I'd love to see a REAL GIANT (or small) version, too :). BTW, I found that it is very easy and fast to make this simulation with Autodesk INVENTOR. There (in INVETOR) it’s possible to check different variants - the major result is the same as the shown in this video.
@Xaustein They don't produce net force but they produce something like net moment - with other words, you can't push yourself from nothing but you can rotate yourself from inside, from internal system changes. And if something from outside make a stand against this rotation, a reaction appears, which can be used (like I use it in this simulation).
Why make it so complicated? All you need is a single wheel with a horizontal axle. Accelerate to lift the nose. Decelerate to lift the tail. 1 motor & 1 momentum wheel, instead of 4 motors and 2 wheels. Also, you are not constrained to go first nose up then tail up, you can go whatever direction you need. Also, no spin-up time and no power lost to friction in the constantly spinning wheels.
+fahed javaid The "schematic" would just be a battery connected to a motor. Run forwards to lift the nose, backwards to lift the tail. Much like a motorcycle doing a "wheelie".
Great.. well in principle. But when it comes to calculations for needed angular speeds, resulting masses of flywheels, it could turn out technologically unfeasible or financially unpractical.
Look and see that there is a contra rotating not only in horizontal plane - there is a contra rotating in their own axes too. So, they do not cancel each other! They sum each other, when are over/under one another.
@savata71 (continued 1) The result of these torques applied at the gyros is a gyroscopic moment on each gyro. Each of these gyroscopic moments through the mast acts on the car and tries to rotate the chasses in plane perpendicular to horizon. In position when the axes of the gyros are perpendicular to the longitudinal axis of the car, the two gyroscopic moments balance each other. But when the axes of the gyros become parallel to the longitudinal axis of the car, they are summed.
@sorova Look, here the forward propulsion is caused by the four motors on each wheel - the green things in the axes of the wheels are motors. Now look at the motor which is mounted up there on the mast - this motor rotates the upper gyro, applying torque on the gyro. Down there at the base of the mast another motor with opposite torque is mounted - it rotates the lower gyro. So the reactive moments of these two motors balance each other. (continues!)
I don't see how it would lift up an end let alone when the two contra-rotating gyros are over/under one another. That would simply cancel both out right? ...
All right, lacking only the AC pulse with a given variable the bottom wheel gyroscopes ... This will allow not wait so long until the wheels switch to the desired position ...
Is there a program where you can design different shape objects in and out of tubes and so forth with different gases and liquids metals and so forth to see if what you will design would work if so I would like to have it bad instead of using so much money and materials so let me know anyone I know anti gravity can be achieved I have seen it on some video's and concept's not necessarily this one
@omg5501 No, man! You can increase the speeds and this will let you to decrease the size of the rotating disks. Also you can put more disks - for example, it can be mounted 2 more disks here, opposite to the shown disks, on the same axes.
Sava Savov :) Is a well-known in Poland story about device of polish scientist (Lucjan Łagiewka). This device introduced a possibility to move the object in any environment without the participation of frictional forces. Unfortunately, the army confiscated the project and this device. They left only the design of energy absorber. see: epar.pl/index.php?pl_filmy-epar,114#.VMqU6CywL7M
Hi savata71, I tried to simulate your set up with Solidworks 2012 Motion Analysis but it does not seem to work. getting error messages all the time. So I got hold of a demo version of Autodesk Inventor Pro with the hope that Inventors Dynamic Simulation has some advantages compared to Solidworks motion analysis. Unfortunatelly I didn't got it to function properly so far. Could you do me the favour, to creating a quick Inventor tutorial?! Thanks
@savata71 (continued 3 - correction of continued 2) ........... - and reaction force R in the other end becomes equal to G+F , where F=ma is inertia force which appears in the center of mass so as to be satisfied the condition (G+F)*L=M , where L is the “arm” of the moment which G causes about rotation axis. M is the summary gyroscopic moment.
@ferenckarvak I didn't try it but it's realy easy to check if this is truth. This check can be done if you sit in a cradle with two rotating bicycle wheels in your outstretched arms (rotation of the wheels must be like is shown on the video) and when you begin to collect your arms in front of you, the cradle must begin start rotation "forward" (or "backward").
@savata71 (continued 2) And if this summary gyroscopic moment is bigger than the moment which G (weight of the car, the gravity force in the center of mass of the car) can causes about one of the driving wheel axis, a rotation starts about that axis and that’s why one end of the car rises - and reaction force in the other end becomes equal to G.
