Huge thanks to WylieMaster for the explanations, they are in the description! Thought I'd get a 2.2 video out since the update was such a big event. Some things are fixed as I also mention in the video, however, this is meant to be a more fun and casual messing around video! Please watch until the end if you can, I'd appreciate it a lot :)
7:38 this glitch also happened to me back in 2.1 on laptop, after playing limbo i exited the level and geometry dash kinda lagged a bit, then i loaded into emerald realm and boom the glitch happened, i didnt react fast enough and it resulted in me beating the level unlegitametly.
Place an end trigger and make it grouped and spawn triggered, then place an on death trigger that activates the end trigger, then die to a spike. It will play the Level Complete screen infinite times until you stop it.
5:53 this most likely happens due to a logic issue with robtops triggery itself, not any specific bug in a trigger. This could either be due to the loop of the boss stopping because there was no target triggers to proceed the loop, some conditional spawns failing, who knows. It could also be a bug I call "stop id swap". To briefly explain, stop id swap sometimes causes stop triggers to spontaneously stop unrelated spawn triggers under various mystery conditions. My methods for detecting stop id swap aren't showing results that there is however and I am also not sure if stop id swap is still in the game.
Knowing kind of what causes these bugs is one thing, but trying to develop a method to reliably detect if that is the thing that is causing it is extremely difficult (especially if you don't know exactly why it's happening in the first place lol)
how to do the insta-win level glitch: first click the hold the play button then click the delete icon and delete the level and let go of the play button at the same time.
Another bug is that if you go to the main levels and click on two of them at the same exact time. For example, jumper and Time Machine at the same time the game will play an invisible version of jumper with time machine’s music. If you die the music will switch back to jumper. If you press the pause button the game just crashes.
another bug i noticed is for making an on death trigger trigger an end trigger wich if done on classic stile then your game will constantly trigger the you win animation with the background getting darker and darker because the game thinks your dead and triggers the respawn flag wich makes the icon still moves through the level but the game sees the end trigger being triggered and plays the you win screen flag and because the icon is still moving through the level it will crash on the first obstacle again and replay the win screen over and over again until you click on the exit button
7:48 im pretty sure the old way was to hold the play button and the delete button at the same time and just before releasing ur finger on the play button, you would release ur finger on the delete button precisely before you click the play button which would delete the level
There is a bug with the new swing gamemode. With the option "default mini icon" when you go into a size change portal. The swing icon became you cube icon. Also this bug happens on the 2.2 GDPS before the main update was released.
New glitch: Put a block as your player. Very easy. Just make it so u dont die from the block. Next. Go to a slope. And start sliding multiple times. Till the block noclips through the slope. And a little bit of the block exposed up. And then jump. U will fly in the sky. But if u move... U turn into superman (platformer glitch) Also it is so insane. But if u put 2 blocks next to the slope. U will fly faster
Just as a note: the Tower bossfight breaking happened to me on Android. Twice. Mac is broken for some people probs because of 32-bit support. But that's just a complete guess.
I actually did watched that mobile version glitch where you can skip the level and win. Anyways most of these glitches are hard to get and understandable.
oh hey did you know another SPECTACULAR feature of macbooks is not downloading mini updates?! its definitely super cool to be stuck in 2.200 playing on steam while the others are 5 updates ahead!
Second comment: On mobile, if you scroll halfway between two main levels, then use two other fingers to load up the two levels at the same time, it would do the following things - On the first attempt, all the unloaded objects wouldn't be visible, and the music would be wrong - The spider trail would not even be visible - Pausing would crash the game - some objects wouldn't even be there - On the 2nd or later attempt, no objects would be visible - dying at some percents wouldn't restart the level - dying at some other percents would make you die twice - the death effect renders weirdly - this is a long list so ima just make a video on it
I think removing friction is allowable in gd.. Edit: also, when I put a lot of sound effects to each other, it stopped the song for a bit.. it’s quite weird
Hold the play level button the click on delete while holding the play button then click on yes and stop holding the play button at the same time for free stars.
