There's a brief glitch at min 00:10 , it wasn't supposed to turn completely black during the transition. My apologies. Also, if you're interested in the actual fights, here's the video: ua-cam.com/video/auXjQRJ_fq4/v-deo.html
There's a mode that replaces Link's voice with a female's counterpart! SoH lets you customise every character voice and sound as well. Although, I haven't seen TP Link's voice as a mod yet. :/
Their eyes are still lacking the white dot in the corner of said eye, otherwise they look soulless. If you were to look up screenshots of TP Link, you'll notice said white dot. Yes, I know its an effect like its light reflecting off of their eye but it'd be best to have it part of the texture for the time being until modding gets advanced enough.
I remember that from last video and I gotta admit, I just noticed that Melee models do have that dot as part of their eye textures. Twilight Princess models don't come with it, I assume PxExYxTxOxN didn't want o modify them too much. It certainly looks like was more focused on getting the skeletons right. That being said, I'll be asking him if he's planning to retake the project and tweak Link a bit more (like adding the dot to his eyes). The lack of those micro expressions which Link possesses in TP may contribute to that soulless look you mention. :/
Stallord upside down as Bongo Bongo made me laugh. It looked so silly, in the best way possible. Truly can't have Zelda without something like that, please never change it. Biggoron Sword for the Darknut sword looks great. Truly, we can go Berserk.
Glad to know you liked it! All credits go to PxExYxTxOxN who was the creator of this mod. :D I completely agree, really clever replacement. Hope you enjoy playing it!
I'm not going to lie to you, without counting twinrova and zant (I'll just say that they could be better), the whole mod has left me absolutely impressed, congratulations. 👏 👏 👏
Worry not. I'm with you, neither Twinrova nor Zant are the best parts of the mod. :/ I'm so glad you feel that way! PxExYxTxOxN really put his whole heart into this mod, hope you can try and enjoy it yourself! :D
I'm so glad you liked it! PxExYxTxOxN really took care of every single detail. Even rocks and miscellaneous environmental assets were replaced. :D Hope you enjoy playing it!
Matter of time until we get cut-scene editing tools,,, y'all when we can rig and animate the cutscenes to match the detail of the models (for example, changing Gannondorf's hand movement in this case so it lines up with the triforce effect, even as a little thing) we as a community are taking insane steps towards fully remaking the game! Ship oh Harkanian indeed, is a fitting analogy to the ship of theseus in how this project is growing through mods! Save for the artistic soul placed into its work by its creators of course, its fascinating seeing how through its fans its beginning to yield effectively new life into an existing game this way! I suppose its fitting that ID software was the first studio to have MAJOR titles like Doom and Quake go open sourced eventually, even as their engines I feel on PC led the way in well optimized 3d titles. I am therefore, fascinated to see now that these games Nintendo made that have all the bearings of the rock SOLID gameplay foundations Nintendo expected of their heavy hitters, I come back around to my initial point about the potential this port has with mods specifically cutscene related. Once its possible to work with the tools, you just wait and see what the artists who adore this work are gonna be able to do with it!
Completely agree with you and I'm glad to know you like the work of the community that much! Indeed, if SoH ever allows to mod camera and animations, we'll be so close to a true remake. So far, there's also the topic of backgrounds and stages; Grezzo modified some actors such as entrances and exits. That's why modders haven't imported the 3DS' stage models, for example. ID Software made the right decision. I just hope Nintendo doesn't send the usual cease and desist order. For sure, the future is promising and I'm pretty positive in what's to come. Hope to see you around by then! :D
Impressive work indeed. I noticed that even boulders, small rocks, trees and signs were replaced. I see your point, do you think her design differs too much from the rest of the characters or from the original Ruto?
@EyeShotFirst, That would be cool. Wee need someone who can emulate TP' style cause that's the case of some NPCs, in this mod. Yet, they still need some work. :D
Just noticed the video was rather dark in that section. Sadly, no. :/ The jellyfish's interior is a custom model. Based on a metroid core, most likely. It would be cool to have Dark Links, tho.
@@Dave.A.R ah, alright then. The bottom of the model kinda looked like actual legs, and I could have sworn I saw a head at one point, so I thought maybe they were made by putting the jellyfish models around a darkened Link model or something Guess it was just my mind seeing things that weren't actually there
@@crpineo I can imagine your description. I should have left the whole fight cause the scene lights up after the boss intro. There's a dark purplish/bluish tip in the middle of the core that might be what you saw as Link's head. Also, there are entangled tentacles in the bottom that might have looked as Link's legs as well. I was planning to release a gameplay video, tho. There it'll be easier to appreciate the models. :D Worry not, it's a really dark scene and I skipped straight to the boss' death.
