I remember playing this game years back at a friend's house, If you get the "Good Ending" you find out from the Coast Guard that picks you up that Torque's lawyer was going to be indicted and Torque himself is set for a re-trial.
Huh? Where has the comment gone? Anyway, what I loved about the sequel, after you beat, it actually unlocks different beginnings that ties to the first game ending. Neutral ending is default, but even if you got the Bad ending, mercs would still find you on the island and bring back to the port. And doctor Killjoy is REALLY dissappointed with you.
@@pontiusporcius8430 I mean yeah, until you find out in the sequel that Torque suffers from split personality disorder, his other personality being a crime boss by the name of "Blackmore" (voiced by Michael Clarke Duncan), who was in control of Torque's body when he murdered his family, which was later revealed to be an accident.
Also Xombium starts taking less and less effect on him the more evil (dead) he becomes. So going for the Bad Ending is the "hard mode" of sorts (not to mention that some NPCs can help you by giving you some useful stuff for saving them, or just have weapons with infinite ammo so youcan conserve your own ammo while escorting them). Also bad carma can be obtained not only by killing neutral NPCs, but also for dismembering the dead bodies (both human and monsters) and engaging in prolonged fights (like those turret sections - usually a wayoutof the scene opens after a while, and you have an option to escape, OR you can stay and keep killing the respawning monsters until they'll sotp respawning evenually, to get some extra bad karma points).
@@Vic47 uh-oh, that last part seems extra convoluted and a bit fucked up. Like a trap set for players, who just didn't paid attention that you can escape while monsters are still around.
@@quint3ssent1a well, that's the idea. That's what Carnate island wants from you. It tests you, if you are a maniac, bloodthirsty moster, or not, and it reveals your true identity. If you were not fully into the massacre - you'd notice the opportunity and ran away as soon as it becomes possible (the moments are usually clearly indicated, like half of the wall explodes and collapses, making a big hole, perfect for escaping the basement that you were trapped in with the monsters, or something like that.)
The fact that this is a horror game where the main character is too strong and powerful to really be scary makes me feel like this is the closest thing to a good evil dead game that we’re gonna get
I feel like resident evil biohazard is a great evil dead game you go from being scared with a nife to almost hunting shit down, plus you lose your hand at one point and have a chainsaw fight
A piece of trivia, if you restart the game after finishing it, you start at chapter 0, where Torque is transported to the island. Its ending makes the start of chapter 1 a 'lil bit more interesting. Props for the Chicken, was never aware of it being in the game.
seeing his family in the clouds is really beautiful. Oh... if you talk to the guy with a cowboy hat he gives it to torqe. And talking to the crow starts an audio of the game devs talking about the new intro...
I love how they started off having kind of an ancient theme for two of the three spirits Torque encounters (Horace/Horus, Hermes), but then said "fuck it!" and named the third one "Dr. Killjoy".
Fun fact about the Burrowers for those who didn't know: throwing a flashbang, grenade, or molotov inside the hole they pop out of right after they go back down will instantly kill them and I've had a lot of flashbangs through the entire game. It's like the game wants you to cheese them with thrown weapons.
well damn, played these quite a few times and never knew. i just use timing and an axe to stun lock them to death and not waste intense amounts of ammo
*Trivia moment:* The lead designer behind this game is a guy named Richard Rouse III, and in the 90's he started his career making two games for the Macintosh using game engines by Bungie, the first is an Ultima-like RPG titled Odyssey: The Legend of Nemesis (kinda like a single player version of Bungie's multiplayer RPG Minotaur) and Damage Incorporated, a tactical military squad FPS titled Damage Incorporated made with the Marathon 2 engine.
Allow me to piggyback off of this with my own trivia moment. Before they did The Suffering, Surreal Software made the Fellowship of the Ring game, which I had back in the day, and it was more faithful to the books than the movies. It introduced me to that absolute mad-lad Tom Bombadil, who hasn't really been touched on in most LotR media. Surreal was also working on another LotR game, "The Treason of Isengard", which was based off of the Two Towers book, but Vivendi wasn't satisfied with how it was coming along, so they canned that project. I suspect that when Surreal got folded into Monolith, that's what led to Monolith making those Middle-Earth: Shadow Of games. And I guess that LotR console-MOBA "Guardians of Middle-Earth", but I don't think anyone really remembers that game. Not even Mandalore, who remembered the old War of the Ring RTS made by Liquid Entertainment.
I'm hoping Civvie makes a vid on two games, Second Sight (by Free Radical Design who are made up of people who worked on goldeneye and they made time splitters), and then Damage Incorporated. I remember a glitch if you attack and go first person at the same time it allows you to move in first person which literally turns the game into goldeneye. Should have been a feature.
@@GmodPlusWoW correct, sir! The lead systems designer of Ties That Bind was the lead designer on FOTR and got to work on those Monolith Middle-Earth games
30:07 The chicken gun is actually the Midway mascot pojo. In Midway's fighting game Mace: The Dark Age (think clunkier more violent Soul Calibur) he's a secret character you can play as.
I didn't know the chicken was a recurring mascot! I thought he was just a one-off joke in Gauntlet Legends and Dark Legacy! That made me smile, thanks for sharing!
Minor correction, that was actually Atari Games' mascot. Pojo was also in Gauntlet Legends/Dark Legacy. Atari Games would later get absorbed by Midway and be rebranded as Midway Games West.
I was surprised to hear that second guard's death gurgle, only to find out thanks to imdb that it is indeed Earl Alexander, who later voiced Louis from Left 4 Dead
I replayed this game a little bit ago. it's absolutely rough around the edges but, I think there is enough charm and heart that it's worth playing. The Asylum level is fantastic, def the highlight of the game other than the creature designs
No joke was buying a pack of smokes and it made me think about civvies disgustingly overflowing ashtray so I had to check if he made a new vid and behold here it is. (Don’t smoke kids) edit note: actually do what you want kids Iam not your parent . . . I think.
I replayed the hell out of this game. At the time it was one of the few that had a LOT of unique dialogue for most characters depending on your playthrough, and what was going on. NPCs might go from remarking how awesome Torque doing the ol' rip and tear, or absolutely terrified because he IS transforming. Also, honorable mention to the making-of docs as well. Especially their sound design.
