Is Super Mario 64 TRULY Flawless?

Поділитися
Вставка
  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 59

  • @NinjastarCompass
    @NinjastarCompass 11 місяців тому +9

    another banger video like usual

  • @barelyhere7200
    @barelyhere7200 11 місяців тому +31

    Short answer: No. The game has not aged well. It is one of the most important games ever made, and I respect it but in terms of modern day, it is the furthest thing from flawless

    • @rendumguy7596
      @rendumguy7596 11 місяців тому +10

      It's not flawless, but I think it aged well. It's easy to pick up and play, and I think it's the least annoying to 100%. There are annoying levels, but they a lot of them can be ignored in if you just want to defeat the final boss.
      I have more nostalgia for the DS version than the original, which I played after I played the Galaxy games, and I think that the original game is good by modern standards.

    • @poweroffriendship2.0
      @poweroffriendship2.0 11 місяців тому +4

      The game does aged well, but the shoddy camera controls just holds it back..

    • @sassyimps
      @sassyimps 11 місяців тому +3

      I feel like Kaze Emanuar's work could potentially bring SM64 as close to perfect as it could possibly be.

    • @frizzyrascal1493
      @frizzyrascal1493 11 місяців тому +2

      While no game is flawless, it hasn’t aged bad at all. Just look at the Speedrunning Community. It’s getting bigger every year. 64 and Odyssey have the most precise controls of all 3D Mario titles.

    • @IReallyLikeTurtlesYay
      @IReallyLikeTurtlesYay 11 місяців тому +1

      same I really think it's a bad game (it's kinda scary ngl xD) but it had a huge impact in games

  • @droomish1
    @droomish1 11 місяців тому +4

    I think Jeff Compass, John Compass, and Mr. Shovelware should all get in a room together and make the ultimate youtube video! banger as usual!

  • @poweroffriendship2.0
    @poweroffriendship2.0 11 місяців тому +4

    The most interesting part about _Super Mario 64_ and other Mario games in the N64 era is how the promotional CG renders looked more refined and enthralled with the plastic textures compared to the polygonal in-game graphics (which isn't a bad thing, but the way it aged really explains why everyone thinks SM64 is scary and uncanny nowaday).
    It's a good thing that Render96 captured the essence of what SM64 could've looked like if it stays true to the renders. Regardless of the flaws and outdated aspects, _Super Mario 64_ is way ahead of its time.

  • @Part_Time_Fox
    @Part_Time_Fox 11 місяців тому +2

    Amazing video and happy 50th episode! Even tho everyone has talked about Mario 64 I still enjoy your personal connection to it and love the comparisons made to future games in a fair light. Here's to 50 more bro!

  • @DeepdishBK
    @DeepdishBK 11 місяців тому +5

    16:44 ahh yes, dry dry desert, my favorite Super Mario 64 level. Wouldn’t it be cool if it was called, I don’t know… shifting sand land?

  • @zzyy1934
    @zzyy1934 11 місяців тому +5

    wtf I genuinely had no idea about the 2nd star on the Peach slide stage.
    And also had no idea the slide in Tall Tall Mountain even EXISTED

  • @tsp1999
    @tsp1999 11 місяців тому +1

    TVs were invented in 1927 but the technology to preserve broadcasts was invented in the 40s as was a huge spike in programming quality.

  • @giulytsme
    @giulytsme 11 місяців тому +5

    I helped my grandma do her Mario 64 review. Now it's time for my grandpa! Going smoothly so far

  • @JustJulyo
    @JustJulyo 11 місяців тому +2

    This game exists is the greatest compliment it can receive

  • @giangeegibb
    @giangeegibb 11 місяців тому

    Congrats on 50 episodes, and great video! Can't wait for even more from you!

  • @tftc97
    @tftc97 11 місяців тому +1

    what does being impressive for its time and changing the gaming landscape or whatever have to do with sm64 being flawless??
    im just asking

    • @JetWolfEX
      @JetWolfEX 11 місяців тому

      There's an argument to be made over something being the first or just impressive excusing or making up for flaws. The idea is that there was nothing better at the time so it's unfair to hold it to standards that did not exist yet. I don't always agree with it but it's common for older 3D or retro stuff especially Mario 64.

