BeamNG.drive - Vehicles On An Icy Road Compilation
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- Опубліковано 29 гру 2021
- No "Real" People or "Vehicles" were harmed in the making of this film. This is just a simulation of tricks in the game to amuse you.
Hi guys, this is Vehicles On An Icy Road Compilation - BeamNG DRIVE If you enjoyed this video and would like to see more, please leave a like, share the video and write a comment below!
Game Official Website (you can purchase & download the game there):
www.beamng.com
Playlist BeamNG.drive - • BeamNG.drive
Facebook fan group BeamNG.drive - / beamngdrive
My twitter - / extenpro
🚗----------------------- ModsUsed --------------------------🚗
🛠There are no icy roads on the map, I made them manually🛠
Map - www.beamng.com/resources/heml...
Wentward Pack - www.beamng.com/resources/went...
The CrashHard Steel Bridge - www.beamng.com/resources/the-...
Hirochi Prasu - www.beamng.com/resources/hiro...
1980's Ibishu 300BX - www.beamng.com/resources/1980...
DFA Pack v2.2.1 - www.beamng.com/resources/dfa-...
Gavril Bluebuck Station Wagon - www.beamng.com/resources/gavr...
ETK 800-Series Facelift 1.1.1 - www.beamng.com/resources/etk-...
Gavril Barstow F2 Public 1.1.3c - www.beamng.com/resources/gavr...
GTG Commons Mod - www.beamng.com/resources/gtg-...
A-1-CAR-TRAILER - www.beamng.com/resources/a-1-...
Javielucho Mad Mod - www.beamng.com/resources/javi...
Bruckell Moonhawk Executive - www.beamng.com/threads/brucke...
ETK 800 Sedan - www.beamng.com/resources/etk-...
Dacia/Renault Sandero - www.beamng.com/threads/2008-2...
2020 Audi RS6 C8 Avant - www.beamng.com/threads/2020-a...
Euro Trailer - www.beamng.com/resources/euro...
Melmoth Land Line - www.beamng.com/resources/melm...
FINAL UPDATE Alfa-Romeo Arna L - www.beamng.com/threads/final-...
2021 BMW M4 G82 Competition - www.beamng.com/threads/2021-b...
R35 Hotfix - www.beamng.com/threads/r35-ho...
2007-2011 Toyota Camry Revamp - www.beamng.com/threads/2007-2... - Ігри
Survivability of the crashes:
1. The caravan is rekt, most people in the van have minor injuries, except the driver and the very rear passenger, which are more injured
2. Both drivers quite injured, the one in the Vetrex a bit more
3. Thank god the trees have no collision, otherwise the truck driver would be toast. no injuries
4. Dead. Really dead.
5. Both drivers are injured, Guy in the Bolide got saved by the rollcage
6. Citybuses usually don't have seatbelts. Everyone is eighter severely injured or dead
7. Driver escaped with minor injuries
8. The guy in the bastion is dead for sure, Roamer's driver's condition is unconfirmed
9. Everyone is eighter severely injured or dead
10. Driver has minor injuries
11. Bastion's driver is ok. The drift car's driver is quite injured, but alive
12. THAT GUY SHOULD STRAIGHT UP GO IN A RALLY COMPETITION
13. The driver is dead
14. Everyone is eighter severely injured or dead. there's a theme with these buses, isn't there?
15. Old car + no rollcage = dead driver
16. Driver's got minor injuries. And severe dizzyness
17. Judging by the way that B-pillar is bent, i'd say the driver is dead
18. The car is dissapointing, not the driver's skills
Do you agree with me or would you cahnge anything?
Very cool comment
This is a great job of collecting statistics. I really like it =)
Number 7, that’s gotta be a joke, you’d be dead
Imo You're being a little generous. some of them stopped instantly on the rails after zooming at terminal velocity, no shot they survive that whether it be them most likely flying through the windshield or get their insides liquified
ⁿ
Audi: "I am the law"
Ice: "I am above the law!"
Ahahaah =)
6:41 that was the smoothest most survivable one, plus i love how it almost tipped but didnt
Bro I have never seen that good of drifting skills from a wrecker
Yes, I'm shocked myself
dude dodged every tree
@@kevinstubbs2960 Fr
udg2oljskzkmKNzuaijjjnskkzkKpkoiwhzi
The whole community of beamng is wreckers so yeah
Great Video! I would love someone to make a mod that calculates broken bones. Maybe it could be based on the number of beams that break on a dummy that is not set to FLT_MAX for Beam Str. That would make sense because those beam/bones could be made in addition to existing beams. I have no experience making HUDS for mods, but it would be great to see :D I will look into it but 20% sure I could figure it out. Others with better know how on how game reports data like the beams that break would have better idea how to implement such a thing.
