Ash Rework: Instead of spawning rats, his super now spawns Hank which deals only 17,000 damage to all enemies, and Ash is now a support, he supports his teammates by charging his teammates's hypercharge and super bar by 100%
This can be solved just by adding his 2nd starpower into his main build, and give him new one. Like "Cleanse issues" - rats gives rage to Ash, even if they doesn't hit the target (killed by attacks) Or "Hard to clean" - Ash gains 30% damage reduction, if he doesn't have half of rage bar or higher❤
I have an idea. Ash's new secret buff. Any type of supercharge boosters(Bo's gadget, supercharge gear...) now also boosts the ragebar. New second starpower: raged super deals more damage and summons more rats: [2st lvl +30% damage when explodes and in 3rd lvl +2 rats]
Bro cooks real hard. But when noone wants to eat... Like i doubt supercell is gonna listen to the community for their balance changes. And although the ideas are great (especially the hypercharge reworks) watching them makes me feel bad because I know these are not coming
All tanks except Meg,bibi should get tank trait and also a buff Idea i have for ash is decrease his super charge rate and also a small rework for his super. His little rat helpers heal him for 600 health for each rat. This way he can stay in a fight longer without having to sacrifice his rage bar to self heal.
really i think that all he needs is for the rage to decay slower after that hell be fine also i actually like the reload star power more than the first hit one bc whats the point of getting raged if you just run out of ammo and let teh rage decay while ur waiting for ammo to come back i prefer to have more ammo while raged so i can stay raged for longer longer to get raged but longer rage too
They should rework the reload speed star power cause I kinda sucks to a new one where you gain damage negation based on how much rage you, 10% first lvl, then 15 then 20% number could be adjusted but I think this is better
The Last time i shared balance changes ideas, i was wrong in some things, so i want to remake my ideas again. ✅BUFFS 1) BULL 💚 Health: 10000 ---> 10800 2) DARRYL 💚 Health: 10800 ---> 11200 3) ASH 💚 Health: 10800 ---> 11200 4) PENNY 💥 Damange: 1960 ---> 2080 5) SQUEAK 💥 Damange: 2120 ---> 2300 6) HANK ⚠️ Can Charge super taking damange 7) DOUG ❤️🩹 Healing: 1200 ---> 1800 ⭐ *Fast food* now Also is actived when the brawler receives the hot dog 8) JANET ⚠️ Can focus even if she has no ammo ⭐ *Stage view* is reworked, now Janet heals herself 960 per second with her super I was thinking brawlers like Penny and Darryl still has not hypercharge, but they Will cycle it very faster for example Penny is similar to Jessie and Nitta, so she'll just need 10 hits for get hypercharge, DARRYL can charge His super only waiting
I have my own idea how to make him better. I would give him an ability to charge his super by taking damage (just like many other tanks do). Ash also gets his rage faster (100% of his health instead of 125%). His basic damage is increased from 1600 to 2000, and 2 stage of rage bar is increased from 2400 to 2600, max damage stays the same. His rats now has 1000 health, and they will guarantee fill rage bar no matter they were destroyed or hit the enemy, they will fill rage bar by 20% for each rat. 2 gadget now fills rage bar by 66% but sacrifices 25% of ammo bar. 2 SP now increases his attack speed instead of reload speed. And yeah, like you said 1 SP is nerfed. With mythic gear, Ash blocks 4 attacks after using super. HC creates 3 huge rats with 3000 hp each that can continuously attack enemies
Ash hypercharge Concept: +25% speed +20% damage +20% shield, Ash’s rats gain additional health and damage, when a rat explodes and if it damages a target, it spawns another hypercharged rat where it dies.
do the percentages for supers work like this, if it is 23% for ash, that means that every attack gives 23% of super so he needs 5 attacks to get to 100%
I feel like they could pull a Chester and make Ash's first sp part of his base kit, and make the first sp lower the rage decay rate by like 25-50% percent instead
😂 I don’t think anyone should have as much HP as El Primo, Bibi has low 9000 and something and she is a tank, Ash should not be given buffs that have no apparent point, 12000 Hp is reserved for El Primo because he works out and others don’t, end of story 😅 I understand Ash might be suffering in game but sometimes I also have a hard time playing El Primo with all the stupid counters, I can also sometimes want buffs but it wouldn’t make sense, you get me?
