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Elden ring was my first souls game. (Nioh2 was technically my first but idk if it’s considered a souls game) after ER, I went to ds3, and the game was actually pretty easy lol not even close to infuriating as ER was
@@mattL--- ER depends on builds. Typical strenght or melee build without disgusting ash of war is rly rly hard ( probably the worst after sekiro from all souls games ) but some sorcery moonveil or other disgusting ash of wards with mimics etc makes ER almost as easy as ds1 once u know where to go xD
@@bowser5388 I breezed through ds3 with a pure strength build with the colossal Greatsword. But I struggled with beating elden ring with moonveil 😅 sekiros difficulty is a bit overrated IMO. I wouldn’t personally call it harder than Elden ring.
The hardest part is spending 6 hours in character creation only for ur char to become a beef jerky person immediately and then wear a helmet for the rest of the game
For Sekiro I'd say the hardest part is knowing when to jump, mikiri, or dodge the unblock-able attacks. Can be tough especially with bosses like corrupted monk requiring all 3.
@@UnIvErSaLsOuL94 Mikiri timing is actually pretty generous for the most part. The main thing is getting used to not moving when you press counter, or else it will dodge. But it does get tough when the enemy also has a sweep attack.
+billion to that, this is what makes Sekiro my least favourite From Soft game by a large marging. Everyone says "once you stop playing it like souls games and focus on deflecting, it just clicks". Well, I got pretty good at deflecting, but I still have a terrible time with the game because my brain simply cannot differentiate between those 3 reactions fast enough. Good example is Genichiro, I actually got to his 3rd phase on my first try and then spent hours stuck on it. This is because he only does one special attack per phase in the first two phases (so I can just react blindly), but in the 3rd phase he alternates between them
That infamous gank room in the Broom Tower is actually a puzzle you're not supposed to brute force. There are several spots with conveniently placed barrel guys that are easily led to the room + if you figure out how to open the door, you can take out the bomb-throwing guy before starting the fight while the barrel carriers will kill the flaming giant.
That part isn’t nearly as hard as the run back for blue smelter demon. Just when you think you outran all the axe skeletons that can two shot you, here comes the astrologist with the promised walk of peace that slows you to a crawl then spam lighting attacks. I had to just take off all my armor so I wouldn’t be slowed down by it and fight smelter demon naked but it was so worth it not having to kill everything 12 times
I died to Friede 200+ times when I first fought her in NG+1 with a magic assassin build. By the end, I had almost completely run out of embers. Then in NG+2 I made a tank/strength build with full Dragonslayer set just to spite her (and Nameless), and let me tell ya, fighting Friede with a strength build is _disgusting_ . You kill her in like 5 hits, and literally every swing poisebreaks her. I honestly felt a little sorry for her afterwards. Pontiff is definitely the biggest noobkiller in ds3, even more than Abyss Watchers. Demon Prince still terrifies me to this day, to be perfectly honest; Gael is not that hard if you just keep calm and don't panic when shit goes down, and Midir is for me the most consistently hard boss in the game. He has a big chunky healthbarso you can't 5-shot him like Friede, you can't poisebreak him, his attacks are all mixed up so that he's much more dangerous at range with his lasers than close up, which forces you to learn to dodge his moves rather than outrange them, he has his super laser combo that is probably one of the most difficult attacks to dodge in fromsoft history _with_ insane 1 or 2-shot damage, and yet somehow it doesn't feel like bs; And he flies away at least once or twice everytime so he can use all the scary laser moves I'd say the HARDEST boss was by far Halflight. Learning the _intricate_ positioning behind the 2nd pillar to the left and spamming Storyteller's staff took EVERYTHING I had as a gamer
@@rpjoca4644 It was pretty basic, I don't recommend it, ds3 was my first souls game and I had no idea what I was doing, but here goes: Crystal Sage Rapier (does like 50% magic dmg and Friede is strong against that, fun times), after cashing in her soul at Ludleth's I got Friede's Scythe, which is a _fantastic_ weapon with _insane_ damage potential, and a really cool weapon art + it's a scythe. I basically beat the rest of the game (like Ringed City DLC) with that. Friede's Scythe is definitely my favourite weapon in souls at this moment. There is only one flaw with it, and that is that it's a frost buildup weapon, and you know what that means: _constant hissing sound that will give you hemorrhage 30 hours in_ Some staff, I don't remember, with the main 2 spells being the Hidden Body (which is basically permanently on for most of any level), and Pestilent Mist (which I had to abuse for Friede phase 2, and for Midir) Then I probably had some basic rings like Hunter's, Scholar's, Carthus, and something else (did not have the weed ring +3, but I do highly recommend it) And for fashion souls, the most important part, I had full Gotthard's set, which is slick and badass, and works great with the rapier, but the scythe holster thing clips through the hat, annoyingly. If I did this again, I might have considered switching the hat for Leonhard's mask+tricorn or just going hatless or something Currently experimenting with a curved sword + dagger on off-hand dex build. It's really fun, I stunlocked sword master off the cliff just with L1 spamming bandit's knife. I haven't found some really great combination yet, but I am enjoying it
Thinking about it, the other ring was probably the cat ring most of the time so you don't have to cast the spell that muffles your footsteps every 2 minutes in the level
DSR: Oolacile Township as a whole DS2 SotFS: DLC ganks (haven't finished the game yet because I keep rage quitting) DS3: Friede Sekiro: Demon of Hatred
In DS2 you can just kill the enemies until they permanently despawn, and that makes most areas alot easier as long as you have some patience. That's how I beat the DLC's, because there's some places in the DLC's that aren't even designed to be done solo.
The hardest part of Bloodborne is definitely the Watchdog in the defiled chalice. It’s moreso extremely unfair than challenging but unlike Kos there’s no reliable way to beat it. It one shots you frequently. HM to Amygdala in the same area, those bosses are the only extremely hard parts of bloodborne. Kos is tough, but the only reason people complain about him more is cause he’s required to beat the DLC
The well with the two sharks in the dlc is bloodborns hardest. Amygdala and the watchdog are doable if you just play patient. The sharks…fuck the sharks.
I honestly expected the Anor Londo archers or Tomb of the Giants for DS1, but you’re damn right! One of the times I REALLY got lost, I had to realize that Ceaseless Discharge was meant to be killed so the lava would disappear - I was stuck and had to search that up in 2012 😂
Love the subtle shots at the elden ring fanboys who probably looked up guides to get them through their first fromsoft playthrough only using meta weapons. In note of that can you do a top 10 most overpowered builds in FromSoft history?
on my first playthrough i just gave up at the final boss. on my second playthrough, i used bloodhounds fang and absolutely destroyed everything... really goes to show that if you know what youre doing, the game is easy.
@@ihatehandleupdate its same for every ds game tbh afterall. Once u know where are nice weapons and u maximize ur build before other locations games peaks at midgame and then becomes easay ( ER more since open worlds let u "cheese" ur build skipping most parts ) when i went from limgrave to caelid and meet godkisn apostle i thought im gonna skin my pad when every slash is one shot cuz im lvl like 20-40 at best xD
This smells of reddit cricle jerk musk. Are you the type of person to say Fallout NV, Persona 4, Dark Souls II and games of the like are absolute masterpieces? Let the people enjoy what they like.
