I’m making a couple of Falcon-based maps now since I absolutely love the possibilities. If you want to use it to activate devices then you can use the boost to damage triggers. You can also shoulder (wing?) bash doors and vents.
I love the new update! I like to call it the physics update because of the ball device and the hammer. Epic should give us a physics manipulator to put on any prop we like so that it stays having physics
@@MustardPlays I think that’s cool but what if we had a trigger similar to the perception one that detects how far away a player is form the device for example (distance from device set to 10m then when distance reached transfer on channel 1 or whatever) think it would be useful
This was a great update because Epic added a lot of the new stuff from br that we didn’t have before! One thing you could do with the falcon scout and vents is have it fly through a vent system players can’t get through to retrieve an item in a different room that allows you to progress in the map.
I would love to see the falcon activate triggers and buttons, the possibility's would be endless... I would love to see a map, where the falcon is the only thing you can use to progress through the map! I wish they do the falcon as a device, where you can customize it, it would just be awesome!
Hoping that in a Future update, we can have the option to select between the old reboot van and the 7 style one. I like the rift reboot mechanic we have rn, but I’d love to have the old design from ch1/2 if possible
i feel like if they added propper variables into creative the posibilities would be endless For example there could be a variable device whefe you could declare a variable so lets say you declare 'test' = 10 and then put the text in the hud device to 'test: ${test}' And it would display 'test: 10'
You should make a spy mission where you have to use the falcon scout to get through puzzles and if you need a key to get to through a lazer back to you with the falcon scout what do you think?
you should make an escape map where the player is stuck in a room and they have to use the falcon to pick up an item and then bring it to a certain area to get the player into the next room
Imagine how cool a gravity device would be, where you could place it on a prop like a manipulator or mover and do various things on it such as: Enabling or disabling gravity from a channel Sending a signal from collision of the prop Enable or disable gravity-affected props triggering triggers Zero-Gravity or normal gravity mode and more
@ MustardPlays the falcon can hit a trigger and use it but in an other way you thougt: You have to pich up an item with the falcon and drop it on top of the trigger and set the trigger to trigger when objects hit it. This opens endless possibilitys for maps
With the falcon, if you dash into walls, it damages them, so I think if you used the speed dash and dashed into the trigger, it would most likely trigger
The bird scout can trigger the trigger. If you enter the settings of the trigger, a trigger option is damaged, and when you boost with a bird scout, I deal damage to whatever is blocking its path. It works, I tested it. (There's also a setting for the trigger to take dmg while invisible so you don't have to worry about having a bunch of triggers showing on your map)
I think i said this before but we need a interact prop devide The idea is just like save the world where you can interact on sofas, boxes, etc, and you can choose the materials or weapons you can get
There's a glitch that if you get your friend knocked down and pick them up with the eagle drone, if you put them into a air vent (max settings so it launches you far into the sky) so anyways if you fly into the air vent with them it makes them disappear and switch to spectate
Imagine just a heist map with the falcon like you need to fly through the vents to bring back a key card you need for a locked door or some other puzzles using the falcon
Fun fact: I found out in a creative map that you can snipe people with props. It's really fun because I just place down a snowman and then hit it and it does 115 damage to the player that just got hit!
Creative is fixed but now you can’t emote after a win in BR, so anyone who has a emote which is only available after a win should expecting a refund if it’s not a bug
if u activate damage, (or items idk) on the trigger and boost into the trigger then it works, and u can bring items through the vents if u turn at certain angles
Custom reticle thing is so old. I remember doing this in season 10 on 1v1 maps. Recently mustard has been forgetting old updates and making videos on them 🤣🤣
I'd love to see a map where your falcon scout goes thru a vent and grabs a key from the other side,brings it to you so you can unlock a door or something like that
What should I build with the new update?!
new update deathrun
can u build michael myers?!?!?!?
Hi
can u build michael myers?!?!?!?
Yes death run
He wasn't damaged by the rail gun because you didn't start the game. A more recent update makes players invincible unless the game is started
That’s dumb
Ok
Oh
I’m making a couple of Falcon-based maps now since I absolutely love the possibilities. If you want to use it to activate devices then you can use the boost to damage triggers. You can also shoulder (wing?) bash doors and vents.
I love the new update! I like to call it the physics update because of the ball device and the hammer. Epic should give us a physics manipulator to put on any prop we like so that it stays having physics
Physics manipulator would be so epic
@@MustardPlays hello musty turd
We might be able to do something like that In creative 2.0 when that comes out.
@@MustardPlays I think that’s cool but what if we had a trigger similar to the perception one that detects how far away a player is form the device for example (distance from device set to 10m then when distance reached transfer on channel 1 or whatever) think it would be useful
Epic
This was a great update because Epic added a lot of the new stuff from br that we didn’t have before! One thing you could do with the falcon scout and vents is have it fly through a vent system players can’t get through to retrieve an item in a different room that allows you to progress in the map.
