SketchUp Skill Builder: Make Unique Texture

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  • Опубліковано 22 сер 2024
  • Take your textures from zero to hero with Make Unique Texture!

КОМЕНТАРІ • 17

  • @TroyHomenchuk
    @TroyHomenchuk 6 років тому +3

    I knew how to make a unique texture. But I didn't know why you'd want to. This cleared it up. Thanks

  • @jakobhovman
    @jakobhovman 6 років тому +4

    Straight in to the archive of useful features...Thank You Josh...!

  • @design401
    @design401 6 років тому +3

    That was so simple.....gotta try it. Thanks for sharing.....

  • @gemtaur2627
    @gemtaur2627 4 роки тому +1

    OMG YOU'RE MY HERO! thank you so so much!

  • @LORDSofCHAOS333
    @LORDSofCHAOS333 6 років тому

    Well this was fast end quick .
    Love sketup for his simplicaty

  • @lydiayang2068
    @lydiayang2068 5 років тому +1

    Could you please make a tutorial on how to apply hexagon shape tile with a pattern in it? Thank you!

    • @shazsims5406
      @shazsims5406 2 роки тому

      I AM STUCK THERE ONLY !!
      HOW DID YOU DO IT '

  • @phamtieuthu3947
    @phamtieuthu3947 6 років тому +3

    Thank you for sharing :)))

  • @elasquires8206
    @elasquires8206 3 роки тому

    I followed exactly and thought it would be pretty straight forward...but...when I right click within the boundary and want to make it a unique texture, the texture gets distorted and grey. WHY????

  • @votatic8807
    @votatic8807 6 років тому

    ?.. Why don't you just get a tileable texture in the first place? Websites like Poliigon and even google images have tileable textures that you don't even need to crop + if you crop it the way you have then the issue is that you have a line through the centre of the tile changing colour....

  • @untalked.dreams
    @untalked.dreams 5 років тому

    thanks!

  • @KronusMtlPJM
    @KronusMtlPJM 6 років тому +1

    how did you turno off rest of scene for this moment?

    • @beliasphyre3497
      @beliasphyre3497 6 років тому

      I'm not certain, but it looks like he is working inside a group. There is an option if you go into View > Component Edit > Hide Rest Of Model that toggles the visibility of the rest of the model while working inside a group. That's at least how I get everything out of the way when working in detail on a specific group.

  • @shunyabinduinteriors
    @shunyabinduinteriors 5 років тому

    Tq👍😀

  • @mukeshbhatia758
    @mukeshbhatia758 6 років тому

    really god

  • @beliasphyre3497
    @beliasphyre3497 6 років тому

    Neat.