@@lick28 only one of those games I’ve played is DS2 and it certainly isn’t a masterpiece. Also that smell you touched on must be coming from you because I don’t go on Reddit
“There isn’t anything too unbelievably hard in DS3” -my dying 60+ times to pontiff, demon princes, and friede on 1st play though Funnily enough I beat nameless king in 5 tries, midir in 5, and Gael in 3. Weird how these games are.
I recently started playing DS3 for the first time after playing DeS, DS1, and DS2 over the past few years. The hardest part for me is that, unless I'm missing something, you do so little damage to standard enemies and bosses compared to the earlier Souls games! With a halberd +1, even the weakest enemies in Undead Settlement take 2 or 3 hits to kill, not to mention the knights. When I killed Vordt, he wasn't particularly hard, but I was surprised at how little damage I was doing with each hit. When I looked up info on the boss after killing him, it turns out that people said he had too little health compared to other bosses in the game. It's definitely been an adjustment for me as a fan of the earlier games, and I find that my usual first playthrough strategy of killing every enemy all the time just doesn't work in DS3. Another thing I find difficult in DS3 is that standard enemies move around and don't just stand in one place. It's more realistic, for sure, but it makes it much more difficult to learn a level when many enemies are in slightly different locations each time you approach them.
Use buffs and upgrade your weapon to max before you fight boss and you will do a lot of damage. But with Gael and Midir you just have to git gud, they have demonic amount of hp.
yeah, bosses have more health (counting in standard weapon hits) in DS3, however, the stamina meter is much more forgiving in that game, letting you spam a lot more attacks. Plus, it is much easier to stunlock smaller enemies, which makes light attack spam the most effective strategy in most situations
Manus was actually super easy. Just use Ring of Favor with Havel’s ring and his set with the crystal halberd, roll to his left 3 times, and freaking spam R1. His move set is like a ds3 boss limited by the molasses that makes the game’s movement.
Bro I started with Elden ring last year and gave up on maliketh I’m still yet to go back. But got demon souls the other week for practice and it has been a struggle with those run backs 😂😂 can’t stand them
For Bloodborne I would have to say Depth 5 fetid, rotted, and cursed dungeons are the hardest part of any souls game. Half health, enemies everywhere, and NG+ damage. Just brutal.
DeS: runbacks to bosses yeah DS1: yeah not fucking knowing where you're supposed to go is a good call haha DS2: enemies, enemies everywhere BB: THE WATCHDOG ON THE DEFILED CHALICE. Vietnam flashbacks with that one. DS3: the Friede marathon Haven't played Sekiro yet :( ER: I mean, could it be any other thing than Malenia herself? C'mon. It's definitely Malenia.
Crossing the goddamn little bridge with the eagles and lighning dragon in Farum Azula is by far the one place that ruined the most 0 death runs I attempted
In Elden Ring for me the hardest part is definitely the late-game bosses like Placidussax and Blade of Miquella. In Dark Souls 3 it was the stamina battles like Pontiff and Champion Gundyr. And in Dark Souls it was the bosses with more than one enemy such as O and S and Nito.
After 600+ hours in Sekiro the hardest part for me is fighting headless on no charm/demon bell without using malcontent. I have trouble timing the deflects with his odd movements while managing the consumables and dealing with the lack of mobility. Hardest part of Bloodborne remains the cursed chalice just because of one-shots. The most trouble I had in my last playthrough of Elden Ring was fighting the two knights plus the Putrid Erdtree Avatar grouped together in Ephael, also the Death Bird by Castle Sol still kills me often, Malenia I have down for the most part though but she can still get me sometimes. DS3 is still Friede, DS2 is the DLC enemy placement and Fume Knight. DS1 the Gargoyles fight were the hardest part for me originally. Demon's Souls was probably one of the boss runbacks on the Shrine of Storms. First playthroughs are different. Sword Saint is the only Fromsoft boss I had to stop playing and come back the next day. Malenia was the hardest part of Elden Ring, especially playing blind with no summoning with a melee build (it took me like 7 hours initially).
Headless for me too. I always get this weird Goosebumps when fighting them too. Proper spooky plus the peculiar move set. They're so great though! Their aesthetic is amazing.
Ok so my pick will share similarities with each other Dark Souls 1: The beginning, figuring out where you need to go Dark Souls 2 (my first souls game, take in mind): The beginning, having the combat click with me Dark Souls 3: Abyss Watcher probably... For whatever reason he the one sould boss I suck no matter how many time I fight him Sekiro: The beginning, until the combat clicks with you Elden Ring: The poorly balanced end game
I gotta say the hardest/worst mechanic in sekiro imo is the recovery roll you have to do whenever wolf gets hit by anything. Even if your posture isn’t broken, getting staggered by one small attack will lead you into a stun lock. There’s a lot of bosses and a few areas that wouldn’t be as annoying if you didn’t have to roll to recover from everything
The best way to explain what is difficult about ds2 is "bullshit". And also it's very difficult to play with the broken controller after rage quitting because u die 10 times in a row trying to get to a gank fight of duplicates that you paid for. About elden ring, imo the main source of oneshots are not the bosses but the enemies, especially in consacrated snowfields (how can I with 60 vig be killed by an imp in two hits... I understand that the snowfields are the final secret map and must be more difficult than the others, but that doesn't mean a dog deals more damage than the fire giant)
Why do you underestimate the imps? they are one of the most annoying and difficult enemies in the game. Besides if you want to waste your time in Consacrated snowfield it's your problem, it's totally secondary and optional that area as well as Miquella's haligtree.
@dfas4466 That and everything having all these fake-out moves. It's honestly impossible to survive against many bosses for long if you haven't fully memorized them because the movesets are designed to throw off reactions.
I actually didn't struggle much on Orphan of Kos despite Bloodborne being my first souls game, but I got my ass handed to me by Laurence. Kinda funny how everyone has a different experience with bosses
I have beaten every Souls game many times, but to this day the only one I can't beat without a summon is, weirdly enough, Ludwig. I have no idea why, but he just doesn't click.
Bloodborne - The defiled chalice dungeons with those respawning red spiders summoned by those bell ringing bitches. Those spiders are fast and hit like a freight train. The mad dash to find the bell bitches is stressful and often met with unseen hazards like those tall werewolf assholes.
@@Nightwalk2 i did the platinum trophy run recently and the watchdog was way harder than the other 2 bosses in the defiled chalice. that instacharge gives me nightmares to this very day...
@@arhkadian2389 Defiled amygdala was pretty bad too but there was at least a somewhat reliable cheese for it. That dog’s charge though was basically bloodborne’s waterfowl dance. If he uses it and catches you off guard, it’s lights out.
Honestly no section in any Souls game compares to the psychological torture of the Darklurker runback. Have to yield 1 humanity every time, so you know that you can't go over a certain number of attempts or you'll be forced to farm. Insanely long runback that takes upward of 3 minutes. Difficult enemies that you have to mandatorily kill and drain your Estus on. And all that for a really hard boss who can beat you down incredibly quickly in phase 2 even if you're playing with high vigor. Nightmare. Not even Malenia made me shit my pants as much as when I finally finished each runback and stood outside Darklurker's boss fog.