Sava , your idea of what a gyroscope does is not the norm . Your design might somehow work but the ratios incorporated in a vehicle is not convenient for normal use .
My e-mail is savata71@abv.bg Send me a letter and I will send you the Autodesk Inventor 2009 files with the simulation. There you will see how it can be done. Unfortunately these files are not on my home computer - I made them at work :). So, I can send them to you at Monday.
What mass and size gyroscopic wheels and motors would you need for a conventional vehicle?
I'd love to see a REAL GIANT (or small) version, too :).
BTW, I found that it is very easy and fast to make this simulation with Autodesk INVENTOR.
There (in INVETOR) it’s possible to check different variants - the major result is the same as the shown in this video.
@Xaustein They don't produce net force but they produce something like net moment - with other words, you can't push yourself from nothing but you can rotate yourself from inside, from internal system changes. And if something from outside make a stand against this rotation, a reaction appears, which can be used (like I use it in this simulation).
Why make it so complicated? All you need is a single wheel with a horizontal axle. Accelerate to lift the nose. Decelerate to lift the tail. 1 motor & 1 momentum wheel, instead of 4 motors and 2 wheels. Also, you are not constrained to go first nose up then tail up, you can go whatever direction you need. Also, no spin-up time and no power lost to friction in the constantly spinning wheels.
+Duncan Cumming can you share any schematic or guide for wot u jst explained above
+fahed javaid The "schematic" would just be a battery connected to a motor. Run forwards to lift the nose, backwards to lift the tail. Much like a motorcycle doing a "wheelie".
great vid! Genius. what software did you use?
The potential amount of using 2 gyros at the same time is blowing my mind rn
Great.. well in principle.
But when it comes to calculations for needed angular speeds, resulting masses of flywheels, it could turn out technologically unfeasible or financially unpractical.
When is the next version coming I can't wait!!
Is this teaser from mission impossible 7? Can't wait to see tom cruise ridding this bad boy!
Does this movie come in BluRay?
Tomas Kosciuch Dth skiKY responsibility Southborough hubby
@sava sovov can you provide the information about the couple which is required to lift the vehicle?
Look and see that there is a contra rotating not only in horizontal plane - there is a contra rotating in their own axes too.
So, they do not cancel each other! They sum each other, when are over/under one another.
@savata71 (continued 1)
The result of these torques applied at the gyros is a gyroscopic moment on each gyro.
Each of these gyroscopic moments through the mast acts on the car and tries to rotate the chasses in plane perpendicular to horizon. In position when the axes of the gyros are perpendicular to the longitudinal axis of the car, the two gyroscopic moments balance each other. But when the axes of the gyros become parallel to the longitudinal axis of the car, they are summed.
I am interested in this issue but I dont know if it was real? Please let me know soon! Thanks you!
I’ve looked at things like this objectively and at one time believed but now I know it’s a myth
I'd love to see a GIANT version of this actually lift the front/back wheels of my 1 tonne car.
@sorova Look, here the forward propulsion is caused by the four motors on each wheel - the green things in the axes of the wheels are motors.
Now look at the motor which is mounted up there on the mast - this motor rotates the upper gyro, applying torque on the gyro. Down there at the base of the mast another motor with opposite torque is mounted - it rotates the lower gyro. So the reactive moments of these two motors balance each other.
(continues!)
I don't see how it would lift up an end let alone when the two contra-rotating gyros are over/under one another. That would simply cancel both out right? ...
Hi, i m tryng it on the two wheeler but i m bit confused about what material and how to design it so can plz help me
All right, lacking only the AC pulse with a given variable the bottom wheel gyroscopes ... This will allow not wait so long until the wheels switch to the desired position ...
wait if u can lift the front of a car with gyroscopic, could u push a object in space the same way ?
lol nice video :D
can you tell me what software are you used?
Is there a program where you can design different shape objects in and out of tubes and so forth with different gases and liquids metals and so forth to see if what you will design would work if so I would like to have it bad instead of using so much money and materials so let me know anyone I know anti gravity can be achieved I have seen it on some video's and concept's not necessarily this one
Could you make it smaller?
Have you tried to make this in real life?
@omg5501
No, man! You can increase the speeds and this will let you to decrease the size of the rotating disks.
Also you can put more disks - for example, it can be mounted 2 more disks here, opposite to the shown disks, on the same axes.
Hi, good job
Whats the name of the sotware for the simulation??
The two gyro producet net motion.
Greetings
Solid Edge, and Visual Nastran 4D.
