Nice they went crazy ….my four star rank 2 rank 3 fights level 1 threat fights take way to long waste of time I used to do 100% all the EQ I could do now it’s a waste of time
They increased the r4 material amount for EXPLORATION of the highest difficulty by a measly 5%. For my roster, it’s still easy. That said, the fights take a hell of a lot longer and it’s not fair to players with slightly smaller rosters. Also the nodes being the same feels uninspired
The only reason I 100% all the eq was because I could auto fight. The only reason I started 100% cav was for the r4 material. I’m mad they took them away. If I can’t auto fight up thru the master then I’m not doing it for sure. I won’t have the time especially with a 5* difficulty with the energy cost. It’s too much energy to waste in a month
I'm just wondering what kind of idiot would think an Uncollected player with a couple r4 5* can take out opponents with 125k health pools and a boss with a 275k health pool who crits through blocks, has a 75% protection which you can only remove with heavies but his medium attacks don't make contact so unless you're a God at reparry you're never gonna get that protection off with heavies, and top of all this if you hit him with the same basic attacks he'll root you and bleed you to death by hitting on your block (can't even use bleed immune tech champs cause they'll just get incinerated instead). The insanity and the brain rot from these developers is truly something else.
Ghost in Conqueror difficulty has 57k health while Maestro in Act 4.4.6 has 50k and the bosses before Ghost has 30k health while the bosses before Maestro has 20k health...and Ghost is the first final boss of the Monthly Quest so there is 5 more bosses that has even more health than 57k, i thought Monthly Quest's was supposed too be the way to up your account before pushing further into the games Act's.
Yeah, I wish the story (acts) progressed more gradually. Seems Ike acts 1-4 are for beginners. They could have added more books. Ex: Book 1 is act 1-4. Act 6 should have been the last act in book 2.
Hey Prof. Yeah they've increased the difficulty across all levels and it is nothing short of ridiculous as stated by Starhawk. The rewards however haven't increased at all. Well played Kabam. Well played. By the way, can someone silence that crawling sack of crap GroundedWisdom
@@seatwarmer7336your gonna need to grind a lot of units and revives for 6.1.5 cause of the boss crossbones he can place a poison that does a lot of damage
Yes, PI is out of whack. A 3* should never have a 10,000+ PI. Higher PIs negate the entire purpose of Autoplay/Autofight. My belief has always been you should be able to autocomplete lower level side quests, or, even better, these quests are instantly completed for higher level accounts.
Kabam NEEDS to start buffing rewards across the contest regularly, even small buff to rewards go along way, there's so much outdated crap in terms of rewards, solo objective crystals are useless, alliance event rewards are beyond pitiful other than the units from the 3 day events, solo event crystals are basically useless unless you need to refill low level boosts or grind the arena a lot, EQ should see small update every couple months as well to keep things fresh and exciting
yeah usually it’s easy for me do do uncollected without any issues but now it’s a huge problem, i’m stuck on chapter 2 💀 only been uncollected for a couple of months
Somehow my team died in heroic mode 😂😂😂😂 I was like welp no more trying to get mediocre tasks done like tech use/ avenger use. Using a team of iron men 😂
I was really surprised with the PI of the champs in the Threat LV.1 of the side quest... Isn't the first level usually around 300-1000 PI in past months? Now the first level is 6500 to a little under 10K for the boss
I think it's absolute garbage that Kabam moved the R4 materials from Cavalier to Thronebreaker difficulty. While this doesn't affect me personally I find it pathetic that Kabam took that away from newer Thronebreakers that might not have the roster or skills to 100% TB difficulty. The players that need those materials the most now have an even harder time getting them. Where before it probably didn't cost these players any units or revives to 100% Cav difficulty it will likely cost them to do TB difficulty. This is a a greedy, pathetic nerf as far as I'm concerned.
I recently got cav and I swear they bumped up the difficulty of all quests as soon as I got it. I talked to my alliance and they just told me to get better lol
I recently got UC and I swear they did same as you mention. The new Threat Level side quests are crap. Crap rewards and opponents on Level 1 are insane with PI’s. Also, my roster isn’t super good.