    • @tftc97
      @tftc97 11 місяців тому

      @@JetWolfEX oh ok

  • @GregCubed
    @GregCubed 11 місяців тому

    100% agreed on the coin missions and how they enhance the dopamine you get out of collecting them. It reminds me of how a lot of following collectathon games had a minor collectible scattered around the level lol

  • @koolaid33
    @koolaid33 11 місяців тому +3

    I wasn't alive to see the N64, & it took me a while to play this game for my first time, but I did back when Super Mario 3D All-Stars released a few years ago. I remember being so excited to play it, & then after a few hours with it, thinking it was honestly one of the worst Mario games I've ever played. Maybe it's because I didn't play the original release, maybe it's because I never grew up with it, but man it was not nearly as good as people hype it up to be, at least in my brain at the time. About a year ago I decided to try it again & it has grown on me, but I'd still say I would take something like Super Mario 3D Land over it. The highs are VERY high, I mean that credits music is a masterpiece there is no song in videogame history quite like it, but the lows are atrociously bad or a major inconvenience that will remain for most of the game. For me, the camera control being, well, non-existent was horrible, & it wasn't like I NEED control over the camera. I love Sonic Adventure, specifically the original on Dreamcast, & there was really no control aside from the triggers making it go left & right. I think the way levels were designed around the rough camera controls are what set them apart, Sonic Adventure takes into account the camera sucks & builds the stages around the sucky camera, so it doesn't interfere that often, whereas Mario 64 says F it & makes you enter these daunting levels where the camera gets stuck on EVERYTHING.
    I To list out every problem I had with it, that would take a damn long time likely, but all I can say is that I found my middle ground with Mario 64, in it's DS remake. I know , I know, "how can you like Super Mario 64 DS when you control it with a D-Pad!?1!?" & to that I say: it's really not that bad. The controls, especially on the Wii U or 3DS, are barely noticeable after the first 15 minutes of gameplay. They aren't really THAT terrible to use, unlike games like Star Fox Zero where you have to multitask to fly an Arwing, here you just move, simple as that. & I think the inclusion of new characters, the refining of gameplay, the expansion of areas, the new stars & levels, etc. all make up for the original's short comings & help me look past my issues with the game. I understand the original was one of the first 3D games out there, let alone first 3D platformer, however I also think that gives it too much credit, since around the same time we saw great 3D platformer games from similarly notable franchises like Sonic & Spyro the Dragon. These were just as good, & (hot take) somewhat better than SM64 in many aspects. As big of a feat as it holds, it's like treating the original Super Mario Bros. like a god amongst gods because it was the first 2D platformer.

  • @Miofanon
    @Miofanon 11 місяців тому +1

    Well said! Congrats on the big 50!

  • @SelSel0823
    @SelSel0823 11 місяців тому +1

    as someone who doesn't have nostalgia attached to this game, i can say that it's good. just good. not flawless. it aged fine, but if you wanna tell me that sm64 controls better than odyssey, i will most likely disagree. if anything, this just shows how well they did the first time. thanks to this game we have so many other 3D mario games - and probably 3D games in general. well played sm64, well played

  • @funnelkaek
    @funnelkaek 11 місяців тому +2

    super mario 64 rocks and so does this video, but i suspect John Compass is the one who deleted the footage of you successfully completing the infamous mips clip...

  • @WyattWentWacko
    @WyattWentWacko 10 місяців тому

    When do we get to meet John Compass?

  • @gunnadahun
    @gunnadahun 11 місяців тому

    It’s close 🤏

  • @ladyaceina
    @ladyaceina 7 місяців тому

    where can i find this grandma review of mario 64

  • @MillsMiles.
    @MillsMiles. 11 місяців тому +1

    Short Answer: no
    Long answer: no

  • @pixel626
    @pixel626 11 місяців тому

    The best sm64 review I've watched.

  • @solgerWhyIsThereAnAtItLooksBad
    @solgerWhyIsThereAnAtItLooksBad 11 місяців тому +2

    Tbh, I kinda hate the game because of its camera. It has not aged well at all

  • @traviscunningham7062
    @traviscunningham7062 11 місяців тому

    This game is not flawless. There’s a lot of issues like the annoying camera, the 100 coin stars, some of the later levels being janky, and I still don’t understand why people think 64 has better controls than Odyssey. I played them both, and Odyssey by far, has way better controls. I just don’t understand why people still love Mario 64 when clearly every other 3D Mario game is better. Same with OOT, the other 3D Zelda games have surpassed it imo.