I originally thought the models were the focus and wanted to save as much time as possible. But, since I've read several petitions about the actual gameplay, I'll be releasing a video with said boss battles. Been practicing to finish them as fast as casually possible. :D
There is a kaiju in Ultraman called Dodongo but he has an appearance more similar to a kirin I think the nade should be rather swim by tornado a theory I have is the name volvagia comes from lava volcano and gia a at the end to give the air of a kaiju mystical just like lugia morpha means form in Latin and a being that changes shape to attack
I see, the case of Dodongos (and King Dodongo, of course) might be being randomly named like Bowser or Kirby, whose names don't really have a deep meaning or are related to their characteristics. Didn't know Volvagia had an actual meaning, but makes sense. At least with Morpha, I understood the reference. :D As always, thanks so much for the information!
Will these bosses be harder than original versions ? Also can you do the reverse of this ? Like implementing twilight princess' story with N64 elements ? So that Twilight Princess can be played on N64 ? Is that possible for you ?
Ah! Lemme answer your questions, although all credits of this mod go to PxExYxTxOxN. :D So far, this is just at a cosmetic level. Ship of Harkinian current modding do not allow logic/animation replacements. In that same regard, we still can't create customised stories like romhacks do. Although, the people behind SoH has been adding tools little by little. I assume eventually we'll be able to do that. Actually, PxExYxTxOxN is also working on a texture and sound complete overhaul for this mod. So I think, when given the option, he'll try to recreate Twilight Princess story on OoT's engine. :D Did I cleared your doubts? Thanks so much for asking.
@@Dave.A.R Yes, you have. I thank you. I must follow this new hero's work. I have wanted to play Twilight Princess but my phone cannot run GameCube smoothly. Getting it on N64 will be a dream come true. Let us hope, he does this someday. Hopefully.
@@Harbringer443 Glad to know that. I see, this mod may put a bit of a strain on your phone's processor since models have hd textures, but too much of a concern. Worry not! It's most likely the case, in just a matter of months he became one of the main modders. Here's his channel, if you want to check his other works out: www.youtube.com/@TheGuitarjammerGaming
My bad. :/ Just changed it, thanks for the correction! Regarding the credits, it crashed while I was recording this specific video (no matter what I do) but I had a backup from my last showcase video that, for some unbeknownst reason, I could go through them with no issue. My guess is that I was skipping scenes and finished them before the audio of Malon finished singing, that's the part where a keep getting the crash. I'll try it with calm and I'll let you know if it worked.
Ngl, certain aspects of her got nerfed, lol. I agree! PxExYxTxOxN did an astonishing job and it seems he's teamed up with another remarkable modder to work on a texture pack. So this mod can get even better. :D
All links are in the description. :D I labelled them for easier navigation since it's divided into different categories; Link, NPCs, Bosses and so on. If you have any trouble setting them up, just lemme know. :D
There's a brief glitch at min 00:10 , it wasn't supposed to turn completely black during the transition. My apologies. Also, if you're interested in the actual fights, here's the video:
ua-cam.com/video/auXjQRJ_fq4/v-deo.html
modders still can't change link's voice
There's a mode that replaces Link's voice with a female's counterpart! SoH lets you customise every character voice and sound as well. Although, I haven't seen TP Link's voice as a mod yet. :/
Why change what's already perfect
In the Twilight Princess beta, Link had OOT Link's voice. So it kinda still makes sense.
@@EliteAgent51 That's true. I completely forgot about that fact. :O
Why change perfection?
Their eyes are still lacking the white dot in the corner of said eye, otherwise they look soulless. If you were to look up screenshots of TP Link, you'll notice said white dot. Yes, I know its an effect like its light reflecting off of their eye but it'd be best to have it part of the texture for the time being until modding gets advanced enough.
I remember that from last video and I gotta admit, I just noticed that Melee models do have that dot as part of their eye textures. Twilight Princess models don't come with it, I assume PxExYxTxOxN didn't want o modify them too much. It certainly looks like was more focused on getting the skeletons right. That being said, I'll be asking him if he's planning to retake the project and tweak Link a bit more (like adding the dot to his eyes).
The lack of those micro expressions which Link possesses in TP may contribute to that soulless look you mention. :/
Stallord upside down as Bongo Bongo made me laugh. It looked so silly, in the best way possible. Truly can't have Zelda without something like that, please never change it.
Biggoron Sword for the Darknut sword looks great. Truly, we can go Berserk.
Glad to know you liked it! All credits go to PxExYxTxOxN who was the creator of this mod. :D I completely agree, really clever replacement.
Hope you enjoy playing it!
I'm not going to lie to you, without counting twinrova and zant (I'll just say that they could be better), the whole mod has left me absolutely impressed, congratulations. 👏 👏 👏
Worry not. I'm with you, neither Twinrova nor Zant are the best parts of the mod. :/ I'm so glad you feel that way! PxExYxTxOxN really put his whole heart into this mod, hope you can try and enjoy it yourself! :D
This is excellent, excellent work!! Absolutely 1:1 porting of TP assets to Ocarina of Time, plus a few custom ones to boot, looks stunning!!
