Blender Texture Baking Free Addon JBake

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  • Опубліковано 13 гру 2020
  • In this Blender video I show my new addon JBake tools for #baking normal maps, but it will be extended to bake other maps as well.
    In the example I bake the high poly details of a tree stump onto a low poly mesh I created with
    manual #retopology also with #blender.
    Get the free addon from my github:
    github.com/jayanam/jbake-tools
    Join this channel to get access to perks:
    / @jayanam
    See my social profiles here:
    Instagram: / jayanamgames
    Twitter: / jayanamgames
    Facebook: / jayanamgames
    Patreon: / jayanam
    Merch Store: teespring.com/de/stores/jayan...
    Production Music courtesy of Epidemic Sound: www.epidemicsound.com

КОМЕНТАРІ • 102

  • @scarletsence
    @scarletsence 3 роки тому +21

    Thank you for saving our time.

    • @JayAnAm
      @JayAnAm  3 роки тому

      :-) you're welcome

  • @MrVellj001
    @MrVellj001 3 роки тому +13

    Looking very promissing. my compliments.

  • @ChetanSaini420
    @ChetanSaini420 3 роки тому +2

    i was tired of searching baking textures for a month and now just i found this and i blown away. This is the best thing especially its free,
    thnx for this.

  • @tomoyaogawa4485
    @tomoyaogawa4485 3 роки тому +6

    Oh my gosh, you are some kind of wizard aren’t you??
    This is fantastic! Thanks!

    • @JayAnAm
      @JayAnAm  3 роки тому +1

      No:-) But thx a lot

  • @marcinjozwikowski
    @marcinjozwikowski 3 роки тому +2

    I didn't know I need this plugin but now I don't know how I lived without it! It's great!

  • @emeraldeelentertainment8988
    @emeraldeelentertainment8988 3 роки тому +4

    Fantastic addon Jayanam; very helpful and trims a lot of additional legwork needed to set things up. I'd love to see further additions like baking height maps, ambient occlusion maps and so on. Keep up the great work and happy new year. :)

    • @appolity
      @appolity Рік тому

      Defiinitely will be a lifesaver! His add-ons are really nice to use.

  • @nv7287
    @nv7287 3 роки тому +3

    Yay no more cages! This is super cool

  • @peterjaritz1642
    @peterjaritz1642 3 роки тому +2

    Super nice to see a simplified baking tool in Blender! It would be great if you can showcase a normal map bake with your addon in the context of hard-surface modelling!

    • @JayAnAm
      @JayAnAm  3 роки тому +1

      Ok, will give it a try, but Blender itself has some shading issues when it comes to baking highpoly hardsurface meshes to low poly meshes.

  • @bobabooey8367
    @bobabooey8367 2 роки тому

    Thanks Jay for addon

  • @sergejlobanov2440
    @sergejlobanov2440 3 роки тому

    JBake addon is super useful! Thanks! :)

  • @michaelsmusicinstruments9980
    @michaelsmusicinstruments9980 3 роки тому +2

    JBAKE Great addon, I tested it today, it worked perfectly. I have meters as a dimension. If we can bake Difuse / Albedo and the other maps with it in the future, that will be awesome. I am already excited. Thanks for your work Jayanam!

    • @JayAnAm
      @JayAnAm  3 роки тому

      Thx a lot, will have a look

  • @garyrizzo7697
    @garyrizzo7697 3 роки тому +2

    Thanks !

  • @goutamsikdar4844
    @goutamsikdar4844 3 роки тому +2

    Can't thank you enough.❤️❤️❤️ Really impressive

    • @JayAnAm
      @JayAnAm  3 роки тому +1

      Great you like it, thx

  • @AndromedaBeta
    @AndromedaBeta 3 роки тому +1

    Excellent like always, Mr. Jayanam. Thank u so much.😊👏👏👏👍

    • @JayAnAm
      @JayAnAm  3 роки тому +1

      Hey, thx a lot

  • @ShoSeijuro
    @ShoSeijuro 3 роки тому +4

    Very useful J, thank you.

    • @JayAnAm
      @JayAnAm  3 роки тому

      You are very welcome, thx

  • @deolindo2
    @deolindo2 3 роки тому

    Very usefu!! Thnx Jay

  • @ShockwaveStu
    @ShockwaveStu 3 роки тому

    Really nice add-on thank you so much, not downloaded and tried yet but looks to be extremely useful,.....thanks again :)

  • @matheus-kirchesch
    @matheus-kirchesch 3 роки тому +2

    Very nice addon, good work!

  • @allroundgamingrounder4478
    @allroundgamingrounder4478 3 роки тому

    You keep helping us without taking any money. That's just, WOW!
    What would happen if you make this addon be able to make more maps, like, diffuse maps, roughness maps, etc.