4:35 I think it happened to some people because shaders are managed entirely by GPU (there are other components that gives to the GPU the instructions, just that I don't know their names in english)
7:48 instructions: 1. Hold the play button with one finger. 2.press the delete level button. 3.then hold the button that confirms you want to delete 4.then let go the play button and the delete button at the same time.(its already patched(before it got patched there was still a chance it didn’t work, especially for levels with too many objects))
A bug that nobody talks about that I discovered: If you have a spin-off game and the main game, you can save on main gd, load it in spin-off game, and you can get icons like the stereo madness icon be used in the spin-off game that isn’t gd lite. You can also farm secret coins by getting secret coins in spin-off games, loading main game into spin-off game, and it ADDS the secret coins instead of REPLACING the secret coins. Then load the spin-off game into the main game. I was able to achieve a ufo and a cube for getting 85+ coins in spin-off games, but I didn’t get it in main game.
Another weird thing about force blocks, if you place one force block and type any 8-digit number in it, then place another one of them where you land, there is a chance you will quickly fly up into the sky and die without noclip
@@EREnder yeah, i was making a particle accelerator (inspired by the “teleport trigger accelerator) using force blocks so you dont get stuck (or arrow trigger) Then i put my first force block with a force of 69696969 (it went to 69697000.00) and i got launched out of my box So then i decided to put another one of those 69696969 force blocks to face back to where i was, and when i tested it out i flew into the sky
There's something where if you place a spike at the very beginning of the level, and set it so when you die to that spike, it activates an end trigger. It will cause the level complete menu to pop up but you will respawn and keep dying to the spike, creating a loop where the level complete menu pops up infinite times until you exit out.
I copied this in the disc ._. Let's break Geometry Dash 2.2! There are many Geometry Dash 2.2 bugs, like noclipping through spikes at 600x speed, clipping through the floor, instant complete and much more! Our goal is to push the Geometry Dash 2.2 Update to it's limits :)
I copied this in the disc ._. Let's break Geometry Dash 2.2! There are many Geometry Dash 2.2 bugs, like noclipping through spikes at 600x speed, clipping through the floor, instant complete and much more! Our goal is to push the Geometry Dash 2.2 Update to it's limits :)
7:32 play the level, get 1% leave level, hold play button, press delete button, hold yes, release with both fingers at the same time. boom. (it’s patched in current version tho)
Even tho its fixed im spoiling it you hold the start button on a level and click the delete button on the delete level menu you let go of start and spam delete its fixed tho now and will say level load failed i used it to beat lvls like bloodbath and limbo
lol i got a bug where i did something weird with my save data, and then got the first path of light icon. But loaded it on ANOTHER save which didn't have enough orbs to buy the path. So basically now I have an icon from the path of light even though I don't have the path unlocked. ._.
Funny but I got a fake insta-complete on the Steam version of the game. It loaded an empty level, but did not count as actually completing it, and then my game crashed after I tried entering it again.
also, in 2.206 when i was building a level about 1 minute long, the length says it's like 2 minutes long. even before i made it 1 minute long, which the total is like 20 seconds, the length says 5 minutes. does anyone know why this happens?
first time here (i still remember that screenshot i make of a smol cube jump on the blocks on top of it without it touch the ground and it was in 2.1 lol)
0:56 You took physics steps incorrectly. There is 240 PFPS, physic frames per second, not physics steps. There are actually 4 physic steps per frame, so, it will be 240 times 4 for physic steps per second. 2:05 Term for this is X-Pos Limit. Happens because floating point numbers (X value) lose percision further they get. 3:00 Ground checks are not performed correctly when you're reversed gravity. Weird oversight. 5:18 You can still play the level however. It only prevents you from entering the level in editor. However, this bug was only in 2.200 5:50 This softlock is very common, and can happen for anyone. You can still retry the bossfight. 7:45 Of course, hacks are allowed in Geometry Dash, but grinding stars is strictly disallowed. There are systems made within Geometry Dash servers that prevent you from coming on leaderboards with this type of stuff.
How going far breaks the game It is something called floating point It basically means that the programme sacrifice precision For range so it's only something like (0.000000000000004) and usually it is sooo stupidly low that it's not noticable Fun fact: farland in Minecraft exist because of floating point
I got insta-win bug today while playing "WHAT" by spu7nix when i enabled LDM mode, then i tried to reopen the level and my game crashed, it was funny tho. I was playing on PC btw
7:50 i was trying to beat "WHAT" but i failed over and over again (skill issue) , and when i came back to the level , it was empty? i think i somehow did it but i wont tell what i did before hand.
Huge thanks to WylieMaster for the explanations, they are in the description!
