Bute, Mesa, Delete, Heavy Press, Green Devil and Ballos: I'm about to ruin this man's whole career. Literally anyone on easy mode with the Spur: I'm about to ruin these man's whole career (It's actually still challenging on easy mode though but eh)
Here's a funny history on how I got this ending when I first completed the game... I sneezed when Booster got down, I only heard the hit and Thought ("I'll better hurry up") My keyboard tends to press by itself some of the WASD keays, which happened when I got Curly into the Base in the Waterway After completing the battle that took me 2 days to finally beat (Not 48 hours in a row I'm not that crazy xd) My conservative gamer mind saw the building and thought "I'll mess this up so I better save" so when the door got blocked I thought this was the only way to end the game... and the rest is history. As I always do after finishing a game I look up to see if it has endings, my reaction to see which I got... daaaamn
Fuck this level. It would be fine if they just left the save point before the goddamn fight with Ballos, but no. It just takes way too long to get through everything else to learn his pattern.
does the lack of healing in the prefab building matter here? i forget does the last life capsule heal you completely anyway or are you screwed if you take any damage in that triple-boss fighting set
The game automatically heals you after the Undead Core, but it foes not heal damage taken from the falling rocks when running outside with sue. Not sure if talking to the bookcase resets the damage though.
@@supermollyo64 I know this is 4 years late but if you go to the bookcase you can go back in time to after defeating the undead core, so your damage taken from the blocks reset
You have to do several things before you can open that hole in the wall. Follow these steps. *Spoilers ahead so be mindful of this* 1. Do NOT rescue professor Booster at the bottom of the pit before the fourth Balrog fight. The jump to make it across can be a little tricky, but the key is the little red mark - jump as soon as you're under the red mark. 2. In the area with the Island's Core, there will be a shimmering light all the way at the end of the area, next to the core. Press down to pick up the tow rope. This must be done *before the fight begins*! 3. After the battle with the Island's Core, use the tow rope on Curly and take her with you. 4. In the waterway there is a single room that you see once you enter it. Enter this room and set Curly on the bed. 5. In that same room, there should be a bookshelf all the way to the left, read the books and take care of Curly. Keep talking to her until it prompts you to take her with you. SERIOUSLY DO NOT FORGET TO TAKE HER WITH YOU. 6. After the events in the waterway and Egg Corridor, Decline Kazuya's request to go with him and go outside. Directly under Kazuya is a hidden room with a Tiny Family. Talk to them, then leave, I'll explain what to do in a later step. 7. In that same outer area, there will be a Clock symbol on a block. Directly left of this all the way at the end is a hidden room, press down where you see the lone railing and pick up the timer. YOU NEED THIS TIMER DO NOT FORGET IT. 8. In the Plantation, you will find Curly all the way to the bottom right of the map, talk to her and the hooded guy, He tells you that she's lost her memory and you have to get a mushroom to restore it. Complete all the tasks in the Plantation until you activate the teleporter at the bottom left of the plantation, past all the fish throwing water at you. Teleport to Mimiga Village and head to the Cemetery. 9. In the cemetery, look for the tiny man, he's at the bottom floor of the Cemetery. Just keep pressing up until you pick him up, because he's wearing a green suit and blends in to the grass pretty easily. *be sure you talked to his family or you will not be able to pick him up* Boost up to the lone room in the Cemetery and talk to the mushroom, I forgot the answers to his questions so keep trying until he eventually gives up the mushroom badge. Leave the room, examine the badge and re-enter the room. You will have to fight the shroom. Once defeated, pick him up, and go back to the plantation. 10. Once you're back in the Plantation, talk to Curly and give her the mushroom. She will give you the Iron Bond. After you've done this, return to the Tiny Family and return the Tiny Man to his family. Talk to him again and trade your Sword for the Nemesis.(you should have picked this up after the fight with Toroko? Toraka? forgot her name but anyways, you get it from King once he's, well, dead). After all this, defeat the mutated core, go inside the shack during the escape from the island. The hole will be there and be ready for the toughest challenge the game will ever throw at you. Hope this helps, it's a lot to do I know, but it's a fun ride nonetheless!
You don't need the Nemesis or the timer. The timer is just to keep track of your hell speedruns. If you don't want to speedrun you can go without it. The Nemesis is just another really good weapon. Pick your preference between it and the Blade. Also this doesn't matter much but you can get the rope at any point before you drown. You can just run and grab it after beating the core but before your air supply runs out. If you haven't grabbed it and Curly drowned you can't get it anymore though.
@@orlandofurioso7329 You can't really sympathize with him though because literally nobody has had their entire life reset over and over again, Asriel you can sympathize with because he lost a childhood friend, but sans feels like Toby felt like he NEEDED a character aware of the resets
@@goose7618 I don't know, i think Ballos and Sans have similarities on how they are aware of everything and are somehow the guardians of something, one thing i know, a battle between those two would be epic, the power of Ballos vs the karma of Sans
Honest to god, I get it. If you made it this far in the game, you've shown that you can handle anything, so naturally the game gives you the greatest challenge. But having to go through the sanctuary, fight Heavy Press and ALL THREE PHASES of Ballos without getting a SINGLE max heal or checkpoint is just really unnecessary.