  • @francescorossini9411
    @francescorossini9411 3 роки тому

    Thank you man! You saved my life and my pc from my rage ..... I know it's strange to hear this from a stranger, but ....... I love you

  • @adifrank0
    @adifrank0 3 роки тому +2

    Looks great will try and give feedback. Thanks

  • @vadimnh3113
    @vadimnh3113 3 роки тому

    Thats amazing, thank you

  • @youenbouley
    @youenbouley 3 роки тому

    Very cool !

  • @EnricoPanebianco
    @EnricoPanebianco 3 роки тому +1

    Thank you

  • @buriedomasta3375
    @buriedomasta3375 3 роки тому

    Thanks man!

  • @SirDMX
    @SirDMX 3 роки тому

    Pretty useful thank you

  • @revotiva
    @revotiva 3 роки тому +2

    wow!!! congrats, its great!

  • @limarest761
    @limarest761 3 роки тому +3

    Definitely gonna use it.
    If you could add Curvature baking and mesh bake isolation (For baking multiple objects) that would be awesome

    • @JayAnAm
      @JayAnAm  3 роки тому +1

      Thx, will put this to my list

  • @f6k128
    @f6k128 3 роки тому

    well done

  • @xs4e3dx21
    @xs4e3dx21 3 роки тому

    This is fantastic!! I wonder if there will be any kind of options like "Painting Skew" just like the tool inside Marmoset Toolbag? (This tool helps to overcome some issues for weird baked angles (for instance, Screws))
    Thank you so much!
    Big Fan!

  • @siddhantkundia344
    @siddhantkundia344 3 роки тому

    Thanks for this add-on this will help us a lot.

  • @blendershots
    @blendershots 3 роки тому

    U people r making blender a best3d application... thanks for this time saving addon

  • @NIGHTSTALKER0069
    @NIGHTSTALKER0069 2 роки тому

    Nice add-on

  • @_bulat
    @_bulat 2 роки тому

    Nice addon

  • @durgam_sumerian7815
    @durgam_sumerian7815 3 роки тому

    Thank you very much for your efforts and free great addons, cheers from Iraq.

  • @scritorr
    @scritorr 3 роки тому +1

    you are the best... thankyou for making our life easy for free.....

    • @JayAnAm
      @JayAnAm  3 роки тому +1

      Thx, and you are very welcome

  • @paheligroundzero
    @paheligroundzero 3 роки тому +2

    Very powerful.

  • @janosbovem2146
    @janosbovem2146 3 роки тому +1

    Holy s***! It`s something unbelievable! If with this addon I could bake an AO map just as easily, then the need for xNormal will disappear.

    • @JayAnAm
      @JayAnAm  3 роки тому

      AO should be simple, will put this to the list, or please add a feature issue to the guthub, would be great so I can track it.

  • @imjp94
    @imjp94 3 роки тому +2

    Really like the simplicity of this add-on, most of the free blender add-on has terrible UX.
    Btw, it would be great to bake directly from one multires mesh by specifying resolution for high and low poly

    • @JayAnAm
      @JayAnAm  3 роки тому +1

      Ok thx, I put this to my list.

  • @edudias2
    @edudias2 3 роки тому +1

    nice!!!

  • @electronicinfection
    @electronicinfection 3 роки тому +2

    You are awesome!

  • @dbdefault24
    @dbdefault24 3 роки тому +2

    Very nice 👍

  •  3 роки тому +2

    Thank you.

    • @JayAnAm
      @JayAnAm  3 роки тому

      You're welcome

  • @ralphjean2163
    @ralphjean2163 3 роки тому

    This is awesome. Does is work with the multi-resolution modifier ?

  • @user-nz3de4bb3c
    @user-nz3de4bb3c 3 роки тому +2

    It must be built in addon

  • @duwaynerowe8151
    @duwaynerowe8151 2 роки тому

    Do you have to already have baked the high poly object with textures for this to work. Or is there any preparations you have to do before you try this?

  • @ivanb386
    @ivanb386 3 роки тому

    Excellent Addon!!! Thankyou!
    Any chance you might add the ability to bake displacement maps??? that would be amazing, thanks again.

    • @JayAnAm
      @JayAnAm  3 роки тому

      Thx, will ut this to my list, or just add an issue to the github

  • @petertremblay3725
    @petertremblay3725 3 роки тому

    Please make a decent displacement baking !

  • @blendragon28
    @blendragon28 Рік тому

    After creating the normal maps do I need to save them somewhere or are they already saved with the project?

  • @aryobayupratomo2628
    @aryobayupratomo2628 2 дні тому

    Hello, i've been try to bake my high poly sculpted object to low poly normal map. But i got nothing baked, only a blank black screen in image editor... why did that occurred?

  • @duwaynerowe8151
    @duwaynerowe8151 2 роки тому

    Hey, I followed your tutorial exact. But my low poly character appears to be a blue tie dye color. I don't know why.

