PavWork 21: Victorian Neck Ruff

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  • Опубліковано 18 січ 2025

КОМЕНТАРІ • 16

  • @dilatedpupil3514
    @dilatedpupil3514 6 років тому

    This is exactly what I would have needed for an aristocratic model years ago. Thanks for showing how it is done!

  • @jamietherocketship5087
    @jamietherocketship5087 Рік тому

    Awesome tutorial! Helped me out a ton

  • @joyg2526
    @joyg2526 7 років тому +1

    I wish I could like your videos multiple times, thanks!

  • @botero01
    @botero01 9 місяців тому

    Thank you kindly.

  • @daddorocket
    @daddorocket 7 років тому +3

    Great video. Thanks mucho. FWI I think such a collar was typical during the Elizabethan period and not the Victorian.
    Think of the illustration on a Dutch Masters Cigar box. Anyway, just my 2 cents.

  • @joeg7096
    @joeg7096 3 роки тому

    Whenever I try to select rectangle part fo the mesh at 1:58, all my cylinder disappears
    Nvm I got it didnt realize I wasnt pressing alt

  • @dawidwyborski3753
    @dawidwyborski3753 5 років тому

    you create mutant princes now

  • @reallybigkid7269
    @reallybigkid7269 3 роки тому

    How did you do the "Pull" part at 3:30? I can't get mine to curve like yours.

    • @MichaelPavlovich
      @MichaelPavlovich  3 роки тому +2

      sorry about that, that's edge > bridge two holes (interactive), so click one open hole, click the other, and when you "pull" it should allow you a little wiggleroom in the shape. Here's another method from Olya: ua-cam.com/video/vsvpdfXJE-Q/v-deo.html

  • @juliovzm3362
    @juliovzm3362 4 роки тому +1

    can you sell me the file? in .obj

  • @димаскопин
    @димаскопин 5 років тому

    спасибо за ваши уроки учусь благодаря им

  • @khomatech0
    @khomatech0 4 роки тому

    Is there any way to insert an edgeloop both on the inside and outside of an object so that they line up perfectly? Slicing works on simpler objects, but not in cases like this neck ruff.. Thanks in advance!

    • @MichaelPavlovich
      @MichaelPavlovich  4 роки тому

      if you have the same polygroup on the inside and outside, you can use inset > polygroup all > region, or bevel > polyloop, but you'll get 2 lines (so you'll have to collapse them, delete them)...can't think of a real elegant way to just do a single edgeloop off the top of my head!

  • @DanielLizzama
    @DanielLizzama 7 років тому

    Great tutorial!

  • @DanielLizzama
    @DanielLizzama 7 років тому

    I sculpted one for my cartoon character. Her name is Tomasa Einstein. - Good Job!