КОМЕНТАРІ •

  • @PecktecGames
    @PecktecGames 3 роки тому +7

    Rules video errata: Well I tried really hard to not miss anything but it seems I did. Here are the corrections.
    1. it's not 2 object cards if you don't get the loot, but on object for EACH target on the defeated enemy.
    2. You don't completely choose where the enemy hit you when they fire at you if they survive, you check the current schema on the back of the outcome deck
    3. The Fame marker starts at the second position from the bottom. Not the bottom.
    4. Moving the Fame marker into the top (or bottom) space does not trigger the repair (or damage) result. These are triggered if the counter is already in the top (or bottom) space and a further point of Fame is gained (or lost).

  • @mkietzmann
    @mkietzmann 3 роки тому +5

    Thanks for the video. This is the 4th I've watched this week and I think I'm finally able to get this to the table tomorrow. The rules weren't really that clear on certain aspects.

  • @robbendig
    @robbendig 3 роки тому +4

    Thanks for the video. A few comments on the rules (at least as I understand them):
    (10:27) Fame counters should start on the blank space (second from the bottom) (Page 3, Step 11)
    (23:42) Moving the Fame marker into the top (or bottom) space does not trigger the repair (or damage) result. These are triggered if the counter is already in the top (or bottom) space and a further point of Fame is gained (or lost). (Page 5, Fame Track callout)
    (35:18) Green would have 4 points for progress on the Road (Green is at 6 and Red is at 2).

    • @PecktecGames
      @PecktecGames 3 роки тому

      Ahh ok thanks! I'm adding a pined errata comment.

  • @chrisw942
    @chrisw942 Рік тому

    I recently purchased Last Aurora, and your video was a huge help, especially since you described which cards are played and how they function--the components list did not show photographs of all card decks/types. Thanks for the video!

  • @ghostz61987
    @ghostz61987 3 роки тому +2

    I just received my pledge, and stumbled upon your video. Thank you for creating this video! I found it very helpful, and have subscribed for potential future KS related releases!

  • @jeremiahhammer2282
    @jeremiahhammer2282 3 роки тому +1

    Got my pledge today, and very happy that you’ve made this video. Looking forward to diving in!

  • @npckse8508
    @npckse8508 3 роки тому +2

    Great video, very informative and I feel ready to play now!!

  • @kennyv.2189
    @kennyv.2189 3 роки тому

    Great overview, thanks! Very clear and nice production quality - Subbed! :)

  • @brianlamison1345
    @brianlamison1345 3 роки тому

    Just got my copy, your video was really helpful. Thanks!

  • @ardscorner
    @ardscorner 3 роки тому +1

    It has been a while Sean......as always an enjoyable video.....many thanks

  • @dragosdominiosp
    @dragosdominiosp Рік тому +1

    Great video for a great game.

  • @bol317
    @bol317 3 роки тому

    Very helpful video, thanks for the errata comment also

  • @jeremiahhammer2282
    @jeremiahhammer2282 3 роки тому +1

    I believe that when you take damage from an enemy, say a level I-II, you receive the damage indicated in both the I AND II space mentioned on the combat card.

    • @mkietzmann
      @mkietzmann 3 роки тому

      I'm not so sure about that. Isn't that why there's a level indicator on the enemy?

  • @BLDTHEGAMER
    @BLDTHEGAMER 3 роки тому +2

    You did an amazing job. This game suffered from lack of good tutorial videos. 1 question, if you are in a different zone can you attack an enemy in a zone you do not occupy?

  • @oliviertaschereau361
    @oliviertaschereau361 3 роки тому +2

    Around min 32, enemies fire p. 11, the back of the outcome card now on top of the deck shows (in red) with Convoy cards the players must distribute their damage on.

    • @PecktecGames
      @PecktecGames 3 роки тому

      Ahh ok thanks! I'm adding a pined errata comment.

  • @Patatatatate
    @Patatatatate 3 роки тому

    Very nice explanation, thank you :) just spoted 2 mistakes that no one commented on : it's not 2 object cards if you don't get the loot, but on object for EACH target on the defeated ennemy (page 11 of the rulebook) and also you don't completly choose where the ennemy hit you when they fire at you if they survive, you check the current schema on the back of the outcome deck (page 11 of the rulebook too) or tell me if i'm wrong, i might given english is not my native. I would like to be sure.
    Does anyone know what the red are used for 4,5&6 couldn't find it in the rules ?

    • @PecktecGames
      @PecktecGames 3 роки тому

      There is a level three card that jumps the ship up to those red numbers. Eeeeek!!
      Thanks for the clarification on the rules!

  • @JS-gk9et
    @JS-gk9et 3 роки тому

    Seems fun. Not sure there’s much strategy, more like you get whatever fate deals you. Still, looks thoroughly well made and interesting.

    • @PecktecGames
      @PecktecGames 3 роки тому +2

      It is fun. There’s a bit of luck involved for sure. But in the exploration phase you can pick up difrent things to sort of form a strategy as you go. How you use the few resources you have makes a large difference in the final score.

  • @dionrowe1432
    @dionrowe1432 3 роки тому +1

    After playing a game... when taking damage, what would happen if there was no empty spots to place the damage (ie had goods or people in every slot)?

    • @PecktecGames
      @PecktecGames 2 роки тому

      You have to drop whatever is in the space.

  • @goldbug371
    @goldbug371 Рік тому

    for the co-pilot to activate its ability does it have to be in the ready area or can it be used even if explored and is sitting in the exhausted or resting area?

    • @PecktecGames
      @PecktecGames Рік тому +1

      It has to be ready on the right side.

    • @goldbug371
      @goldbug371 Рік тому

      @@PecktecGames cheers!

  • @spiozke
    @spiozke 3 роки тому

    What a weird combat system, but feels really innovative!

    • @PecktecGames
      @PecktecGames 3 роки тому +1

      I like how simple it is. Especially if you want a sense of combat without it being the focus of the game.

  • @slaper77
    @slaper77 2 роки тому

    What happen if you need to put a damage token in a slot that has an item in it?

  • @bezymie817
    @bezymie817 3 роки тому

    Крутая игра хоть я русский и ничего не понял но на вид очень хорошая

  • @paulligatto8476
    @paulligatto8476 2 роки тому

    Decent explanation, but couldn't watch for long because of motion sickness. A tripod or mini-tripod is really helpful for these types of videos.

  • @slaper77
    @slaper77 2 роки тому

    What happen if you need to put a damage token in a slot that has an item in it?