Thsnks=)
A great idea, accidents would be much more interesting, however, unfortunately I don't know much about how to make a mod, I had a little experience 5 years ago, since then a lot has changed, and the documentation on how to make mods on the BeamNG website has not been written
Rockstar is still working on that part. Oops... I mean BeamNG
Спасибо что поднял настроение С Новым годом тебя и всех других
Рад, что поднял настроение=)
С Новым годом!
@@ExtenPro Привет! Подскажи пожалуйста, где найти эту карту? Лед уже есть на ней?
@@beamngmaestro1314 Привет. Ссылка на карту в описании, но льда на ней нет.
Есть два способа. У каждого есть свои преимущества.
1 Способ: Я сделал эту карту давным-давно, больше года назад. Я скопировал материалы из папки gridmap /art /terrain в папку hemlock /art /terrain, там также есть текстура под названием road wet, она расположена на карте insane testing. Затем я зашел на карту Hemlock и сделал спуск, предварительно покрасив ее ледяным материалом, после чего применил текстуру мокрой дороги через редактор дорог. Заспавнить новую текстуру дорог можно нажав Alt + ЛКМ, далее через inspector я применяю текстуру Road Wet
2 Способ: Я беру готовый объект льда с карты GridMap2, там несколько разных объектов. Копирую папки art/grid (важно эти файлы поместить в чистую папку и назвать к примеру HK, для того, чтобы избежать конфликт файлов) и вставляю в архив с картой Hemlock, а дальше захожу на карту Hemlock. В редакторе (F11) открываю вкладку window/asset browser и нахожу нужный объект. Некоторые текстуры могут не примениться и через window/material editor нужно будет поставить их на место ( оригинальный порядок текстур можно посмотреть на карте GridMap2 выбрав объект со льдом)
Удачи=)
@@ExtenPro ЕЕЕЕЕ..АТЬ!!
Не ожидал что ты ответишь )))
После прочитанного, мне кажется , не так уж и нужен мне этот лёд)))
LOL 😂 When Canada closes the main roads due to snowstorms and the locals are like: what’s this about? I got this. Hold my beer! 🍺
Basically the script for every russian dash cam video
YO IF YOU SEE THIS YOU JUST MADE MY DAY 😂
I laughed harder than I should have at this. Do they sell driver's licenses at the pharmacy in Russia? Some of those people should NEVER, EVER be allowed on the roads.
I need this map in my life! Good work!
6:41 What ever this guy is making it’s definitely not enough 😂
Aahah =)
Love how you mix replays with gameplay. It looks amazing!
I'm glad I appreciated it. In fact, I want to buy a course on camerawork, because it seems to me that I have reached my limit and I would like to develop
@@ExtenPro помпшоадцпвщарпччдопв9пу9урпашаларсдчшпчлцжчрчмисрьд😙😗😗
@@ExtenPro окдпвщеу нмр паенеущ🤩🤩🤩
Jokes aside, that rental delivery truck did a best job.
That MF saw "30 minutes or less or its free" and said "Watch me"
"Policía Local de Sevilla" patrol car, so good man, so good 👍👍
6:44 the trucker just ignored the ice lol!
The video is so awesome 💪🔥
Thanks =)
i love how the buss just totally swallows the guard rails
Bus*
Uhm learn to spell
@@jamesplaysandriodgames8439 it's just one s chill
Yall need to grow up
Y u even correcting his spelling?
so glad the bus (which i imagine was full of people) at least landed wheels down safely
Honestly no one would want it to land in wheels lol in this game everyone try to crash vehicles as much as possible
@@syzrandon4382 whoosh?
Bro your videos are so epic and awesome, but I advice you to make capture on real-time not on replay for more smoother scenes.
I agree with you. I really don't like bugs in replays that haven't been fixed for years, but shooting in a repeat will allow you to choose the right angle, reshoot if it didn't work out to shoot the first time, it also allows you to make gluing more seamless. Therefore, while I'm shooting through repeat, there are more opportunities there =)
Well if the game is lagging the real-time clip would be laggy
Fantabulous 👏🥰
Amazing
Thanks =)
3:59 epic moment btv nice graphics
Thanks =)
They should fix the clipping and objects sticking to each other in this game. It would make it even more realistic.
