Infection: Movement (Design Talk)

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 27

  • @Brusky_Halo
    @Brusky_Halo 8 років тому

    Great Job my friend.PA1NTS knows his stuff

  • @theonlyzanny
    @theonlyzanny 8 років тому +1

    0:38 Talking aboat movement. The Canadian rises.
    P.S. Where's my Last Stand gametype, PANTS???

    • @PA1NTS
      @PA1NTS 8 років тому

      Working on it.

    • @kawecki2222
      @kawecki2222 8 років тому

      Haha. Just realized "aboat" was totally echoing around in my brain for the rest of the video.

  • @SkywardShoe
    @SkywardShoe 8 років тому +1

    Great video Paints!

  • @Alex_gee_white
    @Alex_gee_white 8 років тому +2

    you forgot to mention: NO GOD DANG ARMORIES

  • @vincentmarino9825
    @vincentmarino9825 8 років тому +6

    much better

  • @DCValorstrike
    @DCValorstrike 8 років тому

    Great video, will be recommending to the forgers I know who are new to infection mapmaking. Also idk if it was your voice or the music but after that video I feel pretty damn zen.

  • @gambent6853
    @gambent6853 8 років тому +1

    Yes! Advice on movement is crucial; there are those few maps in matchmaking that devolve into an unfair situation where all the humans huddle up in that one room and kill all of the infected before they can reach them. Makes for stale game play in my opinion.

  • @monstaproductions4983
    @monstaproductions4983 8 років тому

    Im sad, no gameplay of Reverence was in there :(
    jks x) nice video Pa1nts it was really well made :D
    -xNFx Monsta

  • @MrNotSpecified01
    @MrNotSpecified01 8 років тому +6

    Oh god Halo 4 forge triggered me

    • @fredg2483
      @fredg2483 8 років тому +6

      Halo 4 scarred me for life.

  • @noahschuler6388
    @noahschuler6388 8 років тому

    Yay you fixed it.

  • @PineappleRocket
    @PineappleRocket 8 років тому

    Very informative, keep it up

  • @0nyxWolf
    @0nyxWolf 8 років тому

    I wish there was a way to change weapons between rounds. say the sniper is on even rounds but on uneven rounds its a SPKR

    • @AxSKamikaze
      @AxSKamikaze 8 років тому

      You can if you're referring to weapons on map a la Gears of War. Forgehub did a tutorial on it.

    • @0nyxWolf
      @0nyxWolf 8 років тому

      hmmm i will need to find that video

  • @1048Kane
    @1048Kane 8 років тому

    Did they add new maps to the playlist yet?

    • @PA1NTS
      @PA1NTS 8 років тому +1

      Not yet

  • @sageryan25
    @sageryan25 8 років тому

    My infection map is going to be very open, in a forest. Any balancing tips for that scenario?

    • @PA1NTS
      @PA1NTS 8 років тому

      Create some verticality and height variation to break up the flat open sightlines.

    • @monstaproductions4983
      @monstaproductions4983 8 років тому +1

      When forging an open field/terrain try to place natural elements in a natural chaotic fashion. Basically go by what paints said, you can do that by making various hill heights adding slopes and verticality and also use natural elements as sight blockers! have large rocks laying around and fallen trees, Add tall grass by stacking grass to make a sight blocker. Im picturing like a stream of water maybe and a river and maybe one empty building on your map with a few scattered structures, a possible cave or two ? sounds good though even if its just a plain field of trees :) ive been wanting to see an open forest map for a while now! so good luck!
      Another way to balance a map like that would be to use a custom gametype, shape the gametype to the map style! make humans jump lower for example and move slower ect. Theres no wrong way to make a map.

    • @adamewankeachie6091
      @adamewankeachie6091 8 років тому

      Add some heavy fog.

  • @Jeeebus
    @Jeeebus 8 років тому +1

    ohgod I forgot how terrible Halo 4's forge maps looked.

  • @mrmiclego4529
    @mrmiclego4529 8 років тому

    #FORGEGATE

    • @Jeeebus
      @Jeeebus 8 років тому +1

      #Youre2MonthsLate #Hashtag #NumberSymbol