If you knock those guys into the hole the runback takes like 30 less seconds and you can farm the effigy chest in Forest of the Fallen Giants with a bonfire ascetic for more. Matter of fact, Dark Chasm of Old's mobs drop Bonfire Ascetics. So go nuts.
I never fought midir on my first playthrough because...well, I never found his arena. But yeah, sister friede is brutal--I managed to beat her in like two hours, but I had to strip off all my armor and put on the bloodring and flynn's ring. Abandoning fashion souls brought me great pain, but difficult situations require difficult solutions.
Abyss Watchers have a weird difficulty to me. DS3 was my first souls game and, as a complete noob, I actually beat them quite easily. However, as I got better at those games, for some reason I got much worse vs the Watchers. On my most recent playthrough of ds3, they killed me more times than Champion Gundyr, Twin Princes, Nameless King, Friede and Midir COMBINED (granted, I got pretty good at all those fights by now)
For me: Demon's Souls: Getting the game Dark Souls 1: Streamlining your route efficiently. Similar to what you said, the game doesn't really give you an indication of where you're supposed to go or be. I like this, but if it's your first souls game you might be fighting a boss way too early because you know it's supposed to be difficult. Dark Souls 2: The run backs. It's really a shame, because I do genuinely love a lot of the dark souls 2 bosses, but sometimes that is overshadowed by incredibly annoying run backs. Alonne is the perfect example of this, along with both smelter demons. I love the fights but it feels like I can't have fun because if I die I have to run back through literal hell. Bloodborne: Accidentally jumping while sprinting and trying to roll. But I would say the bosses up until shadows of yharnam are truly difficult, and then the dlc bosses too. Dark Souls 3: The bosses. This is the first game that they really put a lot of effort into the bosses the entire way through, and they're some of the most fun and fair bosses in the series overall, while still being a solid challenge. Sekiro: Learning the game. It went from being the hardest game in the series to the easiest when it finally clicked for me. Elden Ring: Learning the bosses. Elden Rings bosses are often very obviously designed to be learned and overcome. I wasn't a big fan of a lot of the bosses until I really took the time and learned them, but once I did I realized how amazing (and difficult) they were. I think elden ring has the hardest bosses in the series, but not just because a lot of them can do crazy damage. A lot of bosses have moves that you can deal with in many different ways, but there's one or two ways that is a step above the rest, because it's more consistent or allows you to get damage in. Godfrey's earthquake move can easily be dodged by running to the side, but the brave people can get extra damage in by i-framing it. Maliketh's first phase can be dealt with be keeping distance and waiting for safe attacks, but it's much more rewarding to stay within reach and bait out the slam attack. Anyway yeah the bosses are hard the learn
Didn't he rank these major dungeons ("mini-dungeons" seems more appropriate for the mines and caves, to me) along with the legacy dungeons in the Elden Ring area ranking, like Nokron and the Shunning Grounds? (the castle-based dungeons he ignored due to their similarities, which he did get some flak for)
Once you learn the combat in Bloodborne and Sekiro, it becomes quite easy. Also, Kos is considered one of the hardest bosses in the all of modern gaming but once you get his parry timing down, he’s not as hard as many other bosses. Sekiro was a little easier while being far harder (due to the boss difficulty) for me due to parrying being my main play style.
The hardest part for me is commiting fully to FashionSouls so my weapons, gear and fit all match. Elden Bling is even harder if I change my weapon(s) I gotta change out every article, spell, talisman, and equipment. If I'm naked its for a reason. If I'm decked out it all matches even my TORCH has to make sense with my outfit. Bloodborne was way easier in the fashion department. Look creepy? Creepy weapons. Look fancy? Fancy weapons. Elden Ring got me feeling like a fucking prom queen. And I wouldn't be able to have as much fun any other way. I struggle in these games at first and play pretty loose with combos but once I have most of what the game offers, I'm playing 100% for style above anything else even if I gotta grind out a boss for hours. I'm looking damn good doing it.
I think the thing I spent the most souls on in DS2 besides leveling, was poison arrows. I just could not be bothered to do it the normal way after dying to ganks so often
I don't find Sekiro "difficult" just like I don't find putting together a puzzle difficult. Because Sekiro, like a puzzle. Requires every player to fight each boss the pinpoint exact same way. The only way to beat each boss is to download each move, when it comes out, and when exactly to block. It's really just pattern memorization. Which is why I never felt a sense of achievement from beating any Sekiro boss. None of them felt like a real fight between two people. Instead they all felt like solving a puzzle just to move on to the next puzzle and forget everything I learned on the previous one.
I like the talk about what’s hard for a new player vs hard overall, Dark Souls was my first souls game and the absolute worst (on that first playthrough, at least) was Capra Demon. Worse than even O&S, because at least when I died there it felt fair rather than being murdered by dogs in the first 2 seconds followed by an annoyingly long run back. I’ve replayed since, he’s not hard, but as a new player that dude almost made me quit.
Deacons of the deep really get a lot of slack for being easy. Do people forget about Wolnir? The runback to this boss is longer than the fight itself. Deacons have at least the decency to stretch it out a little bit.
Demon's Souls: Runback, load/grass system and NG+ as a whole. Even phalanx in NG+ was a challenge because I had no grass despite being pushover in NG Dark Souls: travel system. I mean, what else? Dark Souls 2: level design. Why the fuck so many poisonous and annoying areas? Bloodborne: Everything. It was my first game. I guess Central Yharnam and Orphan of Kos especially Dark Souls 3: Nameless King. Now he is a pushover, but on the first playthrough... Sekiro: actually, I think it is the easiest game, but Demon of Hatred...that guy took several days to overcome Elden Ring: progressing system. These elevators, seal parts, etc...how would I figure that out? How would I figure out that I don't have to kill all demigods? It's just so confusing. And yes, oneshots are annoying and Maliketh was so hard that I have killed him because of my sheer luck.
I was so lost on my first dark souls 1 playtrough that I killed Queelag and rang the bell, but I just couldn't find the other bell lol. I then went to New Londo thinking that was the way and killed the 4 Kings that led to nowhere jshdkwdkjs
@@ihatehandleupdate but I did know where the darkroot garden was. I ran past the church where is the first bell and went straight to darkroot kajdkwjdlabdks. I defeated Sif, went back to Firelink and found New Londo, I have no ideia how tf I didn't go upstairs om the church lol
I'm playing Dark Souls 3 now (I started the fifth time, but now is when I progressed most far) and for me Abyss Watchers was the easiest. My god I was so proud of myself that I beat them the first try. But damn.... Old Demon king and Dancer of the boreal valley were the hardest for me till now.
i'm playing Sekiro for the first time and my god is it difficult. I thought I was hot shit clapping Genichiro in three tries, but I genuinely don't think I've got a good grasp of the game's combat yet. While I can get my parries in more often than not, I am really prudent with my own posture gauge that I end up running away or dodging instead of blocking
Honestly if it ur first souls game or first time play a specific souls game the hardest part ain’t the boss, but more of figuring out where the boss is, wtf to do and how to get to the boss
Could have at let show 1 sigle instance of the boss one shotting you in Elden Ring. Because it really doesnt happen basically ever if you have decent vigor.