Every Hell speedrun I've seen (aside from no-hit speedruns) uses the same strategy for phase 4. You'll need to have the blade at level two, as well as at least 23 health remaining when the transition between phases 3 and 4 begins. When the spikes start to rise from the ground, take 2 damage from one of them, use the I-frames to go through the spinning eyes, and stand on Ballos, next to but facing away from his eye. Immediately start spamming blade, which, due to its odd hitbox, hits behind you. This, combined with the Nemesis wielded by Curly, should deal enough damage to kill Ballos before he can deal more than 20 contact damage.
Wow this level is the worst! like it really sucks you can have a save point for the end that level, which it is a shame that you have no choice to fight that Boss even with a little bit of health or some health! which this makes that final boss way more harder to fight! even on the easy mode I still will find this Hard to do... :/
Quote: I’m going to rest in the prefab building.
Bute, Mesa, Delete, Heavy Press, Green Devil, and Ballos: I’m about to ruin this mans whole career.
Bute, Mesa, Delete, Heavy Press, Green Devil and Ballos: I'm about to ruin this man's whole career.
Literally anyone on easy mode with the Spur: I'm about to ruin these man's whole career
(It's actually still challenging on easy mode though but eh)
@@ravioli4601 I think it's a fun amount of challenging on Easy mode.
@@ravioli4601 I find it easy even on normal with the Machine Gun.
beating Hell was a high point in my gaming life
Same
This level put a 'limit line' on my mind about my gaming skills, i was never able to finish CS with the good ending because of it
I really enjoyed some of the changes they made in the switch port.
0:34 - 1:00 is my least favorite part of the game. Hate those darn falling blocks.
Here's a funny history on how I got this ending when I first completed the game...
I sneezed when Booster got down, I only heard the hit and Thought ("I'll better hurry up")
My keyboard tends to press by itself some of the WASD keays, which happened when I got Curly into the Base in the Waterway
After completing the battle that took me 2 days to finally beat (Not 48 hours in a row I'm not that crazy xd)
My conservative gamer mind saw the building and thought "I'll mess this up so I better save" so when the door got blocked I thought this was the only way to end the game... and the rest is history.
As I always do after finishing a game I look up to see if it has endings, my reaction to see which I got... daaaamn
wow thats lucky lol
Damn, the lighting effects in switch version are actually pretty sick
Such a banger of a soundtrack
Fuck this level. It would be fine if they just left the save point before the goddamn fight with Ballos, but no. It just takes way too long to get through everything else to learn his pattern.
I found this ridiculous, it doesn't make sense, the level is already a completed challenge, why not add a Checkpoint as a reward?
It's called hell after all, but I found it to be pretty doable when you stay calm, patient and focus on dodging rather than getting in damage
I hope my switch controller doesn’t drift with this part of the game
does the lack of healing in the prefab building matter here? i forget does the last life capsule heal you completely anyway or are you screwed if you take any damage in that triple-boss fighting set
The game automatically heals you after the Undead Core, but it foes not heal damage taken from the falling rocks when running outside with sue. Not sure if talking to the bookcase resets the damage though.
You can heal in the prefab building, the bed
@@RandomHandle837 Wrong, dialogue says the bed is crooked and you cannot rest there. At least in the 2004 freeware version
@@Ignisium I swear I did heal there
@@supermollyo64 I know this is 4 years late but if you go to the bookcase you can go back in time to after defeating the undead core, so your damage taken from the blocks reset
This is the only ending I ever got from this game and I'd prefer it stays that way
Please tell me how you got there as soon as I enter the prefab building there is no hole in the ground but I want the good ending please help
You have to do several things before you can open that hole in the wall. Follow these steps.
*Spoilers ahead so be mindful of this*
1. Do NOT rescue professor Booster at the bottom of the pit before the fourth Balrog fight. The jump to make it across can be a little tricky, but the key is the little red mark - jump as soon as you're under the red mark.
2. In the area with the Island's Core, there will be a shimmering light all the way at the end of the area, next to the core. Press down to pick up the tow rope. This must be done *before the fight begins*!
3. After the battle with the Island's Core, use the tow rope on Curly and take her with you.
4. In the waterway there is a single room that you see once you enter it. Enter this room and set Curly on the bed.
5. In that same room, there should be a bookshelf all the way to the left, read the books and take care of Curly. Keep talking to her until it prompts you to take her with you. SERIOUSLY DO NOT FORGET TO TAKE HER WITH YOU.
6. After the events in the waterway and Egg Corridor, Decline Kazuya's request to go with him and go outside. Directly under Kazuya is a hidden room with a Tiny Family. Talk to them, then leave, I'll explain what to do in a later step.