But this can be done with any software, if it has dynamic simulation modul.
probably it's the best propulsion system for underwater ships
?
Yes, probably in the open cosmos too.
Sava Savov
:) Is a well-known in Poland story about device of polish scientist (Lucjan Łagiewka). This device introduced a possibility to move the object in any environment without the participation of frictional forces. Unfortunately, the army confiscated the project and this device. They left only the design of energy absorber. see: epar.pl/index.php?pl_filmy-epar,114#.VMqU6CywL7M
That link is broken but I'm extremely curious.. can you link me to more info or tell me more?
Hey man, how its working i couldn`t get the idea of it.......although its aewsome
Fantastic.... an eye opener
Hi savata71,
I tried to simulate your set up with Solidworks 2012 Motion Analysis
but it does not seem to work. getting error messages all the time.
So I got hold of a demo version of Autodesk Inventor Pro with the hope that Inventors Dynamic Simulation has some advantages compared to Solidworks motion analysis.
Unfortunatelly I didn't got it to function properly so far.
Could you do me the favour, to creating a quick Inventor tutorial?!
Thanks
Oh! what a practical solution for real life... :S
@xato909
I made the models with Solid Edge and then I used Visual Nastran 4D for this simulation
why not use 4 and 2 opposite of eachother and make it jump with both wheels.. or use many enough to make it jump constantly so it will hoover
or be able to lock them in position and then start the inertia to pull same direction for longer
ua-cam.com/video/uG7RT-YcOuk/v-deo.htmlsi=DGUbGWoCSTOPpUgm
@sorova Where you see linear force? Here are only moments shown in the video. Look again.
@savata71 The cradle will start rotation "foreward" If rotation of the wheels is like the shown on the video.
1. increase Tyre Diameter or 2. build Flying saucer ;)
hmmm. verry interesting concept. Try to realise it!
@savata71 (continued 3 - correction of continued 2)
........... - and reaction force R in the other end becomes equal to G+F , where F=ma is inertia force which appears in the center of mass so as to be satisfied the condition (G+F)*L=M , where L is the “arm” of the moment which G causes about rotation axis. M is the summary gyroscopic moment.
was this made on 3ds max??
@ferenckarvak I didn't try it but it's realy easy to check if this is truth.
This check can be done if you sit in a cradle with two rotating bicycle wheels in your outstretched arms (rotation of the wheels must be like is shown on the video) and when you begin to collect your arms in front of you, the cradle must begin start rotation "forward" (or "backward").
@savata71 (continued 2)
And if this summary gyroscopic moment is bigger than the moment which G (weight of the car, the gravity force in the center of mass of the car) can causes about one of the driving wheel axis, a rotation starts about that axis and that’s why one end of the car rises - and reaction force in the other end becomes equal to G.
is it possible in real life application..?
the intellectual answer is gyroscope.. the practical answer is bigger tires and more beer..
It is clear enough that gyroscopes are antigravity devices.
Now to employ it into our DAY to day life.
Sava , your idea of what a gyroscope does is not the norm . Your design might somehow work but the ratios incorporated in a vehicle is not convenient for normal use .
@sfomail
No. But as I watch other movies with gyros, I'm sure this will work in real life and fully meets the specific behavior of the gyroscope.
lol "Let's do it like they do on the Discovery Channel"
i don't think the music is loud enough...
Super ex......
is this inventor?! thanks, this could be great!
@savata71 thanks for answer.
they cancel each other when their axises are perpendicular to the direction of car movement
what is gyroscopic moment
@xato909 it looks like phun physics software.
... makes it poppa wheelie...
Name of song
The music is from the legendary game "Duck Nukem". It was 1995, if I remember well...
make real with toy car and small price
size about 3 inc?
awesome
COOL!
??. What an odd roads in Bulgaria!!.
есть рациональное зерно, но физику нужно подучить автору.
O_o? me dont understand??? ?
bloodhound gang?
very like
ooh miraculous!
My e-mail is savata71@abv.bg
Send me a letter and I will send you the Autodesk Inventor 2009 files with the simulation. There you will see how it can be done.
Unfortunately these files are not on my home computer - I made them at work :). So, I can send them to you at Monday.
OMG i was so freaking long on the search for such software where you can design mechanical things. thank you alot!
2 bad they cant use this to make cars fly. :o
Wtf are you trying to say? 😐😐😐😑😑😑😑
what??
Land Rover.
And fly...
Wait this cant working. Gyroskope cant lift when it try to lift something then is rotate. A gyroskop can only fix it a direktion.