I admit that the Demon of Hatred was frustrating at first but Sekiro isn't difficult at all...I only had a hard time with Dark Souls 2 - like shit load of a hard time dealing with ganks!
You know you can get alluring skulls and they trivialize the dlcs right? You can even beat Cave of the Dead and Iron Passage with them much faster. Alluring skulls help against hollows. Am I the only one who tries out consummable items? You can even buy them from the cat in Majula.
For me personally: Demon's Souls = Maneater boss fight IF you don't have Fire Storm Dark Souls = Bed of Chaos, cause it's such a poorly designed boss Dark Souls II = The 45 min. it takes to drink your Estus flask...or use a lever...or do anything, for that matter. Dark Souls III = The Ringed City's annoying enemy design Bloodborne = Orphen of Kos Sekiro = The game Elden Ring = Forgetting to press the button after using a Stonesword Key and wondering why you can't attack only to have an imp ambush and kill you
You only get one-shot by the late-game bosses in Elden Ring if you have under 30 vigor in my experience, and most players should exceed that pretty easily since the game gives you so many runes. Like, the gameplay footage in the video showed bosses killing the player in 2-3 hits, not one o.0
There are a lot of one-shots in Elden Ring. I'm talking from experiencing the game with vigor being the highest stat most of the game (45 vigor and medium armor in late game). Even then several bosses and enemies one-shot you, not to mention how much the number goes up if you don't have sky-high vigor, armor or god forbid, dare to use any equipment that increases damage received.
I just can't understand why everyone says Sekiro is the hardest. I know, its subjective, but Sekiro goes as the easiest for me. Shure i got fucked up at first, but that's because i was trying to play it as a souls, rolling and not blocking, once i got you should go for the stand and forget the health bars, i trully just out skilled every boss. For me, the one i suffered the most was Dark Souls 1, because the limited movility really maked it hard for me, but i'd say Bloodborne was the hardest of them all. Even if i feel confy on a frenetic battle, bloodborne made me test my limits of reactions and skills. Anyway, i trully love them all.
For some reason I can't kill the Four Kings in vanilla DS. I think I've killed the first king once in like 30 tries. What the hell should I do? My weapon is a Zwei +9
Whenever somebody says dark souls two is slower than dark souls one I honestly think you must’ve not play dark souls one. I confirm two rolls in the same time I take starts ds1 to do 1 on a medium weight build .
De Souls - valley of defilement DS1 - Manus fight. Artorias pretty challenging as well but for me personally going into the skeleton catacombs head on with 0 clue of what im doing and trying to find a way out was pretty challenging first playthrough. DS3 - Nameless King fight Bloodborne - Laurence (the runback is pretty annoying as well) or Kos fight Sekiro - Glock Saint fight Elden Ring - Either Malenia or Radagon/Elden Beast fight
Sekiro was once the hardest game i have ever played and now i find it the easiest game fromsoft has made i find the actual “souls” games harder then Sekiro or Bloodborne
the hardest part in Elden Ring is not even Malenia herself, it's the travel to get to her... getting the medalion parts, lighting candles to activate the portal to the Haligtree, the Haligtree it self, the little town with all the guards and the Rot Kindred right before her... EACH AND EVERY SINGLE STEP are the digital representation of the word "𝙰𝚐𝚘𝚗𝚒𝚣𝚒𝚗𝚐" and worse
Honestly I’ve beaten malenia so many times that the routes are memorized, cheese nial(cause screw him and his summons), kill the dude with the other, light candles in a specific order that fully works(can’t say since it’s more muscle memory then anything lol), then to me follow the easy path…..somehow the path to malenia is easy imo but it is annoying
You probably didnt play DS2 on release. Anyone who did knows the absolute horrors of Shrine of Amana. Literally the worst, and hardest, place in Soulsborne.
People are going to be so mad at me for making this comment. Dark Souls community: O&S is one the hardest bosses in this game. Me: Looks at my first playthrough where I beat the boss second try without summons.
For me I found the hardest elden ring challenge to be manoeuvring farum azula the first time I made it that far. The difficulty spike in that area is insane. Elphael was quite hard also but I got to the haligtree after getting to Malekith so it was a lot more manageable.
We have one of the lowest subscribe rates on UA-cam! 90% of my viewers aren’t subscribed. If you enjoy the content just hitting subscribe is super helpful for me. Thanks for everything!
I would rather not sorry.
lmfaoo dw bro i gotchu, imma smash that subscribe button to counter this guy ^^
Just did!
90 % is too much .. ill try to lower it by smashing the sub button
Haha 😂
Good joke! Y'all have that! Maybe stop buying "viewers"?? And just get some REAL fans??
I don't know, i just heard, ppl do that! 😅
The hardest part of everything souls game is any of the games if it your first souls game lol
Elden ring was my first souls game. (Nioh2 was technically my first but idk if it’s considered a souls game) after ER, I went to ds3, and the game was actually pretty easy lol not even close to infuriating as ER was
@@mattL--- ER depends on builds. Typical strenght or melee build without disgusting ash of war is rly rly hard ( probably the worst after sekiro from all souls games ) but some sorcery moonveil or other disgusting ash of wards with mimics etc makes ER almost as easy as ds1 once u know where to go xD
@@bowser5388 I breezed through ds3 with a pure strength build with the colossal Greatsword. But I struggled with beating elden ring with moonveil 😅 sekiros difficulty is a bit overrated IMO. I wouldn’t personally call it harder than Elden ring.
Use the word "game" enough? You must be a slow typer or slow witted.
Not true, it depends on which game clicks the most with your brain.
The hardest part is spending 6 hours in character creation only for ur char to become a beef jerky person immediately and then wear a helmet for the rest of the game
For Sekiro I'd say the hardest part is knowing when to jump, mikiri, or dodge the unblock-able attacks. Can be tough especially with bosses like corrupted monk requiring all 3.
For sure the mikiri counter. Jesus, like you have to just stand there and take a hit to perfectly press the button. Died so many times trying! :'D
@@UnIvErSaLsOuL94 just spam dodge and youll do it automatically
@@UnIvErSaLsOuL94 Mikiri timing is actually pretty generous for the most part. The main thing is getting used to not moving when you press counter, or else it will dodge. But it does get tough when the enemy also has a sweep attack.
+billion to that, this is what makes Sekiro my least favourite From Soft game by a large marging. Everyone says "once you stop playing it like souls games and focus on deflecting, it just clicks". Well, I got pretty good at deflecting, but I still have a terrible time with the game because my brain simply cannot differentiate between those 3 reactions fast enough.
Good example is Genichiro, I actually got to his 3rd phase on my first try and then spent hours stuck on it. This is because he only does one special attack per phase in the first two phases (so I can just react blindly), but in the 3rd phase he alternates between them
@@jakubpuawski3875 skill issue
That infamous gank room in the Broom Tower is actually a puzzle you're not supposed to brute force. There are several spots with conveniently placed barrel guys that are easily led to the room + if you figure out how to open the door, you can take out the bomb-throwing guy before starting the fight while the barrel carriers will kill the flaming giant.