THANKS FOR UR MAP AND WENTWARD MODS . I FIND THEM FOR A LONG TIME. LOVE U😍
Thanks you =)
What a map?
i love how the bus just rams through the entire barrier and is barely hurt lol
Slick wheel work from the truckitup guy
7:25 “NOT IN SERVICE” You’re about to be NEVER IN SERVICE AGAIN.
like the christmas music and aslo the trees did no damedge a bit disapionted but other then that asome
Happy new year
It’s very strange that trees ceased to be material, I didn’t like it either. I'm glad I liked the video =)
Кроиеа
🏎️🤬🤬🤬🎄🇱🇺🥇🎂⛄☃️⛄☃️🦞🦐🐞🦋🦀🥇🥇🥇🧞⛰️🦸👮
6:40 Man das some pure initial D shit right there
I love how the police car liscence plate was "IAMTHELAW"
The tow truck dogged the trees successfully
0:59-1:06 Guardrail: A man’s worst, and best, friend.
1:31 love that bluebuck wagon
How can crash into street light
my ideal is someday drive like that. god bless me
whats the map called?
Name map Hemlock
Link to the map in the description. There is no ice on the map, I made it myself
There are two ways. Everyone has their own advantages.
1 Way: I made this map a long time ago, more than a year ago. I copied the materials from the gridmap/art/terrain folder to the hemlock/art /terrain folder, there is also a texture called road wet, it is located on the insane testing map. Then I went to the Hemlock map and made a descent, having previously painted it with ice material, after which I applied the texture of the wet road through the road editor. You can create a new road texture by pressing Alt + LMB, then through the inspector I apply the Road Wet texture
1 Way: I take a ready-made ice object from the GridMap2 map, there are several different objects there. I copy the art/grid folders (it is important to put these files in a clean folder and name them HK, for example, in order to avoid a file conflict) and paste them into the archive with the Hemlock card, and then I go to the Hemlock card. In the editor (F11), I open the window/asset browser tab and find the desired object. Some textures may not be applied and through the window /material editor you will need to put them in place (the original order of textures can be viewed on the GridMap2 map by selecting an object with ice)
Good luck =)
@@ExtenPro this man responded with an essay……. Respect
Calllllll
Well, if they survive, they need a change of pants! Lolol
Aaahhaah =)
2:04 amazing !!!!!
Police car doesn't even look at what's ahead and makes it all the way lol
The magic of recording through repetition =)
Keyboard? Or controller looks so weird the onboard hahaha but the vídeo still god tier😌😂
Most often I use the keyboard, it is much more familiar to use it. Glad I liked the video =)
i loved that video dont know why but i need a part 2
The truck be like : ahh why be a heavy duty when i can drift 2 seconds later AAAAAAAAAAAAA
Ahahahahhah =)
Espectacular intervención policial del cuerpo de policía local de sevilla
I love the audi rs6 crashes and a cool video and i hope everything is ok god bless extenpro😇🥰
I subscribed to you, keep up with the good work
Thanks =)
Great gameplay. It looks amazing!
nice light mood. 👍
Glad I liked the video =)
1:46 from there a real driver came just see his luck and skills
wow i want that trailer hitch on the first crash.... it never detached even though the trailer disintegrated
0:19
that’s what I call
ICE DRIFT
Hi there! Very nice video, and I appreciate how people are using BeamNG Drive to make nice videos! How did you make the icy roads, the terrain editor, or a mod? Have a good day!
Life is full of confusions, sweetcheeks
Good game 🎮
2:03
I am surprised that the truck avoided all the trees
cool game, very intesesting this video
This video with phonk music could be better than any movie
LoL
6:41 very very smooth drift
1:29 dam tow truck got some skill missing all those trees
Was that The Stig (Top Gear) driving the red car with the Christmas tree?
Good map!
Man in the first clips like: “I’m A dRiFtEr I dOdGeD tHe BaRriErs”
ITS REALLY SATISFIYING!
It would be better if every tree could touch your car so the car doesnt miss the fake trees
0:59
Police car: mmm that pole looks yummy
Nice
nice driving and drifting
Great videos... but the music can go lol
please make more videos of this type
No problem
There are still a few ideas that I want to implement, including with a large number of cars =)
2:03 oh nooo he is going into the trees...
Oh Wait.....