Thought I'd get a 2.2 video out since the update was such a big event. Some things are fixed as I also mention in the video, however, this is meant to be a more fun and casual messing around video!
Please watch until the end if you can, I'd appreciate it a lot :)
Hey, i found another bug that crashes the game, its like the force block one. I made a level on it
You are underrated
bro, it's not that hard to break the game,
put an on death trigger that activates an end trigger
ice block+gripslope+follow player x + follow player y and u can gain speed infinitly without drag i made a level with it id:100088728
7:38 this glitch also happened to me back in 2.1 on laptop, after playing limbo i exited the level and geometry dash kinda lagged a bit, then i loaded into emerald realm and boom the glitch happened, i didnt react fast enough and it resulted in me beating the level unlegitametly.
Place an end trigger and make it grouped and spawn triggered, then place an on death trigger that activates the end trigger, then die to a spike. It will play the Level Complete screen infinite times until you stop it.
Oh wow that makes sense actually. Will try it probably
@@EREnderima try it rn
I literally have 5 levels about that
"Now, if we run this calculation, we can see that 2 + 2 = 4. To understand this, I asked GD modder WylieMaster if he knew what was going on."
?
"Now, if we run this calculation, we can see that 2 + 2 = 4. To understand this, I asked GD modder WylieMaster if he knew why 2 + 2 = 4"
Geometry dash is already broken no need to break it even more 😭😭😭
Tru
Ye lol
Ye
>:)
your broken
2:30 it did use to be possible, you had to click "reset" on the dual tab which is really stupid, glad it is changed
ye fr it was really weird
another ender banger 🙏 loving this upload schedule
hi
thx a ton haha :)
Yo hey Cob
cob???
mine paper!!
5:53 this most likely happens due to a logic issue with robtops triggery itself, not any specific bug in a trigger. This could either be due to the loop of the boss stopping because there was no target triggers to proceed the loop, some conditional spawns failing, who knows.
It could also be a bug I call "stop id swap". To briefly explain, stop id swap sometimes causes stop triggers to spontaneously stop unrelated spawn triggers under various mystery conditions. My methods for detecting stop id swap aren't showing results that there is however and I am also not sure if stop id swap is still in the game.
That's interesting, didn't know that. Robs code is a mystery...
Knowing kind of what causes these bugs is one thing, but trying to develop a method to reliably detect if that is the thing that is causing it is extremely difficult (especially if you don't know exactly why it's happening in the first place lol)
Thanks for showing a part of my dash bug video in 3:11-3:16. I wasn't expecting to make it into one of your videos lol
Oh haha thx for making that video
cool video btw
@@EREnderyoo sup
The fact that the On Death End Trigger combo isn’t here is criminal
Didn't know about it when making the script
basicly it infinetly triggers the you win poppup over and over again until you actualy do something about it@@EREnder
5:36 no, robtop found scratch and locked his shop, but scratch managed to fix it
Scratch the goat
babe wake up, new Ender vid just dropped 🗣️🗣️🔥
Haha thx :)
5:47 the boss just lerned some of sanses tricks
LOL
Sans taught him before he challenged fritz
how to do the insta-win level glitch: first click the hold the play button then click the delete icon and delete the level and let go of the play button at the same time.
So true
ObamaCap???
i swear when 2.2 first came out all my good runs in the bossfight ended up with bro circling around doing nothing
That is so unlucky bruhh
1 month wait ? Am I dreaming thought it’d be 6 months not 1
Next one will come out in March trust
It's hard to verbalize my astonishment in the first seconds of the video, I was absolutely flabbergasted the moment I heard your voice.
Idk if this is sarcasm or whatnot but I'll take it haha
6:03 As a Mac player, I can 100% confirm that it's broken and that we are also multiple updates behind
Rob really has smth against Mac players
Sick video, I think overall GD 2.2 had a lot of bugs but they are slowly getting patched over time.
Love the editing Ender, another BANGER VIDEO! 🔥🔥
Thx so much! And ye for sure Rob has been updating the game a lot recently
Another bug is that if you go to the main levels and click on two of them at the same exact time. For example, jumper and Time Machine at the same time the game will play an invisible version of jumper with time machine’s music. If you die the music will switch back to jumper. If you press the pause button the game just crashes.
