Unity Character Animation and Gamedesign
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- Опубліковано 8 вер 2024
- In this video I show how a game design with Unity 2017 for character interaction and animation by using the example of my game Erwin's Timewarp.
I demonstrate how to use C# base classes for characters and how to define and call virtual methods for them.
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Production Music courtesy of Epidemic Sound: www.epidemicsou...
a Question please : I thought ICharachter is interface not class?!
ICharacter is a base class that is derived from Monobehavior. I called it ICharacter to indicate that it is my interface, but you are right, a better name would be CharacterBase.
I get it now thanks for explanation
waiting your game!!haha
:-) An update on steam will come soon: store.steampowered.com/app/392690/
nice!