That part isn’t nearly as hard as the run back for blue smelter demon. Just when you think you outran all the axe skeletons that can two shot you, here comes the astrologist with the promised walk of peace that slows you to a crawl then spam lighting attacks. I had to just take off all my armor so I wouldn’t be slowed down by it and fight smelter demon naked but it was so worth it not having to kill everything 12 times
I died to Friede 200+ times when I first fought her in NG+1 with a magic assassin build. By the end, I had almost completely run out of embers.
Then in NG+2 I made a tank/strength build with full Dragonslayer set just to spite her (and Nameless), and let me tell ya, fighting Friede with a strength build is _disgusting_ . You kill her in like 5 hits, and literally every swing poisebreaks her. I honestly felt a little sorry for her afterwards.
Pontiff is definitely the biggest noobkiller in ds3, even more than Abyss Watchers. Demon Prince still terrifies me to this day, to be perfectly honest; Gael is not that hard if you just keep calm and don't panic when shit goes down, and Midir is for me the most consistently hard boss in the game. He has a big chunky healthbarso you can't 5-shot him like Friede, you can't poisebreak him, his attacks are all mixed up so that he's much more dangerous at range with his lasers than close up, which forces you to learn to dodge his moves rather than outrange them, he has his super laser combo that is probably one of the most difficult attacks to dodge in fromsoft history _with_ insane 1 or 2-shot damage, and yet somehow it doesn't feel like bs; And he flies away at least once or twice everytime so he can use all the scary laser moves
I'd say the HARDEST boss was by far Halflight. Learning the _intricate_ positioning behind the 2nd pillar to the left and spamming Storyteller's staff took EVERYTHING I had as a gamer
Yo what was your magic assassin build? Sounds cool
@@rpjoca4644 It was pretty basic, I don't recommend it, ds3 was my first souls game and I had no idea what I was doing, but here goes:
Crystal Sage Rapier (does like 50% magic dmg and Friede is strong against that, fun times), after cashing in her soul at Ludleth's I got Friede's Scythe, which is a _fantastic_ weapon with _insane_ damage potential, and a really cool weapon art + it's a scythe. I basically beat the rest of the game (like Ringed City DLC) with that. Friede's Scythe is definitely my favourite weapon in souls at this moment. There is only one flaw with it, and that is that it's a frost buildup weapon, and you know what that means: _constant hissing sound that will give you hemorrhage 30 hours in_
Some staff, I don't remember, with the main 2 spells being the Hidden Body (which is basically permanently on for most of any level), and Pestilent Mist (which I had to abuse for Friede phase 2, and for Midir)
Then I probably had some basic rings like Hunter's, Scholar's, Carthus, and something else (did not have the weed ring +3, but I do highly recommend it)
And for fashion souls, the most important part, I had full Gotthard's set, which is slick and badass, and works great with the rapier, but the scythe holster thing clips through the hat, annoyingly. If I did this again, I might have considered switching the hat for Leonhard's mask+tricorn or just going hatless or something
Currently experimenting with a curved sword + dagger on off-hand dex build. It's really fun, I stunlocked sword master off the cliff just with L1 spamming bandit's knife. I haven't found some really great combination yet, but I am enjoying it
Thinking about it, the other ring was probably the cat ring most of the time so you don't have to cast the spell that muffles your footsteps every 2 minutes in the level
@@luigivercotti6410 thank you, maybe I try that sometime. Sounds fun
I think that just highlights that strength builds are the easy mode of these games so to speak and anything else is a challenge run
DSR: Oolacile Township as a whole
DS2 SotFS: DLC ganks (haven't finished the game yet because I keep rage quitting)
DS3: Friede
Sekiro: Demon of Hatred
In DS2 you can just kill the enemies until they permanently despawn, and that makes most areas alot easier as long as you have some patience. That's how I beat the DLC's, because there's some places in the DLC's that aren't even designed to be done solo.
@@Tabananica What a waste of time.
The hardest part of Bloodborne is definitely the Watchdog in the defiled chalice. It’s moreso extremely unfair than challenging but unlike Kos there’s no reliable way to beat it. It one shots you frequently.
HM to Amygdala in the same area, those bosses are the only extremely hard parts of bloodborne. Kos is tough, but the only reason people complain about him more is cause he’s required to beat the DLC
The well with the two sharks in the dlc is bloodborns hardest. Amygdala and the watchdog are doable if you just play patient. The sharks…fuck the sharks.
Dark souls 3: clearing that one fucking staircase in the ringed city.
@@Billuke You’re talking about the 2 huge enemies in the well in the fisherman area? They’re also tough but I struggled way more with the watchdog
I think you accidentally wrote the Watchdog instead of the Headless Bloodstarved Beast. Man, I hated that one.
Oh man that dog in the chalice dungeon was easily my most painful part of Bloodborne. I never played the DLC's though.
I honestly expected the Anor Londo archers or Tomb of the Giants for DS1, but you’re damn right! One of the times I REALLY got lost, I had to realize that Ceaseless Discharge was meant to be killed so the lava would disappear - I was stuck and had to search that up in 2012 😂
Love the subtle shots at the elden ring fanboys who probably looked up guides to get them through their first fromsoft playthrough only using meta weapons.
In note of that can you do a top 10 most overpowered builds in FromSoft history?
on my first playthrough i just gave up at the final boss.
on my second playthrough, i used bloodhounds fang and absolutely destroyed everything... really goes to show that if you know what youre doing, the game is easy.
@@theeliteterrarian1888 True. For first playthrough, every area feels like a nightmare, but on the second, you pretty much just speedrun them
@@ihatehandleupdate its same for every ds game tbh afterall. Once u know where are nice weapons and u maximize ur build before other locations games peaks at midgame and then becomes easay ( ER more since open worlds let u "cheese" ur build skipping most parts ) when i went from limgrave to caelid and meet godkisn apostle i thought im gonna skin my pad when every slash is one shot cuz im lvl like 20-40 at best xD
This smells of reddit cricle jerk musk. Are you the type of person to say Fallout NV, Persona 4, Dark Souls II and games of the like are absolute masterpieces? Let the people enjoy what they like.
@@lick28 only one of those games I’ve played is DS2 and it certainly isn’t a masterpiece. Also that smell you touched on must be coming from you because I don’t go on Reddit
The birds at Farum Azula even the speedruners have to quite out 😄
“There isn’t anything too unbelievably hard in DS3”
-my dying 60+ times to pontiff, demon princes, and friede on 1st play though
Funnily enough I beat nameless king in 5 tries, midir in 5, and Gael in 3. Weird how these games are.
Dark Souls: Getting out of Ash Lake without Lordvessel.
With Bloodborne being my first Soulsborne game, I was stuck in Central Yharnam for days.
I recently started playing DS3 for the first time after playing DeS, DS1, and DS2 over the past few years. The hardest part for me is that, unless I'm missing something, you do so little damage to standard enemies and bosses compared to the earlier Souls games! With a halberd +1, even the weakest enemies in Undead Settlement take 2 or 3 hits to kill, not to mention the knights. When I killed Vordt, he wasn't particularly hard, but I was surprised at how little damage I was doing with each hit. When I looked up info on the boss after killing him, it turns out that people said he had too little health compared to other bosses in the game. It's definitely been an adjustment for me as a fan of the earlier games, and I find that my usual first playthrough strategy of killing every enemy all the time just doesn't work in DS3.