Ye I've seen that it's pretty funny
6:22 wth geometry dash didnt exist yet 😳😭
nah it did trust
Yeah it did
AT 2:55 THIS GILTCH HAPPENED TO ME LOL
haha
This also happened to me xd
another bug i noticed is for making an on death trigger trigger an end trigger wich if done on classic stile then your game will constantly trigger the you win animation with the background getting darker and darker because the game thinks your dead and triggers the respawn flag wich makes the icon still moves through the level but the game sees the end trigger being triggered and plays the you win screen flag and because the icon is still moving through the level it will crash on the first obstacle again and replay the win screen over and over again until you click on the exit button
Ye I heard of that, pretty funny
7:48 im pretty sure the old way was to hold the play button and the delete button at the same time and just before releasing ur finger on the play button, you would release ur finger on the delete button precisely before you click the play button which would delete the level
pretty much
you can beat a level on the endscreen by making an end trigger activate on death and just placing a spike at the start
2:55 Never thought I would get jumpscared by myself…
(Amazing video tho 🔥)
LOL thank you :))))
5:41 and 5:47 the scratch shop bug and the secret hollow bug has happened before, and i hated it.
So sad
3:26 spawn trig a end trig with end trig as many times as you want (group it too) then it will play it more than its limit
Ye I didn't know that when making the video
Literally the entire physics change has broken the game. Probably biggest braking of all
Ye for sure
There is a bug with the new swing gamemode. With the option "default mini icon" when you go into a size change portal. The swing icon became you cube icon. Also this bug happens on the 2.2 GDPS before the main update was released.
Oh LOL that's such a big oversight
New glitch: Put a block as your player. Very easy. Just make it so u dont die from the block. Next. Go to a slope. And start sliding multiple times. Till the block noclips through the slope. And a little bit of the block exposed up. And then jump. U will fly in the sky. But if u move... U turn into superman (platformer glitch) Also it is so insane. But if u put 2 blocks next to the slope. U will fly faster
Sounds similar to the block moving glitch just with a slope as well, pretty cool
Just as a note: the Tower bossfight breaking happened to me on Android. Twice.
Mac is broken for some people probs because of 32-bit support. But that's just a complete guess.
Well I think all these are fixed now
I actually did watched that mobile version glitch where you can skip the level and win. Anyways most of these glitches are hard to get and understandable.
Didn't it get patched?
@@EREnder Yup, like what you said, in 2.0 and in a 2.2 update.
oh hey did you know another SPECTACULAR feature of macbooks is not downloading mini updates?! its definitely super cool to be stuck in 2.200 playing on steam while the others are 5 updates ahead!
Truly the moment
Geometry dash is already broken because some of the levels made by Spun1x has a insane amount of objects
true
thats mean bro 2.2 wouldnt do that to you
true my bad i will make an apology video
Second comment:
On mobile, if you scroll halfway between two main levels, then use two other fingers to load up the two levels at the same time, it would do the following things
- On the first attempt, all the unloaded objects wouldn't be visible, and the music would be wrong
- The spider trail would not even be visible
- Pausing would crash the game
- some objects wouldn't even be there
- On the 2nd or later attempt, no objects would be visible
- dying at some percents wouldn't restart the level
- dying at some other percents would make you die twice
- the death effect renders weirdly
- this is a long list so ima just make a video on it
ye people showed me this after i uploaded the video, if you wanna go and go in depth on that sure!
I think removing friction is allowable in gd..
Edit: also, when I put a lot of sound effects to each other, it stopped the song for a bit.. it’s quite weird
rob increased friction by himself. Also interesting
the no level glitch happened to me when i was playing geometry dash breeze,s first level "over the clouds" im on mobile btw
Oh lol
5:13 that’s the bug I encountered lol! It’s in my most recent video!
Awesome lol
I found a way to make the player stay still in classic mode with literally no triggers lmao
Interesting
Another bug:when you type "the challenge" in vaults of secrets it doesn't show the button
oh bruh
Hold the play level button the click on delete while holding the play button then click on yes and stop holding the play button at the same time for free stars.
