I remember my friend describing the 2 devs like this Snakes character are boring but a bit more fair while pars characters have better effects but are way more unbalanced sometimes
Ok the difference is the snakes charecters are op but boring asf like vegito enel And pars are more fun but really annoying and characters literally no one wants in the game like all of his weird little girls and the fate roster
Par and snake both have their ups and downs Par: + Fun Characters + Extremely good looking effects + More active than Snake + Balances more often(usually after like a month after his character release he starts doing balances to his character and others as well) - Chars are Annoying to fight against - Makes character that he wants to make(and that's probably why they all end up so well made) instead of what the community wants - Barely any quality of life updates Snake: + Combo based characters that balances the game out + Quality of life updates + Good balance changes usually - Combo based characters but some of them are just boring to use and fight against - Copy pasted moves that look awful sometimes
Par doesn’t balance his characters for the update bc he wants ppl to buy them with robux. It’s why like all the chars he makes are like 2k+ with some exceptions.
I'm guessing snake prioritizes combos because thats what makes a character fun for him, while par prioritizes design, overall gameplay, and making a unique character. Usually balance is out of the table
snake really shines when hes making his dbz chars (the goku black rework made his mode really good the effects were good too vegito had amazing effects the character is good in base and in mode
tbh even if snake recycle most of effects and animations thats what make their characters good looking they are so simple and fun to play i love the simplicity of snake since dragon ball final stand
@@tojifushiguro3793 Did he say he wanted to use another par character? No he just wants to play the game without having to worry about getting murdered by a single 40 damage mve
relatively fine but I personally think a lot of snake characters aren't too wonky (aside from jolyne but you'll get her pretty quickly if you're decent)
Imo an ultimate move that doesn’t take awk bar but can only be used once (ex. Megumin) should do a lot of dmg but not one shot, and if u guard break it ur fine. if it takes a bit of ur bar then it should do like 70% or 60%of ur hp, but if u guard break it u only take a little bit of dmg, if the ult takes away ur entire awakening, then it just should not be blockable I mean it’s called an “ultimate move” for a reason Ofc u should be fine if the person has trash aim and misses the ult or if u counter it for a bit more balance
On release of some character they were completely TRASH I’m talking about vegito and ryuko until par gave them a million combo extenders (we’ll ryuko on release non of her moves we’re land-able)
snake balanced chars can be a great dev with quality of life changes like sword and fist m1s being same range and then theres par... the anime girl enthusiast the HEH whats balance never heard of it the hey yo so i was thinking we make a move that is basically a free win (lancer) (itadori) (gojo) (many others) but also he makes chars he likes so they he puts in more effort cuz he likes em not like snake who makes em to make the community happier and honestly i would say games pretty good if par would consider snake sometimes in balancing
Well at the end of the day, would u rather lose with characters that require “skill” Or Win with a character that doesn’t need “skill” and very easy to use
Winning with a character that doesn't require skill is like going into a first-person shooter, going into whatever bot mode they have and dialing the bots' level to the lowest. You are not having fun as there is no challenge to overcome. It's like the difference between somehow climbing a tower compared to taking a lift. One is harder yet more rewarding while the other is literally baby mode and there is no satisfaction achieved. So yes, I would rather lose with a character that requires skill and learn from what went wrong to prevent that same outcome from happening instead of winning with a braindead character and saying "yeah I'm the best noone can beat me"
Plus Ishtar is a character I actually generally actually dislike, playing as and against bc she so easy to use, it gets boring playing her and her cooldowns are so fast, it legit ain’t fair
@@dankerbooper I agree with most statements you made there except JoJo. Battle Tendencies and Vento Aureo are incredibly entertaining and Steel Ball Run is just peak fiction. On an unrelated note, the Yu Yu Hakusho and Hiatus x Hiatus rosters need more characters. Give Togashi some love man.