Oh man, so many fond memories of this game and I liked how if you complete it and start a new campaign, you get Torque first arriving at the prison where he first goes all beast mode and he'll be caked in blood when he arrives at death row. The surviving inmate of his first rampage is the guy you see cowering in his cell scared you'll kill him.
Nice, more coverage of the Suffering! The setting and the monster designs are top-notch. I had no idea the man behind the Terminator's special effects was involved, but that totally checks out.
Stan Winston was a legend! He designed a ton of creatures, costumes etc. & his work was seen in movies such as Star Wars Holiday Special! OK, according to wikipedia " best known for his work in the Terminator series, the first three Jurassic Park films, Aliens, The Thing, the first two Predator films, Inspector Gadget, Iron Man, and Edward Scissorhands. He won four Academy Awards for his work." Anyway yeah, the monster design was incredible. The rogues gallery I can think of.
@@vanderful2397 I died a little inside the day I found out almost every single movie monster and awesome special effect that defined my childhood was created by one man, and now he's gone we'll never see talent like that again. At least Rob Bottin and Tom Savini are still around I guess.
@@DoveAlexaThe 2nd game is more Doom Eternal with the 2 weapon limit than first. But it's neither boring or unplayable. It's absolutely great. Though except for visuals somewhat, it's not a tremendous upgrade mechanically.
@@zigfaust I'd add the mid-late 90s had its fair share of "edginess" as well. Hell, I'd argue that if The Suffering can be considered "edgy," Harvester and the original Postal would be better candidates.
@@IsmailofeRegime When I think of what set the bar for edgyness back then it swings between Johnny The Homicidal Maniac and Vampire The Masquarade Bloodlines.
Heard the word “edgy” thrown around a lot lately and I don’t think it always fits. I never really saw The Suffering or Postal 1 as particularly “edgy” due to how self-aware they are and how they handle the subject matter. They’re both definitely dark, and they definitely seem edgy at first glance, but the portrayal of that darkness doesn’t come across cliche or melodramatic like most edgy media does. “Edgy,” at least to me, is more like a fanfic you might read in 2005 on somebody’s personal website about Shadow the Hedgehog and the Postal 1 Dude teaming up to kill everybody in the writer’s high school and the whole story is insufferable because of how hard the writer is trying and failing to sound cool.
That was a horrible game! I almost quit being a gamer after I completed it on ps1 (& I had a string of bad games behind me). The game was laggy & you couldn't see anything. I did hear that ps1 version was the worst, so perhaps it wasn't that bad for everybody.
This was one of my favorite games growing up. It genuinely makes me sad most people just dont know about this game. There was a really good documentary in the extras section too.
It’s almost a bummer how much Civvie’s humor hits me; like, I zone in and don’t have the videos in the background but if I haven’t seen one maybe 4-5 times then I can’t put it on a bedtime playlist because it’s too damn good. I guess it works out in that I end up watching them all again and again. Never change, CV-11
always thought this and Ties That Bind flew under people's radar when they released so glad to see people talking about this game, absolutely loved it as a kid
Can we stop saying this for every half-assed early 00s game? Game developers have shown time and time again they will always fuck up a remake. You can still play this game, it still exists, just play the original.
There are so many little things that make this game great. I love how you have special death animation for some of the monsters (burrower dragging you below, marksman shooting you to bits).
24:10 "Honey, this guy is higher than angel tits. He couldn't find his ass with a GPS-enabled ass detector." This line was so unexpectedly specific, it made me snort. Always love your perfectly well-timed quips, Civvie!
There have been so many The Suffering videos in the past few months. And by that I mean, like, seven. But the fact that such a short-lived series that never had widespread acclaim has inspired this many works about it is fantastic. Both this and Psi-Ops: The Mindgate Conspiracy were my jam in my early PS2 days.
I’m glad more people are starting to talk about this game again. Maybe if we’re lucky it will gain enough traction and whoever owns the rights to this ip will make a third game, but that’s probably too optimistic.
Wait, that guard's voice at the beginning…that's John Patrick Lowrie…the same guy who voiced every single generic male NPC in Half-Life 2, and the Sniper in TF2.
YES! the first horror game I played as a kid! My cousin really shouldn't have showed me this game, the guy getting electricified to death stuck with me
I feel compelled to let everyone know that the poison enemies infinitly spawn in pools of water. In the ealry section of the game you can turn off the showers to stop them from spawning.
Sadly I forgot this from when I played this game in my younger years when it first came out....after running out of ammo and killing numerous mainliners, I figured it out lol. Although it didn't matter in the end cause as I continued to fight the warden, the game crashed and froze, which led to nothing being saved and I had been setback 2 hours of progress. Seems this game crashes randomly and I have to remember to save often to combat this issue. I'm told the fan patch fixes the crashes but I've yet to try it. I've had enough of the crashes though so I think it's time!
I was reading about this game in Russian video games magazine LKI in 2004 and wishing to play it until 2006 when it was possible for me. So much I imagined from the magazine's article and it was damn good in reality too. Thanks Civvie for reminding.
Damn, I feel old, this game doesn't feel that long ago. Still fresh in my head. Glad to see what the murderhobo ending was like, I usually don't go for those.
@S Bwmn Are you really gonna go through the entire comment section and whine at every person who was the least bit positive toward the game? And you act like you’ve got any right calling other people children, sheesh.
@@MagpieDynamics I'm replying to a comment with relevant thoughts and info. Are you really going to get assmad and reply to every comment I make on UA-cam? Get a life.
Hermes (gas monster) and Sergei (the officer smoking a pipe) is voiced by John Patrick Lowrie, the voice actor for the Sniper in TF2 and citizens in HL2. Also he's married to Ellen Mclain, the voice actor for GLaDOS in Portal 1 and 2. I didnt know what to do with this information so I had to share it.
The needle guys spawn out of the water, in the shower scene you can turn off the water to fight less of them. One of the details I really love about this game, all the interactive stuff in the environment.
This game is so classic, something keeps me coming back to it no matter how much time passes; great to see more and more people showing it off, it never had the chance to really take off. Would be a sick remaster
This game was one of my favorites for original Xbox (although most of my childhood gaming was on PC). I bought it from my local video rental place, when it stopped being new and they were thinning out their inventory. It is definitely the first instance of hearing the "F-word" on a video game...I had GTA2 for Dreamcast and I don't think they did...