You were in this video at 8:27 !!!!!!!!!!
@@Dooms_Henchmen Yeah, I saw that. I suggested the railgun test shown at the beginning of the video.
"The goal is to get all of there balls on the ground (7:46)"
-Mustard Plays, 2023
💀
Sadly they’re yellow😢
Their*
@@thelemonofgaming6303*there
@@Meowgamin456 Yeah no in the context of the clip it is in fact Their*
2:00 you can trigger things like buttons but the game has to be started
I would love to see the falcon activate triggers and buttons, the possibility's would be endless... I would love to see a map, where the falcon is the only thing you can use to progress through the map! I wish they do the falcon as a device, where you can customize it, it would just be awesome!
So much potential with this new stuff! Excited to see what people come up with!
Just you wait ..
Make the ball deathrun 2.0!
Mustard plays:“I don’t know why you phase through them”
Also Mustard:in phase mode while flying
The big balls are so revolutionary! I mean the sizes these balls are are crazy! I love how shines and rough you can make the balls!
Balls jokes time stamps 😂 7:31 7:50 8:14
Don't be immature guys mustard is just enjoying ✨ playing with balls✨
No😢
The falcon scout can activate triggers you just have to boost (making the falcon do damage to the environment)
You should make a deathrun where you have to grab items needed for the level with the bird
Good idea!
Yeah maybe a level where you have to speedrun to grab a keycard with the bird before the connection is lost
Hoping that in a Future update, we can have the option to select between the old reboot van and the 7 style one. I like the rift reboot mechanic we have rn, but I’d love to have the old design from ch1/2 if possible
0:12 love how the shields percentage is an integer overflow
great job epic :)
i feel like if they added propper variables into creative the posibilities would be endless
For example there could be a variable device whefe you could declare a variable
so lets say you declare 'test' = 10
and then put the text in the hud device to 'test: ${test}'
And it would display 'test: 10'
pls stop my brain hurts
@@random_person15he is basically saying that the value of “test” would be displayed on a text hud device even if it changes.
@@random_person15${test} would be the value of the variable.
When a mustard video isnt 8 minuts long you know its gonna be good
Fr I actually get way more excited
Imagine if the next update has
Planet prefarbs
More space background in barrier device
A physics device
And prop mover gets updates
N E O N U P D A T E
You should make a spy mission where you have to use the falcon scout to get through puzzles and if you need a key to get to through a lazer back to you with the falcon scout what do you think?
Falcon scout deathrun spy theme and the falcon can go though vents and grab keys or something
You should try this: If you pick up an item with the falcon scout, drop it on a trigger with trigger with items enabled, will it trigger?
They should add some new settings to the Prop Manipulator where you can enable or disable gravity on props (for the Shockwave Hammer Issues).
Good idea...
you should make an escape map where the player is stuck in a room and they have to use the falcon to pick up an item and then bring it to a certain area to get the player into the next room
Imagine how cool a gravity device would be, where you could place it on a prop like a manipulator or mover and do various things on it such as:
Enabling or disabling gravity from a channel
Sending a signal from collision of the prop
Enable or disable gravity-affected props triggering triggers
Zero-Gravity or normal gravity mode
and more
As far as I know, one of the only ways to trigger devices using the falcon scout is to use bumpers, unfortunately most other methods don't work
@ MustardPlays the falcon can hit a trigger and use it but in an other way you thougt: You have to pich up an item with the falcon and drop it on top of the trigger and set the trigger to trigger when objects hit it. This opens endless possibilitys for maps
With the falcon, if you dash into walls, it damages them, so I think if you used the speed dash and dashed into the trigger, it would most likely trigger
i wish they could add ball physics like the rocket league ball
The falcon actually can trigger things but you have to boost into it.
Mustard: Idk why i phase through them.
UI: PHASING (ON)
If you use the owl scout while flying and look back at your flying self your arm disappears
I think the prop movers have rotation now but only on converted islands.
You are a amazing youtuber you help me build my maps with all the stuff you do in so videos
The bird scout can trigger the trigger. If you enter the settings of the trigger, a trigger option is damaged, and when you boost with a bird scout, I deal damage to whatever is blocking its path. It works, I tested it. (There's also a setting for the trigger to take dmg while invisible so you don't have to worry about having a bunch of triggers showing on your map)
If creative 2.0 comes out will it delete our maps because I’m got a character based ffa map and I don’t wanna part with it
"I'm going to kick you right in the balls!" -MustardPlays, 2023
I found new settings for hp. You can have health or shield recharge just like overshield.
Mustard Plays-2023 "Balls"
A escape room that you need a shockwave hammer to escape
(Idea make a room to collect the hammer)
The Guards when they get flinged thats me when i get smacked by my Dads bel-
Cant yiu do like u have to pickup a item with the falcon scouts and drop it on a trigger?
love you mustard!
