Making a 3DASH Extreme Demon is painful..
Вставка
- Опубліковано 24 сер 2022
- In this video, I checked out the LEVEL EDITOR in 3Dash, attempting to make an extreme demon using the different camera controls and pathways, also a little decoration across multiple layers. You can find the game linked here:
delugedrop.itch.io/3dash
Wulzy VODs:
This channel will sometimes upload a few uncut streams and videos that I wish to share publicly :)
/ @wulzyvods
@Wulzy Clips
Discord Server | / discord
Twitch | / wulzy
Twitter | / 1wulz
Instagram | / wulzy1 - Ігри
Day 37 i think of asking for level swap megacollab#4 when
As doubtful as I am that this is actually day 37, I wanna see it as well so me agree.
Wulzy said its work in progress, now stop asking
When did he say that
@@superburger1122 on stream
@@superburger1122 he replied me on discord
10 minutes of Wulzy getting progressively angrier at 3Dash and himself
…As well as great content
Yes
Yes
Yes
Yes
Yes
You can use one spike twice by making a spiral in the path you can also make a wake that spirals around a point can be done by pressing a button in the path editor
Also you can make camera movements smoother by increasing the keyframe time
I don't know if you thought of it or not, but you can create a pretty cool memory if you place the blocks one layer lower. You just need to make sure that the camera is positioned in such a way that it's not noticeable that fake objects are on another layer :)
This must of been a pain to playtest, especially looking at the cube timings at the start
As a person who makes levels in 3Dash having to beat the entire level up until the point that you want to test is truly a pain (even if I do not make as hard levels)
'i dont want to re-create eveything'
*re-creates everything litterally five seconds later*
tip : when testing if a gameplay mechanic works, go in another level and put it at the start to playtest
Considering your past with extremes this seems like hell 💀
I absolutely love this new style with stream highlights and editing Wulzy commenting on things live Wulzy is doing wrong, keep it up!
3DASH MEGACOLLAB NEEDS TO HAPPEN
When has the 3Dash editor not been painful to Wulzy’s health…
Why? is he sick?
@@im_lilly736 it's a joke
Ever since since started streaming your content has seemingly gotten better (?) No offence to your older content as there was literally nothing wrong with it, it was and still is super enjoyable, however this feels like a super natural progression for your channel/content, keep it up man!
been waiting for this vid, i was in the stream, great video :)
Great video I really enjoy the stream highlights
I'm hyped for the next 3Dash extreme demon building video. Keep up the great work, I guess. =)
i was waiting for this!!!
woah, its 3dash video. welcome to another Wulzy!
You should make a level with only player colors. I think that would be neat
Cool idea
I will make a vid of that if wulzy dosent.
really good for 3dash. Good job
wow coming here right after watching your 1.0 series is nice
I cant imagine fixed hitbox straightfly with the weird ship physics
Very interesting!
pretty cool seeing this game becoming what it is
Starting soon (0.6 seconds later) woah its wulzy
Wulzy: *Panicking about how he should playtest the level* Minecraft music: *chillin*
Yess more 3dash :D
Great!!! 👍👍
im Working on a level called Litte Nightmares and watching you suffer really inspired me!
wazly went craaazy mode in this one
can i just say how amazing it looks
The Mini P.E.K.K.A is a Rare card that is unlocked from the Training Camp (Tutorial). He is a fast, single-target, melee troop with moderate hitpoints and very high damage. He is clothed in gray metal armour and wields a smaller version of the P.E.K.K.A's sword. His horns are a bright vivid team colour, along with his single eye. A Mini P.E.K.K.A card costs 4 Elixir to deploy.
AD
Strategy
Like the Prince, he is best used defensively against single troops and then for a counterattack due to his slow attack speed but very high damage.
He can be used with high hitpoint troops, such as the Giant or Golem, so that they tank all of the damage dealt by opposing units while the Mini P.E.K.K.A deals massive damage to them. However, this strategy is very vulnerable to swarm cards, so it should be used cautiously.
A Mini P.E.K.K.A can defeat equally levelled Musketeers, Wizards, Electro Wizards, Ice Wizards, and Magic Archers in one hit for a similar Elixir cost, making him useful for quickly taking out these troops behind a tank.
