Rig a Car in under 5 min (Quick and Easy Tutorial) 3.4 New Version
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- Опубліковано 6 кві 2023
- In this video, I show you how to rig a car using Car Rig add-on in blender using all the skills I gained through my practice. I hope will enjoy it, if so don't forget to subscribe to my channel.
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Link for Downloading the car model - sketchfab.com/3d-models/free-...
Credits to the respective artist - Karol Miklas
Link for Rig a car add-on - github.com/digicreatures/riga...
Plane axis Empty NAMES
mycar-body
mycar-wheel.Ft.L
mycar-wheel.Ft.R
mycar-wheel.Bk.L
mycar-wheel.Bk.R
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#blender #blender3d #blendertutorial #tutorial #tutorials #blenderguru - Фільми й анімація
Of all the Blender animation tutorials, this is the only one I can understand. Your explanation is very easy to understand. Tysm👍
very clean tutorial.. sharp and simple🔥🔥
thanks man !
You are really welcom brother
Thank you, this tutorial helped me a lot.
🙏🏾 Excellent, Bro, many thanks!!
You are welcome
wow after a lot of suffering I have achieved it, thanks for uploading this tutorial!
You are welcome man
really helpful....my car rigged perfectly
Wow broooo 🔥🔥🔥
Well explained I am beginner but I also understand ❤
Well explained 🔥🔥
😍😊
Very helpful ❣️
W tut thanks G
thanks bro
😍
Nice one❤
Thanks da
u saved my life
thankuu i love you
I just subscribed, thanks again!!
thank you
I've been working on 4 tutorials now and nothing!... I hope this is the last one and if I get it...
Thank you, but what I have to select to parent to a path in order to move along the path?
Just create a curve path and add a follow path modifier, and there you can find a eye dropper tool so using that just select anywhere on the car rigg. If you want i will make a tutorial on that!
@@Kk_visual_productions thank you. I did it and worked. Selecting the base of the car rig controller.
NIce one... now cold you let us know how to take it into unreal and have it driven there.. heheeheheheh thank you.. new subscriber here
Right now am not using unreal, am afraid that my laptop would blast 😂🤣
thnx yar
For some reason when i do shift a and then add the deformation my wheels move forward and its all weird
It's might be because of improper center pivot. The centre pivot of the wheel might be slightly moved away from the centre.
@@Kk_visual_productions How do we get rid of it? I also have the same problem.
@@hyper14102 if u scaled the plain axis to be bigger and more visible you need to apply all transforms to them to work properly...
I did this and it still didn't work
after adding armature (car deformation ) the tire change its location. can u tell me why!!!!?????
It might be because of improper pivot point or may be some error in the steps you did 🤔.
my rig appears beside it when i deform it
God bless indians
“Select the whole wheel , watch how to do this” 😂 nah Theyre great. Especially for UE5
I have a problem, when I select for example my rim it selects the rims on all 4 corners like they are one whole piece! How can I fix that?
Separate. Edit mode, press P, separate. By selection is usually best in this scenario
main problem is how do I export this model in my work place of blender 😕
You can export it as alembic or fbx export. It's better to use in blender itself bro.
bro when i go to the armature there's option to choose.....how can i fix it
Do you mean there is no option for car rig option? If it's that i then i have given link to download the add on bro. Feel free to ask doubt anytime 😊
@@Kk_visual_productions thank you bro
You are welcome bro 😊
When I bake car wheel rotation & car steering, it's not working. Any solution??!!
Bro many people's have the same issue, don't know why it's happens. What i do is, i manually animate the wheels and steering man.
@@Kk_visual_productions 👍🖤
Lemme see bro, today I will give ok
What , you got the solutions 😃
bro when i apply rig and then press generate.suddenly it all messed up(so many bones are coming around the car model),i cant generate it. How to fix this
Bro its because of improper center pivot or some small mistake while parenting to emptys. Its took me some days of practise to overcome those issues.
@@Kk_visual_productions bro but i tried this same way on blender 3.6, it worked. But when I am using this on blender 4.0 , it faces this problem when press generate rigacar.
@amalmohancj1 ohh bro this blender 4.0 has lots of bugs bro. So blender really has to work on that.
@@Kk_visual_productions Ok bro thnx
I'm having a problem where the rig doesn't work properly, the bone isn't under the car, it's in the place where the wheels should be and the wheels have been moved. Can anyone help please?
Did you click parent with transforms? Try a different model if that doesn't work
bro my front tires are not moving or turning after generating a rig
On top right corner there is option for animation and rig under which you can see a option called wheel offset which might be 0, change it to 1 and it should start rotating. Thankyou
what to do if all 4 of my car tires are connected to each other..
Then you will need to seperate each tires. You can do that by selecting the tire in edit mode then select all vertices then click-P and seperate loose parts.
@@Kk_visual_productionsI did that already.. but in edit mode it was still selecting all tires..even after seprating them..
@@AadarshUpadhyay._. then try selecting each tyres manually in edit mode and then seperate it as selection
@@Kk_visual_productions 🥲🙏
Bro wheel are not going well its moving with main body after all the instructions you have given in video
You mean the wheels are not rotating ?
@@Kk_visual_productionsyess
On the right side of your screen tou can see option called animation rig under which the values for wheels is 0, change it to 1. Then your wheels will start rotating.
The front wheels are connected together and the back wheels are too smh
I think you need to seperate the wheels in edit mode. By selecting the wheels individually in edit mode and clicking "P" will seperate it. If you still have any issue then feel free to Dm on instagram.
Hindi explain is more reveal
Why bro, my english not good ?
you Pakistani
No bro
oh ok
@@Kk_visual_productions
aazing vid bro keep it up
@@Kk_visual_productions
i am a game dev so dont use blender :)
@@Kk_visual_productions