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Great video again Dan - the quality is top notch. Couple of minor points… you actually moved one of your squads backwards at one point which is not allowed you’ll recall. They needed to split up earlier with one attacking the top MG and the other waiting to approach the left hand MG once you’d dealt with that top one. Also, you missed the flanking bonus on the final attack…. Just a 7+ needed. Good work as ever.
Hi everyone! If you enjoyed this video, please subscribe to my channel and click the "bell icon"! You can also support the channel by liking the video! Have a great day!
I think we could add the rule, after the first shot, the second enemy units turn where the sound of the guns comes from
Sounds like a cool optional rule
You make it tempting!
It's well worth the small price!
Great video again Dan - the quality is top notch. Couple of minor points… you actually moved one of your squads backwards at one point which is not allowed you’ll recall. They needed to split up earlier with one attacking the top MG and the other waiting to approach the left hand MG once you’d dealt with that top one. Also, you missed the flanking bonus on the final attack…. Just a 7+ needed. Good work as ever.
Thanks, Mike! Oh, sorry. I guess I got too exited again! I'll take closer note when I do mission 3 ;) Cheers
I've updated the video description with two claricfications! Cheers
So, friendly units can only fire at adjacent to German target? No shooting if 2 or 3 hexes away?
Yes, they can only fire at adjacent units. I have not played the more advanced scenarios where I believe the Scotts have mortar
@@WW2SolitaireBoardGameChannel Thank you, Sir.
But do you get friendly unit fire bonus even if 2 or 3 hexes away?