I'm so glad you liked it! PxExYxTxOxN really took care of every single detail. Even rocks and miscellaneous environmental assets were replaced. :D
Hope you enjoy playing it!
"Antropomorphic" TP ganon actually looks sick af! Hope nintendo takes notes 👍
I completely agree! PxExYxTxOxN did remarkable job reimagining him, let's see if we ever have an official version. :(
Why would you hope that? You know what Nintendo does to this kind of stuff.
@@IaeyanElyuexI don’t think you understood the comment
@@IaeyanElyuex I think he meant just taking some inspiration of this idea.
I’m actually impressed🔥🔥🔥
I'm glad to know that! All credits go to PxExYxTxOxN :D. Hope you enjoy playing it as well!
Master piece👏🏼
Completely agree, PxExYxTxOxN really outdid himself with this work. :D
Matter of time until we get cut-scene editing tools,,, y'all when we can rig and animate the cutscenes to match the detail of the models (for example, changing Gannondorf's hand movement in this case so it lines up with the triforce effect, even as a little thing) we as a community are taking insane steps towards fully remaking the game!
Ship oh Harkanian indeed, is a fitting analogy to the ship of theseus in how this project is growing through mods! Save for the artistic soul placed into its work by its creators of course, its fascinating seeing how through its fans its beginning to yield effectively new life into an existing game this way!
I suppose its fitting that ID software was the first studio to have MAJOR titles like Doom and Quake go open sourced eventually, even as their engines I feel on PC led the way in well optimized 3d titles.
I am therefore, fascinated to see now that these games Nintendo made that have all the bearings of the rock SOLID gameplay foundations Nintendo expected of their heavy hitters, I come back around to my initial point about the potential this port has with mods specifically cutscene related. Once its possible to work with the tools, you just wait and see what the artists who adore this work are gonna be able to do with it!
Completely agree with you and I'm glad to know you like the work of the community that much!
Indeed, if SoH ever allows to mod camera and animations, we'll be so close to a true remake. So far, there's also the topic of backgrounds and stages; Grezzo modified some actors such as entrances and exits. That's why modders haven't imported the 3DS' stage models, for example.
ID Software made the right decision. I just hope Nintendo doesn't send the usual cease and desist order.
For sure, the future is promising and I'm pretty positive in what's to come. Hope to see you around by then! :D
Volvagia looks scary .. FINALLY !!! Just like Maleficent in the sleeping beauty cartoon.
I completely agree! This mod really made justice to the character. :D
This looks mostly superb, with a few exceptions, like the zora queen as ruto, looks out of place.
I'd like to see some attempts at recreating the characters in the TP style, but keeping their OOT identities mostly intact.
Impressive work indeed. I noticed that even boulders, small rocks, trees and signs were replaced. I see your point, do you think her design differs too much from the rest of the characters or from the original Ruto?
@EyeShotFirst, That would be cool. Wee need someone who can emulate TP' style cause that's the case of some NPCs, in this mod. Yet, they still need some work. :D
Lord Phoenix working on Hd Texturen Pack with twilight Princes desig
@@cloudstrifeffviiacc nice! Wasn't aware of it. Do you know how much progress does it have now?
...are those Dark Links in the jellyfish in the Barinade fight?
Just noticed the video was rather dark in that section. Sadly, no. :/ The jellyfish's interior is a custom model. Based on a metroid core, most likely.
It would be cool to have Dark Links, tho.
@@Dave.A.R ah, alright then. The bottom of the model kinda looked like actual legs, and I could have sworn I saw a head at one point, so I thought maybe they were made by putting the jellyfish models around a darkened Link model or something
Guess it was just my mind seeing things that weren't actually there
@@crpineo I can imagine your description. I should have left the whole fight cause the scene lights up after the boss intro.
There's a dark purplish/bluish tip in the middle of the core that might be what you saw as Link's head. Also, there are entangled tentacles in the bottom that might have looked as Link's legs as well.
I was planning to release a gameplay video, tho. There it'll be easier to appreciate the models. :D
Worry not, it's a really dark scene and I skipped straight to the boss' death.
que precioso trabajo de esos Mod
Les mando un beso en el nudo del globo.
Me algra que te haya agradado el vídeo.
Are you going to release videos with the actual gameplay of boss battles?
