Hiya! I'm working on a Phantasm cesar chart and i absolutely love your sprites! I was wondering if we could discuss about the usage of your sprites for my chart.
Swear to God I’m not trying to be THAT guy. But alternatives don’t take over people. They just look like people. But I don’t care what anyone says it’s still really great👍
Yeah, alternates are for psychological tourture and make themselfs into someone you know and/or love, they don't use a currently existing persons body as a host
I could also kinda think of it as the alternate trying to trick somebody into thinking Cesar’s in trouble, seeing as how alternates have people die, then shapeshifter into them.
Each player has a 4x4 King's Tower, located at the center back of their side of the Arena, 1 tile from the back. Destroying it automatically grants the player who destroys it the remaining Crowns and ends the game. The level of the player's Tower is equivalent to their King Level. The King's Towers' hitpoints and damage are increased by approximately 7% and 8% respectively per level up to level 9. From level 10 onwards, both of these statistics are increased by roughly 10% per level. The King's Tower is not able to attack until it is damaged or either of the player's Princess Towers are destroyed. The Tower's defense is a cannon, which can target both air and ground troops. The King's Tower is classified as a building and will be targeted by building targeters. These are: Balloons, Battle Rams, Cursed Hogs, Electro Giants, Elixir Golems, Golemites and Blobs, Giants, Goblin Giants, Golems and Golemites, Hog Riders, Ice Golems, Lava Hounds, Ram Rider's Ram, Royal Giants, Royal Hogs, Skeleton Barrels, and Wall Breakers. Most spells, Miner and the Goblin Drill will deal approximately 30% of their full damage to the King's Tower and the Princess Towers. The exceptions are the Earthquake, which deals 85% of its full troop damage, and the Tornado, which deals 35% of its full damage. The King's Tower is affected by Rage, just like the Princess Towers. Strategy When using area damage spells like the Fireball and Arrows, you should generally avoid hitting the King's Tower, as doing so will activate the King before destroying a Princess Tower. An activated King's Tower will being targeting and attacking troops, helping the opponent defend attacks more easily. However, if your opponent's King's Tower is already activated, hitting it with spells to damage it along with any nearby troops that you are targeting is free chip damage, though this strategy is ineffecient as the King's Tower's health is more than the Princess Towers. Activating the King's Tower early can be worth the tradeoff in specific scenarios. For example, the Three Musketeers are highly vulnerable to Fireball, and hitting all 3 effectively results in a +5 Elixir trade. As a result, many players opt to deploy them behind their King's Tower, which causes them to split shortly after. A pre-emptively placed Fireball can still hit all 3 in this position, though the player should weigh the consequences of activating the opponent's King's Tower under their circumstances. Some cards, typically ranged units, are largely unaffected by a King's Tower activation due to never getting in its attacking range. Decks centered around using an X-Bow, Royal Giant, and Mortar may opt to attack the King's Tower with a spell if the value they gain from hitting other units alongside it is significant. On the contrary, some cards are much less effective when attacking against an activated King's Tower. For example, when placed on a Princess Tower, the Skeletons spawned by the Graveyard spell are unable to accumulate without support due to both the Princess Tower and King's Tower hitting the Skeletons. When defending against a Graveyard with spell-vulnerable troops, place them directly in front of your King's Tower. Due to the circular area of area damage spells, the opponent may accidentally hit your King's Tower while trying to take out your troops with a spell. If 2 buildings are placed in front of the King's Tower, a building-targeting troop such as a Golem will target the King's Tower after destroying these 2 buildings. This puts the opponent at an advantage as the death damage of a Golem or Golemite or a hit landed by a Hog Rider can activate the King's Cannon, once again giving a significant advantage. A Tornado could also drag the troop to the King's Tower after it has destroyed the first building.
HOLY CRAP THIS LOOKS SO GOOD WHATSGHGAD
WhAtaYoUdOinghere
I agree
Fucking smooth animations and awesome sprites, best thing I saw on funkdela catalogue community.
In my opinion, this guy is underrated.
No words. The "saviors" lines slot so perfectly.
Hiya! I'm working on a Phantasm cesar chart and i absolutely love your sprites! I was wondering if we could discuss about the usage of your sprites for my chart.
yeah sure, all I need is ur discord tag, and srry for the late response
satan: DONT MAKE ME WAKE THE OTHERS
Me: but I'm awake...
This is what cesar did for 17 years
?
?