My main thing was that all tanks have some kind of mov./shield/heal in the game and Ash just doesn't unless you use 1st gadget which is like mandatory to play woth him so I went for the HP buff. But yeah with all the rest is a bit to much.
I agree with most changes, but i also disagree with some of them, like the HP increase, or the Rage gains rework. Ash has a lot of Potential, he needs a Hypercharge, which is the exact thing that dropped him to the worst brawlers.
Heres my Penny buffs idea: Heavy coffers is now baseline New star power {enter name}: Every 4 seconds, penny's next attack bursts even if it does not hit an enemy 2nd star power buff: Knockback damage increased to 2000 Base attack damage buff: 1960----->2000 HP increased: 6400------> 7200 Reload speed is now the same as jessie Trusty spyglass gadget's turret bombs projectile speed increased by 50% Hypercharge: Penny's turret has now 9k hp, deals 20% more damage and has an increased projectile speed. It also activates trusty spyglass instantly after being thrown out by penny This is probably going to make her completely broken but I dont care xD
Glad you realise that's gonna broke her but MAYBE if it wasn't for the MASSIVE Hp buff and the 2nd gadget wierd speed increased buff I actually think its a cool idea.
That should be added. I dont want another Hc pet with a bunch of health its getting boring now. Its the equivalent of having an Hc where you super becomes bigger so it gets repetitive but the other parts of the Hc are great
I have a good buff for Ash. First Bash will now be incorporated into his base kit and the star power that replaces it will give him a 20% shield when reaching upon 70% of his rage. Mad as Heck star power will be nerfed to 25% reload speed to balance it out. His hypercharge super will make his rat box explode upon impact that will stun/knockback enemies whilst spawning 8 rats. This hypercharge will make him escape opponents easier and gives him a better chance to fight his tanky counterparts like Draco and Frank.
I do like the new first ST but I don't think the 2nd ST needs a nerf specially a that big one. I like the Hypercharge! Adding a actual thing to the super rather than just the rats
I think ash rats should give hi. A tiny amount of rage so he'll be getting rage either way, as for his 2nd gadget I think it should take 10% hp but it will fill up the bar he's on so if u use it with zero rage you'll get one bar of rage
@@FOFOTOM k so I got a idea for his gadget what if it was really good and bad at the same time? My idea was ash loses 50% hp and gets 100% rage like all of his rage
I guess you didn't like my ideas for balancing ash but let's move to the main show day 4 of brawler ideas (since you didn't upload yesterday) Willow and Angelo work on the swap of love so let me introduce to you Boobie there boss h unlike them Boobie believe that loves is everything so he has some magical papers that if he signed them the couples will fall in love so let's see his abilities His main attack calls signed papers:Boobie shot his paper dealing 1200 but if you hold it it will deal 2400 dmg(he has 3 ammo unlike Hank /Angelo and you need to hold it for 1s His super called papers storm:Boobie shots a tornado of papers and spawn like Nita and Jessie super and chase enemies down with a very fast movement speed and 8000 hp if he caught someone he will stop them from moving but they can attack for 7s His first gadget calls a good pain:for the next 3s all of his attacks will be signed (he has a unload speed like Mortis and a range of Melody) His second gadget calls tired yawn: he active a shield that give him a 25%damage redaction for 2s and push back enemies First star power called fast sign now the delay to sign is cut by half(from 1s to 0.5s) Second star power called sharp papers now the tornado deals 500 dmg per s And since I am so smart I forgot to give them rarities so Jack : epic Golmetie:surprise surprise he is a legendary Bobbie : mythic Spoiler alert the next one is the final and he is a mythic
1º its not like I didn't like the changes I probably just forgot them because a lot of people sugest me balance changes and rarely I actually remember them. 2º I assume the "sign" is how long it takes to charge the attack and I like that he has 3 ammo (I wander how would that look) the tornado seems a bit to strong very fast and 8k HP and it stops you from moving thats a Charlie dilema to me... XD Overall I like it I just feel like he could have some kind of poison like Angelo and Willow but seems cool. 3º I'm not surprised Golmetie is legendary that one is my favorite so far XD
Im annoyed by l&l he dealt to much damage i cant even get close to him he just gonna spam his attack damage nerf to 1400 to 1330 or even more it would be fine or ig if u disagree you could just make give an idea to make him balance, I don't understand about balance changes
Ash mains... tonight, WE RISE!!!