3:13 - Prison guarding is a good job, mate! Challenging work, indoors. You' guaranteed not to go 'ungry, cause as long as there two lawyers left on the planet, someone's gonna want someone behind bars.
I loved this game back in the day :D . Atmospheric, cool backstory, some pretty cool quotes and lines, and a pretty cool soundtrack. Had some janky moments but overall it was a blast :D .
@@Jetsetlemming You are talking about the neutral ending, the actual good ending involves a gang breaking into his house and murdering his family, the gang was sent by a man called The Colonel.
This is only one of the 3 endings. I always preferred the good one, where he recalls what happened, and it wasn't him. EDIT: I also recall the bad playthrough being "worse", bc you skip some stuff and a lot of NPC interactions.
By the way if you want to play The Suffering 2 , you cannot have The Suffering 1 installed on your PC ... since by some strange way its registry files corrupt script logic of part 2 ... some animations and some sounds will not play at all ...
I was horrified when i watched my dad play this on the original xbox, i was 7 at the time. Gave it about a year more to step up and play it by myself 🤣 thats when i was introduced to survival horror, it was more like a 'how i met your mother' moment for horror games
There's something special about this era of horror games. Lighting played a big roll, but sound design really delivered. Rocking that Dolby. I dreaded playing the timesplitters 2 horror levels and challenges when I was a kid.
so i remember this game from when i was really young, my friend's brother was playing it when i went over to his house i caught him dying to a mainliner from the death QTE in that shower section and it actually gave me nightmares for a few days i was like 6 or something at the time
Thank you so very much for playing this game I literally just bought both the suffering and the suffering ties that bind for the original Xbox not even 2 months ago so I could replay one of my favorite horror games of that time
9:46 "The Festers being just pain" The edginess wouldn't allow such a simple fate. They're slavers who crashed a ship full of locked slaves, leaving them to die by being eaten alive by rats. Now they return as bloated corpses with ball and chain being perpetually eaten inside out by the rats that killed their victims.
gee i cannot wait for yet another fear video, we don't have enough coverage of that little obscure underrated gem, surely a new video will provide a very fresh perspective
I played through the Suffering so many times, fresh playthroughs for each ending and again to get the special start for each alignment too. But never once did I know that there was a first person mode... The commentary on the morality system @21:40 is slightly off. Good ending isn't just from "not killing", but from actively saving people (or trying to). A series of escort or opening locked doors for people. Neutral is just ignoring folks (maybe killing a few but not too many), and evil is killing a lot.
I loved this game. I remember this game really tripping me out lol. The voices that speak in the characters head really got me one time. A friend was over watching me play the game, and I was considering using a shotgun to murder one of the innocent NPC dudes, and after about a minute of just staring at the guy, I looked over to my friend and asked "should I blow his head off?" And right when I said that, the voice in the game menacingly said "bllllowww his head offfff". I'll never forget the way me and my friend just looked at each other, slack jawed and like...... wtf???????!!!!!!!!!! And I let out a shrill scream and pulled the trigger lol.... Such a crazy and random moment in the game I'll never forget.
There's actually something about the "rough around the edges" early to mid-2000s graphics that makes the horror games from then feel particularly grimey
@@fatpanda9999 You could argue that Civvie also waits for Indiemaus to cover something like Return to Castle Wolfenstein or F.E.A.R. but that’s not the case as the Wolfenstein vids are way too close for the whole scripting and editing process to line up. And for Gman, while they both mainly focus on shooters it’s clear Civvie likes to just bide his time for highly requested stuff because if he just knocked them all out in a row that’d be a bad business decision as it would JUST leave him with the obscure stuff which, while sometimes is really good, doesn’t always keep people coming back for more. Gman isn’t the first person in the history of the world to cover the games he has so I don’t see why that doesn’t make him a copy. Though I do know what makes both of them non copycats. They bring their own takes to the games they cover. You certainly aren’t hearing Civvie sing Doom 3’s shotgun any praises or any other of the controversial takes Gman has that keeps the fans coming now are you? tl;dr Just because two people with similar interests cover the same things, it doesn’t make them copycats or EVERYTHING would be copying. They have different perspectives on the games and that’s what matters.
I'm surprised Civvie didn't just play the majority of this in first person. Fingers crossed Ties That Bind gets a video later down the road, loved playing the PS2 versions of these as a kid.
I rented this game and had if for a weekend and just loved it!!! But I played through one time, forgot what ending I had; but I can’t believe you played it! Great choice! Loved it!
@@fatpanda9999 you watch something you think is uncreative and super cringe? For god's sake why? just so you can bitch about it in the comments and handwave away people who call you out for it? go outside or something.
Fun fact: Dr. Killjoy's appearance and personality are modeled primarily on legendary horror actor Vincent Price, who played both monsters and mad scientists throughout his career and was easily recognized by his mellifluous Mid-Atlantic accent and a pencil mustache. Dr. Killjoy was voiced by John Armstrong. Cheers 🍻😂
What I love most about The Suffering is the fact that the island itself was the antagonist forged by the atrocities that took place there. The cannon fodder enemies each representing that violent history as opposed to the typical cult or corporation using some alien parasite or expiramental monsters.
I remember watching a playthrough of this game online when I was about 11-13, and still getting a grasp of the English language. Scared the shit out of me for many obvious reasons. Now it's just the sheer unfiltered edginess of the 2000s that frightens me.
The Suffering? I remember that game.. when did Civvie to review of it, how did i miss it? Oh, it was an hour ago ^^ Also gotta love a game where you NEED to play on easy to get the good ending, because ending is tied to escorted NPC surviving, and on hard they get two-shot by most monsters. Monsters that said suicidal NPCs like to rush the moment they appear... Stellar game design. UPD: Wait, was my copy of the game bugged or something? I haven't killed a single person in the entire game, they all got murdered by monsters, and i got the monster ending. Then i played on easy, meatshielded NPCs the entire time, and i got the good ending
I didn't think this game was going to be scary until you showed the Tomb Raider box pulling. I immediately had to pause the video and take a breather from just how damn spooked I was.
Civvie, Space Wars dates to the era of the PDP1 minicomputer, then the 1970's with Cinematronics and finally the Vectrex in the 1980's just before The Great Video Game Crash. "I was there, Civvie, 3,000 years ago...."
