Point vs AABB Collision Detection | C Game + Engine From Scratch 06
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- Опубліковано 9 лип 2022
- I completed more code for this episode but didn't have the time to record the rewrite and voiceover, edit, and publish the other two parts (this video was meant to be longer).
You can check the code before the next episode is out here:
AABB vs AABB using the Minkowski difference plus find penetration vector: github.com/Falconerd/engine-f...
2nd AABB more as a demonstration of the "tunneling" problem that we'll be solving: github.com/Falconerd/engine-f...
➤ Patreon: / falconerd
➤ Website: dylanfalconer.com
➤ GitHub: github.com/Falconerd
➤ Twitch: / falconerd
➤ Discord: / discord
these 6 videos are like a half of year worth of weekend nights of coding for me. your code to me looks like magic. you've just earned a subscriber ;)
I'm glad to have helped! Thank you :)
Great video, loving this series.
Glad to hear it!
very nice
it's cool to see that you are still up and going with the series
Thanks brother!
Amazing series, keep it rolling :D
Thanks, will do!
First of all thank you for the series! Haven't watch it yet due to lack of time but it is defenitly on my list.
I really just wanted to ask what's the color scheme you are using? It looks really nice and minimal :)
Hey there, it's GitHub Dark Default.
@@DylanFalconer thanks!
Thank you! I needed this
Glad it was helpful!
Nice one!
Thank you! Cheers!