Create High Quality Fake Depth Vending Machine Screen - UEFN Tutorial

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  • Опубліковано 1 січ 2025

КОМЕНТАРІ • 32

  • @AsicsoN
    @AsicsoN  6 місяців тому +2

    Sorry for lower sound quality. Still sorting issues with my mic...

  • @elatevoid
    @elatevoid 6 місяців тому +1

    Yooo let's goo bro incredible video! Thanks so much for dropping this banger

    • @ytfnjoe
      @ytfnjoe 5 місяців тому

      You're thinkin about it aren't ya lol....🤔 me too

  • @fury1072
    @fury1072 6 місяців тому +4

    THE GOAT

  • @gabelv3
    @gabelv3 2 місяці тому

    2:36 how do u get the 0 box on the left

    • @AsicsoN
      @AsicsoN  2 місяці тому

      @@gabelv3 Hold 1 and click. In the left bottom corner you can see my hotkeys.

  • @kdrewstuff
    @kdrewstuff 6 місяців тому

    Amazing. Im always up to date with ur vids.

  • @zavalentine
    @zavalentine 10 днів тому

    this fried my brain

  • @tipico-yt
    @tipico-yt 6 місяців тому

    Bro 🤯🤯mind blowing 🤯🤯

  • @vadim_1234_x
    @vadim_1234_x 6 місяців тому +1

    Every video you make amazes me. It's incredible. I have a question, if it is possible to use materials to make text that will change depending on the parameters. Let's say I want to beautifully display the amount of money a player has. Like they did on the recently released lego map and on Bedwars map?

    • @AsicsoN
      @AsicsoN  6 місяців тому

      Thanks! You mean text in the scene/world and not UI?

    • @vadim_1234_x
      @vadim_1234_x 6 місяців тому

      @@AsicsoN Yeah, that's right.

    • @AsicsoN
      @AsicsoN  6 місяців тому +2

      @@vadim_1234_x If I'm right that's done with atlases which hold letters or numbers and using flipbook.
      It's what comes to my mind right now, but I haven't tried to make it.

    • @vadim_1234_x
      @vadim_1234_x 6 місяців тому +1

      @@AsicsoN Thanks for you helping☺. I'll find more about it and try to make it

  • @MaxiCreates
    @MaxiCreates Місяць тому

    On the custom interior cube map when i put it into the main material it says error missing function input 'tiling' how do i fix??

    • @AsicsoN
      @AsicsoN  Місяць тому

      You need to input float or vector2 into tiling input of that node

  • @LionUnchained
    @LionUnchained 6 місяців тому

    Ty for the tutorial. Since I didn't copy I was having trouble with the camera vector. I swear its like the USB super position, only once I try every single material expression, try making it myself, and am about to give up it then appears in search. (it's CameraVectorWS)

    • @AsicsoN
      @AsicsoN  6 місяців тому

      Yes sometimes it's like that 😁

    • @LionUnchained
      @LionUnchained 6 місяців тому

      @@AsicsoN Still didnt finish solving it, I swear something about materials is so difficult for me. I am great with niagara, great with code, pretty good with control rig, but materials are the bane of my existence.

    • @AsicsoN
      @AsicsoN  6 місяців тому

      @@LionUnchained Just give it a time 🙂 And jump to our discord with any questions you have. Together is easier to solve issues.

  • @NooByNiTe
    @NooByNiTe 6 місяців тому

    How Did you get the Output UVW

    • @AsicsoN
      @AsicsoN  6 місяців тому

      When you create material function there is already output node.
      Select it and in the left panel change it name.

    • @NooByNiTe
      @NooByNiTe 6 місяців тому +1

      @@AsicsoN can i speak with you in discord

  • @JaXuun
    @JaXuun 6 місяців тому +1

    really great tutorial. but i am flabbergasted how convoluted and tedious this workflow is compared to a 3D DCC. i could have made the same stuff in 5 minutes in 3ds with vray with 1/100th clicks

    • @AsicsoN
      @AsicsoN  6 місяців тому +1

      Yes maybe, but you can't really compare offline rendering with real time rendering stuff which can run even on mobile devices.

    • @JaXuun
      @JaXuun 6 місяців тому +1

      @@AsicsoN I agree but on the other side epic games advertises ue as a render solution. I wished they would find a better workflow though I don't know what it could be

    • @AsicsoN
      @AsicsoN  6 місяців тому

      @@JaXuun Yes. It's just hard to make drastic changes as that will affect many people who already using it.
      So bigger the tool harder it's to make changes.
      Same for example and 3ds, it does some stuff so hard to do while in other software almost one click.

  • @dam1060
    @dam1060 6 місяців тому

    Bro love your content so much thank you 🫶

  • @vlad.7
    @vlad.7 6 місяців тому

    Make ,a tutorial on how to make a tycoon

  • @fishtankstudiosUEFN
    @fishtankstudiosUEFN 6 місяців тому

    BooM!!!
    This is the way...

    • @AsicsoN
      @AsicsoN  6 місяців тому

      This is the way...

  • @3xtremeRules
    @3xtremeRules 6 місяців тому

    yooooooooo^^