@@BaronOfZLand and gman has been doing it since 2013 . If it was just the fps games sure but it's no coincidence this mf just so happens to do the suffering and the other non fps games gman reviews I'm pretty sure he just sees wich gman videos have the most views and he does the same.
WOWWW I used to LOVE this game! I've been trying to see content on this game somewhat recently to relive that old nostalgia and I couldn't have asked for a better person to cover it!!
This game goes hard all these kids can't handle this much hardness. Rated M for Manly. Back in my day, the only safe place was in the library under a table. If you were lucky them trench coat boys would walk right past you.
I loved this game and still remember the trailers playing on tv. That “inmate back in your cell” scene in the commercial made me and my brother buy this game.
I remember playing this game years back at a friend's house, If you get the "Good Ending" you find out from the Coast Guard that picks you up that Torque's lawyer was going to be indicted and Torque himself is set for a re-trial.
That sounds like a good ending.
And then a second game happens.
Huh? Where has the comment gone?
Anyway, what I loved about the sequel, after you beat, it actually unlocks different beginnings that ties to the first game ending. Neutral ending is default, but even if you got the Bad ending, mercs would still find you on the island and bring back to the port. And doctor Killjoy is REALLY dissappointed with you.
@@pontiusporcius8430 I mean yeah, until you find out in the sequel that Torque suffers from split personality disorder, his other personality being a crime boss by the name of "Blackmore" (voiced by Michael Clarke Duncan), who was in control of Torque's body when he murdered his family, which was later revealed to be an accident.
@@stefangreen3770 and he has another personality called "Heisenberg"
I like how Torque's skin becomes more sickly as he's making more evil choices
Mass Effect 2 vibes
Also Xombium starts taking less and less effect on him the more evil (dead) he becomes. So going for the Bad Ending is the "hard mode" of sorts (not to mention that some NPCs can help you by giving you some useful stuff for saving them, or just have weapons with infinite ammo so youcan conserve your own ammo while escorting them). Also bad carma can be obtained not only by killing neutral NPCs, but also for dismembering the dead bodies (both human and monsters) and engaging in prolonged fights (like those turret sections - usually a wayoutof the scene opens after a while, and you have an option to escape, OR you can stay and keep killing the respawning monsters until they'll sotp respawning evenually, to get some extra bad karma points).
@@Vic47 uh-oh, that last part seems extra convoluted and a bit fucked up. Like a trap set for players, who just didn't paid attention that you can escape while monsters are still around.
@@quint3ssent1a well, that's the idea. That's what Carnate island wants from you. It tests you, if you are a maniac, bloodthirsty moster, or not, and it reveals your true identity. If you were not fully into the massacre - you'd notice the opportunity and ran away as soon as it becomes possible (the moments are usually clearly indicated, like half of the wall explodes and collapses, making a big hole, perfect for escaping the basement that you were trapped in with the monsters, or something like that.)
@@Vic47 Damn, this game is deeper than I thought
The fact that this is a horror game where the main character is too strong and powerful to really be scary makes me feel like this is the closest thing to a good evil dead game that we’re gonna get
This comment makes me want to play it and wish I had when it came out
I feel like resident evil biohazard is a great evil dead game you go from being scared with a nife to almost hunting shit down, plus you lose your hand at one point and have a chainsaw fight
The new evil dead games genuinely fun though
@@Logan-xo9uc I wish they did a singleplayer game, but I'll have to check this one out
@@Logan-xo9uc I wish I could play it, I only own a pc.
A piece of trivia, if you restart the game after finishing it, you start at chapter 0, where Torque is transported to the island. Its ending makes the start of chapter 1 a 'lil bit more interesting.
Props for the Chicken, was never aware of it being in the game.
seeing his family in the
clouds is really beautiful.
Oh... if you talk to the guy with a cowboy hat he gives it to torqe. And talking to the crow starts an audio of the game devs talking about the new intro...
I never knew about the chicken gun! XD
@@mathisblair2798it's not really that well known since you have to think to check that hole where you left that box in the basement, also cheats
I love how they started off having kind of an ancient theme for two of the three spirits Torque encounters (Horace/Horus, Hermes), but then said "fuck it!" and named the third one "Dr. Killjoy".
Fun fact about the Burrowers for those who didn't know: throwing a flashbang, grenade, or molotov inside the hole they pop out of right after they go back down will instantly kill them and I've had a lot of flashbangs through the entire game. It's like the game wants you to cheese them with thrown weapons.
well damn, played these quite a few times and never knew. i just use timing and an axe to stun lock them to death and not waste intense amounts of ammo
Later used in Gears of War to destroy locust holes. Cliffy B copied alot. Including RE4.
... dude... ill need to remember that.
I love the line "my dead wife is probably exaggerating"
*Trivia moment:* The lead designer behind this game is a guy named Richard Rouse III, and in the 90's he started his career making two games for the Macintosh using game engines by Bungie, the first is an Ultima-like RPG titled Odyssey: The Legend of Nemesis (kinda like a single player version of Bungie's multiplayer RPG Minotaur) and Damage Incorporated, a tactical military squad FPS titled Damage Incorporated made with the Marathon 2 engine.
Allow me to piggyback off of this with my own trivia moment. Before they did The Suffering, Surreal Software made the Fellowship of the Ring game, which I had back in the day, and it was more faithful to the books than the movies. It introduced me to that absolute mad-lad Tom Bombadil, who hasn't really been touched on in most LotR media. Surreal was also working on another LotR game, "The Treason of Isengard", which was based off of the Two Towers book, but Vivendi wasn't satisfied with how it was coming along, so they canned that project.
I suspect that when Surreal got folded into Monolith, that's what led to Monolith making those Middle-Earth: Shadow Of games. And I guess that LotR console-MOBA "Guardians of Middle-Earth", but I don't think anyone really remembers that game. Not even Mandalore, who remembered the old War of the Ring RTS made by Liquid Entertainment.
I'm liking this thread more than the "remakes are bad" one currently.
I'm hoping Civvie makes a vid on two games, Second Sight (by Free Radical Design who are made up of people who worked on goldeneye and they made time splitters), and then Damage Incorporated. I remember a glitch if you attack and go first person at the same time it allows you to move in first person which literally turns the game into goldeneye. Should have been a feature.