At about 5 minutes in you say the poster has missed the larger point. I suspect you may have. The reference to auto fight gives us all a consistent baseline of performance from an attacking perspective that we are all aware of and can visualise and relate to. You yourself begin the video referencing some skill abilities that can complete content “in their sleep”. By referencing auto fight we can now understand that the difficulty level has been ramped up in such a way that it is measurable for all rather than subjective to a specific summoner ability. Your reference to 5*s fails to add a constant ability level which when assessing difficulty in games is far more important a factor than tools at your disposal across an extremely wide player base in terms of age, dexterity, time in game and understanding of game mechanics.
They def raised the difficulty but kept the same crap rewards smh and I get the autofight thing most of us have a life and it was nice to be able to autofight the lower difficulties now I just won't bother with the event quests
I finished completion of the tb difficulty but the exploration is not worth the effort and time.. I'm starting to see people from Kabam as conceited and frustrated poor creatures who only want money.. and it seems to me that they have been trying to drive away a large number of people for some time..ok, I like challenges, but we should not forget that there are many, many more people for whom it is simply too difficult and the rewards are terrible.. I have to add, roots and strikers are total bs..
Kabam mike said that cavalier shouldn't able to access r4 mats , that's why they took away the special objective for 100% cavalier. then i asked him : if cavalier can't access to r4 mats then why banquet event allow conquerer to access r5 mats?
Same, we went all in for the banquet event to build up my boys’ accounts so they could get through initial completion of uncollected and now they are struggling with what use to be Master, kabam is the worst and we all know it we just ignore it because we and our children love these characters and the game and can’t get the experience elsewhere. This time they have gone too far, we might have to be done for real this time
Exactly the same on my end. I feel awful for my 8 yr old son. He loved it at first - few mos ago - and now he’s just stuck. Same as me. Plus my roster isn’t great.
I thought I was the only 1 who thought this was hard I can't even beat the new guy with the sword and gun on uncollected smh 🤦 never mind the guy with the ball n chain I think they are trying to rank me back down to uncollected and I'm Cavalier smh
As an end game player… we need new common summit content like EOP lol I don’t know why they have to make it harder for everyone. We want harder… nobody else necessarily needs it.
as a newer player with only a handful of upgrades 5*s, this is a pretty disappointing update. very frustrating to have much more difficult fights at the lower level with pretty much no change in rewards, hoping this can change!
I just started playing again after taking at least a year off. I noticed that the uncollected seemed like Cavalier. I have not pushed hire but Cavalier is extremely impossible for me
Level 2 autofight was wrecking a team of rank 2s, 5/65s and a rank 3. That's plain stupid. Herc boss 4* had 80k health and 5k dmg. Outdoing my rank3 6 star. What proven has my roster?
Nice they went crazy ….my four star rank 2 rank 3 fights level 1 threat fights take way to long waste of time I used to do 100% all the EQ I could do now it’s a waste of time
So true. I usually do all difficulties and usually do the lowest difficulty with auto fight but now the two stars are whooping my 6 stars so I'm like whaaaat lol
I am very stunned with the current Threat Level PI. It’s stupid. The rewards suck too. I’m close to walking away from game. It’s not fun anymore. I’ve also pulled 5 6 stars recently having just made UC and every single one is trash. Groot twice, Kamala twice. That’s ridiculous. I’m not most skilled, but I don’t suck either. Kabam doesn’t give shit about anything other than money. They don’t care about mid level progression players.
There increasing the difficulty in preparation I’m guessing for the introduction of 7 * without telling the player base and keep everyone from auto fighting the bottom 4 levels
I can almost bet that Kabam made the TB level difficulty plus the others, much more difficult to increase spending. Easy to see that’s what they’re shooting for. They might be the greediest company’s out there. Except the player base is catching on and putting them on blast. Kabam miike is having a hard time explaining things anymore. Every UA-camr needs to suck it up and get the player base to stop spending or boycott for a while. Until Kabam listens to its players.