I love the mandela catalogue so much so I love this the same IS JUST SO WELL DONE
Swear to God I’m not trying to be THAT guy. But alternatives don’t take over people. They just look like people. But I don’t care what anyone says it’s still really great👍
Yeah, alternates are for psychological tourture and make themselfs into someone you know and/or love, they don't use a currently existing persons body as a host
I like to think of it as a possible new variation of alternate
Think of it like the body snatchers or like the thing
@@prometheustheancient4052 yeah could be cool
I could also kinda think of it as the alternate trying to trick somebody into thinking Cesar’s in trouble, seeing as how alternates have people die, then shapeshifter into them.
Cesar from fnf
yep
no its cesar from mandeli cagabdjloge (i spell it wrong on purpose don’t correct it)
@@therealcatswpancakezYT no fucking way cuesar from mandula catelogua
@@eddhead4120 I can't believe that it's Cesar from Madnelaie Catlosgua
@@ALMSO0Tmobile OHHHHMYGAWD
Each player has a 4x4 King's Tower, located at the center back of their side of the Arena, 1 tile from the back.
Destroying it automatically grants the player who destroys it the remaining Crowns and ends the game.
The level of the player's Tower is equivalent to their King Level. The King's Towers' hitpoints and damage are increased by approximately 7% and 8% respectively per level up to level 9. From level 10 onwards, both of these statistics are increased by roughly 10% per level.
The King's Tower is not able to attack until it is damaged or either of the player's Princess Towers are destroyed. The Tower's defense is a cannon, which can target both air and ground troops.
The King's Tower is classified as a building and will be targeted by building targeters. These are: Balloons, Battle Rams, Cursed Hogs, Electro Giants, Elixir Golems, Golemites and Blobs, Giants, Goblin Giants, Golems and Golemites, Hog Riders, Ice Golems, Lava Hounds, Ram Rider's Ram, Royal Giants, Royal Hogs, Skeleton Barrels, and Wall Breakers.
Most spells, Miner and the Goblin Drill will deal approximately 30% of their full damage to the King's Tower and the Princess Towers. The exceptions are the Earthquake, which deals 85% of its full troop damage, and the Tornado, which deals 35% of its full damage.
The King's Tower is affected by Rage, just like the Princess Towers.
Strategy
When using area damage spells like the Fireball and Arrows, you should generally avoid hitting the King's Tower, as doing so will activate the King before destroying a Princess Tower. An activated King's Tower will being targeting and attacking troops, helping the opponent defend attacks more easily. However, if your opponent's King's Tower is already activated, hitting it with spells to damage it along with any nearby troops that you are targeting is free chip damage, though this strategy is ineffecient as the King's Tower's health is more than the Princess Towers.
Activating the King's Tower early can be worth the tradeoff in specific scenarios. For example, the Three Musketeers are highly vulnerable to Fireball, and hitting all 3 effectively results in a +5 Elixir trade. As a result, many players opt to deploy them behind their King's Tower, which causes them to split shortly after. A pre-emptively placed Fireball can still hit all 3 in this position, though the player should weigh the consequences of activating the opponent's King's Tower under their circumstances.
Some cards, typically ranged units, are largely unaffected by a King's Tower activation due to never getting in its attacking range. Decks centered around using an X-Bow, Royal Giant, and Mortar may opt to attack the King's Tower with a spell if the value they gain from hitting other units alongside it is significant.
On the contrary, some cards are much less effective when attacking against an activated King's Tower. For example, when placed on a Princess Tower, the Skeletons spawned by the Graveyard spell are unable to accumulate without support due to both the Princess Tower and King's Tower hitting the Skeletons.
When defending against a Graveyard with spell-vulnerable troops, place them directly in front of your King's Tower. Due to the circular area of area damage spells, the opponent may accidentally hit your King's Tower while trying to take out your troops with a spell.
If 2 buildings are placed in front of the King's Tower, a building-targeting troop such as a Golem will target the King's Tower after destroying these 2 buildings. This puts the opponent at an advantage as the death damage of a Golem or Golemite or a hit landed by a Hog Rider can activate the King's Cannon, once again giving a significant advantage. A Tornado could also drag the troop to the King's Tower after it has destroyed the first building.
tf
BRUH WHATTTT????
Wikipedia memers be like
🤓
?
playBot
Gael also made this kind of video
He used Gael's soundtrack to make this modchart
Caesar is just mela Volume of makima /j
What
E
Gameplay pls
This isn’t Cesar Fever
Breh
It's cesar from mandela catelogue
Cesar Torres
@@AdmPlaysGames my friends he's scrimblo
I'm still hotter
Nah man Cesar is a Chad
ua-cam.com/video/Cb4GWnioWIY/v-deo.html
@@neonthehedgehog1763how dare you disrespect mark >:(
HEAL YE
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