@@GmodPlusWoW correct, sir! The lead systems designer of Ties That Bind was the lead designer on FOTR and got to work on those Monolith Middle-Earth games
@@k.w.6626 I remember Second Sight from when it was on the free rotation on GameTap. Had a good deal of fun with it.
30:07 The chicken gun is actually the Midway mascot pojo. In Midway's fighting game Mace: The Dark Age (think clunkier more violent Soul Calibur) he's a secret character you can play as.
I didn't know the chicken was a recurring mascot! I thought he was just a one-off joke in Gauntlet Legends and Dark Legacy! That made me smile, thanks for sharing!
Dark age !
An underrated classic that needs more love !
Mortal kombat is awesome but dark age was my jam .
Never thought I'd see another person mention Mace: The Dark Age...
I've never heard of this game, but a playable chicken isn't as goofy as Tekken
Minor correction, that was actually Atari Games' mascot. Pojo was also in Gauntlet Legends/Dark Legacy. Atari Games would later get absorbed by Midway and be rebranded as Midway Games West.
"You set him free, T"
"That's what you think, but he's actually going to Baltimore"
"YOU'RE EVIL"
My sides have ascended into orbit
Glad I'm not the only one. Hope he enjoys CHALLENGE PISSING.
@@ParappatheRapper ua-cam.com/video/4sZuN0xXWLc/v-deo.html
@@ParappatheRapper Good thing he doesn't have a wife
From Baltimore and I cant say hes wrong. Itd be wrong
Mine too, we need a satellite made of our ribs
I'm always expecting one of the guards to come up to you and say _"Hey, you're Freeman, aren't you?!"_
"..."
I knew I recognized that damn voice.
I fucking knew it was John Patrick Lowrie!
I was surprised to hear that second guard's death gurgle, only to find out thanks to imdb that it is indeed Earl Alexander, who later voiced Louis from Left 4 Dead
@@Soggz4 Wow, a lotta Valve voice actors in this game, huh?
You spent too much time with Mandy Civvie
Now you’re trapped in the cycles of guilt as well.
Can't wait for Civvie+Ross reviewing the Postal 2 Co-Op
@@enriquejoseantequerasanche6180 cringe
@@fatpanda9999 oh fuck, I used Postal instea of Portal. Thanks, good friend
AND The Game Dungeon!
Is that an E.Y.E. Divine Cybermancy reference?
The nostalgia hit that postal warning gives is unreal
It hits different for me cause it's Super Mario Bros 3 World 3 music.😂 Everytime I hear it I think of SMB3.
Unreal engine 2 to be exact
I love that the things the wife says when you're bad are all written like its the first time.
27:00 Clem is probably based on Mark Twain aka Samuel Clemens. He even escapes on a raft. Civvie should have named this section "I'm Your Huckleberry"
I replayed this game a little bit ago. it's absolutely rough around the edges but, I think there is enough charm and heart that it's worth playing. The Asylum level is fantastic, def the highlight of the game other than the creature designs
The very fact that he surprised Katie with the little fun-fact about Gonzo is just *the best*
You realize Katie isn't real, yeah?
@@Bacxaber Shh. She's real in our hearts.
What? She isn't real?
@@okarowarrior Obviously not. It's just Civvie.
@@Bacxaber Obviously my ass.
Though I get it. I've just read his tweets.
New Civvie videos give me life. A weird, confusing, sometimes physically painful life. But in a good way.
No joke was buying a pack of smokes and it made me think about civvies disgustingly overflowing ashtray so I had to check if he made a new vid and behold here it is. (Don’t smoke kids) edit note: actually do what you want kids Iam not your parent . . . I think.
Chaos Space Mareens- "It is a good pain!"
I'm glad I got to give this comment the holy like number 69.
Ok
I mean he just copies gman videos
I replayed the hell out of this game. At the time it was one of the few that had a LOT of unique dialogue for most characters depending on your playthrough, and what was going on. NPCs might go from remarking how awesome Torque doing the ol' rip and tear, or absolutely terrified because he IS transforming. Also, honorable mention to the making-of docs as well. Especially their sound design.
A lot of the sound effects used are common in Source games.
And the voice actor for the male civilians in Half Life 2 is in it. I swear, that's him.
I’m pretty sure the guy who voices the sniper from tf2 is in this game as well
Wait I think that’s the same guy
Yes. He voices some of the Half Life 2 citizens as well.
Don't drink the water. They put something in it to make you forget.
Yep, John Patrick Lowrie. Earl Alexander, who voiced Louis in Left 4 Dead also did voicework for the game which is pretty neat
Oh man, so many fond memories of this game and I liked how if you complete it and start a new campaign, you get Torque first arriving at the prison where he first goes all beast mode and he'll be caked in blood when he arrives at death row. The surviving inmate of his first rampage is the guy you see cowering in his cell scared you'll kill him.
Nice, more coverage of the Suffering! The setting and the monster designs are top-notch. I had no idea the man behind the Terminator's special effects was involved, but that totally checks out.
Stan Winston was a legend! He designed a ton of creatures, costumes etc. & his work was seen in movies such as Star Wars Holiday Special!
OK, according to wikipedia " best known for his work in the Terminator series, the first three Jurassic Park films, Aliens, The Thing, the first two Predator films, Inspector Gadget, Iron Man, and Edward Scissorhands. He won four Academy Awards for his work."
Anyway yeah, the monster design was incredible. The rogues gallery I can think of.
@@vanderful2397 I died a little inside the day I found out almost every single movie monster and awesome special effect that defined my childhood was created by one man, and now he's gone we'll never see talent like that again. At least Rob Bottin and Tom Savini are still around I guess.
@@NGRevenant Same with music. There are/were like 4 huge movie music guys who did all the great songs.
@@vanderful2397 True, James Horner is gone as well :(
@@NGRevenant Morricone's death hurt me a lot. I have loved his music ever since I heard it for the first time. Williams & Elfman are still kicking.
The Triad Enforcer is Civvie's evil inner voice, confirmed
Here, catch!
Yerr toast!
The character models didn't age too well but the post processing effects as a final touch really give a good atmosphere.
I would kill to have civvie review the second one, just to hear the commentary on all the subject in the game alone
Maybe the next Halloween Dungeon
I dunno, the game is almost unplayable, and really boring. Might get only a 9 minute video.
@@DoveAlexaThe 2nd game is more Doom Eternal with the 2 weapon limit than first.