Par characters are way more fun, since just about every snake character plays the same. Par’s characters will have gimmicks to differentiate them from other characters, which are usually able to be countered if you understand them well Oh and let’s be real neither of these playstyles are difficult and aba is not a hard game, the hard part has to do with punishing your opponent
He forgot to mention 2 things, the 1st thing is that he rarely ever adds characters that people ask for and he almost only adds female characters (which would be fine if he was adding characters other then Rikka and Chika but this is a pretty dead joke at this rate so basically everyone knows this)
@@shadomax6511 well I didn’t even remember making this comment, I actually suffered head trauma between then and now so my memory suffered a bit, it’s all good though
IMO snake makes balance but boring characters while par makes unbalance but interesting and fun characters, at the end I just thought that both of them have their own pros and cons
oh my the false info and horrific grammar in this is wild also a complete reskin means they serve the same purpose all of those moves you showed just look similar getsuga and magma fist are only the same in terms of being a 20 damage projectile
Well if we go by them in general as a dev (and if we count other projects), I would say snake would be better, but in his other game dbzfs, I would give him the award of being the laziest roblox developer to ever walk on the face of the earth, on top of that he gave up on that game for near to no reason
Though snake got his reason of being good dev, i still like par more. Sure maybe the characters he added are annoying but at least they are made with love from par and not just copy paste boring stuffs. And using par characters usually give u the upper hand and more pressure. Ishtar for example is one of his most balanced thing to ever exist. Running whatever but she IS balance.
I feel like snakes characters a better,don’t get me wrong par has good effects but mostly all the characters par release are braindead on release examples: Lancer,mikotku(butchered spelling) etc meanwhile snake has character that require combos in a combo based game
I remember my friend describing the 2 devs like this
Snakes character are boring but a bit more fair while pars characters have better effects but are way more unbalanced sometimes
And fun
@@Chillgamesh to play with. When you play aganist. Dear god
Snake characters are fun to play at least for me I just don't enjoy how unbalanced par characters are
@@irobo_games7375 Some people, (myself included) are addicted to the Par Pizzazz.
Ok the difference is the snakes charecters are op but boring asf like vegito enel
And pars are more fun but really annoying and characters literally no one wants in the game like all of his weird little girls and the fate roster
Par and snake both have their ups and downs
Par:
+ Fun Characters
+ Extremely good looking effects
+ More active than Snake
+ Balances more often(usually after like a month after his character release he starts doing balances to his character and others as well)
- Chars are Annoying to fight against
- Makes character that he wants to make(and that's probably why they all end up so well made) instead of what the community wants
- Barely any quality of life updates
Snake:
+ Combo based characters that balances the game out
+ Quality of life updates
+ Good balance changes usually
- Combo based characters but some of them are just boring to use and fight against
- Copy pasted moves that look awful sometimes
Fun characters but not fun to play against 😢
@@lunaki9456 tbh I enjoy snakes chars more then pars
Par doesn’t balance his characters for the update bc he wants ppl to buy them with robux. It’s why like all the chars he makes are like 2k+ with some exceptions.
The snake balancing point is questionable tbh (ryuko and jolyne)
@@wiss11 ryuko and vegito are pretty balanced
vegito doesn't really count as a snake character tbh, he got the par buff that made him have like 17 combo extenders in base
Balancing by par, "balancing"
Made by snake
72*
It was made by snake par just buffed the dmg
It’s a snake character
@@xcortiscayden2019 par didn't just "buff the damage" he changed how moves worked and a lot of other things
I'm guessing snake prioritizes combos because thats what makes a character fun for him, while par prioritizes design, overall gameplay, and making a unique character. Usually balance is out of the table
unique??? Par makes the same category of characters every time I don’t know if you misspelled something but nothing about par is unique
@@DnlZV par should make himself a character with two moves 1 UNBALANCED and 2 TRACKSTAR easily 100-0 with them
@@isema1532 hahaha yeah
@@DnlZV you when people have opinions: 🧐😨😤😡👿
@@praevidens ????
Par's character is usually unique and has its own gimmick making it different than others
nice pfp
@@virtuallylightblue I see u enjoy tofu too
@@whysohardeditprofile tofu? never had it
Pfft ok
"Unique"
Snake is capable of making good characters, I think he just doesn’t put any effort into the newer ones since they all come from polls.
