WHEN EVERYTHING IS MASSIVE - Weekly Brawl [Starcraft 2 Direct Strike]
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- Опубліковано 27 вер 2024
- In this week's Direct Strike Weekly Brawl, anti-massive is key.
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[MODIFIERS]
▶ EQUALITY - UNITS HAVE RANDOM ASSORTMENT OF TYPES
▶ STOCKPILE - START WIH 400 EXTRA MINERALS
▶ HALLOWED - STAGING AREA OFFERS BUFFS
#Starcraft2 #sc2 #Starcraft2Arcade #Starcraft2DirectStrike #SC2DirectStrikeWeeklyBrawl #SC2DirectStrike
I had a stukov game where I had no types. The typeless bunkers absorbed so much damage.
Warhounds would be closer to centurions or dreadnoughts. The thor would be an imperial knight equivalent.
Also, you're right in that the moment you chose Mengsk all your opponents weren't Massive
Never noticed that the units blown back by the nexus exploding also temporarily catch fire.
Or is just animation taken from campaign tank's jump jet upgrade.
Warhounds would be closer to an Armigers while Thors are Knights (Odin would probably be considered a Knight Castellan or Valiant)
1/6 opponents is massive. Title: "EVERYTHING"
When everything is *not* massive
Ah. Just like old times when everything is Massive
GG. The second game beautiful with a lot of comebacks. :)
It is criminal how few Medivacs you got and no scatter veil. Your teammate’s swarm of them were keeping your units alive. You really neglect medics, medivacs and science vessel’s healing.