Compensation for those who did the difficulties at the end of the month and update the rewards for the next month. That will fix the problem. Fighting harder enemies for the same rewards is BS. They did the same thing last year by july and we still have no reward update. F you Kabam!
The problem I have is placing nodes on fights where you are unable to use the class that receives the lane bonus. As an example in the last chapter of TB it is the mystic paths. Then they place Mephisto and iceman and give them protection. The health pools are already large for an event quest but I can deal with that if the protection node isn’t there. Instead you end up with 5-6 minute fights because you don’t have a mystic counter. It’s just boring and makes me not want to 100% the content
They actually nerfed rewards for uncollected accounts. Previously you got cavalier crystals from the monthly special shards even though you were uncollected. Now it’s back to Grandmaster crystals
Yeah this is so ridiculous that im spending all resources to complete the monthly TB and Uc. Without revives i wont even try The Gauntlet. Anyway im about to quit this game
It's throne breaker for a reason. It's not take the throne easily. You want better rewards, then go get them. TB is not for everyone nor should it be. Difficulty level is fine with me and I'm an upper mid level account
They probably should have increased the rewards. But it's also a good this to increase the difficulty, if it's too easy new players will find it too boring to complete. The direction the game has gone has made new accounts grow stronger faster.
Nah. Event quests shouldn't ve overly difficult, they should be fun. The "Story mode" should have the progression and difficulty increase(which they do).
Gonna have to massively disagree with you here. I focus on cavalier but for resources I run UC and master on auto while I’m at work or I won’t have time to do any of it. Now I can’t. So I’m losing out on a fair amount . And my friend is a newer player that just doesn’t have the roster to do UC to completion let alone exploration vs last month when she did. Just barely
For a mobile game to continue breathing, it needs new players. Getting 4* champs is easy but ranking them to max is hard not to mention we have 7* champs now. The game is growing and you want new players to have a slow progression? No one will stay in this game if lower star champs are harder to aquire.
@@philgamer9499 7 star champs are around the corner and they're still holding 4* shards hostage like what?? Idc about 4* but it just goes to show how much of nothing has changed.
Thank you for covering this prof!
Jax just responded to this- game team is reviewing- Jax says he also is feeling the difficulty is too hard
Nice they went crazy ….my four star rank 2 rank 3 fights level 1 threat fights take way to long waste of time I used to do 100% all the EQ I could do now it’s a waste of time
They increased the r4 material amount for EXPLORATION of the highest difficulty by a measly 5%. For my roster, it’s still easy. That said, the fights take a hell of a lot longer and it’s not fair to players with slightly smaller rosters. Also the nodes being the same feels uninspired
The only reason I 100% all the eq was because I could auto fight. The only reason I started 100% cav was for the r4 material. I’m mad they took them away. If I can’t auto fight up thru the master then I’m not doing it for sure. I won’t have the time especially with a 5* difficulty with the energy cost. It’s too much energy to waste in a month
Lmao, I’m glad I’m not the only one who noticed this…. And it only took one day!!! All level difficulties have increased!
I'm just wondering what kind of idiot would think an Uncollected player with a couple r4 5* can take out opponents with 125k health pools and a boss with a 275k health pool who crits through blocks, has a 75% protection which you can only remove with heavies but his medium attacks don't make contact so unless you're a God at reparry you're never gonna get that protection off with heavies, and top of all this if you hit him with the same basic attacks he'll root you and bleed you to death by hitting on your block (can't even use bleed immune tech champs cause they'll just get incinerated instead). The insanity and the brain rot from these developers is truly something else.
Incredibly well said!!! It’s bullshit.
Ghost in Conqueror difficulty has 57k health while Maestro in Act 4.4.6 has 50k and the bosses before Ghost has 30k health while the bosses before Maestro has 20k health...and Ghost is the first final boss of the Monthly Quest so there is 5 more bosses that has even more health than 57k, i thought Monthly Quest's was supposed too be the way to up your account before pushing further into the games Act's.