I love snakes characters
Me too
Vegito solos and is fun
@@sonisingh3424 yes
His guardbreak is inescapable if you are in even 0.1 seconds of endlag
Vegito is fun
@@jaredwong-bynoe2750 yes
Snake: Normal characters that sometimes feel unfinished
Par: anime women
If snake made the char move concepts + balancing and par made the effects they woild be the perfect duo
Tbh K1 nobody even complains about his characters always W's
Because he’s only made one beside prestige lol
snake really shines when hes making his dbz chars (the goku black rework made his mode really good the effects were good too vegito had amazing effects the character is good in base and in mode
Parr did the Goku black rework but Vegito had some good effects and he’s fun playing. Frieza is also hella fun playing lol
Well yeah, he made one of, if not the most iconic DBZ Roblox game of all time.
@@Makiosaa And hes working on the remaster on top of that, thats why he isnt doing aba work rn.
@@Makiosaa w tsuna pfp
@@theabbys8487 W opinion
Par's to-do list:
Loli 1
Loli 2
Loli 3
Loli 4
astolfo
5. Fate
6. Fate
@@figofavian 7. Anime girls
8. nerf snake characters
tbh even if snake recycle most of effects and animations thats what make their characters good looking
they are so simple and fun to play i love the simplicity of snake since dragon ball final stand
Par's characters are way more fun to play
Snake's is boring and copy pasted
@@NetzachEnjoyer par character is not fun to go against
@@certifiedben6376 dummas, then just also use another par character to go against it, COMMON SENSE.
@@tojifushiguro3793 Did he say he wanted to use another par character? No he just wants to play the game without having to worry about getting murdered by a single 40 damage mve
@@certifiedben6376 true, but so are some of snake's
and par's recent character has been balanced.
I swear aba needs more and hardworking devs
Par just makes the brain dead characters you expect to find in every pub while Snake actually makes balanced characters, excluding some
for the ult we kinda understand since no one would like to have a 200 years windup that your enemys can just block
Madara Meteor would like to know your location.
Actual difference between the two devs: *Snake* characters are genuinely awful on release. *Par* Characters are annoying or broken on release
But then par characters get nerfed while snake characters get buffed
@@CyzerR001 The utter duality of ABA
This is why i'm glad par is making madara rework i'm sure he will do him justice
This aged horribly
tbh i like snake's characters more than par's
same
I love par’s effect but his chars’ skills are something else
Considering aba is already not fair..With par char it's too much
Honorable mentions: Where the K1 characters at lol
ABA IN A NUTSHELL: It’s nerf or nothing
Depends on the gender for par character other than that overall good characters
I don't even care I just care about the fact that we are getting these great characters good combo, copied or not i'm still grateful.
relatively fine but I personally think a lot of snake characters aren't too wonky (aside from jolyne but you'll get her pretty quickly if you're decent)
Alternate title: Par vs Snake who make better broken characters
The worst part about par is that he sometimes adds characters nobody wants or asked for so sometimes the updates feel disappointing
50/50
I don't Have Problem,if that charater is Fun I like That charater *I don't View Fate but i Play Gilgamesh*
Pui pui 💀
I just like both tbh cuz combos are fun as well so I just say that what snake lacks in activity he makes up in more fun for me
Me chilling with pre and post timeskip luffy:
Imagine if par n snake both made a char good animations plus non broken
An example of good snake character is itadori all moves extendable,his awaken is so strong,and have different moves than base
par made itadori 💀💀
Which one made afro samurai? (my main)
i loved the grammar in this video.. i understood literally everything
Same!
Imo an ultimate move that doesn’t take awk bar but can only be used once (ex. Megumin) should do a lot of dmg but not one shot, and if u guard break it ur fine. if it takes a bit of ur bar then it should do like 70% or 60%of ur hp, but if u guard break it u only take a little bit of dmg, if the ult takes away ur entire awakening, then it just should not be blockable I mean it’s called an “ultimate move” for a reason
Ofc u should be fine if the person has trash aim and misses the ult or if u counter it for a bit more balance
with this mindset do u want to get hit by unblockable meteors?
