How to get MASSIVE Performance improvements in GDevelop!! (LINK to Guide in the Description)
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- Опубліковано 16 жов 2024
- Link to GUIDE and DOWNLOAD:
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NEW VERSION 4.0!! Now with all sorts of improvements, but the bigest one being handling Object Timers! Hope you guys enjoy! :D forum.gdevelop.io/t/new-v4-0-guide-and-resources-how-to-massively-improve-performance-in-gdevelop-with-object-culling-making-any-project-run-smoothly/58181/31
Tyank you thank you thank you thank you
My bullet crazy game is back in the fray
Sir , i have not enough words to express my gratitude and you just the next jam an awesome experience
Thank you 🎉🎉🎉🎉
Simply amazing work, should help alot of people. Congrats.
❤
Amazing work man! Thanks for sharing with us!
Your welcome :) Just wait, it will get way better soon! Im making it so that it works with tiled sprites and all other sorts of properties :D
This looks game-changing, I could imagine the Team including this as an official extension. Have you reached out to them already, maybe on Discord?
Yeah i did, i showed it to them so they could have a proper look and work out if its worth adding it in :)
Great content, have a question, Im working on game on Gdevelop and so far I have kind of big project let say 20% of itge basics are done but my problem is that I have like 2000+ events and for the game I will need a lot more events, looking in the forum read that Gdevelop can't support bigger complex games, do you think that Gdevelop can manage a big game?
Because I don't want to keep working on the game and at the end of the day I will not be able to launch it.
Regards.