But it's neither boring or unplayable. It's absolutely great. Though except for visuals somewhat, it's not a tremendous upgrade mechanically.
The Suffering games were so edgey and brutal for their time! Definately some of my favourite horror games to date! Series seriously needs a reboot!
Not really. Everything was edgy and brutal during the early 2000's....
@@zigfaust I'd add the mid-late 90s had its fair share of "edginess" as well. Hell, I'd argue that if The Suffering can be considered "edgy," Harvester and the original Postal would be better candidates.
@@IsmailofeRegime When I think of what set the bar for edgyness back then it swings between Johnny The Homicidal Maniac and Vampire The Masquarade Bloodlines.
@@zigfaust Still sounds better than what we've got now.
Heard the word “edgy” thrown around a lot lately and I don’t think it always fits. I never really saw The Suffering or Postal 1 as particularly “edgy” due to how self-aware they are and how they handle the subject matter. They’re both definitely dark, and they definitely seem edgy at first glance, but the portrayal of that darkness doesn’t come across cliche or melodramatic like most edgy media does.
“Edgy,” at least to me, is more like a fanfic you might read in 2005 on somebody’s personal website about Shadow the Hedgehog and the Postal 1 Dude teaming up to kill everybody in the writer’s high school and the whole story is insufferable because of how hard the writer is trying and failing to sound cool.
I'm surprised Civvie hasn't played Shadowman yet. Seems perfect for Halloween.
He won't review it until gman does, that's kind of his thing.
That was a horrible game! I almost quit being a gamer after I completed it on ps1 (& I had a string of bad games behind me). The game was laggy & you couldn't see anything.
I did hear that ps1 version was the worst, so perhaps it wasn't that bad for everybody.
@@vanderful2397 Yeah the N64, Dreamcast I think it was also on and PC ports were much, much better. You got shafted super hard with the PS1 port
@@vanderful2397 The remaster by Nightdive fixes a bunch of stuff. It's a pretty solid early 3D metroidvania.
You don't even have to play the remastered version. The PC version from GOG was good and the game is great.
The physical pain I now carry with age is the manifestation of the fun I had with such games in my youth, and more! Thanks for the ride, Civvie.
Old man, lol
This was one of my favorite games growing up. It genuinely makes me sad most people just dont know about this game. There was a really good documentary in the extras section too.
It’s almost a bummer how much Civvie’s humor hits me; like, I zone in and don’t have the videos in the background but if I haven’t seen one maybe 4-5 times then I can’t put it on a bedtime playlist because it’s too damn good. I guess it works out in that I end up watching them all again and again. Never change, CV-11
always thought this and Ties That Bind flew under people's radar when they released
so glad to see people talking about this game, absolutely loved it as a kid
I remember this game, it deserves a GOOD reboot, such an underrated premise and style
Can we stop saying this for every half-assed early 00s game? Game developers have shown time and time again they will always fuck up a remake. You can still play this game, it still exists, just play the original.
@@SpunkMayo Never. Just to spite you.
@@SpunkMayo soyboy?
@@Revan058 child
@@SpunkMayo No, because The Suffering wasn't a half-assed game, it was great.
There are so many little things that make this game great. I love how you have special death animation for some of the monsters (burrower dragging you below, marksman shooting you to bits).
24:10 "Honey, this guy is higher than angel tits. He couldn't find his ass with a GPS-enabled ass detector."
This line was so unexpectedly specific, it made me snort. Always love your perfectly well-timed quips, Civvie!
There have been so many The Suffering videos in the past few months. And by that I mean, like, seven. But the fact that such a short-lived series that never had widespread acclaim has inspired this many works about it is fantastic. Both this and Psi-Ops: The Mindgate Conspiracy were my jam in my early PS2 days.
I’m glad more people are starting to talk about this game again. Maybe if we’re lucky it will gain enough traction and whoever owns the rights to this ip will make a third game, but that’s probably too optimistic.
Wait, that guard's voice at the beginning…that's John Patrick Lowrie…the same guy who voiced every single generic male NPC in Half-Life 2, and the Sniper in TF2.
The first person mode is actually pretty useful at many points throughout the game because for whatever reason it makes you do slightly more damage.
and a good number of the hallucination sequences are 1st person only, the first time you see the potential trigger iirc
YES! the first horror game I played as a kid! My cousin really shouldn't have showed me this game, the guy getting electricified to death stuck with me
I feel compelled to let everyone know that the poison enemies infinitly spawn in pools of water. In the ealry section of the game you can turn off the showers to stop them from spawning.
Sadly I forgot this from when I played this game in my younger years when it first came out....after running out of ammo and killing numerous mainliners, I figured it out lol. Although it didn't matter in the end cause as I continued to fight the warden, the game crashed and froze, which led to nothing being saved and I had been setback 2 hours of progress. Seems this game crashes randomly and I have to remember to save often to combat this issue.
I'm told the fan patch fixes the crashes but I've yet to try it. I've had enough of the crashes though so I think it's time!
I was reading about this game in Russian video games magazine LKI in 2004 and wishing to play it until 2006 when it was possible for me. So much I imagined from the magazine's article and it was damn good in reality too. Thanks Civvie for reminding.
Damn, I feel old, this game doesn't feel that long ago. Still fresh in my head. Glad to see what the murderhobo ending was like, I usually don't go for those.
It feels fresh because it did such a great job with design. Everything about it is super memorable.
This game has such a great, unique setting and style, a real horror cult classic of the mid 2000's.
They just jacked the prison and "did you kill your wife or not?" Ideas from Silent Hill 2.
@S Bwmn
Are you really gonna go through the entire comment section and whine at every person who was the least bit positive toward the game?
And you act like you’ve got any right calling other people children, sheesh.
@@MagpieDynamics I'm replying to a comment with relevant thoughts and info. Are you really going to get assmad and reply to every comment I make on UA-cam? Get a life.
@@SpunkMayo you’re a 🤡
Twenty years later this is still one of my favorite games of all times. This game truly deserves a remaster
Hermes (gas monster) and Sergei (the officer smoking a pipe) is voiced by John Patrick Lowrie, the voice actor for the Sniper in TF2 and citizens in HL2.
Also he's married to Ellen Mclain, the voice actor for GLaDOS in Portal 1 and 2.