I like par way more, his characters is fun and unique, and has good effects that fits the game.
braindead asf and rlly annoying to fight
Yeah fun and unique that fits the game, he made me broke my keyboard once
@@ImSoGudAtGame I don’t think you having anger issues is a problem with par
I mean par makes the most annoying and braindead chars to fight but they are sorta fun to play
And par literally never makes chars we actually want
I love k 1 char
Croc and ohma
GEAR 3RD MAGU 3 AM PRANK ON ABA GONE WRONG (this is a cry for help)
On release of some character they were completely TRASH I’m talking about vegito and ryuko until par gave them a million combo extenders (we’ll ryuko on release non of her moves we’re land-able)
Buts let’s not forget K1… his chars like have the most gimmick like Croc in 2s and low Cd but idk if Croc has combos or even a oneshot
He doesn't have one anymore he got nerfed
But u can make a sand tornade when you jump and use vacum now
But I mostly think that croc can counter pts Luffy when the Luffy uses Rocket
Have fun either with characters who has broken moveset, either with dumb spam + run tactic characters
K1 over here with above decent VFX and more balanced chars. W dev
In character selection then snake but in move set and diversity then par
i think this is why i enjoy aba so much
snake balanced chars can be a great dev with quality of life changes like sword and fist m1s being same range and then theres par...
the anime girl enthusiast the HEH whats balance never heard of it the hey yo so i was thinking we make a move that is basically a free win (lancer) (itadori) (gojo) (many others) but also he makes chars he likes so they he puts in more effort cuz he likes em not like snake who makes em to make the community happier and honestly i would say games pretty good if par would consider snake sometimes in balancing
snake for fun as the character itself like release enel
par if u care about effects
They all have their downsides and upsides but thank god the game gets updated monthly
So basicaly:
Snake: bad for your
Par: bad for others
Here's hoping the next par character is Edmond Dantes or Ritsuka Fujimaru
this is why k1 is the best aba dev, i dont think he has any cons yet as his updates are really good
maybe he can’t judge yet cuz k1 only made prestiges, croc, and rengoku
Well at the end of the day, would u rather lose with characters that require “skill”
Or
Win with a character that doesn’t need “skill” and very easy to use
Lose with a character that requires skill tbh
Win, because i atleast will combo with it like vegito
Winning with a character that doesn't require skill is like going into a first-person shooter, going into whatever bot mode they have and dialing the bots' level to the lowest. You are not having fun as there is no challenge to overcome. It's like the difference between somehow climbing a tower compared to taking a lift. One is harder yet more rewarding while the other is literally baby mode and there is no satisfaction achieved. So yes, I would rather lose with a character that requires skill and learn from what went wrong to prevent that same outcome from happening instead of winning with a braindead character and saying "yeah I'm the best noone can beat me"
wonder how they will make eren if he gets added
Easy answer : Balance Usually snake
Graphics and Originality (also complexity) Usually Par
I feel alot of people would disagree but I wonder how the game would play if you had 300 health that way you can’t get one comboe’d
Fights would take too long
Plus Ishtar is a character I actually generally actually dislike, playing as and against bc she so easy to use, it gets boring playing her and her cooldowns are so fast, it legit ain’t fair
Par oh Par cant wait till I fins him bro made Enel 💀💀
Snake literally made my 2 mains vegito and ryuko
If you wanna know whos pars character and whos snakes all the braindead characters are pars and all the balanced/skill based characters are snakes
All the underpowered and boring characters that get overbuffed are snakes *
@@ogunguardian6253 *all chats that brainless drones play are pars
As long as par likes fate snake will always be better for me
LOL facts
Snake works on Narumid, Dragon Ball Mid, My Mid Academia, MidMid's Mid Adventures, etc.
@@dankerbooper so everything is mid for you?
dragon ball isn't mid dude 💀
@@dankerbooper I agree with most statements you made there except JoJo. Battle Tendencies and Vento Aureo are incredibly entertaining and Steel Ball Run is just peak fiction. On an unrelated note, the Yu Yu Hakusho and Hiatus x Hiatus rosters need more characters. Give Togashi some love man.
