SUPER ARCHER vs 10,000,000 ZOMBIES | Ultimate Epic Battle Simulator 2
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- Опубліковано 27 сер 2024
- Can one man stop the apocalypse?
Super Archer vs Zombies
Zombies vs Super Archer
Archer Fullauto vs Horde of Zombies
Horde of Zombies vs Archer Fullauto
#archerfullauto #zombie #superarcher #zombieland #zombiesurvival #zombietsunami #archer #holyromanempire #horde
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Medieval II: Total War is the fourth game in the Total War series. It was built with the same engine as its predecessor Rome: Total War and Rome's expansions; Barbarian Invasion and Alexander. The game
Age of Empires II: The Age of Kings is a real-time strategy video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for Microsoft Windows and Macintosh, it is the second game in the Age of Empires series.
Welcome to Ultimate Epic Battle Simulator 2, the most ridiculous and insane battle simulator in existence! Create eye watering battles with hundreds of thousands, and even millions of characters on screen! Sandbox mode will return, with infinite army sizes and far greater flexibility than ever. Command your armies in RTS mode with full drag select army control, or get the job done yourself and play as any one of the units in 3rd or 1st person. In coming updates for early access, jump into multiple story and player driven campaigns or make your own and share them with your friends! FPS invasion will also be returning soon, where you play through the eyes of a soldier fighting off hordes of zombies in first person.
Lets not ignore the elephant in the room! UEBS2 features revolutionary new crowd rendering and AI technology which uses pure GPU POWER to bring nation size battles to life! Witness the first game to fully utilize full GPU acceleration for every AI individual and all the technology behind the crowd tech. UEBS2 handles 100 times more characters on screen than its predecessor, and in far greater detail and quality. Details were not ignored, every individual has highly advanced decision making and animation, all while working together for a greater goal. We are also working hard on our own 'mass' GPU physics engine. Our hope is to bring physics to a scale never before seen, which may allow thousands of ragdolls, and millions of physics based objects. Keep in mind, our physics engine is in very early development so we can't make any guarantees.
*This* particular video, definitely should've had the death counter on 😆
That zoom out was wild
He'd have killed'em all alone if it wasn't for the player's intervention, taking control and making the stupid decision to run towards the hoard of zombies.
Bad news: RIP
Good news: Welcome to Team Zombie!
When keeping it real goes bad ….🤣
This is an ocean of zombies no super archer can alone destroy them speed shootings thousands of arrows per minute. Or they have to use celestial weapons like those super archers from Indian epic Mahabharata. They had various celestial weapons like 'Agni astra' or fire arrow when used bring fire from skies into the enemy army. 'Varuna astra' or ocean arrow when used drown your enemies in water. "Pavana astra' or wind arrow when used create a powerful tornado which will destroy your enemies. And the most powerful astra called 'Brahma astra' ( The arrow of Lord Brahma ) it is like a nuke when used will absolutely annihilate your enemies and destroy everything in the area
He'd have killed'em all alone if it wasn't for the player's intervention, taking control and making the stupid decision to run towards the hoard of zombies.
Poor decision running to them
Lol
Poor content. 1 hour of an AI doing the job and the content creator finally messing it all up...
10.000. 000 zombie 😂😂
stop rotating the images, it makes me feel sick, why dont you just keep an overlap from above and back it up when you need to?
(my opinion)
正義は負けた