Let's Fix: Cyclone Armor and Other Skills

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  • Опубліковано 30 січ 2025

КОМЕНТАРІ • 6

  • @JM-mh1pp
    @JM-mh1pp Місяць тому

    thank you for the video!

    • @DiablotoDnD
      @DiablotoDnD  Місяць тому

      You are quite welcome!

    • @JM-mh1pp
      @JM-mh1pp 28 днів тому

      @@DiablotoDnD will you eventually create like one big: step by step video, with explanations of abilities, random table generators etc?
      Cause I really like what you are cooking here, and it would be nice to have it in a more accessible version

    • @DiablotoDnD
      @DiablotoDnD  23 дні тому

      @@JM-mh1pp It could be in the cards. I'd have to work on it piecemeal as I'm going through school and working, so not anytime soon. (I could also do individual abilities and blast them out in Shorts or something.) All this stuff is still technically pre-alpha, still being created and largely untested, so when I get everything for the D2 classes done (hopefully within 6 months or so) I'll probably do another pass at the guides I did when I started the channel (the Class Guides playlist has the old versions) and even some build guides for player ideas. My intention is to write the three core rulebooks (or the new parts thereof), so after classes I'll be focusing on monsters and items, then probably expanding more on the DM options like champion monsters. Hope that answers your questions!

    • @JM-mh1pp
      @JM-mh1pp 19 днів тому

      @@DiablotoDnD thanks man! Best wishes with your work here, it would be nice to have all the tools to play this more "dungeon" type games in d&d since most modules are...well not too high in quality.

    • @DiablotoDnD
      @DiablotoDnD  18 днів тому

      @@JM-mh1pp I don't think it's exactly what you're looking for, but I do have some basic rules for procedurally generating dungeons and encounters in the DM notes file. You'll have to fill the encounters yourself (haven't focused on expanding it yet) but it shouldn't be too hard to do so.