GODOT 4.2 is OUT!

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  • Опубліковано 28 вер 2024

КОМЕНТАРІ • 39

  • @panguin7803
    @panguin7803 10 місяців тому +31

    Godot is the first engine I've actually loved. using unity made me feel cold inside. Love to see godot get even better

  • @vejroniottan-n9s
    @vejroniottan-n9s 10 місяців тому +24

    I really appreciate that you mention the contributors to these new updates/fixes! The contributors are the heroes in any open source project.

  • @apoorvpandey3D
    @apoorvpandey3D 10 місяців тому +5

    1st like 1st comment 1st view

    • @S4AAS
      @S4AAS  10 місяців тому +1

      First reply :)

  • @mōellctie
    @mōellctie 10 місяців тому +9

    0:25 damn this is gonna help me a lot. Btw great video!

    • @S4AAS
      @S4AAS  10 місяців тому +1

      Thanks! U make great videos too 👀

    • @mōellctie
      @mōellctie 10 місяців тому +1

      @@S4AAS danke!

  • @jon_swal4585
    @jon_swal4585 10 місяців тому +8

    Great video cheers for this!
    Hyped for this update. been following the pr's. All my main issues look to have been resolved!

    • @S4AAS
      @S4AAS  10 місяців тому

      Jup 4.2 fixed a lot of issues and improved small stuff rather than adding big new features.

  • @zolaire
    @zolaire 10 місяців тому +1

    Man, typed dictionaries in the editor is the feature im most excited for.

  • @ranpergames
    @ranpergames 10 місяців тому

    These are some really neat changes!

  • @InfernalWAVE
    @InfernalWAVE 10 місяців тому +1

    wow this is a significant improvement in quality of life

  • @kesorangutan6170
    @kesorangutan6170 10 місяців тому

    I love how one of the most dedicated contributors is a person named mewpurpur and they only deal with SVGs

  • @sean7221
    @sean7221 10 місяців тому

    LETS GOOOOOOOO

  • @sunofabeach9424
    @sunofabeach9424 10 місяців тому

    it randomly crashes when you rename a script that is attached to a node placed in some scene

    • @S4AAS
      @S4AAS  10 місяців тому +1

      Ouch! Have u made a bug report?

    • @sunofabeach9424
      @sunofabeach9424 10 місяців тому

      @@S4AAS no I switched to bevy.

    • @Spriters400
      @Spriters400 10 місяців тому +1

      @@sunofabeach9424 lmao, wait 1 year to be frustrated and make your own game engine

  • @adirath
    @adirath 10 місяців тому +6

    CollisionShapes resizing rework made life a hue brighter.
    Faster than GFS too, Saas.

    • @S4AAS
      @S4AAS  10 місяців тому +2

      Lmao I love the metric "faster than GFS"

  • @DaBrain2578
    @DaBrain2578 10 місяців тому +7

    I know there are many issues to fix and some comfort features to add, but I was really hoping for more rendering improvements. Unreal Engine was ahead before, but it keeps getting better and better at fast pace and the gap is getting bigger and bigger. At least a basic implementation of raytracing or moving objects in SDFGI would be nice. Even better SSR or adding motionblur would be a nice benefit. FSR 2.2 is the only real highlight there.

    • @S4AAS
      @S4AAS  10 місяців тому +6

      Yup the rendering side is kinda meh with this update. Though if you have the courage to open twitter, then go to Juans account u can see some screenshots of his new GI solution(s).

  • @Volt-Eye.
    @Volt-Eye. 10 місяців тому +1

    Teacher : Huhh !! Your assignments has many mistakes !!
    Me : Sir its Experimental !

  • @sunofabeach9424
    @sunofabeach9424 10 місяців тому +2

    also good job actually naming timestamps this time

  • @el_jim1479
    @el_jim1479 10 місяців тому +3

    Finally! So happy to see this!
    Thanks for covering the update!

    • @S4AAS
      @S4AAS  10 місяців тому

      No problem :)

  • @alexsanderrain2980
    @alexsanderrain2980 10 місяців тому

    KobeWi is the real MVP of 4.2 release

  • @kritik_mb2144
    @kritik_mb2144 10 місяців тому

    This makes me happy...❤

  • @pureheroin9902
    @pureheroin9902 10 місяців тому

    i ran into a small nightmare last night moving files and duplicating scenes in Godot 4.1.2, luckily its more of a testbed project with me throwing shit at the wall, ill be more careful in future.

    • @S4AAS
      @S4AAS  10 місяців тому

      Hopefully u won't have to be more careful cause those issues got fixed :)

  • @ktvx.94
    @ktvx.94 10 місяців тому

    I'm interested in the FSR 2.2 compatibility. So far I have only been able to play with it as a player, now I can better test what it can and can't do. I wonder if it works in 2D as well.

    • @S4AAS
      @S4AAS  10 місяців тому

      I think FSR is 3D only, though it could very well be that I'm wrong

    • @Calinou
      @Calinou 8 місяців тому +1

      @@S4AAS Like TAA and FXAA, FSR1/2 only have an effect on 3D rendering, not 2D.

  • @gladiko2364
    @gladiko2364 10 місяців тому +1

    Still needs like 20 more years before it becomes usable.

  • @yapayzeka
    @yapayzeka 10 місяців тому

    dude are you kidding? number #20 is a kind of an owner of godot.

    • @S4AAS
      @S4AAS  10 місяців тому +1

      No one owns Godot (:

    • @yapayzeka
      @yapayzeka 10 місяців тому

      @@S4AAS ofcourse. so kind of part comes from that