Neuro! PLEASE put on the production tab during these lol I wanna see what you're making when you're making it, not after it's done! Thanks for the upload!
12:31 please can anyone tell me what hotkey or shortcut did Neuro used to send 6 drones to 2 gas extractors? he did it in like a second and i dont know the way, i manyallu select the drones which waste the time, sometimes i select too many sometiems too few its hard to select exactly 3 from the bunch of drones and send specificly to the gas, not even saying to do it so fast and well like Neuro did at 12:31
He grabs a bunch of drones (6 or more) and rallies into the first gas (now all selected drones are mining from 1 gas). Then he shift+clicks 3 times on the drones in the unite select tab and rallies to the second gas (shift+click removes unite from the Selection, therefore the 3 removed drones now saturate the 1st gas). At this point all the still selected drones are on the second gas. In this example that is 3 so he is done. If he had selected more than 6 drones initially the he would shift+click 3 times again and send the rest back to the minerals. Hope this helps glhf
how can you play against bio after that opening? It feels like roaches getting owned by bio and the transition into ling bane hydra could be a bit slow.
depends what you do with the roach warren. If you see bio and wanna play a longer game you just make ~5 roaches (thats perfect to defend hellions and also pretty good vs 16 marine drop) and after that go into your normal ling bane hydra with double melee upgrades. It really doesnt delay you very much if you consider how much larvae you save by defending with roaches as opposed to lings.
you can also make sep group and flank with speed lings on the tanks as roaches take front. or ravager the tanks in back 3 or 4 shots usually do it but yes pros make it look easy. Its easier with vipes but they are high on tech tree.
Vikings can shoot up, have the same supply requirement as a marauder, cost and an extra 50 minerals and gas each for an extra 20% DPS and 10 health (though minus 1 armor). Additionally, as vehicles, Hellbats and Vikings share armor upgrades. I think it's mostly just for the air option. Edit: Also, flying vikings and hellions can both retreat faster than marauders, if something goes wrong.
I don't understand why he uses the first and second inject energy for both creep tumors. Surely the benefit of having a second tumor is not as big as having the extra 4 larva on your natural?
@@Strandinator243 He explains why you drop the first inject energy into a tumor, which I already know. He also drops the second inject energy to a tumor, which is what I specifically asked for. Re read my question
@@oguzcanoguz5977 yes i missread it. well earlier he said, that good creepspread can be very intimidating for you opponent and somewhere else he said that you can adjust the build to your style. so i guess he just wanted to focus on his creepspread, which doesn't mean that you would have to do the same
@@Strandinator243 Ok, by the time he puts his second creep tumor, the tumor is still under the ramp nearly at the same point as the first tumor. So you do not get an advantage of creep coverage, you only get the advantage of creep spreading faster in the same region, which is nearly a non necessary improvement. Instead of that he could have injected with the queen, and used the queen from the second hatchery, which he uses for injects, to spawn the second tumor. Then I think he would not have lost anything but would have gained earlier larva.
Neuro! PLEASE put on the production tab during these lol I wanna see what you're making when you're making it, not after it's done! Thanks for the upload!
really like the indepth explanation of what to do! helps simplify the early game goals! keep it going
The second I get on to look for a build its here. I really want to learn Zerg queen openings and this is good.
Amazing teaching skills.
Hey Neuro, Thanks for the guide.. I'm having lot of trouble with ZvT when they go full Battlecruiser.. Do you have any advice?
vyper and hydra
Love your videos man and love your style and charisma. Bless you man from a humble Plat 3 player from Brisbane
another video of avilo owned in details! thank you neuro!
neuro helpful as always
12:31 please can anyone tell me what hotkey or shortcut did Neuro used to send 6 drones to 2 gas extractors? he did it in like a second and i dont know the way, i manyallu select the drones which waste the time, sometimes i select too many sometiems too few its hard to select exactly 3 from the bunch of drones and send specificly to the gas, not even saying to do it so fast and well like Neuro did at 12:31
He grabs a bunch of drones (6 or more) and rallies into the first gas (now all selected drones are mining from 1 gas). Then he shift+clicks 3 times on the drones in the unite select tab and rallies to the second gas (shift+click removes unite from the Selection, therefore the 3 removed drones now saturate the 1st gas). At this point all the still selected drones are on the second gas. In this example that is 3 so he is done. If he had selected more than 6 drones initially the he would shift+click 3 times again and send the rest back to the minerals.
Hope this helps glhf
here I am, a dumbass back into sc2 again. here terran is, pissing me off again. here neuro is, helping me out again.
1:30 me in ZvT for the last year
thank you neuro senpai
how can you play against bio after that opening? It feels like roaches getting owned by bio and the transition into ling bane hydra could be a bit slow.
depends what you do with the roach warren. If you see bio and wanna play a longer game you just make ~5 roaches (thats perfect to defend hellions and also pretty good vs 16 marine drop) and after that go into your normal ling bane hydra with double melee upgrades. It really doesnt delay you very much if you consider how much larvae you save by defending with roaches as opposed to lings.
he answers that question at the end.
Great video. How would you adjust after a heckbat push if they have tanks? Or just tanks in general..
in the video he build vipers to deal with tanks, you can also get a 4th/5th base and run units like a mad man until they die
you can also make sep group and flank with speed lings on the tanks as roaches take front. or ravager the tanks in back 3 or 4 shots usually do it but yes pros make it look easy. Its easier with vipes but they are high on tech tree.
This is magic.
can't show the full avilo game because he undoubtedly bm'd you for your race selection at the end
i think ZvP more diffculte i always lost against protosse and win against T AND Z
great stuff :D 2020
wouldn't maruader/hellbat be a far more effective build than viking/hellbat?
Vikings can shoot up, have the same supply requirement as a marauder, cost and an extra 50 minerals and gas each for an extra 20% DPS and 10 health (though minus 1 armor). Additionally, as vehicles, Hellbats and Vikings share armor upgrades. I think it's mostly just for the air option.
Edit: Also, flying vikings and hellions can both retreat faster than marauders, if something goes wrong.
@@SeleniumAndroid Good point about vikings being able to retreat I never considered that
daaaang why only 360p?
it takes a bit to render happens every video
@@nasfari23 got it. it looks great now! Thanks for the info. I jumped the gun :)
Harris Brian Lee Sarah Jackson Timothy
"No Views" Wat!
I don't understand why he uses the first and second inject energy for both creep tumors. Surely the benefit of having a second tumor is not as big as having the extra 4 larva on your natural?
he explains it at 19:11
the inject very important for ZvZ tho
@@Strandinator243 He explains why you drop the first inject energy into a tumor, which I already know. He also drops the second inject energy to a tumor, which is what I specifically asked for. Re read my question
@@oguzcanoguz5977 yes i missread it.
well earlier he said, that good creepspread can be very intimidating for you opponent and somewhere else he said that you can adjust the build to your style.
so i guess he just wanted to focus on his creepspread, which doesn't mean that you would have to do the same
@@Strandinator243 Ok, by the time he puts his second creep tumor, the tumor is still under the ramp nearly at the same point as the first tumor. So you do not get an advantage of creep coverage, you only get the advantage of creep spreading faster in the same region, which is nearly a non necessary improvement.
Instead of that he could have injected with the queen, and used the queen from the second hatchery, which he uses for injects, to spawn the second tumor. Then I think he would not have lost anything but would have gained earlier larva.
Martin George Jones George Perez Barbara
first