I have a fun build. Go either reaper or ranger, get belladonna's shade x 3 and up to 4 reaper's scythe. Reaper's scythes can encompass the bows and give them literally 10 poison per hit. Pretty fun if a bit rng.
A 15 second cooldown banana and a 380 dmg crit in the same fight is _crazy_ hahahaha. @Sifd I dunno if you have a through-line to the Devs but I have a couple ideas. If you feel like any of them have merit and it's worth mentioning, maybe forward the ideas to them: I feel like this game needs some kind of reserved list or something. Maybe some way to grant a boost to the % chance for certain items to appear, whether you can choose that before your run or however its done. even if it's a different mode all together that is a different ranked thing, or maybe they just add an item to the game like customer card that makes it so you're much more likely to find a specific item or items but you have to invest gold into it, maybe it also makes the item 25% off sale instead of 50%. or maybe it actually makes it 25% more expensive etc etc. Or as a mode maybe you can make certain items 10% for likely to appear, maybe you get to choose like 3 items that you can boost that way, or maybe choosing certain subclass items makes certain items get boosted somehow. Because as the game progresses more and more and more items get added to the game, it's getting progressively more and more difficult to actually make a successful build. There are all kind of other options the Devs could do, like maybe you still get a certain amount of gold every round, but you can buy absolutely anything you want. Or maybe you're given a much much larger pool of items to choose from per reroll. And you can make all of these different modes, like unranked, ranked, boosted(like the increase % chance for X number of items), Sandbox multiplayer where you can buy anything with the money you get each round, etc etc. And you can just have a little check mark for each mode whether you want to play that specific mode's ranked or unranked version, so you'll have an independent rank for each of the different ranked modes. It would be so easy to make the game a lot more fun and drastic ally increase replayability. Could also make a mode that's even more RNG where the atiema have affixes, or can roll for their values. Like maybe it's possible to get a wooden sword that does 3-6 damage, or maybe you get one that's only 1-2 damage etc etc. if people love that then they can play that mode, if it's not for them they can play any of the others. Another good idea for a mode is to make the rerolls cost nothing again! That would've been a lot of fun as mode, maybe for ranked you only get a certain number of rerolls per round but it costs you nothing, I feel like that would be a way better way of doing it 🤷♂️ There's so many good options. *_DEEEVVVVVSSSSS_*
They need to check scheduler and remove all executable file in suspicious entry. Also, some virus also add it to double click folder event to trigger themself, show hidden file and check it by click from folder tree. Do full virus scan on all folder to simplify the checking process. You can also create new user account if you feel paranoid for clean startup.
I got a build idea for ya! I just had a nice reaper run with cursed dagger, hero longsword, shovel, ruby chonk, ice dragon and a bunch of cards (and 2 bananas + some other food + some potions)! Worked rly well! I thought may be fun to try to get at least 1, better 2 or more ruby chonks, some burning coals, cursed dagger + all other daggers you can find, and try to utilize ruby chonk's 30% to stun when having 12 or more heat
I dont think 3*20% resist means 60% resist. :D The resist of every single ice should be calculated like 1-(0,8*0,8*0,8) :D which means 3 boots give you 49,8% chance to resist. But maybe my math is not mathing. :D
I'm glad you took the leaf badge, imo you should always take the badges, it's making things more interesting and you could just sell it if it has served your purposes. You can also clickbait with the badges lmao
Unless Ian ice character comes to the game (which I am all for! Because this ice/fire stuff is nonsense), the incidental ice protection on barbarian is totally random bs. Barbarian should alleady counter ice with its rage: it doesn't need more tech against it.. If anything carrots protecting from ice would be more sensible
Rerolling when you don't have the money to buy the items you need doesn't make sense... like at 6:18 you are locking in 3 slot because you rerolled. Also i think the reason you are running out of stamina as the battle progress is because of the faster cooldown from Heat stacks.
Yeah that's a reason. In builds with heat you need a tiny bit of extra stamina. As for rerolling in general you are right but there are exceptions. Obviously you want to reroll if you assume you always using all 1 gold rerolls next turn. This happens progressively more and more due to more gold and possibly shorter item range. At 6 though basically never under normal circumstances, however if you really need some rare quality item/s it can still make sense as your odds are best at this stage. Sifd wasn't looking for any must have rare item so his roll was definitely incorrect. Tbh he does these incorrect rolls a lot and that is definitely sth he could improve on.
I will livestream Hades 2 today at: ua-cam.com/users/liveiB9DeASRUgk
Poggies
its actually pretty cool how the energy issues was working in your favor by charging the bow over and over
13:39 i yelled "put garlic in the middle"
I have a fun build. Go either reaper or ranger, get belladonna's shade x 3 and up to 4 reaper's scythe. Reaper's scythes can encompass the bows and give them literally 10 poison per hit. Pretty fun if a bit rng.
what an awesome final fight! And then the ultra charged super arrow shot to finish off the enemy, this one had anime end game vibes! Legendary! :D
A 15 second cooldown banana and a 380 dmg crit in the same fight is _crazy_ hahahaha.
@Sifd I dunno if you have a through-line to the Devs but I have a couple ideas. If you feel like any of them have merit and it's worth mentioning, maybe forward the ideas to them:
I feel like this game needs some kind of reserved list or something. Maybe some way to grant a boost to the % chance for certain items to appear, whether you can choose that before your run or however its done. even if it's a different mode all together that is a different ranked thing, or maybe they just add an item to the game like customer card that makes it so you're much more likely to find a specific item or items but you have to invest gold into it, maybe it also makes the item 25% off sale instead of 50%. or maybe it actually makes it 25% more expensive etc etc.