SCOTLAND FOREVER!!!!
@@Pizza_Cat05 YES SIR! ROCK AND STONE! (No wait wrong game…)
YYYEEEEEEEEH
YEEEEEES
YEAHHHH
Ash Rework:
Instead of spawning rats, his super now spawns Hank which deals only 17,000 damage to all enemies, and Ash is now a support, he supports his teammates by charging his teammates's hypercharge and super bar by 100%
Sounds a bit weak in my opinion but sure :D
W buff
That would still be pretty balanced, buff Poco:
Hitpoints: 7400 => 1480
Damage: 1520 => 304
This can be solved just by adding his 2nd starpower into his main build, and give him new one.
Like "Cleanse issues" - rats gives rage to Ash, even if they doesn't hit the target (killed by attacks)
Or "Hard to clean" - Ash gains 30% damage reduction, if he doesn't have half of rage bar or higher❤
Yeah the 2nd would be specially helpfull
0:11 Frank💀
Yeah tha was not good😑
Mortis trickshot skills transfered to frank 😯😯😯
I have an idea. Ash's new secret buff. Any type of supercharge boosters(Bo's gadget, supercharge gear...) now also boosts the ragebar.
New second starpower: raged super deals more damage and summons more rats:
[2st lvl +30% damage when explodes and in 3rd lvl +2 rats]
I do like the changes but for this I would really like to keep the 2nd star power kinda the same.
As an ash main my only real hard counter from the enemy it’s two throwers doesn’t matter which throwers just two throwers on the same team
Ash mains dont exist.
@@kumawani8950 I exist and his hard counter is lou I hate that guy
@riskimies3204 bros an edgar main
I exist and sorry
Another buff ontop of the rework: Ash is now immune to all negative effects if he has more than 75% rage
That would actually be a really cool extra!
02:35 Thats the thing he needed the most ! Couldnt agree more
I think the goat is the most forgotten brawler in the game right now
Bro cooks real hard. But when noone wants to eat... Like i doubt supercell is gonna listen to the community for their balance changes. And although the ideas are great (especially the hypercharge reworks) watching them makes me feel bad because I know these are not coming
Thanks! And yeah maybe one day who knows.
Ash WILL BE THE ONE
Lets gooo ash definitely needs a buff
All tanks except Meg,bibi should get tank trait and also a buff Idea i have for ash is decrease his super charge rate and also a small rework for his super. His little rat helpers heal him for 600 health for each rat. This way he can stay in a fight longer without having to sacrifice his rage bar to self heal.
I do like that healing ability idea (if BiBi and MeG got those buffs they would be broken fr)
really i think that all he needs is for the rage to decay slower after that hell be fine
also i actually like the reload star power more than the first hit one bc whats the point of getting raged if you just run out of ammo and let teh rage decay while ur waiting for ammo to come back
i prefer to have more ammo while raged so i can stay raged for longer
longer to get raged but longer rage too
WELCOME TO THE RAT RACE! 🗣️🔥🔥🔥
They should rework the reload speed star power cause I kinda sucks to a new one where you gain damage negation based on how much rage you, 10% first lvl, then 15 then 20% number could be adjusted but I think this is better
That depends a bit because wouldn't that make you receive less rage from receiving dmg🤔
The Last time i shared balance changes ideas, i was wrong in some things, so i want to remake my ideas again.
✅BUFFS
1) BULL
💚 Health: 10000 ---> 10800
2) DARRYL
💚 Health: 10800 ---> 11200
3) ASH
💚 Health: 10800 ---> 11200
4) PENNY
💥 Damange: 1960 ---> 2080
5) SQUEAK
💥 Damange: 2120 ---> 2300
6) HANK
⚠️ Can Charge super taking damange
7) DOUG
❤️🩹 Healing: 1200 ---> 1800
⭐ *Fast food* now Also is actived when the brawler receives the hot dog
8) JANET
⚠️ Can focus even if she has no ammo
⭐ *Stage view* is reworked, now Janet heals herself 960 per second with her super
I was thinking brawlers like Penny and Darryl still has not hypercharge, but they Will cycle it very faster for example Penny is similar to Jessie and Nitta, so she'll just need 10 hits for get hypercharge, DARRYL can charge His super only waiting
I do agree with the changes but i feel like janet healing that much with the super would be really strong actually.
I have my own idea how to make him better.
