With this new update of Blender to 4.3, I noticed a significant improvement in performance in the sculpting part. Both in relation to the previous version 4.2, and to ZBrsuh. I noticed that it can now go a little further in polygonization. Of course, ZBrshu is still superior in working with high polygonization, but I noticed that Blender 4.3 is much more optimized. Could you make a video if possible with your opinion? Can we now raise the level a little more in Blender in higher polygonization and thus obtain more details like in ZBrush? I would be very happy with this comparison video made by you.🥰🥰🥰🥰
Hey, that is good idea. I need to experiment how much it can handle on my machine. And yes I noticed that Blender 4.3 stopped craching when I was remeshing. It very often crashed when I remeshed in Blender 4.2.
Hey Marat! I don't know if you noticed already but the reason why the clay brush is behaving differently is because in blender 4.2 the size presure seems to be disabled by default, I think that is causing it, just enable it with the icon next to the brush radius
@Marat Nurgaliyev Really good review,thanks!A question:Which brush in Blender 4.3 is closer to the Elastic Deform brush in Blender 4.2? Grab Silhouette or Grab 2D?
The Clay Strips Brush is the same in both versions, except that in version 4.3 the Size Pressure option next to the radio bar is disabled.
Checked it. You are right. I did not notice that small button
Nice review, Thanks for sharing
Thank you. I am glad that it was interesting.
With this new update of Blender to 4.3, I noticed a significant improvement in performance in the sculpting part. Both in relation to the previous version 4.2, and to ZBrsuh. I noticed that it can now go a little further in polygonization. Of course, ZBrshu is still superior in working with high polygonization, but I noticed that Blender 4.3 is much more optimized. Could you make a video if possible with your opinion? Can we now raise the level a little more in Blender in higher polygonization and thus obtain more details like in ZBrush? I would be very happy with this comparison video made by you.🥰🥰🥰🥰
total blender sculpting/vertex paint perfomance increase more than 50%
Hey, that is good idea. I need to experiment how much it can handle on my machine. And yes I noticed that Blender 4.3 stopped craching when I was remeshing. It very often crashed when I remeshed in Blender 4.2.
Hey Marat! I don't know if you noticed already but the reason why the clay brush is behaving differently is because in blender 4.2 the size presure seems to be disabled by default, I think that is causing it, just enable it with the icon next to the brush radius
Yes, I already mentioned that in my new video, thanks!
Thanks!
You are welcome!
@Marat Nurgaliyev Really good review,thanks!A question:Which brush in Blender 4.3 is closer to the Elastic Deform brush in Blender 4.2? Grab Silhouette or Grab 2D?
I think "Elastic Grab" works just same. Looks like they just renamed it.
@@maratnurgaliyev Thank you!I missed that"Elastic Grab"!
Здравствуйте. Производительность скульптинга лучше стала в 4.3?
Здравствуйте, да. Об этом выйдет сегодня новое видео.
Да, вылетать блендер стал быстрее
😅
👍👍👍👍
meh