I originally thought the models were the focus and wanted to save as much time as possible. But, since I've read several petitions about the actual gameplay, I'll be releasing a video with said boss battles. Been practicing to finish them as fast as casually possible. :D
There is a kaiju in Ultraman called Dodongo but he has an appearance more similar to a kirin I think the nade should be rather swim by tornado a theory I have is the name volvagia comes from lava volcano and gia a at the end to give the air of a kaiju mystical just like lugia morpha means form in Latin and a being that changes shape to attack
I see, the case of Dodongos (and King Dodongo, of course) might be being randomly named like Bowser or Kirby, whose names don't really have a deep meaning or are related to their characteristics. Didn't know Volvagia had an actual meaning, but makes sense. At least with Morpha, I understood the reference. :D As always, thanks so much for the information!
I prefer this over the unreal engine remake
I'm so glad to know that! So much passion has been put into these projects.
Nice!
I'm so glad you liked it! It took me a while to figure out what to cut and what to leave. :D
yea you did your thing on this video 🔥
Much appreciated!!
Lmao they nerfed Twinrova
I have to admit that. Neither Twinrova nor Phantom Ganon were the best replacements. :(
Will these bosses be harder than original versions ? Also can you do the reverse of this ? Like implementing twilight princess' story with N64 elements ? So that Twilight Princess can be played on N64 ? Is that possible for you ?
Ah! Lemme answer your questions, although all credits of this mod go to PxExYxTxOxN. :D
So far, this is just at a cosmetic level. Ship of Harkinian current modding do not allow logic/animation replacements. In that same regard, we still can't create customised stories like romhacks do. Although, the people behind SoH has been adding tools little by little. I assume eventually we'll be able to do that.
Actually, PxExYxTxOxN is also working on a texture and sound complete overhaul for this mod. So I think, when given the option, he'll try to recreate Twilight Princess story on OoT's engine. :D
Did I cleared your doubts? Thanks so much for asking.
@@Dave.A.R Yes, you have. I thank you. I must follow this new hero's work. I have wanted to play Twilight Princess but my phone cannot run GameCube smoothly. Getting it on N64 will be a dream come true. Let us hope, he does this someday. Hopefully.
@@Harbringer443
Glad to know that. I see, this mod may put a bit of a strain on your phone's processor since models have hd textures, but too much of a concern.
Worry not! It's most likely the case, in just a matter of months he became one of the main modders.
Here's his channel, if you want to check his other works out:
www.youtube.com/@TheGuitarjammerGaming
TP definitely had a better art style but this seems wrong to put it over Oot
I see. What do you think is out of place? The more serious style in comparison to OoT's a bit more cartoonish?
The Music mod have the wrong Id its 538154. You not have the Crash with the Credits ?
My bad. :/ Just changed it, thanks for the correction!
Regarding the credits, it crashed while I was recording this specific video (no matter what I do) but I had a backup from my last showcase video that, for some unbeknownst reason, I could go through them with no issue.
My guess is that I was skipping scenes and finished them before the audio of Malon finished singing, that's the part where a keep getting the crash.
I'll try it with calm and I'll let you know if it worked.
Twinrova double dynamite didn't wink?
This ruins what would be an otherwise perfect OoT mod.
Ngl, certain aspects of her got nerfed, lol.
I agree! PxExYxTxOxN did an astonishing job and it seems he's teamed up with another remarkable modder to work on a texture pack. So this mod can get even better. :D
Phantom Ganon, I would prefer rather Phantom Zant.
Sadly, I had to admit that neither Phantom Zant nor Twinrova were the best of the mod. :/
How do we get this mod?
All links are in the description. :D I labelled them for easier navigation since it's divided into different categories; Link, NPCs, Bosses and so on. If you have any trouble setting them up, just lemme know. :D
Green haired Ilia
I was expecting her to be Malon, but I guess Saria made more sense.
God damn yall really botched twinrova hard they look like npcs its so bad.
Yeah, gotta admit neither Twinrova nor Phantom Zant are the best of the bunch. :'/
HOrriblue
How come? :/
...Master piece❤❤❤❤❤❤❤❤❤❤❤🎉🎉🎉🎉🎉🎉🎉🎉 love You so much ❤❤❤❤❤❤❤❤😘😘😘😘😘😘😘😘😘😘😘😘😍😍😍😍😍😍
Thank you so much for your compliment, amour de ma vie 😍😍💗💗💗 love you so much 😘😘😘😘😘😘😘😍
Remake that uses twilight princess characters = makes no sense.
Fair enough. Although, TP is basically OoT's GCN/Wii counterpart, so I think that's what makes this mod work. :D
Phantom zant sucks
It's not the best replacement, I'll admit. :/
Butchered Twinrova
Sadly, I agree. :/ Twinrova and Zant with Ganondorf's face are the weakest of the bunch. :/
This goes crazy 🤘
Much appreciated! Apparently, PxExYxTxOxN's planning to further expand the scope of this mod. So it'll get even better. :D
@@Dave.A.R hell yeah. Looking forward to watching it
@@Kyrotek so glad to know that! hope you enjoy it.