I would give him an ability to charge his super by taking damage (just like many other tanks do). Ash also gets his rage faster (100% of his health instead of 125%). His basic damage is increased from 1600 to 2000, and 2 stage of rage bar is increased from 2400 to 2600, max damage stays the same. His rats now has 1000 health, and they will guarantee fill rage bar no matter they were destroyed or hit the enemy, they will fill rage bar by 20% for each rat. 2 gadget now fills rage bar by 66% but sacrifices 25% of ammo bar. 2 SP now increases his attack speed instead of reload speed. And yeah, like you said 1 SP is nerfed. With mythic gear, Ash blocks 4 attacks after using super. HC creates 3 huge rats with 3000 hp each that can continuously attack enemies
Thats another way to do it but that 2nd gadget would be way to good!
Ash hypercharge Concept: +25% speed +20% damage +20% shield, Ash’s rats gain additional health and damage, when a rat explodes and if it damages a target, it spawns another hypercharged rat where it dies.
But if the rat exploded close to someone wouldn't that just kill them because of the crazy amount of rats respawning pretty much?
@@FOFOTOM yes 👍🏻 but u could put a limit or smth to balance it
I Like how he is Just a few stat buffs on top of new Gadget and Starpower would be awsome
do the percentages for supers work like this, if it is 23% for ash, that means that every attack gives 23% of super so he needs 5 attacks to get to 100%
Ketchum
I feel like they could pull a Chester and make Ash's first sp part of his base kit, and make the first sp lower the rage decay rate by like 25-50% percent instead
Maybe because his 1st ST is just so vital
an idea of mythical gear
Quiet Knight: When Ash is not at full rage bar, he takes 10% less damage
ASH MAINS LETS GO!
Seems like a decent gear to me!🙂
😂 I don’t think anyone should have as much HP as El Primo, Bibi has low 9000 and something and she is a tank, Ash should not be given buffs that have no apparent point, 12000 Hp is reserved for El Primo because he works out and others don’t, end of story 😅
I understand Ash might be suffering in game but sometimes I also have a hard time playing El Primo with all the stupid counters, I can also sometimes want buffs but it wouldn’t make sense, you get me?
My main thing was that all tanks have some kind of mov./shield/heal in the game and Ash just doesn't unless you use 1st gadget which is like mandatory to play woth him so I went for the HP buff. But yeah with all the rest is a bit to much.
I agree with most changes, but i also disagree with some of them, like the HP increase, or the Rage gains rework.
Ash has a lot of Potential, he needs a Hypercharge, which is the exact thing that dropped him to the worst brawlers.
Ash does really good, in a Kit combo.
True!
that title
Heres my Penny buffs idea:
Heavy coffers is now baseline
New star power {enter name}: Every 4 seconds, penny's next attack bursts even if it does not hit an enemy
2nd star power buff: Knockback damage increased to 2000
Base attack damage buff: 1960----->2000
HP increased: 6400------> 7200
Reload speed is now the same as jessie
Trusty spyglass gadget's turret bombs projectile speed increased by 50%
Hypercharge:
Penny's turret has now 9k hp, deals 20% more damage and has an increased projectile speed. It also activates trusty spyglass instantly after being thrown out by penny
This is probably going to make her completely broken but I dont care xD
Glad you realise that's gonna broke her but MAYBE if it wasn't for the MASSIVE Hp buff and the 2nd gadget wierd speed increased buff I actually think its a cool idea.
@@FOFOTOM Okay thanks for answering :D
That should be added. I dont want another Hc pet with a bunch of health its getting boring now. Its the equivalent of having an Hc where you super becomes bigger so it gets repetitive but the other parts of the Hc are great
@@Director_Oompaloompa Yeaah makes sense, both of nita and jessies supers are really annoying
Ash is so unpopular it's sad
He really needs something(even a skin would be fine, he lacks good skins imo)
I actually really like the pizza skin :|
I have a good buff for Ash.
First Bash will now be incorporated into his base kit and the star power that replaces it will give him a 20% shield when reaching upon 70% of his rage. Mad as Heck star power will be nerfed to 25% reload speed to balance it out.
His hypercharge super will make his rat box explode upon impact that will stun/knockback enemies whilst spawning 8 rats. This hypercharge will make him escape opponents easier and gives him a better chance to fight his tanky counterparts like Draco and Frank.