It can also defeat most support troops in 2 hits, and coupled with its high speed, the Mini P.E.K.K.A can be considered as an anti-tank and anti-support. Because of this, against a tank and support push, it is more effective to deploy the Mini P.E.K.K.A on the support troop instead of the tank, so that he can eliminate it, saving more of his hitpoints for a counterpush.
Skeletons, placed at a distance, are capable of eliminating a Mini P.E.K.K.A with the help of a Princess Tower.
To do this, the defender should place the Skeletons in the centre of the arena, slightly staggered to the opposite lane of the attacking Mini P.E.K.K.A. The Mini P.E.K.K.A. would be effectively stalled and would be chipped down by both Princess Towers.
Area damage units and spells complement the Mini P.E.K.K.A and its synergies well since its slow hit speed is ineffective versus swarms. Slower and tankier area damage units like a Valkyrie should be placed in front of the Mini P.E.K.K.A, so it can push them forward more quickly, while they tank for the Mini P.E.K.K.A faster and more fragile area damage units like the Fire Spirit should be placed behind it, so it can protect them.
Due to the many positive Elixir trades that can be made on a Mini P.E.K.K.A, it is generally not effective to send one down the lane by itself, as this usually results in a waste of four Elixir. However, if the opponent happens to be low on Elixir or lacks a cheap counter, then this strategy is capable of dealing major damage to the opponent's tower or can force a bad trade.
The Player should never ignore a Mini P.E.K.K.A in the opposite lane, as it can easily deal massive damage or even destroy a Princess Tower if not dealt with.
Defensively, the Mini P.E.K.K.A can be used to easily annihilate a great variety of enemy troops (for example the Giant and Musketeer) due to his high damage output for the relatively low cost of 4 Elixir.
With the help of an Arena tower, a Mini P.E.K.K.A placed near the center of the map can stop Elite Barbarians for a positive Elixir trade.
A Mini P.E.K.K.A is a great counter to the Hog Rider, allowing at most one hit on the tower.
If the player has an idea of when and where the opponent will send in their Hog Rider, they can hover their Mini P.E.K.K.A in the middle of the lane and deploy it the instant the opponent places the Hog Rider. Doing this will completely shut him down.
If the Hog Rider is accompanied by fast grounded units like Skeletons or Goblins, the Mini P.E.K.K.A may retarget onto them, disrupting the player's defense. Using a spell to quickly destroy the Skeletons so that the Mini P.E.K.K.A can help defeat the Hog Rider is recommended, even if it is a negative Elixir trade, as the Hog Rider will get much more damage for only a small Elixir advantage otherwise.
He can eliminate or cripple most tanks by himself as long as they do not deal high damage themselves, like the P.E.K.K.A. However, if there are support troops behind the tank, he should be placed to target them first, or they will threaten to eliminate him.
A quick and deadly combo is the Miner paired with the Mini P.E.K.K.A. The Miner tanks all the damage while the Mini P.E.K.K.A does the damage. This can easily take a Tower. However, it can be fully countered with a Skeleton Army if the Skeleton Army is played early enough (i.e., one portion of the Skeleton Army goes for the Miner while the other Skeletons distract the Mini P.E.K.K.A). Many players tend to use small units against the Mini P.E.K.K.A; the player can use this habit to their advantage by assisting it with an area damage spell or a splash damage troop, such as Fire Spirit or Princess.
History
The Mini P.E.K.K.A was released with Clash Royale's soft launch on 4/1/16.
On 9/2/16, the Chest Rewards & Card Balance Update increased the Mini P.E.K.K.A's hitpoints by 3%.
On 3/5/16, the May 2016 Update increased the Rare card level cap to 11 (from 10). The Mini P.E.K.K.A. was changed to be affected by pushback. Additionally, the Mini P.E.K.K.A's sound effect when deployed was updated. The sound effect now sounds like “Pancakes”, and a tweet by the Clash Royale official Twitter account implied that that was the correct interpretation. It had a real life Mini P.E.K.K.A standing next to a Giant Skeleton, with the caption “Who wants pancakes?”.
On 11/8/17, a Balance Update increased the Mini P.E.K.K.A's damage by 4.6%.
