Nice video, thank you. It would have been informative to include how long it takes before heroizing pays off to help me determine if this strategy is worth it. Also how to allocate villagers to grab a fast second tc eg? Is it better to follow this strategy and heroize some villagers or better grab a second tc
Mostly pointless build. 3 extra hero citizens is the same as 0.3 citizen more. Meanwhile this costs you ~175 resources to do which take a long time to get back (heroizing citizen takes more than 7.5 minutes to pay back even as Gaia). It's just not worth it. If you expand getting your expansion 10 seconds earlier will mean a better eco than these 0.3 citizens extra. If you're not expanding you better be a bit aggressive and also want your resources elsewhere.
One key point I forgot to mention is that these heroes are much safer against early agression, since their hero status gives them resistances and bonuses to myth units as well as some extra stats. At the end of the day, you do you. I don't miss the resources whatsoever with this build so I prefer it when starting 10 citizens :)
Think it only takes 6 mins for gaia to recoup the investment, but you'll use up your hunts a lot faster. This does seem to make more sense if you're playing 1TC. Can have a sweet .5 vil lead (lol) at the 8 minute mark while their 2nd TC is still a couple mins away from paying off.
Defiances build order so great it got 2 videos make about it! Defiance the Gaia inventor.
Great stuff!
Awesome, well presented! Audio was a little quiet for me.
Nice video, thank you. It would have been informative to include how long it takes before heroizing pays off to help me determine if this strategy is worth it.
Also how to allocate villagers to grab a fast second tc eg? Is it better to follow this strategy and heroize some villagers or better grab a second tc
What is the best estrategy against norse?
Liked and watched it on 2 accounts XD
Mostly pointless build. 3 extra hero citizens is the same as 0.3 citizen more. Meanwhile this costs you ~175 resources to do which take a long time to get back (heroizing citizen takes more than 7.5 minutes to pay back even as Gaia).
It's just not worth it. If you expand getting your expansion 10 seconds earlier will mean a better eco than these 0.3 citizens extra. If you're not expanding you better be a bit aggressive and also want your resources elsewhere.
One key point I forgot to mention is that these heroes are much safer against early agression, since their hero status gives them resistances and bonuses to myth units as well as some extra stats. At the end of the day, you do you. I don't miss the resources whatsoever with this build so I prefer it when starting 10 citizens :)
Think it only takes 6 mins for gaia to recoup the investment, but you'll use up your hunts a lot faster. This does seem to make more sense if you're playing 1TC. Can have a sweet .5 vil lead (lol) at the 8 minute mark while their 2nd TC is still a couple mins away from paying off.
@@dolphincup If they take a 2nd tc, you should just take one yourself and then be ahead with hero citizens and more eco ups.