I do like the new first ST but I don't think the 2nd ST needs a nerf specially a that big one. I like the Hypercharge! Adding a actual thing to the super rather than just the rats
I think ash rats should give hi. A tiny amount of rage so he'll be getting rage either way, as for his 2nd gadget I think it should take 10% hp but it will fill up the bar he's on so if u use it with zero rage you'll get one bar of rage
That would really strong for the 2nd gadget originally it was 20%HP -> 60% Rage and it was Broken as hell it got emergency nerfed the next day😂
@@FOFOTOM k so I got a idea for his gadget what if it was really good and bad at the same time? My idea was ash loses 50% hp and gets 100% rage like all of his rage
@@IbrahimAmer-rq6mv Honestly I have no Idea Thats like pure Extreme But I think it would be better that the one we have now
@@FOFOTOM I think we can all agree that if ash had a hyper charge it shouldnt let him lose rage till the hyper ends
@@IbrahimAmer-rq6mv Well I agree with that 100%!
I don’t want to have a 12000 HP ash running down the lane with perma rage
Well he wouldn't allways be full rage most of the time he should be half way there.
I LOVE ash and these changes but
1: the 2nd star power is better
2: dont use that gadget for gods sake
I think 2nd star power is like way worst than first but ok and about the gadegt... Yeah I know I was just trying it out XD (I already had so why not?)
I was thinkg that the second starpower should be implemented to the brawler so will have a new starpower like chester and others
If there is a ST that might became baseline is for sure the first because it is just so Vital for him.
I guess you didn't like my ideas for balancing ash but let's move to the main show day 4 of brawler ideas (since you didn't upload yesterday)
Willow and Angelo work on the swap of love so let me introduce to you Boobie there boss h unlike them Boobie believe that loves is everything so he has some magical papers that if he signed them the couples will fall in love so let's see his abilities
His main attack calls signed papers:Boobie shot his paper dealing 1200 but if you hold it it will deal 2400 dmg(he has 3 ammo unlike Hank /Angelo and you need to hold it for 1s
His super called papers storm:Boobie shots a tornado of papers and spawn like Nita and Jessie super and chase enemies down with a very fast movement speed and 8000 hp if he caught someone he will stop them from moving but they can attack for 7s
His first gadget calls a good pain:for the next 3s all of his attacks will be signed (he has a unload speed like Mortis and a range of Melody)
His second gadget calls tired yawn: he active a shield that give him a 25%damage redaction for 2s and push back enemies
First star power called fast sign now the delay to sign is cut by half(from 1s to 0.5s)
Second star power called sharp papers now the tornado deals 500 dmg per s
And since I am so smart I forgot to give them rarities so
Jack : epic
Golmetie:surprise surprise he is a legendary
Bobbie : mythic
Spoiler alert the next one is the final and he is a mythic
I can't see this person
1º its not like I didn't like the changes I probably just forgot them because a lot of people sugest me balance changes and rarely I actually remember them.
2º I assume the "sign" is how long it takes to charge the attack and I like that he has 3 ammo (I wander how would that look) the tornado seems a bit to strong very fast and 8k HP and it stops you from moving thats a Charlie dilema to me... XD Overall I like it I just feel like he could have some kind of poison like Angelo and Willow but seems cool.
3º I'm not surprised Golmetie is legendary that one is my favorite so far XD
Thank and I'm sorry for that and the sign charge lock like Mortis long dash
@@creation_abilities it's just a concept
@@youssefsadiqui7543 i mean, I din't understand this enoughly. I can't imagine her if I don't know about
Frank 2.0
I love ash
Me too dude!
I main ash, with mastery Gold 1 and 800 trophys, ash needs a hypecharge 😭
He deserves it
0:06 but darryl is good
I mean... Not really😐... If you go check most tier lists he is at best like d tier.
He is bad but the rats are so annoying I swear to god
Im annoyed by l&l he dealt to much damage i cant even get close to him he just gonna spam his attack damage nerf to 1400 to 1330 or even more it would be fine or ig if u disagree you could just make give an idea to make him balance, I don't understand about balance changes
This might be a good oppurtunity to sponser my own video! I already made a video about it: ua-cam.com/video/HjEiaLmSerU/v-deo.html
i think devs just forgot about ash😢😢
I hope not...
Bro has 1 dislike
And 183 likes kinda crazy😂
I Don't even need to see vid you get like
Thanks!
isnt larry deserves buffs