@@fairies7849 it is
If only they’ll work together
Par characters are way more fun, since just about every snake character plays the same. Par’s characters will have gimmicks to differentiate them from other characters, which are usually able to be countered if you understand them well
Oh and let’s be real neither of these playstyles are difficult and aba is not a hard game, the hard part has to do with punishing your opponent
"aba is not a hard game"
bro thats not how pvp games work
@@noiwillnotnamemychannel the challenge in the game isnt the mechanics its fighting against the other player with what you have
@@zaboono Yeah and the difficulty vastly changes depending on your matchup and how skilled the opponent is.
i heard his working on another db game
Par chars have 34 different ways to use their 1 move
I say par’s characters are definitely more worked on since it has better graphics plus most of the time their fun in my opinion
some kid got mad at me for using a par char then i used a snake char and he got mad cause i was still wining in my opinion play who u want
Par is way more creative and do way better animations but snake know way more how to balance
I use par characters in ranked cuz why not
Par won't make characters people actually want because he can't fantasize about them
My take:
EFFECTS:PAR
CHARS PPL WANT: SNAKE(MORE THAN PAR AT LEAST)
ORIGINALITY: PAR
COMBOS/ACTUAL FIGHTING GAME CHAR: SNAKE
ANNOYING AF: PAR
He forgot to mention 2 things, the 1st thing is that he rarely ever adds characters that people ask for and he almost only adds female characters (which would be fine if he was adding characters other then Rikka and Chika but this is a pretty dead joke at this rate so basically everyone knows this)
What’s the 2nd thing
@@chad5051 I think I forgot to add the 2nd thing (was pretty late, I'll get back to you if I remember what I was talking about lol)
@@humangarbagegames6048you still don't remember ?
@@shadomax6511 well I didn’t even remember making this comment, I actually suffered head trauma between then and now so my memory suffered a bit, it’s all good though
Nice Vid bro
par characters are just characters that guaranteed get banned on release when playing ranked matches
What about K1’s characters
IMO snake makes balance but boring characters while par makes unbalance but interesting and fun characters, at the end I just thought that both of them have their own pros and cons
i have a question who made kakashi
Im automatically choosing snake NO CHOICE BOUT IT
We dont talk about ussop’s snipe🫣😳
literally everyone out here forgetting abt k1 💀
You forgot to say par only puts character on the fate roster
hoping that snake make guts so he can require atleast some skill
Par makes better animations and effects, but i can understand snake, hes working in 3 games at the same time
Notice how par only releases anime girls character now
Always prefer snake over par anytime both sexually and in characters
The only Snake character that actually looks good and has great gimmicks is Toshiro and that's about it
Basically it’s: Either garbage or godbage
oh my the false info and horrific grammar in this is wild
also a complete reskin means they serve the same purpose
all of those moves you showed just look similar
getsuga and magma fist are only the same in terms of being a 20 damage projectile
Par characters encourage braindead play Snake characters encourage tryhard play
We need more of those snake chars and less of those brain dead par characters
Where are K1 Characters!?!?!?!?!
par puts in the work
Par: unbalanced, but great vfx, Snake: Balanced, mid vfx
where is melon sensei
Overpower vs Underpower
Akainu only has one reskin 💀 people need to relax
Also enel wasn't broken on release
Snake characters feel more rewarding to play
Well if we go by them in general as a dev (and if we count other projects), I would say snake would be better, but in his other game dbzfs, I would give him the award of being the laziest roblox developer to ever walk on the face of the earth, on top of that he gave up on that game for near to no reason
Snake has school to deal with and hasn't really had time to dev bro chill
What about k1 🤔
i prefer snake because he makes simple and balanced characters
Though snake got his reason of being good dev, i still like par more. Sure maybe the characters he added are annoying but at least they are made with love from par and not just copy paste boring stuffs. And using par characters usually give u the upper hand and more pressure. Ishtar for example is one of his most balanced thing to ever exist. Running whatever but she IS balance.
its so good to fight a char that fly the entire match 😀
Her moves are barely punishable and do a ridiculous amount of damages, you are definitely the one of the slowest person out there tbh
@@dabe22pq this guy is a ishtar main that spam all his move and people just block it
@@dabe22pq bro just use pts luffy to destroy ishtar its that easy
Wait who made pain?
I feel like snakes characters a better,don’t get me wrong par has good effects but mostly all the characters par release are braindead on release examples: Lancer,mikotku(butchered spelling) etc meanwhile snake has character that require combos in a combo based game
par makes the most fun characters imo
They aren't fun to fight.