Or as a mode maybe you can make certain items 10% for likely to appear, maybe you get to choose like 3 items that you can boost that way, or maybe choosing certain subclass items makes certain items get boosted somehow.
Because as the game progresses more and more and more items get added to the game, it's getting progressively more and more difficult to actually make a successful build.
There are all kind of other options the Devs could do, like maybe you still get a certain amount of gold every round, but you can buy absolutely anything you want. Or maybe you're given a much much larger pool of items to choose from per reroll. And you can make all of these different modes, like unranked, ranked, boosted(like the increase % chance for X number of items), Sandbox multiplayer where you can buy anything with the money you get each round, etc etc. And you can just have a little check mark for each mode whether you want to play that specific mode's ranked or unranked version, so you'll have an independent rank for each of the different ranked modes.
It would be so easy to make the game a lot more fun and drastic ally increase replayability. Could also make a mode that's even more RNG where the atiema have affixes, or can roll for their values. Like maybe it's possible to get a wooden sword that does 3-6 damage, or maybe you get one that's only 1-2 damage etc etc. if people love that then they can play that mode, if it's not for them they can play any of the others.
Another good idea for a mode is to make the rerolls cost nothing again! That would've been a lot of fun as mode, maybe for ranked you only get a certain number of rerolls per round but it costs you nothing, I feel like that would be a way better way of doing it 🤷♂️ There's so many good options.
*_DEEEVVVVVSSSSS_*
Pyromancer Darksaber with Lantern and two Corrupted Armor and/or Heart of Darkness add one Phoenix. They buffed Lantern into the stratosphere.
The last battle was the best
36:20 not true sifd the upgraded holy shields say on attacked not only melee so they do block ranged weapons
You should try to force wolf badge on reaper and play chain whip + Mrs. Struggles
One thing I give to you is when I reorganize I dump my items in storage and start over... I can't do it on the fly.
They need to check scheduler and remove all executable file in suspicious entry. Also, some virus also add it to double click folder event to trigger themself, show hidden file and check it by click from folder tree. Do full virus scan on all folder to simplify the checking process. You can also create new user account if you feel paranoid for clean startup.
I got a build idea for ya! I just had a nice reaper run with cursed dagger, hero longsword, shovel, ruby chonk, ice dragon and a bunch of cards (and 2 bananas + some other food + some potions)! Worked rly well! I thought may be fun to try to get at least 1, better 2 or more ruby chonks, some burning coals, cursed dagger + all other daggers you can find, and try to utilize ruby chonk's 30% to stun when having 12 or more heat
great use of sale items, and the shop!!
I love when when you play this game!
I dont think 3*20% resist means 60% resist. :D The resist of every single ice should be calculated like 1-(0,8*0,8*0,8) :D which means 3 boots give you 49,8% chance to resist. But maybe my math is not mathing. :D
In this game resist is additive, not multiplicative.
Day 3 of asking sifd to do a mana buff bomb with darkest lotus card with a falcon blade on the side
I never saw this. How does it work with Falcon? ;o Simply orb, random buffs and Lamp or what?
@@crystallized1676 so its just a fast attacking weapon on the side while u have like 50 of every buff like empower get the build?
@@willemboland7453 Sorry but I didn't understand.
I'm glad you took the leaf badge, imo you should always take the badges, it's making things more interesting and you could just sell it if it has served your purposes. You can also clickbait with the badges lmao
I be charging my LAZZZZEEEEERRRRRR!!!
Frozen flame has a weapon slot marker on the front tip.😊
You could try the Same build but with the busted Blade for giga crits
bro edging the tusk piercer
31:45 - typical sifd math.
Starting to think your lack of min-maxing early is a ploy to get more people to buy the game to cure their irritation...
It's working.
👌👌👌
Pyromancer "Ice" build
It's Cryomancer
How about frost build with busted blade and get a massive crit?
Unless Ian ice character comes to the game (which I am all for! Because this ice/fire stuff is nonsense), the incidental ice protection on barbarian is totally random bs. Barbarian should alleady counter ice with its rage: it doesn't need more tech against it.. If anything carrots protecting from ice would be more sensible
Literally HONK build
next game brotato. new dlc on may 10th
Meybe anoing build? Full life regen and fanfare for removing stamina + shields and of course corrupted crystals
Rerolling when you don't have the money to buy the items you need doesn't make sense... like at 6:18 you are locking in 3 slot because you rerolled.
Also i think the reason you are running out of stamina as the battle progress is because of the faster cooldown from Heat stacks.
Yeah that's a reason. In builds with heat you need a tiny bit of extra stamina.
As for rerolling in general you are right but there are exceptions. Obviously you want to reroll if you assume you always using all 1 gold rerolls next turn. This happens progressively more and more due to more gold and possibly shorter item range. At 6 though basically never under normal circumstances, however if you really need some rare quality item/s it can still make sense as your odds are best at this stage. Sifd wasn't looking for any must have rare item so his roll was definitely incorrect. Tbh he does these incorrect rolls a lot and that is definitely sth he could improve on.
image pyro busted blade
Second!
First
Liked and subscribed