Another thing I find difficult in DS3 is that standard enemies move around and don't just stand in one place. It's more realistic, for sure, but it makes it much more difficult to learn a level when many enemies are in slightly different locations each time you approach them.
you have not seen bloodborn haha even worse but they do it cuz you can always have 20 healing potions (or whatever their name is) from the very start
Use buffs and upgrade your weapon to max before you fight boss and you will do a lot of damage. But with Gael and Midir you just have to git gud, they have demonic amount of hp.
yeah, bosses have more health (counting in standard weapon hits) in DS3, however, the stamina meter is much more forgiving in that game, letting you spam a lot more attacks. Plus, it is much easier to stunlock smaller enemies, which makes light attack spam the most effective strategy in most situations
Manus was actually super easy. Just use Ring of Favor with Havel’s ring and his set with the crystal halberd, roll to his left 3 times, and freaking spam R1. His move set is like a ds3 boss limited by the molasses that makes the game’s movement.
Bro I started with Elden ring last year and gave up on maliketh I’m still yet to go back. But got demon souls the other week for practice and it has been a struggle with those run backs 😂😂 can’t stand them
For Bloodborne I would have to say Depth 5 fetid, rotted, and cursed dungeons are the hardest part of any souls game. Half health, enemies everywhere, and NG+ damage. Just brutal.
DeS: runbacks to bosses yeah
DS1: yeah not fucking knowing where you're supposed to go is a good call haha
DS2: enemies, enemies everywhere
BB: THE WATCHDOG ON THE DEFILED CHALICE. Vietnam flashbacks with that one.
DS3: the Friede marathon
Haven't played Sekiro yet :(
ER: I mean, could it be any other thing than Malenia herself? C'mon. It's definitely Malenia.
Crossing the goddamn little bridge with the eagles and lighning dragon in Farum Azula is by far the one place that ruined the most 0 death runs I attempted
The hardest part about DS1? Getting trapped in tomb of the giants when you aren’t ready when you don’t have a light or a torch XD
In Bloodborne it’s those damn Sharks in the Fishing Hamlet
In Elden Ring for me the hardest part is definitely the late-game bosses like Placidussax and Blade of Miquella.
In Dark Souls 3 it was the stamina battles like Pontiff and Champion Gundyr.
And in Dark Souls it was the bosses with more than one enemy such as O and S and Nito.
Lmao people that brag about killing Malenia quickly knowing they used mimic tear/busted builds they googled are such a joke 🤣
With the right build you could have your mimic tear kill Malenia by itself while you just stood there and watched it. :p
Yeah
I still to this day get so extremely lost and overwhelmed in bloodborne. The world just won’t click for me for some reason on third playthrough
For me it was O&S took me 12 hours off and on the first time(I wanted ornsteins armor and had a bloodborne play style with a black knight sword)
The defiled chalices in bloodborne🫣
After 600+ hours in Sekiro the hardest part for me is fighting headless on no charm/demon bell without using malcontent. I have trouble timing the deflects with his odd movements while managing the consumables and dealing with the lack of mobility. Hardest part of Bloodborne remains the cursed chalice just because of one-shots. The most trouble I had in my last playthrough of Elden Ring was fighting the two knights plus the Putrid Erdtree Avatar grouped together in Ephael, also the Death Bird by Castle Sol still kills me often, Malenia I have down for the most part though but she can still get me sometimes. DS3 is still Friede, DS2 is the DLC enemy placement and Fume Knight. DS1 the Gargoyles fight were the hardest part for me originally. Demon's Souls was probably one of the boss runbacks on the Shrine of Storms.
First playthroughs are different. Sword Saint is the only Fromsoft boss I had to stop playing and come back the next day. Malenia was the hardest part of Elden Ring, especially playing blind with no summoning with a melee build (it took me like 7 hours initially).
Headless for me too. I always get this weird Goosebumps when fighting them too. Proper spooky plus the peculiar move set. They're so great though! Their aesthetic is amazing.
Ok so my pick will share similarities with each other
Dark Souls 1: The beginning, figuring out where you need to go
Dark Souls 2 (my first souls game, take in mind): The beginning, having the combat click with me
Dark Souls 3: Abyss Watcher probably... For whatever reason he the one sould boss I suck no matter how many time I fight him
Sekiro: The beginning, until the combat clicks with you
Elden Ring: The poorly balanced end game
I gotta say the hardest/worst mechanic in sekiro imo is the recovery roll you have to do whenever wolf gets hit by anything. Even if your posture isn’t broken, getting staggered by one small attack will lead you into a stun lock. There’s a lot of bosses and a few areas that wouldn’t be as annoying if you didn’t have to roll to recover from everything
The best way to explain what is difficult about ds2 is "bullshit". And also it's very difficult to play with the broken controller after rage quitting because u die 10 times in a row trying to get to a gank fight of duplicates that you paid for.
About elden ring, imo the main source of oneshots are not the bosses but the enemies, especially in consacrated snowfields (how can I with 60 vig be killed by an imp in two hits... I understand that the snowfields are the final secret map and must be more difficult than the others, but that doesn't mean a dog deals more damage than the fire giant)
Why do you underestimate the imps? they are one of the most annoying and difficult enemies in the game. Besides if you want to waste your time in Consacrated snowfield it's your problem, it's totally secondary and optional that area as well as Miquella's haligtree.
I first timed melania after 78 deaths and 2+ hours of pain and suffering, ez
Awesome video!
Glad you enjoyed it!
For me, it was the jumpy *ss bosses in Elden Ring. Everyone does 10 hit combos and large AOEs, and it's hard to figure out when can you attack.
That's because you are supposed to dodge towards them, on the sides and then the combos will stop and the bosses will become vulnerable.
@dfas4466 That and everything having all these fake-out moves. It's honestly impossible to survive against many bosses for long if you haven't fully memorized them because the movesets are designed to throw off reactions.
The hardest part of bloodborne is the defiled chalice imo.
The runback to Flamelurker is the most frustrated I've ever been in these games
I actually didn't struggle much on Orphan of Kos despite Bloodborne being my first souls game, but I got my ass handed to me by Laurence. Kinda funny how everyone has a different experience with bosses
I have beaten every Souls game many times, but to this day the only one I can't beat without a summon is, weirdly enough, Ludwig. I have no idea why, but he just doesn't click.
Bloodborne - The defiled chalice dungeons with those respawning red spiders summoned by those bell ringing bitches. Those spiders are fast and hit like a freight train. The mad dash to find the bell bitches is stressful and often met with unseen hazards like those tall werewolf assholes.
Defiled dungeon watchdog in Bloodborne. Platinum trophy hunters will understand🥲
Fuck that fire dog
I can’t stand the chalice dungeons…only reason that’s not here! Never played through them to get that far. I’m sure it’d be on the list though
Yeah that one was hard af. At least the chalice dungeons were better designed than the caves ‘n’ mines in Elden Ring imo.
@@Nightwalk2 i did the platinum trophy run recently and the watchdog was way harder than the other 2 bosses in the defiled chalice. that instacharge gives me nightmares to this very day...
@@arhkadian2389 Defiled amygdala was pretty bad too but there was at least a somewhat reliable cheese for it. That dog’s charge though was basically bloodborne’s waterfowl dance. If he uses it and catches you off guard, it’s lights out.