I didnt know what to do with this information so I had to share it.
The needle guys spawn out of the water, in the shower scene you can turn off the water to fight less of them. One of the details I really love about this game, all the interactive stuff in the environment.
Man I love this series, it deserves to be revived...though looking at today's industry, sometimes dead is better.
How about a spiritual remake?
that pet sematary quote becomes more relevant every year
Basically everything, unless the Japanese make it, and they make it without western interference.
I agree. I "want" more, but fear what we 'd get.
I love how John Patrick Lowrie is a VA in this game. I love hearing him talk lmao
And one of the halo 1 marines??
The guy from Half-Life 2, right?
@@SpunkMayo he voices a ton of people but his normal voice you can hear in this game and the male hl2 citizen. He also does sniper from TF2
@@saltierdongs7760 oh he's great
as soon as I heard 'morality system' I knew exactly how this was gonna go
I know the “boss” battles are tedious but by god do I love the voice acting.
This game is so classic, something keeps me coming back to it no matter how much time passes; great to see more and more people showing it off, it never had the chance to really take off. Would be a sick remaster
I loved how your save file along with which ending you unlocked carrying over onto part 2.
Played this when it it got released on GOG years ago. It's quite an underrated gem. Stan Winston's monster designs are just the best.
*You made the right choice...*
"I didn't mean to"
I love Civvie soo much xD.
This game was one of my favorites for original Xbox (although most of my childhood gaming was on PC). I bought it from my local video rental place, when it stopped being new and they were thinning out their inventory. It is definitely the first instance of hearing the "F-word" on a video game...I had GTA2 for Dreamcast and I don't think they did...
3:13 - Prison guarding is a good job, mate! Challenging work, indoors. You' guaranteed not to go 'ungry, cause as long as there two lawyers left on the planet, someone's gonna want someone behind bars.
Civvie deserves so many more subs than he has, and UA-cam needs more quality creators like Civvie.
The world is broken!
I loved this game back in the day :D . Atmospheric, cool backstory, some pretty cool quotes and lines, and a pretty cool soundtrack. Had some janky moments but overall it was a blast :D .
Holee it is actually you; why don't you have a check mark thingy?
Beginning: Torgue is in prison because he murdered his family.
Ending: Turns out he murdered his family.
This is truly a game.
The twist for the good ending is that he physically did it but was possessed by a demon or ghost or something at the time. Shocking!
And then the sequel makes things more complicated, especially with the old save bonus system.
@@Jetsetlemming You are talking about the neutral ending, the actual good ending involves a gang breaking into his house and murdering his family, the gang was sent by a man called The Colonel.
@@davidchez513 The Colonel is Torque's orphanage imaginary friend turned schizophrenic delusional personality.
This is only one of the 3 endings. I always preferred the good one, where he recalls what happened, and it wasn't him.
EDIT: I also recall the bad playthrough being "worse", bc you skip some stuff and a lot of NPC interactions.
27:13 damn that voices part is so good
By the way if you want to play The Suffering 2 , you cannot have The Suffering 1 installed on your PC ... since by some strange way its registry files corrupt script logic of part 2 ... some animations and some sounds will not play at all ...
I was horrified when i watched my dad play this on the original xbox, i was 7 at the time. Gave it about a year more to step up and play it by myself 🤣 thats when i was introduced to survival horror, it was more like a 'how i met your mother' moment for horror games
I loved this game so much when it came out.
I feel like it got really slept on, despite being well reviewed.
Nothing more SPOOKY than a new Civvie Video! Except for maybe a SPOOKY heart murmur.
There's something special about this era of horror games. Lighting played a big roll, but sound design really delivered. Rocking that Dolby. I dreaded playing the timesplitters 2 horror levels and challenges when I was a kid.
so i remember this game from when i was really young, my friend's brother was playing it when i went over to his house i caught him dying to a mainliner from the death QTE in that shower section and it actually gave me nightmares for a few days i was like 6 or something at the time
My day was honestly going pretty crappy, but a new Civvie video has definitely improved my day. Also I'm excited for Pro F.E.A.R. You kick ass
I hope the rest of your week is gonna go better!
Plot twist: he's actually covering Condemned: Criminal Origins.
@@MegaHellstrike Thanks man. It should be better since I have like 1 shift to go this week and then I get to spend my free time with my girlfriend
@@martincann5052 Not a bad choice either
HELL YEAH!!! THIS IS SUCH AN UNDERRATED GAME!!!
>huge release from Midway
>even got a sequel
why do we throw that word around at anything that isn't making billions
@@shoopusdawhoopus 'cause everyone forgot about it after the PS3 dropped. The sequel didn't help the legacy of the original much also.
@@JackXombi thank you!!
It made millions, made a sequel, and everyone still talks about it. It's overrated if anything.
@@SpunkMayo yup
This game kept me up so much as a kid, if not playing until daybreak, having nightmares about the cool ass monsters
Thank you so very much for playing this game I literally just bought both the suffering and the suffering ties that bind for the original Xbox not even 2 months ago so I could replay one of my favorite horror games of that time
9:46 "The Festers being just pain" The edginess wouldn't allow such a simple fate. They're slavers who crashed a ship full of locked slaves, leaving them to die by being eaten alive by rats.
Now they return as bloated corpses with ball and chain being perpetually eaten inside out by the rats that killed their victims.
gee i cannot wait for yet another fear video, we don't have enough coverage of that little obscure underrated gem, surely a new video will provide a very fresh perspective
I played through the Suffering so many times, fresh playthroughs for each ending and again to get the special start for each alignment too. But never once did I know that there was a first person mode...
The commentary on the morality system @21:40 is slightly off. Good ending isn't just from "not killing", but from actively saving people (or trying to). A series of escort or opening locked doors for people. Neutral is just ignoring folks (maybe killing a few but not too many), and evil is killing a lot.
So the good ending sucks, got it
@nathanniesche6380 it is however, canonical, if you play the second game.
I'm honestly more scared of what "the loaf" in Abbot might entail than anything...
I loved this game. I remember this game really tripping me out lol. The voices that speak in the characters head really got me one time. A friend was over watching me play the game, and I was considering using a shotgun to murder one of the innocent NPC dudes, and after about a minute of just staring at the guy, I looked over to my friend and asked "should I blow his head off?" And right when I said that, the voice in the game menacingly said "bllllowww his head offfff". I'll never forget the way me and my friend just looked at each other, slack jawed and like...... wtf???????!!!!!!!!!! And I let out a shrill scream and pulled the trigger lol.... Such a crazy and random moment in the game I'll never forget.