7. In that same outer area, there will be a Clock symbol on a block. Directly left of this all the way at the end is a hidden room, press down where you see the lone railing and pick up the timer. YOU NEED THIS TIMER DO NOT FORGET IT.
8. In the Plantation, you will find Curly all the way to the bottom right of the map, talk to her and the hooded guy, He tells you that she's lost her memory and you have to get a mushroom to restore it. Complete all the tasks in the Plantation until you activate the teleporter at the bottom left of the plantation, past all the fish throwing water at you. Teleport to Mimiga Village and head to the Cemetery.
9. In the cemetery, look for the tiny man, he's at the bottom floor of the Cemetery. Just keep pressing up until you pick him up, because he's wearing a green suit and blends in to the grass pretty easily. *be sure you talked to his family or you will not be able to pick him up*
Boost up to the lone room in the Cemetery and talk to the mushroom, I forgot the answers to his questions so keep trying until he eventually gives up the mushroom badge. Leave the room, examine the badge and re-enter the room. You will have to fight the shroom. Once defeated, pick him up, and go back to the plantation.
10. Once you're back in the Plantation, talk to Curly and give her the mushroom. She will give you the Iron Bond. After you've done this, return to the Tiny Family and return the Tiny Man to his family. Talk to him again and trade your Sword for the Nemesis.(you should have picked this up after the fight with Toroko? Toraka? forgot her name but anyways, you get it from King once he's, well, dead).
After all this, defeat the mutated core, go inside the shack during the escape from the island. The hole will be there and be ready for the toughest challenge the game will ever throw at you.
Hope this helps, it's a lot to do I know, but it's a fun ride nonetheless!
DustyCruz thank you very much after you told me I was able to get to the blood stained sanctuary and I just beat ballos today. Thanks
You don't need the Nemesis or the timer. The timer is just to keep track of your hell speedruns. If you don't want to speedrun you can go without it. The Nemesis is just another really good weapon. Pick your preference between it and the Blade.
Also this doesn't matter much but you can get the rope at any point before you drown. You can just run and grab it after beating the core but before your air supply runs out. If you haven't grabbed it and Curly drowned you can't get it anymore though.
you make it look so easy :sob:
I didn't think I would ever feel bad for a final boss in my life except for Sans and Asriel...
But this actually nearly made me cry 😫
Did you know this is the game that inspired undertale?
Why would you feel bad for Sans? yeah sure I get asriel but why Sans? oh boohoo he dies, so what
@@goose7618 Because he knows about the resets but can't do anything about it, he cannot even have blissful ignorance
@@orlandofurioso7329 You can't really sympathize with him though because literally nobody has had their entire life reset over and over again, Asriel you can sympathize with because he lost a childhood friend, but sans feels like Toby felt like he NEEDED a character aware of the resets
@@goose7618 I don't know, i think Ballos and Sans have similarities on how they are aware of everything and are somehow the guardians of something, one thing i know, a battle between those two would be epic, the power of Ballos vs the karma of Sans
Blade or Nemesis ?
Isn’t it a little uncomfortable to jump and charge the spur considering the switch controls for that game ???
Honest to god, I get it. If you made it this far in the game, you've shown that you can handle anything, so naturally the game gives you the greatest challenge.
But having to go through the sanctuary, fight Heavy Press and ALL THREE PHASES of Ballos without getting a SINGLE max heal or checkpoint is just really unnecessary.
Is there any way to do it wo the polar star i have the snake
Well, tecnically it's possible even with only the polar star, it's just difficult
7:35 dont mind me just making a link
I can no diff Ballos staged 1-3 easily on hard but stage 4 I don't have the strat yet
If you have enough health & rockets left, jump in his eye & let (running) hell break loose by spamming the rocket launcher.
Every Hell speedrun I've seen (aside from no-hit speedruns) uses the same strategy for phase 4.
You'll need to have the blade at level two, as well as at least 23 health remaining when the transition between phases 3 and 4 begins. When the spikes start to rise from the ground, take 2 damage from one of them, use the I-frames to go through the spinning eyes, and stand on Ballos, next to but facing away from his eye. Immediately start spamming blade, which, due to its odd hitbox, hits behind you. This, combined with the Nemesis wielded by Curly, should deal enough damage to kill Ballos before he can deal more than 20 contact damage.
@@SniperOnSunday level 3 rocket launcher destroys him even quicker with the same strat
Wow this level is the worst! like it really sucks you can have a save point for the end that level, which it is a shame that you have no choice to fight that
Boss even with a little bit of health or some health! which this makes that final boss way more harder to fight! even on the easy mode I still will find this
Hard to do... :/
Now I'm satanist
no.
@@goose7618 why not?
@@nuredingeziqi679 what does satanism have to do with anything
@@goose7618 It's pretty clear actually, but why the "no."?
I was so baffled by the statement that had nothing to do with the video. Now tell me, why is this "pretty clear" like you say?
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