Honestly no section in any Souls game compares to the psychological torture of the Darklurker runback. Have to yield 1 humanity every time, so you know that you can't go over a certain number of attempts or you'll be forced to farm. Insanely long runback that takes upward of 3 minutes. Difficult enemies that you have to mandatorily kill and drain your Estus on. And all that for a really hard boss who can beat you down incredibly quickly in phase 2 even if you're playing with high vigor.
Nightmare. Not even Malenia made me shit my pants as much as when I finally finished each runback and stood outside Darklurker's boss fog.
If you knock those guys into the hole the runback takes like 30 less seconds and you can farm the effigy chest in Forest of the Fallen Giants with a bonfire ascetic for more. Matter of fact, Dark Chasm of Old's mobs drop Bonfire Ascetics. So go nuts.
I never fought midir on my first playthrough because...well, I never found his arena. But yeah, sister friede is brutal--I managed to beat her in like two hours, but I had to strip off all my armor and put on the bloodring and flynn's ring. Abandoning fashion souls brought me great pain, but difficult situations require difficult solutions.
Orphan of kos is my favorite boss of all time, bloosborne gets easy after bloodstarved
Abyss Watchers have a weird difficulty to me. DS3 was my first souls game and, as a complete noob, I actually beat them quite easily. However, as I got better at those games, for some reason I got much worse vs the Watchers. On my most recent playthrough of ds3, they killed me more times than Champion Gundyr, Twin Princes, Nameless King, Friede and Midir COMBINED (granted, I got pretty good at all those fights by now)
one of your best videos yet :D
Thank you! I put in a lot of work on this one and I'm glad you noticed.
For me:
Demon's Souls: Getting the game
Dark Souls 1: Streamlining your route efficiently. Similar to what you said, the game doesn't really give you an indication of where you're supposed to go or be. I like this, but if it's your first souls game you might be fighting a boss way too early because you know it's supposed to be difficult.
Dark Souls 2: The run backs. It's really a shame, because I do genuinely love a lot of the dark souls 2 bosses, but sometimes that is overshadowed by incredibly annoying run backs. Alonne is the perfect example of this, along with both smelter demons. I love the fights but it feels like I can't have fun because if I die I have to run back through literal hell.
Bloodborne: Accidentally jumping while sprinting and trying to roll. But I would say the bosses up until shadows of yharnam are truly difficult, and then the dlc bosses too.
Dark Souls 3: The bosses. This is the first game that they really put a lot of effort into the bosses the entire way through, and they're some of the most fun and fair bosses in the series overall, while still being a solid challenge.
Sekiro: Learning the game. It went from being the hardest game in the series to the easiest when it finally clicked for me.
Elden Ring: Learning the bosses. Elden Rings bosses are often very obviously designed to be learned and overcome. I wasn't a big fan of a lot of the bosses until I really took the time and learned them, but once I did I realized how amazing (and difficult) they were. I think elden ring has the hardest bosses in the series, but not just because a lot of them can do crazy damage. A lot of bosses have moves that you can deal with in many different ways, but there's one or two ways that is a step above the rest, because it's more consistent or allows you to get damage in. Godfrey's earthquake move can easily be dodged by running to the side, but the brave people can get extra damage in by i-framing it. Maliketh's first phase can be dealt with be keeping distance and waiting for safe attacks, but it's much more rewarding to stay within reach and bait out the slam attack. Anyway yeah the bosses are hard the learn
Hey can you make video ranking the mini dungeons(castle morne, shaded castle, etc)
I’ll look into it!
Didn't he rank these major dungeons ("mini-dungeons" seems more appropriate for the mines and caves, to me) along with the legacy dungeons in the Elden Ring area ranking, like Nokron and the Shunning Grounds? (the castle-based dungeons he ignored due to their similarities, which he did get some flak for)
Guys.. let's not forget about the npc with the chikage at the end of eileen's quest.
Once you learn the combat in Bloodborne and Sekiro, it becomes quite easy. Also, Kos is considered one of the hardest bosses in the all of modern gaming but once you get his parry timing down, he’s not as hard as many other bosses. Sekiro was a little easier while being far harder (due to the boss difficulty) for me due to parrying being my main play style.
Owl father genuinely killed me more times than Ishin
Hardest boss for me in any Fromsoft game by far.
The hardest part for me is commiting fully to FashionSouls so my weapons, gear and fit all match. Elden Bling is even harder if I change my weapon(s) I gotta change out every article, spell, talisman, and equipment. If I'm naked its for a reason. If I'm decked out it all matches even my TORCH has to make sense with my outfit. Bloodborne was way easier in the fashion department. Look creepy? Creepy weapons. Look fancy? Fancy weapons. Elden Ring got me feeling like a fucking prom queen. And I wouldn't be able to have as much fun any other way. I struggle in these games at first and play pretty loose with combos but once I have most of what the game offers, I'm playing 100% for style above anything else even if I gotta grind out a boss for hours. I'm looking damn good doing it.
I think the thing I spent the most souls on in DS2 besides leveling, was poison arrows. I just could not be bothered to do it the normal way after dying to ganks so often
the hardest part in dark souls 1 is the nameless song :"(
I don't find Sekiro "difficult" just like I don't find putting together a puzzle difficult. Because Sekiro, like a puzzle. Requires every player to fight each boss the pinpoint exact same way. The only way to beat each boss is to download each move, when it comes out, and when exactly to block. It's really just pattern memorization. Which is why I never felt a sense of achievement from beating any Sekiro boss. None of them felt like a real fight between two people. Instead they all felt like solving a puzzle just to move on to the next puzzle and forget everything I learned on the previous one.
I like the talk about what’s hard for a new player vs hard overall, Dark Souls was my first souls game and the absolute worst (on that first playthrough, at least) was Capra Demon. Worse than even O&S, because at least when I died there it felt fair rather than being murdered by dogs in the first 2 seconds followed by an annoyingly long run back. I’ve replayed since, he’s not hard, but as a new player that dude almost made me quit.
The hardest part about DS3 is getting through the first half without falling asleep
“O&S don’t take me over an hour to defeat”
My brother in christ I must have spent at least 10 hours fighting them in my first playthrough
The best part are the friends we make along the way
Keep up the amazing content man! Your video quality just increases every video ❤️
Deacons of the deep really get a lot of slack for being easy. Do people forget about Wolnir? The runback to this boss is longer than the fight itself. Deacons have at least the decency to stretch it out a little bit.
Demon's Souls: Runback, load/grass system and NG+ as a whole. Even phalanx in NG+ was a challenge because I had no grass despite being pushover in NG
Dark Souls: travel system. I mean, what else?
Dark Souls 2: level design. Why the fuck so many poisonous and annoying areas?
Bloodborne: Everything. It was my first game. I guess Central Yharnam and Orphan of Kos especially
Dark Souls 3: Nameless King. Now he is a pushover, but on the first playthrough...
Sekiro: actually, I think it is the easiest game, but Demon of Hatred...that guy took several days to overcome
Elden Ring: progressing system. These elevators, seal parts, etc...how would I figure that out? How would I figure out that I don't have to kill all demigods? It's just so confusing. And yes, oneshots are annoying and Maliketh was so hard that I have killed him because of my sheer luck.