On 24/1/18, a Balance Update increased the Mini P.E.K.K.A's hitpoints by 7%.
On 1/7/19, a 'Rulebook' Update increased the Mini P.E.K.K.A's range from 1.05 to 1.2 (now classified as Melee: Medium).
On 5/5/20, a Balance Update decreased the Mini P.E.K.K.A's range from Melee: Medium to Melee: Short (1.2 tiles -> 0.8 tiles).
On 3/11/20, a Balance Update increased the Mini P.E.K.K.A's attack speed to 1.7 seconds (from 1.8 seconds) and its first attack speed to 0.4 seconds (from 0.5 seconds).
On 27/10/21, the 2021 Quarter 3 Update increased the level cap of all cards to 14 (from 13).
On 3/2/22, a Balance Update increased the Mini P.E.K.K.A's attack speed to 1.6 seconds (from 1.7 seconds)
Thx for the info because I forgor
bit long, right.
Wooow its wulzy its cool
aww... I like the ufo part that was cover by the camera angle... TTwTT
This stream was fun
That looks hard... 3Dash is so cool
Woah
Woah it’s wulzy
Yoo this level would be insane if he had a full on camera rotation to make it look like he is going back wards and more integration using the 3D to go over/ under or back over some spikes (Example: A straight fly that goes around in a circle then the camera follows behind the ship into a sick transition that is ofc readable)
Demon of the volume IN 3D!
Wulzy its woah
Wuuullzzyy WOAH
this level actually slaps
woah
8:36 Goo goo ga ga
Refreshing to see everyone else suck at creating as much as I do for a change.
OH NO WULZY IS BECOMING A 3DASH CREATOR
woah its wlulzy
I’d love to see Wulzy make a geometry dash slander
I love wulzy
Woah it's Wulzy and I hate making 3DASH Extreme Demons eventhough i'm smart
wulzy WOAH
Wow good video
My house lost power as the video ended 💀💀💀
Oh god
nice
“Oh no…”
pog
I like the 3dash vids
whoa it's woolsey
Post-wulzy’s commentary is so funny
imagine megahack v7 in 3dash, would be so cool
Me and another guy on discord are working on that
We currently have a private server and a noclip mod
@@Chloedasher yo great job make sure to include speed hack and some editor mods
It’s hard to make ANYTHING in 3DASH
C Wulzy & C gameplay
time to make the *sectors*
i reccomend using 3dash + it has the exact same stuff but iwith accounts, half gridspace movements and alot more
one word.... demon
7:32 SYNC
wHoA iTs WuLzY 00:01
Agreed 👍
Your at least 90% better than us. (Btw great vid)
You didn't even watch the vid yet wdym?
Oh no
In the editor if you hold shift while rotating it does a smaller amount
at 1:24 " with an OOOrrbBaa"
wulzy is getting mad when he tries 3Dash. how mad can he be when 2.2 comes out?
AOD in 3D would be fire
Adofai? bruh that would not work unless it takes a 3DASH approach
When extreme building video :sob:
btw u can use finishes as deco
Make this a series
Its Wulzy
It’s not been starting soon at the start 😂😂😂
catawulzy
using the circle game mode to change layer into another game mode (like the square) would be cool
You mean ball?
this is a year old reply but its called a circle because it is 3d. ball is 2d
Next video - Making Silent Clubstep in 3DASH😂
The video popet 2 ads on me befor I was able to watch the video
welcome to UA-cam
Wilzy herat dis
9:59 when ever there is a part 2
I was there when the vid ends when
Baby wulzy 8:40
Be sure to add a finish if you finished
Cool now make silent clubstep
ID 745 has the hardest possible straightfly
Wouldn't it just be easier first making the gameplay and then messing with the path and camera?
No End lol
im making this in normal gd right now.
lol
I feel like the editor seriously needs a start position. Especially when you want to playtest something small and you have to go through the whole level for it
I know that 3Dash is a hard game but consider that the fact that @wulzy is embarrassing himself XD
Hey wulzy you should use some hacks that remove the object count!
8:00 420🤓🤓🤓🤓🤓
Now make Hold Let Go in 3Dash. I don't think it has triggers, so...
(evil grin)