Yeah, I wish the story (acts) progressed more gradually. Seems Ike acts 1-4 are for beginners. They could have added more books. Ex: Book 1 is act 1-4. Act 6 should have been the last act in book 2.
Hey Prof. Yeah they've increased the difficulty across all levels and it is nothing short of ridiculous as stated by Starhawk.
The rewards however haven't increased at all. Well played Kabam. Well played.
By the way, can someone silence that crawling sack of crap GroundedWisdom
@@BrandonGavin_EDC *Dickridaa goofballZfyre
GroundedNoodle
I just got uncollected and was so excited for the new rewards and then they had to go and make it 10x harder man
@@seatwarmer7336your gonna need to grind a lot of units and revives for 6.1.5 cause of the boss crossbones he can place a poison that does a lot of damage
Same like wth? I can usually go through the EQ in a manner of two hours playing back to back but now have to restart the chapter sometimes.
Yes, PI is out of whack. A 3* should never have a 10,000+ PI.
Higher PIs negate the entire purpose of Autoplay/Autofight. My belief has always been you should be able to autocomplete lower level side quests, or, even better, these quests are instantly completed for higher level accounts.
Kabam NEEDS to start buffing rewards across the contest regularly, even small buff to rewards go along way, there's so much outdated crap in terms of rewards, solo objective crystals are useless, alliance event rewards are beyond pitiful other than the units from the 3 day events, solo event crystals are basically useless unless you need to refill low level boosts or grind the arena a lot, EQ should see small update every couple months as well to keep things fresh and exciting
Dude uncollected is way harder this month....stupid nodes that are way too hard
💯 agreed it’s like thronebreaker 🤦♂️
@@wherestheaudio1 agreed it’s just wrong
Glad I’m not the only one to notice it…
yeah usually it’s easy for me do do uncollected without any issues but now it’s a huge problem, i’m stuck on chapter 2 💀 only been uncollected for a couple of months
@@N0T_HIM been uncollected for a few days and might take my time with this one 🥲
Somehow my team died in heroic mode 😂😂😂😂 I was like welp no more trying to get mediocre tasks done like tech use/ avenger use. Using a team of iron men 😂
Uncollected is usually a guaranteed 100% clear for me - perhaps not this month though - chapter 3 is BS with the boss/node combinations
Same
Agreed - I cleared last month's Uncollected without any issues. This month's is a joke!
I was really surprised with the PI of the champs in the Threat LV.1 of the side quest... Isn't the first level usually around 300-1000 PI in past months? Now the first level is 6500 to a little under 10K for the boss
Makes me think if new accounts will be forced to buy just to finish lvl 1 content?
@@justinreckers161 Feels a bit insane...
This is crazy
@@justinreckers161new account can barley do the content
@@CRodskates I noticed this as well this is insane lol
I think it's absolute garbage that Kabam moved the R4 materials from Cavalier to Thronebreaker difficulty. While this doesn't affect me personally I find it pathetic that Kabam took that away from newer Thronebreakers that might not have the roster or skills to 100% TB difficulty. The players that need those materials the most now have an even harder time getting them. Where before it probably didn't cost these players any units or revives to 100% Cav difficulty it will likely cost them to do TB difficulty. This is a a greedy, pathetic nerf as far as I'm concerned.
I recently got cav and I swear they bumped up the difficulty of all quests as soon as I got it. I talked to my alliance and they just told me to get better lol
let me guess, they have 6* rank 3-4’s
@@N0T_HIM most likely
I recently got UC and I swear they did same as you mention. The new Threat Level side quests are crap. Crap rewards and opponents on Level 1 are insane with PI’s. Also, my roster isn’t super good.
Thanks for bringing this up!
At about 5 minutes in you say the poster has missed the larger point. I suspect you may have.
The reference to auto fight gives us all a consistent baseline of performance from an attacking perspective that we are all aware of and can visualise and relate to. You yourself begin the video referencing some skill abilities that can complete content “in their sleep”.