I was so lost on my first dark souls 1 playtrough that I killed Queelag and rang the bell, but I just couldn't find the other bell lol. I then went to New Londo thinking that was the way and killed the 4 Kings that led to nowhere jshdkwdkjs
how the heck did u kill 4 kings when you didn't know where dark root garden is lol
@@ihatehandleupdate but I did know where the darkroot garden was. I ran past the church where is the first bell and went straight to darkroot kajdkwjdlabdks. I defeated Sif, went back to Firelink and found New Londo, I have no ideia how tf I didn't go upstairs om the church lol
Next ranking maybe rank all the souls opening intros
I think the Hardest part is playing them untill you don't want to anymore.... Real pain.
3 weeks later...
I'm playing Dark Souls 3 now (I started the fifth time, but now is when I progressed most far) and for me Abyss Watchers was the easiest. My god I was so proud of myself that I beat them the first try. But damn.... Old Demon king and Dancer of the boreal valley were the hardest for me till now.
i'm playing Sekiro for the first time and my god is it difficult. I thought I was hot shit clapping Genichiro in three tries, but I genuinely don't think I've got a good grasp of the game's combat yet. While I can get my parries in more often than not, I am really prudent with my own posture gauge that I end up running away or dodging instead of blocking
Remember that if you deflect perfectly your posture goes down but never breaks
I also really struggled on abyss watchers
Bro godskin duo was rough
Дякую за контент!
i used a raw strength build first time in elden ring malenia was a panckake :)
Honestly if it ur first souls game or first time play a specific souls game the hardest part ain’t the boss, but more of figuring out where the boss is, wtf to do and how to get to the boss
Could have at let show 1 sigle instance of the boss one shotting you in Elden Ring. Because it really doesnt happen basically ever if you have decent vigor.
Hey now Mongolian throat singing goes hard wym?
Also Bloodborne was my first souls game and holy shit you’re right that first area WRECKED me
I admit that the Demon of Hatred was frustrating at first but Sekiro isn't difficult at all...I only had a hard time with Dark Souls 2 - like shit load of a hard time dealing with ganks!
The most difficult part about DS3 is the fuckin camera. Fighting storm of kings gave me migraine attack.
You know you can get alluring skulls and they trivialize the dlcs right? You can even beat Cave of the Dead and Iron Passage with them much faster. Alluring skulls help against hollows.
Am I the only one who tries out consummable items?
You can even buy them from the cat in Majula.
For me personally:
Demon's Souls = Maneater boss fight IF you don't have Fire Storm
Dark Souls = Bed of Chaos, cause it's such a poorly designed boss
Dark Souls II = The 45 min. it takes to drink your Estus flask...or use a lever...or do anything, for that matter.
Dark Souls III = The Ringed City's annoying enemy design
Bloodborne = Orphen of Kos
Sekiro = The game
Elden Ring = Forgetting to press the button after using a Stonesword Key and wondering why you can't attack only to have an imp ambush and kill you
You only get one-shot by the late-game bosses in Elden Ring if you have under 30 vigor in my experience, and most players should exceed that pretty easily since the game gives you so many runes. Like, the gameplay footage in the video showed bosses killing the player in 2-3 hits, not one o.0
There are a lot of one-shots in Elden Ring. I'm talking from experiencing the game with vigor being the highest stat most of the game (45 vigor and medium armor in late game). Even then several bosses and enemies one-shot you, not to mention how much the number goes up if you don't have sky-high vigor, armor or god forbid, dare to use any equipment that increases damage received.
Well malenia indead is oen boss that doesn't oneshot except for the phase switch attack
I just can't understand why everyone says Sekiro is the hardest. I know, its subjective, but Sekiro goes as the easiest for me. Shure i got fucked up at first, but that's because i was trying to play it as a souls, rolling and not blocking, once i got you should go for the stand and forget the health bars, i trully just out skilled every boss. For me, the one i suffered the most was Dark Souls 1, because the limited movility really maked it hard for me, but i'd say Bloodborne was the hardest of them all. Even if i feel confy on a frenetic battle, bloodborne made me test my limits of reactions and skills. Anyway, i trully love them all.
Do a Bloodborne Playthrough. Guaranteed your views will go up.
For some reason I can't kill the Four Kings in vanilla DS. I think I've killed the first king once in like 30 tries. What the hell should I do? My weapon is a Zwei +9
Whenever somebody says dark souls two is slower than dark souls one I honestly think you must’ve not play dark souls one.
I confirm two rolls in the same time I take starts ds1 to do 1 on a medium weight build .
good video but you should display examples of actually getting one shot in elden ring instead of being hit by multiple attacks then dying
Bloodborne has Defiled Chaluce Dungeons. That counts dammit.
Let’s go!
De Souls - valley of defilement
DS1 - Manus fight. Artorias pretty challenging as well but for me personally going into the skeleton catacombs head on with 0 clue of what im doing and trying to find a way out was pretty challenging first playthrough.
DS3 - Nameless King fight
Bloodborne - Laurence (the runback is pretty annoying as well) or Kos fight
Sekiro - Glock Saint fight
Elden Ring - Either Malenia or Radagon/Elden Beast fight
Demons souls NG+ be like - "easy am I?"
I thought you meant part, as in a section of the game, not just a general "part" of the game
Sekiro was once the hardest game i have ever played and now i find it the easiest game fromsoft has made i find the actual “souls” games harder then Sekiro or Bloodborne
i beat malenia first try. After the 50th
Ds2 is shrine of amana
Abyss Watchers are not easy. I want to see anyone who hasn't played for 200 hours try and beat that at the average level you should be at that stage.
the hardest part in Elden Ring is not even Malenia herself, it's the travel to get to her... getting the medalion parts, lighting candles to activate the portal to the Haligtree, the Haligtree it self, the little town with all the guards and the Rot Kindred right before her... EACH AND EVERY SINGLE STEP are the digital representation of the word "𝙰𝚐𝚘𝚗𝚒𝚣𝚒𝚗𝚐" and worse
Honestly I’ve beaten malenia so many times that the routes are memorized, cheese nial(cause screw him and his summons), kill the dude with the other, light candles in a specific order that fully works(can’t say since it’s more muscle memory then anything lol), then to me follow the easy path…..somehow the path to malenia is easy imo but it is annoying
You probably didnt play DS2 on release.
Anyone who did knows the absolute horrors of Shrine of Amana. Literally the worst, and hardest, place in Soulsborne.
I love Shrine of amana brings me so many memories, lovely place
I still have horrors there and no I didn’t play on release…can’t imagine how much worse it was
People are going to be so mad at me for making this comment.
Dark Souls community: O&S is one the hardest bosses in this game.
Me: Looks at my first playthrough where I beat the boss second try without summons.
Sekiro was shockingly the easiest souls game for me to learn. I think its because Its similarities to ninja gaiden.
If you’re leveled amply, O+S isn’t hard
For me I found the hardest elden ring challenge to be manoeuvring farum azula the first time I made it that far. The difficulty spike in that area is insane. Elphael was quite hard also but I got to the haligtree after getting to Malekith so it was a lot more manageable.
Agreed on all but BB, where Laurence makes me his b***
very funny!
Glad you enjoyed it :D