True
I literally got the colour for 6000 moons when i had 17💀💀💀
Edit: i meant 47
gg
me-dumyblox actually discovered the glitch but moldy found a simpler way to do it 2:55
Interesting lol
Ender your videos are really good and I idk what UA-camrs do they use computers but your my favorite
Thank you :)))
No prembleeeeeemo😄
you broke my brain before you broke GD, now I’m at the doctor. Thanks a lot.
sorry
4:35 I think it happened to some people because shaders are managed entirely by GPU (there are other components that gives to the GPU the instructions, just that I don't know their names in english)
ye could be, i think its fixed now tho havent heard of it in a while
The Cursed Thorn glitching out and doing nothing happened to me once. I’m a mobile player too
ye it happened to a bunch
boring vid, I thought it was all just gonna be weird editor tricks
Sorry
I gave you this idea but thanks for making a video on it lol
@@MattTacc well only some of the bugs the idea I had before that anyways
When I collect user coins, they do not even save in my account. As soon as I check it, it says I still have zero.
rip
7:48 instructions:
1. Hold the play button with one finger.
2.press the delete level button.
3.then hold the button that confirms you want to delete
4.then let go the play button and the delete button at the same time.(its already patched(before it got patched there was still a chance it didn’t work, especially for levels with too many objects))
Lol i beat tidal wave and bloodbath in 30 seconds lol
So true
@@EREnderYO HE REPLIED
BRO YEAH, WHEN I FIGHT THE TOWER BOSS, IT JUST FREEZES!
Ye lol
0:45 the subscribe button glows
Ye lol
I got back into geometry dash because of 2.2 but already had the game, but ye scratch wouldn't even let me in💀
Scratch the gatekeeper
@@EREnder Lol
A bug that nobody talks about that I discovered: If you have a spin-off game and the main game, you can save on main gd, load it in spin-off game, and you can get icons like the stereo madness icon be used in the spin-off game that isn’t gd lite. You can also farm secret coins by getting secret coins in spin-off games, loading main game into spin-off game, and it ADDS the secret coins instead of REPLACING the secret coins. Then load the spin-off game into the main game. I was able to achieve a ufo and a cube for getting 85+ coins in spin-off games, but I didn’t get it in main game.
Ye I remember smth like that, I think they are just linked on the same server or smth lol
Wait Ender when you were talking about the subscribe button the actual subscribe button like had an animation appear around it. HOW DID YOU DO IT
its a youtube feature that detects it automatically i didnt have to do anything lol
1:46 i checked and it's not exponential. it seems to be quadratic growth
could be
Another weird thing about force blocks, if you place one force block and type any 8-digit number in it, then place another one of them where you land, there is a chance you will quickly fly up into the sky and die without noclip
Force blocks are funny for sure
@@EREnder yeah, i was making a particle accelerator (inspired by the “teleport trigger accelerator) using force blocks so you dont get stuck (or arrow trigger)
Then i put my first force block with a force of 69696969 (it went to 69697000.00) and i got launched out of my box
So then i decided to put another one of those 69696969 force blocks to face back to where i was, and when i tested it out i flew into the sky
There's something where if you place a spike at the very beginning of the level, and set it so when you die to that spike, it activates an end trigger. It will cause the level complete menu to pop up but you will respawn and keep dying to the spike, creating a loop where the level complete menu pops up infinite times until you exit out.
End trigger is truly broken
"The care rob puts in for macOS users is truly outstanding." I CAN'T EVEN PLAY THE TOWER WITHOUT DYING!!! I HAVE TO CLICK THE MOVEMENT CONTROLS!
how to instantly beat levels
1. Hold play and click the red cross at the top of your screen
2. Click yes and let go
Ye tho it's fixed now
amazing video! see you in 8 months 🔥
thank you :) and hopefully sooner haha
2:55 I invented that glitch on the 5th day of 2.2 being out
4:39 SPAMTON
yes
[[BIG SHOT]]
5:40 robbed, ROBtop
so true
@@EREnder it was lame but whatever
Bro pulled up to Desert Bus in the beginning 💀
Yes
This comment is hacked so you can like it😄👍
you dont have to hack a comment to be able to like it
I copied this in the disc ._.
Let's break Geometry Dash 2.2! There are many Geometry Dash 2.2 bugs, like noclipping through spikes at 600x speed, clipping through the floor, instant complete and much more! Our goal is to push the Geometry Dash 2.2 Update to it's limits :)
me when
I copied this in the disc ._.