By referencing auto fight we can now understand that the difficulty level has been ramped up in such a way that it is measurable for all rather than subjective to a specific summoner ability. Your reference to 5*s fails to add a constant ability level which when assessing difficulty in games is far more important a factor than tools at your disposal across an extremely wide player base in terms of age, dexterity, time in game and understanding of game mechanics.
you are spot on with your comment. Autoplay was a valid complaint to this update.
Kabam made it way harder it’s from 5 to 100 real quick
They def raised the difficulty but kept the same crap rewards smh and I get the autofight thing most of us have a life and it was nice to be able to autofight the lower difficulties now I just won't bother with the event quests
I finished completion of the tb difficulty but the exploration is not worth the effort and time.. I'm starting to see people from Kabam as conceited and frustrated poor creatures who only want money.. and it seems to me that they have been trying to drive away a large number of people for some time..ok, I like challenges, but we should not forget that there are many, many more people for whom it is simply too difficult and the rewards are terrible.. I have to add, roots and strikers are total bs..
Kabam mike said that cavalier shouldn't able to access r4 mats , that's why they took away the special objective for 100% cavalier. then i asked him : if cavalier can't access to r4 mats then why banquet event allow conquerer to access r5 mats?
That's what I was thinking like was this payback for the gifting event?? 💀
Money
The difficulty is much harder. It's sucks for "normal skill" players
Im soooo upset with Kabam 4 years playing and this jump in difficulty is crazy my son 9 years old can’t even play the game anymore wtf Kabam 😢
Same, we went all in for the banquet event to build up my boys’ accounts so they could get through initial completion of uncollected and now they are struggling with what use to be Master, kabam is the worst and we all know it we just ignore it because we and our children love these characters and the game and can’t get the experience elsewhere. This time they have gone too far, we might have to be done for real this time
Exactly the same on my end. I feel awful for my 8 yr old son. He loved it at first - few mos ago - and now he’s just stuck. Same as me. Plus my roster isn’t great.
I thought I was the only 1 who thought this was hard I can't even beat the new guy with the sword and gun on uncollected smh 🤦 never mind the guy with the ball n chain I think they are trying to rank me back down to uncollected and I'm Cavalier smh
The level of difficulty is unacceptable!
As an end game player… we need new common summit content like EOP lol I don’t know why they have to make it harder for everyone. We want harder… nobody else necessarily needs it.
as a newer player with only a handful of upgrades 5*s, this is a pretty disappointing update. very frustrating to have much more difficult fights at the lower level with pretty much no change in rewards, hoping this can change!
yeah as a uncollected summoner. This EQ is a lot harder than the last EQ. Well not a lot but harder, quite a bit harder.
Quite. Very.
I just started playing again after taking at least a year off. I noticed that the uncollected seemed like Cavalier. I have not pushed hire but Cavalier is extremely impossible for me
I also noticed that I can’t auto fight uncollected as far or as easily as I used to be able to 🤦♂️
Level 2 autofight was wrecking a team of rank 2s, 5/65s and a rank 3. That's plain stupid. Herc boss 4* had 80k health and 5k dmg. Outdoing my rank3 6 star. What proven has my roster?
Nice they went crazy ….my four star rank 2 rank 3 fights level 1 threat fights take way to long waste of time I used to do 100% all the EQ I could do now it’s a waste of time
So true. I usually do all difficulties and usually do the lowest difficulty with auto fight but now the two stars are whooping my 6 stars so I'm like whaaaat lol
I am very stunned with the current Threat Level PI. It’s stupid. The rewards suck too. I’m close to walking away from game. It’s not fun anymore. I’ve also pulled 5 6 stars recently having just made UC and every single one is trash. Groot twice, Kamala twice. That’s ridiculous. I’m not most skilled, but I don’t suck either. Kabam doesn’t give shit about anything other than money. They don’t care about mid level progression players.
