Vills were out for blood this game. Germany kept throwing vills at the enemy, but even sweden kept trying to fight back with them.
2:10 he got a sidegrade as opposed to an upgrade :)))
great match btw, i liked it but i didn't like how both of them stopped at Age2.
Germany could have come back if he aged and would have got insane age3 shipments
Expensive mistakes for Germany to run the vills though his army and forget great coats, without that he probably could have aged and won, btw the cav hp was probably sent for the 2 uhlan
Why the thumbnail is from a different game confuses the hell out of me, but good cast none the less
Can't Hausa Fulani archers get to like 30 range with the card and the age up politician?
you may have Combat promotions by kill coyote or some other treasure guard
An infantry civ with good eco and no sweaty mode?
Please post the Meloncola game, that was Epic.
The crossbows suck, that 1,25 multiplier vs heavy infantry is trash. Very ez for Swedens.
@@quasii7 but skirms will own them, although I heard the German card to change xbows into gunmen makes them good versus skirms - due to even higher base damage as opposed to a mulitplier, like skirms. But I don't know.
23, how about 28 with Mexicans
Mountain Troopers trained from the Wittelsbach Trade Post can effectively reach 26 range with Gold level Promotions and the Schützenfest tech. Easily one of my personal favorite Native Warriors
26 range haha insane