8:06 SGA: Pay attention to the cube's symbols when Toland is in the top middle position (not visible). At least one side of the large floating cube in the center will be blank. You’re basically trying to get a symbol to appear on each face of the cube. Rotate the cube (dunk the motes) so a blank side faces you. This should guarantees five flips to reach the boss, avoiding the possibility of another double flip, which would make the encounter longer.
I did I solo and it was my biggest achievement in the game 😅 dragons breathe and sunbracers cook lol. I'd use karenstein armlets for recovery with dragons breathe. That's my recommendation.
The key is the invis. The damage can be done with other weapons. Survivability is more important that damage. In fact most clearing of enemies I had were with punches.
@@PartTimeGuardian all i remember is i was told to bring xeno when i did it. the group wouldn’t even take me with them unless i had it “hints” why the hatred for special exotic guns.
@@TheFinalVigilyou can definitely do it without bro. That’s just an example of the unfortunate state of toxic ass people in destiny gate keeping teaching the community to do stuff. It makes no sense cause they won’t teach someone but then complain when people can’t do something it don’t have a weapon. I did this solo and for the boss I used sleeper simulant and used a celestial nighthawk hunter. Use healing nades to stay alive and move around a lot. This isn’t even the most survivable subclass but it shows it’s possible solo
how is the invisibility duration so long doing a finisher but youre using arc?? im just so confused haha 🤣 ive been struggling with a long-duration invisibility build
I dont find these types of videos very helpful since i dont play raids. I mostly use exotics and world drop weapons. I doubt i will ever own a fix odds machine gun. Do us simpletons a favor and run any exotic weapon and armor along with common weapons, such as snipers, fusion and machine guns to help us out.
@@gregphipps7082first mistake I made as a newbie was thinking that 1600 meant 1 person at 1600. They assume you going in with a team for that number for dungeons/raids.
@@raes9374 Hey! If your power is more than 15 above the recommended power of a dungeon/raid, you stop gaining advantage from it. 1800 or 1620, the dungeon is gonna feel the same :)
I played this dungeon for the first time today and let me say exotic gun “ Sweet Business “ melted everything.
8:06 SGA: Pay attention to the cube's symbols when Toland is in the top middle position (not visible). At least one side of the large floating cube in the center will be blank. You’re basically trying to get a symbol to appear on each face of the cube. Rotate the cube (dunk the motes) so a blank side faces you. This should guarantees five flips to reach the boss, avoiding the possibility of another double flip, which would make the encounter longer.
Thats a great tip
I did I solo and it was my biggest achievement in the game 😅 dragons breathe and sunbracers cook lol. I'd use karenstein armlets for recovery with dragons breathe. That's my recommendation.
Sunbraces are great. I just love being invis...
I am struggling with just the first boss lol I just wanna do it to get the weapons, coming back for a bit from 8 month checkout
Really you have to take your time. Dont push a dps phase and make sure to be as invis as possible when he can see you. Use the cover...
I’ve been getting bum rushed so hard from knights and adds
Is assassin's cowl no longer tied to a campaign completion? I honestly don't remember I'm not a new light lol
I dont remember either
Shadowkeep yeah, pretty sure cause I had to.
@GhostRider92-ei4ut not a thing if it's not in your collections though
Do a lost sector when its helmets. It will drop one u don’t have
Do it without Anarchy or Ghorn use exotics that everyone has then it will become everyone can do it not just the select few.
The key is the invis. The damage can be done with other weapons. Survivability is more important that damage. In fact most clearing of enemies I had were with punches.
@@PartTimeGuardian all i remember is i was told to bring xeno when i did it. the group wouldn’t even take me with them unless i had it “hints” why the hatred for special exotic guns.
@@TheFinalVigilyou can definitely do it without bro. That’s just an example of the unfortunate state of toxic ass people in destiny gate keeping teaching the community to do stuff. It makes no sense cause they won’t teach someone but then complain when people can’t do something it don’t have a weapon. I did this solo and for the boss I used sleeper simulant and used a celestial nighthawk hunter. Use healing nades to stay alive and move around a lot. This isn’t even the most survivable subclass but it shows it’s possible solo
Is it still easily soloable in TFS now that dungeons are -5 light cap?
For sure...
how is the invisibility duration so long doing a finisher but youre using arc?? im just so confused haha 🤣 ive been struggling with a long-duration invisibility build
It's the exotic assasins cowl that does it. Its completely broken.
"Easy" doesn't mean what people making gaming videos think it means ;)
Its the easiest its been in awhile. It always requires some focus
I dont find these types of videos very helpful since i dont play raids. I mostly use exotics and world drop weapons. I doubt i will ever own a fix odds machine gun.
Do us simpletons a favor and run any exotic weapon and armor along with common weapons, such as snipers, fusion and machine guns to help us out.
Homestly, i didn't even think through the weapons as most of the kills came through melee. Just use an alternative weapon.
NO ANYONE CANNOT SOLO PROPHECY. Lies
Honestly its super easy. Just takes practice...
It says level 1600 but that can’t b true
@@gregphipps7082 yes it is
@@gregphipps7082first mistake I made as a newbie was thinking that 1600 meant 1 person at 1600. They assume you going in with a team for that number for dungeons/raids.
@@raes9374 Hey! If your power is more than 15 above the recommended power of a dungeon/raid, you stop gaining advantage from it. 1800 or 1620, the dungeon is gonna feel the same :)