Wtf 🤣
M A T R I X
Ahahah =)
Nice drift 13 secs to 20 secs :)
The minibus 😂 5:01
how did you make the roads and do you have a tutorial on how to make them?
I hope I explained it more or less clearly=)
There are two ways. Everyone has their own advantages.
1 Way: I made this map a long time ago, more than a year ago. I copied materials from the gridmap/art/terrain folder to the hemlock/art/terrain folder, there is also a texture called road wet, it is located on the insane testing map. Then I went to the hemlock map and made a descent, after painting it with ice material, after which I applied the road wet texture through the road editor. By the way, I don't know how to use road editor right now, because the old editor was cut out, but I don't know how to use the new one. There are still many nuances, it is difficult to describe everything in the text.
1 Way: I take a ready-made ice object from the GridMap2 map, there are several different objects there. I copy the art/grid folders (it is important to put these files in a clean folder and name them HK, for example, in order to avoid a file conflict) and paste them into the archive with the Hemlock card, and then I go to the Hemlock card. In the editor (F11), I open the window/asset browser tab and find the desired object. Some textures may not be applied and through the window /material editor you will need to put them in place (the original order of textures can be viewed on the GridMap2 map by selecting an object with ice)
Good luck =)
Amazing
Nice including policia local from spain🇪🇸🇪🇸🇪🇸
the taxi got drifted for a second
8:03 Super satisfying on-beat crash landing🥴
Hey bro, how do you make icy roads with World Editor, can you tell me? Thanks
Hey,bro
I hope I explained it more or less clearly=)
There are two ways. Everyone has their own advantages.
1 Way: I made this map a long time ago, more than a year ago. I copied materials from the gridmap/art/terrain folder to the hemlock/art/terrain folder, there is also a texture called road wet, it is located on the insane testing map. Then I went to the hemlock map and made a descent, after painting it with ice material, after which I applied the road wet texture through the road editor. By the way, I don't know how to use road editor right now, because the old editor was cut out, but I don't know how to use the new one. There are still many nuances, it is difficult to describe everything in the text.
1 Way: I take a ready-made ice object from the GridMap2 map, there are several different objects there. I copy the art/grid folders (it is important to put these files in a clean folder and name them HK, for example, in order to avoid a file conflict) and paste them into the archive with the Hemlock card, and then I go to the Hemlock card. In the editor (F11), I open the window/asset browser tab and find the desired object. Some textures may not be applied and through the window /material editor you will need to put them in place (the original order of textures can be viewed on the GridMap2 map by selecting an object with ice)
Good luck =)
@@ExtenPro Thanks!
@@ExtenPro hey man I love your videos
I have never before seen interest in going down a icy hill in an rv trailer
bro your channel is amazing congratulations
Class
That truck that's carrying the car be like oh no I'm going to crush into the Woods the driver: not today
How do you make the roads icy? tutorial would be nice.
bro, try putting the bus in the tunnel and then it will be hit later, do you think the bus is broken?
It's a good idea, if I'm not mistaken, then I shot something similar, but I didn't try to do exactly as you suggested
ua-cam.com/video/SS-CoDkun2Y/v-deo.html
Itu ide yang baik jika saya tidak salah maka saya menembak sesuatu yang serupa tetapi saya tidak mencoba melakukan persis seperti yang Anda sarankan
Name of map?
ice roed
Anyone know of any maps that are slippery like this? I have West coast snow edition, but it doesn't seem as slippery as I'd like.
You have to make it slippy
it hurts my soul when i see an old car crash
Good game 🎮 👏
Clear evidence there should be no bariers as they cause accidents! XD
Wow seru sekali
Thanks =)
Teacher: the test isn't that hard
The test:
Ahahahah =)
Un coche de la policía local de Sevilla?? Me meo, no me esperaba un coche de mi pueblo.
Илья я
@Ferhat Aydın abi bu seride güzel
As a truck driver, this video gave me anxiety lol
Amazing of ternoon
Breaking news; due to the mass destruction of vehicles at Icy Road, the road has now been closed until further notice according to the police.
0:12 Cheerful music as the truck crashed=s lol
Satisfaction
NAW BRO THIS IS A DRIFT CONTESSTTT
Ahahahahhahaha =)
Is this the training video that they use for winter Drivers Ed down south?? Lol!
If only the game had snow simulation...
Nice video
4:43 What is that bus it's mini!?
There are many different modifications, there are both long and short
www.beamng.com/resources/wentward-pack.4628/
3:16 this bus has supercharger
Certified MickaTM Moment