ATS/ETS2 Tutorial: Let's learn Ambient Occlusion in Blender!

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  • Опубліковано 29 гру 2024

КОМЕНТАРІ • 21

  • @jnkyrd.4106
    @jnkyrd.4106 6 місяців тому +1

    Love to see some more blender content. This was very helpful. Perhaps taking a circa 1.39 truck into blender, converting it to work on 1.50 and sorting out the issues. Thanks!

    • @DigitalXUK
      @DigitalXUK 2 місяці тому

      What's in 1.50? I haven't played since this video released

  • @jasonstray9582
    @jasonstray9582 Рік тому

    That was a fantastic, tutorial, I have baked many times in Blender, but before I taught myself for ages I was looking for a video that demonstrated clearly how to do it, well done for taking your time to teach our next generation of modders.

  • @deqa
    @deqa 2 роки тому

    One of the best tutorials out there on baking for ATS, super clear instructions, you should make more tutorials!

  • @truckinnloggingnz830
    @truckinnloggingnz830 Рік тому

    what version of blender are u on my sampling tab looks completely different

  • @sabu5410
    @sabu5410 Рік тому

    Hello sir, how do I fix black image after baking

  • @charlyonyoutube9769
    @charlyonyoutube9769 2 роки тому

    Hi, i'm currently modding a trailer for ETS, but I need some help with def files. Can you make a tutorial for this ? Thanks

  • @vividlol8163
    @vividlol8163 2 роки тому

    can you show us how to do reflective chrome sometime?

  • @florinciurea1595
    @florinciurea1595 2 роки тому

    hello, can you please help me with a good chrome texture for ATS version 1.45

  • @journey5327
    @journey5327 2 роки тому

    I wonder if you provide a (paid is not a problem) services to edit mod models on blender? 😅.. something like changing the front window size or a few body parts customization..

  • @SachsenPlayer
    @SachsenPlayer 2 роки тому

    Hi
    Please excuse my bad English. Can you please explain how to import the steering wheel correctly from an old ETS version into a new version (1.45 ), so that it also rotates properly in the interior view. A tutorial based on an example would be very helpful. I would be very grateful for a quick help.
    Best Regards
    SachsenPlayer

    • @SachsenPlayer
      @SachsenPlayer 2 роки тому

      Da man hier auch keine Antwort erhält -- Hat sich erledigt - Ist ein Ackt von 2 min in Blender .

  • @LegendBizzle
    @LegendBizzle Рік тому +1

    how to make toyhang item in truck cab?
    i would love that video please

    • @GRAFgaming666
      @GRAFgaming666 Рік тому +1

      you must made same shape in blender and name it for example "hang", than go to def-veh-truck-"your truck"-acces.-- and create new folder "hang", than copy file from toyhang and change line with words "toyhang" - "hang"

    • @LegendBizzle
      @LegendBizzle Рік тому +1

      @@GRAFgaming666 thanks will try

  • @jules.virtual
    @jules.virtual 2 роки тому

    Thanks you 💙

  • @bdmodstechnology
    @bdmodstechnology Рік тому

    How to contact you bro please

  • @DigitalXUK
    @DigitalXUK 2 місяці тому +1

    Please read: I have been gone two years give or take due to some personal reasons I cannot go too deep into. I haven't had a computer or phone since 2022 and had to make a new account.
    I can prove it's me with a video if that'll help. I should be getting my computer back next week and will try to recover the main account.
    I deeply apologise for being gone so long but I am back :)

    • @Nikolay_1900
      @Nikolay_1900 2 місяці тому

      Welcome back! :)
      I always followed your tutorials for modding, now its going well but texturing a rim is a bit hard because if I use Substance 3D Painter the textures are very bright.
      Greetings

    • @DigitalXUK
      @DigitalXUK 2 місяці тому +1

      @Nikolay_1900 substance 3d is amazing. I'm working hard on the 1632 ATM. Planning for some née spotlights if I can remember how to lightmask.

    • @konroids4272
      @konroids4272 Місяць тому

      @@DigitalXUK Welcome back brother! Its MattVT not sure you would remember me but you helped me a lot at the beginning of my map modding journey