You might be able to trigger the trigger with the drone by boosting into it
Covid 19 game with the balls were you have to destroy all of Covid 19
I love how you and ketchup are opposite condiments and yet you and ketchup are good friends
I think i said this before but we need a interact prop devide
The idea is just like save the world where you can interact on sofas, boxes, etc, and you can choose the materials or weapons you can get
I honestly thought the vent looked average but that's just me🤷♂
Make an Excape room with the Falcon scout where you go through a vent maze and get keys.
There's a glitch that if you get your friend knocked down and pick them up with the eagle drone, if you put them into a air vent (max settings so it launches you far into the sky) so anyways if you fly into the air vent with them it makes them disappear and switch to spectate
I hope we get a gravity effects controller device soon.
We really need zero G gravity
Mustard, when you said that in 8:13, that sound so sus when you said that XD 💀
“And anyone who uses more than a thousand reboot vans in your map, you need some help”🤣😂
Imagine just a heist map with the falcon like you need to fly through the vents to bring back a key card you need for a locked door or some other puzzles using the falcon
Gravitational balls🍒
with the no gravity you could make dodgeball in a way
Fun fact: I found out in a creative map that you can snipe people with props. It's really fun because I just place down a snowman and then hit it and it does 115 damage to the player that just got hit!
Scary map and when you open a certain door it will open a trap door and drop down blue balls and u have to knock ‘em out the way to get through
Bro "when the balls drop" and "it doesn't retain its physical properties 🤓" got me bro💀💀💀💀💀
Mustard! With the ball device you could make a space map where you hit the planets away!
You can activate a trigger with the falcon by activate damage on the trigger and boost on the trigger !
Great video I especially loved when you were playing around with those big balls😄
💀
8:18 I love how mustard is confused why he is phasing through the balls with phase turned onl
Anti gravity balls💀💀💀
I love the hammer, definitely the best item this season
MUSTARD PLEASE READ 🙏: the shield myth actually works you just need to activate trigger by objects and it perfectly works
You have to boost into the trigger in order for it to be activated. The trigger also has to have the Item and Damage setting on.
The terrain bug reminds me when the UFO could abduct terrain.
A tip when testing the messing, It doesnt really hit almost anything if you hit something below you, like a floor or the guards at first.
to get higher with "zero gravity", the gravity is actually opposite. So change gravity to Very high and you'll get higher bounce on shockwave hammer
If you set the gravity to very high, the shockwave hammer bounce distance increases 👍
Make a drone maze/parkour! Also, what if you do the drone with 1st person glitch?
U can’t,the drone has no signal after a certain amount of distance
@@DDDTJ I never said it had to be a long maze.
@@JumblyRumblyGoose true
Creative is fixed but now you can’t emote after a win in BR, so anyone who has a emote which is only available after a win should expecting a refund if it’s not a bug
The best thing about this guy is that he talks about getting all of their balls on the ground
The textures move in the old terrain when it moves!
Great video mustard love the new update too
Thanks…hope you watch the whole vid?
@@MustardPlays lol
If you use a coin or any of those collectable devices you can pick those up with the falcon, acting like a trigger
No one has actually thought of this but if epic did this with the falcon, in creative 2.0 we could make your character be an animal
they should add a hammer devise so you can change the amount of charges,reload time and damage
Gravitational balls 😏
Great video as always! Can you test out what happens if you hit a prop with a hammer right into a box of bouncers? ❤
Who else loves his videos ❤❤❤
I’m About to get on Fortnite, ima try these
the rail gun mightve actually done damge through the shield but you cant take damage in edit mode, they changed it with chapter 4 i think.
the falcon can activate the triggers, you just have to activate the trigger to activate it when receiving damage and using the falcon boost
I think the hawk is the Onion Drone from Garden Warfare
OMG thats my bf with the twitter breaking old terrain Slay honey
if u activate damage, (or items idk) on the trigger and boost into the trigger then it works, and u can bring items through the vents if u turn at certain angles
you can trigger the trigger device if u sprint into the trigger with the falcon
This is chaos 🤣
🙌
what if you turn on instant reload on top of infinite ammo on the hammer? would love if you tested that out! ❤
REPLY FOR THE ALGORITHM
Custom reticle thing is so old. I remember doing this in season 10 on 1v1 maps. Recently mustard has been forgetting old updates and making videos on them 🤣🤣
Na the fact you can put it in the centre is new stop cappin 🧢
@@chrishunter1978 its not 🙈
Love the videos!🎉
I Love These Vids So Much! My Favorite Series Is The Backrooms!❤
Thanks for watching!
Definitely adding the Falcon to my maps. One of the best items ever added to the game
I'd love to see a map where your falcon scout goes thru a vent and grabs a key from the other side,brings it to you so you can unlock a door or something like that
You should make a map that you have to use the new items to solve puzzles. Like the Falcon could get a remote device so you can open a door.
I haven't even played yet and already I find out theres more glitches
They fixed a bunch though
@@MustardPlays That's good to know, thanks Mustard!