There's actually something about the "rough around the edges" early to mid-2000s graphics that makes the horror games from then feel particularly grimey
Civvie covering one of my favorite childhood games!? Oh man ❤
He's just ripping off gman
@@fatpanda9999 That’s really not the case but go off I guess.
@@Shiratto how so?
@@fatpanda9999 You could argue that Civvie also waits for Indiemaus to cover something like Return to Castle Wolfenstein or F.E.A.R. but that’s not the case as the Wolfenstein vids are way too close for the whole scripting and editing process to line up.
And for Gman, while they both mainly focus on shooters it’s clear Civvie likes to just bide his time for highly requested stuff because if he just knocked them all out in a row that’d be a bad business decision as it would JUST leave him with the obscure stuff which, while sometimes is really good, doesn’t always keep people coming back for more. Gman isn’t the first person in the history of the world to cover the games he has so I don’t see why that doesn’t make him a copy.
Though I do know what makes both of them non copycats. They bring their own takes to the games they cover. You certainly aren’t hearing Civvie sing Doom 3’s shotgun any praises or any other of the controversial takes Gman has that keeps the fans coming now are you?
tl;dr Just because two people with similar interests cover the same things, it doesn’t make them copycats or EVERYTHING would be copying. They have different perspectives on the games and that’s what matters.
@@fatpanda9999 gman is a clown
"Pair of muttonchops with a gun" Oooh so the entire game we're playing as Jschlatt, makes sense
*You don't wanna know what happened in '99*
Still utterly loved this game. The creatures were indeed the stars!
I'm surprised Civvie didn't just play the majority of this in first person. Fingers crossed Ties That Bind gets a video later down the road, loved playing the PS2 versions of these as a kid.
I rented this game and had if for a weekend and just loved it!!! But I played through one time, forgot what ending I had; but I can’t believe you played it! Great choice! Loved it!
A brand new Civvie classic, I'm calling it now. The bemused but joyous shock at seeing Blade in the Phantom Fury trailer is strangely heartwarming.
"Civvie classic" lmfao more like another civvie gman ripoff.
@@hypotheticalaxolotl Troll* maybe your hobby should be learning how to spell homie.
@@fatpanda9999 More comments just feeds the algorithm. So continue coping, all it does is help the video's engagement.
@@v0Xx60 ok don't care like I said I watch civvie, he's just so uncreative and super cringe.
@@fatpanda9999 you watch something you think is uncreative and super cringe? For god's sake why? just so you can bitch about it in the comments and handwave away people who call you out for it? go outside or something.
The fact I get to watch civvies video while the army is having it's way with me makes life alittle bit better. Thank you civvie.
The big green weenie gets us all eventually.
i remember this game as a kid, it always scared the shit out of me
Just like my Uncle did..
It's not that scary
@@SpunkMayo quite opposite .
@@SpunkMayo Kids have lower standards.
Fun fact: Dr. Killjoy's appearance and personality are modeled primarily on legendary horror actor Vincent Price, who played both monsters and mad scientists throughout his career and was easily recognized by his mellifluous Mid-Atlantic accent and a pencil mustache.
Dr. Killjoy was voiced by John Armstrong.
Cheers 🍻😂
What I love most about The Suffering is the fact that the island itself was the antagonist forged by the atrocities that took place there. The cannon fodder enemies each representing that violent history as opposed to the typical cult or corporation using some alien parasite or expiramental monsters.
Never expected him to cover the suffering, But I'm glad he did!
I remember watching a playthrough of this game online when I was about 11-13, and still getting a grasp of the English language. Scared the shit out of me for many obvious reasons. Now it's just the sheer unfiltered edginess of the 2000s that frightens me.
The Suffering? I remember that game.. when did Civvie to review of it, how did i miss it? Oh, it was an hour ago ^^
Also gotta love a game where you NEED to play on easy to get the good ending, because ending is tied to escorted NPC surviving, and on hard they get two-shot by most monsters. Monsters that said suicidal NPCs like to rush the moment they appear... Stellar game design. UPD: Wait, was my copy of the game bugged or something? I haven't killed a single person in the entire game, they all got murdered by monsters, and i got the monster ending. Then i played on easy, meatshielded NPCs the entire time, and i got the good ending
I didn't think this game was going to be scary until you showed the Tomb Raider box pulling. I immediately had to pause the video and take a breather from just how damn spooked I was.
Civvie, Space Wars dates to the era of the PDP1 minicomputer, then the 1970's with Cinematronics and finally the Vectrex in the 1980's just before The Great Video Game Crash.
"I was there, Civvie, 3,000 years ago...."
Please do Psi-Ops, Civvie. Midway made it around the same time and effectively made physics based combat a year before HL2.
This guy won't make a vid unless gman has done it
@@fatpanda9999 good because gman usually does it worse (see ion fury)
@@BaronOfZLand I mean anybody can improve on someone else's work after the fact.
Doesn't change the fact he's ripping off his ideas.
@@fatpanda9999 Civvie has been doing boomer shooter content since 2018, what are you on about
@@BaronOfZLand and gman has been doing it since 2013 .
If it was just the fps games sure but it's no coincidence this mf just so happens to do the suffering and the other non fps games gman reviews I'm pretty sure he just sees wich gman videos have the most views and he does the same.
Another great entry from our guy Civvie11 👌
So glad I grew up in the ps2 era. This game and ties that bind are so good. Freedom fighters is my all time favorite of that time
WOWWW I used to LOVE this game! I've been trying to see content on this game somewhat recently to relive that old nostalgia and I couldn't have asked for a better person to cover it!!
This game goes hard all these kids can't handle this much hardness. Rated M for Manly. Back in my day, the only safe place was in the library under a table. If you were lucky them trench coat boys would walk right past you.
This gonna be good!
This is Gona be sweet
I loved this game and still remember the trailers playing on tv. That “inmate back in your cell” scene in the commercial made me and my brother buy this game.
"Where did he get a .50 cal?"
Carnate was a WW2 POW camp.
26:31 unironic use of Comic Sans on instructions to make a flamethrower [chef kiss].