  • @CorvoCG
    @CorvoCG 3 роки тому

    Now we nee Jscatter and jpainter addon.

  • @alonnir2091
    @alonnir2091 3 роки тому

    Thank you!
    But I can't seem to install the addon to blender, you hve different files in the zip file, can I please have more specific instructions?
    Thanks!!

  • @Vortex-qb2se
    @Vortex-qb2se 7 місяців тому +1

    Can't I just paint a normal map somehow instead of making a high poly mesh to begin with 😅

  • @aeonbreak4728
    @aeonbreak4728 3 роки тому +1

    please add the other textures as soon as you can! There is a very similar addon which is called EasyBake, but seems to not be developed anymore.

    • @JayAnAm
      @JayAnAm  3 роки тому

      Ok, could you add a feature request / issue to the github?

  • @frankfenriz
    @frankfenriz 2 роки тому

    hello Jayanam i really like this addon , - but is it normal, that it takes 30 minutes or more to bake? I have put the extrusion to 0.39 and the high poly is 2.2 million faces regards Frank Fenriz

  • @voiceinside2453
    @voiceinside2453 3 роки тому

    please make it possible to bake albedo

  • @marcosquinterosmadrid7747
    @marcosquinterosmadrid7747 Рік тому

    my baked normal looks inverted, how can I fix that?

  • @frankfenriz
    @frankfenriz 2 роки тому +1

    hello Jayanam - thanks for this great tool. One question : after the bake, and i have the material, and the normal map connected to the material, i have difficult to save the normal map. I cant find an option to save the image. Is it going to image editor, or is it going to uv editor, - or something els? i can se the map regards Frank Fenriz

    • @JayAnAm
      @JayAnAm  2 роки тому +1

      Hi Frank, yes, the Image editor has a Save As option in the Image menu.

    • @frankfenriz
      @frankfenriz 2 роки тому

      @@JayAnAm Thanks Jayanam

  • @aayushmishra6469
    @aayushmishra6469 3 роки тому

    Do you only have to mark seams/uv Unwarp the low poly object to bake maps or both high and low poly objects

    • @JayAnAm
      @JayAnAm  3 роки тому

      Only low poly. because this is the mesh to which the high poly details are projected and this is done by using a UV map.

  • @Userdoesnotexit
    @Userdoesnotexit 3 роки тому

    is the result better than the default in blender ??

    • @JayAnAm
      @JayAnAm  3 роки тому

      Addons just warp the Blender functionality, so it can't be better than that:-)

  • @upprrdimensions892
    @upprrdimensions892 3 роки тому +1

    How to get the addon?

    • @JayAnAm
      @JayAnAm  3 роки тому

      The link is in the description

  • @ragnarhrodgarson1952
    @ragnarhrodgarson1952 3 роки тому

    I'm not a too big a fan of your tutorials but if this addon continues to bake so quickly and we can bake all the maps and textures we need with it, that would be really great and in combination with mask tools we wouldn't even need the Substance Painter anymore, we could just do everything for a finished game model or other render in Blender XD

  • @RisingRevenger
    @RisingRevenger Рік тому

    doesnt show in addons

  • @arusenpai5957
    @arusenpai5957 3 роки тому +1

    The bake work in blender, is awfull. Things like this save a lot of time for certains workflows with mandatory blender use in the toolchain. Thanks.

    • @JayAnAm
      @JayAnAm  3 роки тому

      Thx, you're welcome

  • @skillzorskillsson8228
    @skillzorskillsson8228 3 роки тому

    What is the actual point of this addon? From as far as i can see it you have just copied to bake settings Render Properties panel and added it to your bot. Its the exact same settings so i dont really understand the point of this. Does it do anything else in the background that we cannot really see? Or is it supposed to be just a faster method?

    • @JayAnAm
      @JayAnAm  3 роки тому +3

      If you dont get the point you should refer to the previous tutorial in which I explain the steps you have to do to bake a normal map from highpoly to lowpoly - count the steps. Then do it with the addon and I'm sure you'll get the point:-)

    • @Ziflinz
      @Ziflinz 3 роки тому +4

      I think he explained it in a previous video. The "standard" process is super annoying, and it's easy to make errors when baking more than one type of map. So it's mostly just to speed up time and reduce errors.

    • @JayAnAm
      @JayAnAm  3 роки тому +4

      @@Ziflinz Exactly, thx for the clear and nice explanation:-)

    • @Ziflinz
      @Ziflinz 3 роки тому +2

      @@JayAnAm No problem and thanks for the great plugin! It is definite appreciated after wanting to pull my hair out using the standard tools! :)

    • @JayAnAm
      @JayAnAm  3 роки тому +2

      @@Ziflinz Haha... alright, great you like it