Let's break Geometry Dash 2.2! There are many Geometry Dash 2.2 bugs, like noclipping through spikes at 600x speed, clipping through the floor, instant complete and much more! Our goal is to push the Geometry Dash 2.2 Update to it's limits :)
me when
maybe or maybe not do i have 39 demons and 538 stars bc of the insta complate glitch
3:30 I knew that before
nice
I use like 3827328731783 mods on macOS and it barely crashes
7:32 play the level, get 1% leave level, hold play button, press delete button, hold yes, release with both fingers at the same time. boom. (it’s patched in current version tho)
Yeah
Even tho its fixed im spoiling it
you hold the start button on a level and click the delete button
on the delete level menu you let go of start and spam delete
its fixed tho now and will say level load failed
i used it to beat lvls like bloodbath and limbo
Truly the moment
lol i got a bug where i did something weird with my save data, and then got the first path of light icon. But loaded it on ANOTHER save which didn't have enough orbs to buy the path. So basically now I have an icon from the path of light even though I don't have the path unlocked. ._.
Ye I mentioned it on the video, not sure how it works exactly but j think it's been fixed now
place 2 diagonal lines 1 on another, put H blocks and magic
dude those were some awesome BGM picks
thx :)
there's 2.1 bug where objects would visibly flip if you spammed mirror portals
2.2 it now flips the hitboxes
he took it a step further
18 halfway through my monkey.Did stop just in tacking and I don't know why but now.I do but now I do
Funny but I got a fake insta-complete on the Steam version of the game. It loaded an empty level, but did not count as actually completing it, and then my game crashed after I tried entering it again.
Yeah that's happened a bunch in general throughout gd
0:47😂😂😂 lol
@@theyoutuber2116 gg
7:30 that happened to me me with an extreme demon where it was empty
Oh lol
the "bug" with the block following u isnt a bug its physics
I mean I think it was unintentional but rob couldn't fix it
w youtuber super underatted you need 100k subs now
Thx :))
6:15 the that Apple 🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣📢📢📢📢
Wow
you have to love that robotp makes the best hitboxes and makes this game fair as possilble lol
true
also, in 2.206 when i was building a level about 1 minute long, the length says it's like 2 minutes long. even before i made it 1 minute long, which the total is like 20 seconds, the length says 5 minutes. does anyone know why this happens?
Yo, the subscribe button glows for a moment :0
5:33 (don’t take this comment seriously) The reason why you couldn’t enter was because he escaped with his chopper
True
1:50 from what I’ve found from testing that’s exactly how’d i would describe it
Epic
first time here (i still remember that screenshot i make of a smol cube jump on the blocks on top of it without it touch the ground and it was in 2.1 lol)
Ye lol
0:42 physics people call this quantum tunneling
So true
There is literally so many bugs in dash it's crazy 💀
fr
I had a bug where I think on clubdrop some comments were posted 2025 years ago ._. ROBTOP FIX THIS NOW OR MOBILE PLAYERS WILL COME TO YOUR DOOR
sad
Even if there was a limit to the amount of SFX triggers you could have...
THERE WOULD BE NO LIMIT TO THE AMOUNT OF SPAWN TRIGGERS!!!
i mean crashing the game is inevitable
0:56 You took physics steps incorrectly. There is 240 PFPS, physic frames per second, not physics steps. There are actually 4 physic steps per frame, so, it will be 240 times 4 for physic steps per second.
2:05 Term for this is X-Pos Limit. Happens because floating point numbers (X value) lose percision further they get.
3:00 Ground checks are not performed correctly when you're reversed gravity. Weird oversight.
5:18 You can still play the level however. It only prevents you from entering the level in editor. However, this bug was only in 2.200
5:50 This softlock is very common, and can happen for anyone. You can still retry the bossfight.
7:45 Of course, hacks are allowed in Geometry Dash, but grinding stars is strictly disallowed. There are systems made within Geometry Dash servers that prevent you from coming on leaderboards with this type of stuff.
I'm confused about the physics point you made but the rest are interesting (the xpos one I've already actually made a video on that in the past)
How going far breaks the game
It is something called
floating point
It basically means that the programme sacrifice precision
For range so it's only something like (0.000000000000004) and usually it is sooo stupidly low that it's not noticable
Fun fact: farland in Minecraft exist because of floating point
Yes I made a video on that actually if you wanna watch it
I got insta-win bug today while playing "WHAT" by spu7nix when i enabled LDM mode, then i tried to reopen the level and my game crashed, it was funny tho. I was playing on PC btw
The ye ldm kinda broke for that level for some reason idk why
7:50 i was trying to beat "WHAT" but i failed over and over again (skill issue) , and when i came back to the level , it was empty? i think i somehow did it but i wont tell what i did before hand.
rippp