  • @Nzcade
    @Nzcade 11 місяців тому +1

    Yes, somewhat

  • @gensteps923
    @gensteps923 11 місяців тому

    No, it's not tricky. It is flawless. It's still the greatest 3D Mario adventure/ platformer to date, one of the Greatest and most influential games of all time, and contrary to what others might think, it hasnt aged a day. I've played every Mario 3D game ever released, still none come close to it's greatness, it's not simply impressive "for it's time", it is impressive still today. The game nails all of its concepts on every front and delivers on one of the greatest gaming experiences you can ever have in your life. This is the pinnacle of 3D Mario, and every 3D Mario title since has still failed to surpass it. I await the day a true successor to this game arrives, a day when a new 3D Mario manages to dethrone the king.

    • @Buglin_Burger7878
      @Buglin_Burger7878 11 місяців тому +1

      But flawless is literally impossible, the are issues with the camera from time to time. There are minor glitches you can run into that negatively impact the experience. Some of the 100 coin levels are too tight causing it to be too tedious or unfair.
      Flawless would have to lack every possible form of issue, which is simply impossible.

    • @traviscunningham7062
      @traviscunningham7062 11 місяців тому

      Eh I disagree. Odyssey and Galaxy clearly surpassed 64. That’s like saying the original Super Mario Bros is better then Mario 3 or Mario World.

  • @Buglin_Burger7878
    @Buglin_Burger7878 11 місяців тому +1

    Some of your points are valid, others are just really really bad. SM64 is flawed, everything is.
    Can't see the red coins on the way down? The red coins you saw when rotating the camera in that clip? Coins you could jump from platform to platform. This is the issue with most of your flawed points, you say stuff but forgot to think "Is this true?"
    I want you to sit down and put Cool Cool Mountain next to Snowman's Land. Where does Mario spawn? If he spawns on CCM he jumps to anywhere on SL. If he spawns on SL then every star of CCM about descending in different ways becomes a nightmare. The only solution would be an giant waste of open space or have two different levels.
    Now do the same with DDD and JRB, if you spawn in the middle of these two you end up with nightmarish red coins or if you make these a large linear segment then it becomes a level ironically which given your later views is obviously very bad.
    Stars kicking you out are incredibly important, they function as a tutorial. As you and everyone acknowledge this game basically had nothing like it at the time. It was a pioneer to the first big new genre.
    In BoB it is horizontal movement with slight jumping, the water blasts exist to get you to run around. In WF it is vertical movement with jumping and the jumping quickly teaches you a shortcut to skip the scary baby section everyone skips. JRB teaches you swimming while DDD is climbing when you can't touch the ground along with cap interactions and harder non-tutorial versions of JRB. TTM is CCM but you have to go up with a slide that is about quick decisions. In WDW getting kicked out helps show you the water mechanics for entering and manually raising/lowering it.
    Some of these lessons are redundant if you go for 100%, but if you don't they need to be used in multiple simple ways. In fact that is why DDD is forced before the Bowser stage. To try and give you a chance to learn about poles over liquid but that Bowser stage also has a safe pole that is caged in with no risks just to be safe for the most stubborn of players.
    As you said you weren't alive when this came out, which means 3D movement was better understood and often filled with tutorials messages explaining what to do. The "padding" is the Tutorial and Test to make sure you're not brute forcing it.

  • @primesuspect8567
    @primesuspect8567 11 місяців тому

    great yet another Mario 64 video thesis

  • @kikigarza9092
    @kikigarza9092 5 місяців тому

    The worst thing about this game is the camera controls

  • @rimato13
    @rimato13 11 місяців тому +2

    SMS > SM64 #NotPerfectGang do not @me!

    • @JeffCompass
      @JeffCompass  11 місяців тому +2

      @rimato13

    • @koolaid33
      @koolaid33 11 місяців тому +1

      That right there, is a scorching take.

    • @this_is_diamond_rot
      @this_is_diamond_rot 11 місяців тому +1

      i agree. but .
      SM64DS > SMS > SM64

    • @traviscunningham7062
      @traviscunningham7062 11 місяців тому +1

      Agreed.

    • @tftc97
      @tftc97 11 місяців тому

      this comment is non factual you cant prove me other wise

  • @alwaysabiggafish3305
    @alwaysabiggafish3305 10 місяців тому

    Nah, a lot of these 'flaws' are actually just a lot of millenial gamer problems because hand holding and a lack of patience and exploration is prevalent in todays gaming. No thanks, disappoinged with this one Jeff.

  • @jaysamabihh
    @jaysamabihh 10 місяців тому

    Another scott clone