I really lost all intentions of doing the EQ and side quest this month
Uncollected eq difficulty has increased and the rewards are the same I'm thinking about just exploring and skipping completion all together smh
They have no excuse for this honestly but I'll still try to 100% it cause some shards are better than no shards. 🥲
GroundedDingbat is still around? Oh my god he's like The View, just won't go away...
Morning prof. Have a great day!
There increasing the difficulty in preparation I’m guessing for the introduction of 7 * without telling the player base and keep everyone from auto fighting the bottom 4 levels
Uncollected was already hard for me now they added more health it’s very hard to get 6 star shards
Kabam is a joke
How was he doin that i have 3 r4 6* and my AI gets wrecked in master the later, Maps
I can almost bet that Kabam made the TB level difficulty plus the others, much more difficult to increase spending. Easy to see that’s what they’re shooting for. They might be the greediest company’s out there. Except the player base is catching on and putting them on blast. Kabam miike is having a hard time explaining things anymore. Every UA-camr needs to suck it up and get the player base to stop spending or boycott for a while. Until Kabam listens to its players.
Compensation for those who did the difficulties at the end of the month and update the rewards for the next month. That will fix the problem. Fighting harder enemies for the same rewards is BS. They did the same thing last year by july and we still have no reward update. F you Kabam!
They are also forcing us to buy resources and boosts with everything they gave away last month.
Come to Indianapolis Hof.
The problem I have is placing nodes on fights where you are unable to use the class that receives the lane bonus. As an example in the last chapter of TB it is the mystic paths. Then they place Mephisto and iceman and give them protection. The health pools are already large for an event quest but I can deal with that if the protection node isn’t there. Instead you end up with 5-6 minute fights because you don’t have a mystic counter. It’s just boring and makes me not want to 100% the content
The Map 6 AQ nodes and mods r ridiculous
Kabam as finally responded in the forums but not much is said really
This is officially a Clown Fiesta 🤡
I’m boycotting the monthly event after this buff. It’s ridiculous
Is this payback for the gifting event? Having so many lower accounts gain mass amount of resources and higher star champs? Kabam is a joke 🤡
What are u talking about auto fight this that this this that
They actually nerfed rewards for uncollected accounts. Previously you got cavalier crystals from the monthly special shards even though you were uncollected. Now it’s back to Grandmaster crystals
That was always supposed to be a 1 month thing for the anniversary
Weird. Its silly that you can buy cavalier crystals with units but cant get them with shards
Yeah this is so ridiculous that im spending all resources to complete the monthly TB and Uc. Without revives i wont even try The Gauntlet. Anyway im about to quit this game
Instead of all that greetings exposition.. just say something else in these situations lol..
It's throne breaker for a reason. It's not take the throne easily. You want better rewards, then go get them. TB is not for everyone nor should it be. Difficulty level is fine with me and I'm an upper mid level account
Settle down there Karen marsh.
The baron zemo is absolutely horrible content. Worst champ I’ve ever seen. Kabam has no clue what they’re doing at all.
They probably should have increased the rewards. But it's also a good this to increase the difficulty, if it's too easy new players will find it too boring to complete. The direction the game has gone has made new accounts grow stronger faster.
Nah. Event quests shouldn't ve overly difficult, they should be fun. The "Story mode" should have the progression and difficulty increase(which they do).
Gonna have to massively disagree with you here. I focus on cavalier but for resources I run UC and master on auto while I’m at work or I won’t have time to do any of it. Now I can’t. So I’m losing out on a fair amount . And my friend is a newer player that just doesn’t have the roster to do UC to completion let alone exploration vs last month when she did. Just barely
For a mobile game to continue breathing, it needs new players. Getting 4* champs is easy but ranking them to max is hard not to mention we have 7* champs now. The game is growing and you want new players to have a slow progression? No one will stay in this game if lower star champs are harder to aquire.
@@philgamer9499 7 star champs are around the corner and they're still holding 4* shards hostage like what?? Idc about 4* but it just goes to show how much of nothing has changed.