Automation of Creature FX in a Small Studio Pipeline | Bacon X | FMX HIVE 2022

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  • Опубліковано 25 жов 2024

КОМЕНТАРІ • 3

  • @nictanghe98
    @nictanghe98 2 роки тому +8

    8:31 fix first frame preroll.
    11:14 setting up atributes.
    12:00 point deform setup.
    Stiff fur requires allot of substeps.

  • @behrampatel4872
    @behrampatel4872 6 місяців тому +1

    This was so well presented. It also helps studios with similar production setup's Maya Yeti etc dip their toes into CFX in Houdini.
    It's been 2 years now and I'm curious how the transition to going full Houdini went for BaconX.
    Cheers,
    b

  • @user-zc9eh1qn5s
    @user-zc9eh1qn5s 2 роки тому

    veey helpful