Harsh Rules - Learn to Play Churchill - Part 4

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  • Опубліковано 1 гру 2024

КОМЕНТАРІ • 25

  • @monseigneurlerichelieu7739
    @monseigneurlerichelieu7739 2 роки тому +4

    Absolutely brilliant series, which was invaluable in preparing for our first game.
    Starting with the war map was a good idea and makes much more sense.
    It also looks like you’ve upgraded the resolution of your videos.
    Thanks a lot Ben! Always a please to watch your content.
    Cheers

  • @Psiclone
    @Psiclone 4 роки тому +1

    Thank you for these tutorials. This was way more productive than my usual strategy of reading the rulebook from front to back before showing up at my friend's table to play.

  • @jameszhou2672
    @jameszhou2672 9 місяців тому

    very very useful, simply brilliant!

  • @howardbishop8950
    @howardbishop8950 2 роки тому

    Really helpful. Explained clearly and at a really good pace. Starting with the War Phase is a good idea.

  • @mvpcandidate23
    @mvpcandidate23 Рік тому

    Very well done. Thanks!

  • @varovaro1967
    @varovaro1967 6 років тому +2

    Thank you!, as always great graphics, extraordinary content and intelligent comments!
    I would maybe suggest next "Cataclysm" or "Triumph & Tragedy" or "1960"... Thank you again!

  • @tomtom34b
    @tomtom34b 4 роки тому +1

    Hmm, it would seem to me that rule 5.26 would keep the old chap Sir Dudley Pound safe from rolling for his Health if discarded for Winston Churchill to speak for him instead, no? What do you think?

  • @thomaspapadopoulos4796
    @thomaspapadopoulos4796 Місяць тому

    at 9:44 why you made use of Sir Dudley Pound attribute since you used Churchill to take his place?

  • @stefanvermesen4934
    @stefanvermesen4934 6 років тому +1

    Great visualisation. Just 1 remark. I really think you can't do the health roll for Dudley Pound because you discard him for using Churchill. You only use the text on the leader card when you do that.

  • @pf5895
    @pf5895 2 роки тому

    Do Pericles, also by mark herman!

  • @wartable
    @wartable 2 роки тому

    Helpful as always….btw..what is your favorite game?

  • @kennethyau001
    @kennethyau001 6 років тому

    Very clear tutorial. What are you going to do next?
    Thanks.

  • @proogenji7526
    @proogenji7526 5 років тому +1

    This is such a good rule explanation. I’m surprised the view number isn’t much higher

  • @larsskagerlind3612
    @larsskagerlind3612 6 років тому +1

    Really nice and in-depth tutorial. This will make it so much easier when getting a couple of fresh players in to play the game.
    A suggestion for a future tutorial: Paths of Glory by GMT Games.

  • @eddydelrio1303
    @eddydelrio1303 2 роки тому

    Not really about this video, but don't know how else to ask. I have been driving myself crazy trying to remember who composed the music of your opening sequence! I really should know, but can't remember. Is it Mahler or R. Strauss (I don't think its Wagner), and which work? As always, love your work! (Still hoping you can one day do 1989: Dawn of Freedom.)

    • @harsh-rules
      @harsh-rules  2 роки тому +2

      Hi, Eddy. It actually is Wagner. It’s Siegfried’s Funeral March from Gotterdammerung.

    • @eddydelrio1303
      @eddydelrio1303 2 роки тому

      @@harsh-rules thanks.

  • @Skyrider68
    @Skyrider68 6 років тому

    Collectively, another fine how-to-play tutorial. This episode in particular, however, has a couple misleading or overlooked points: 1) The commentary on the final British card play states that Menzies can't use his special Pol/Mil attribute to help the cause. This doesn't seem correct as there is a Pol/Mil issue sitting very low on the USSR track, which could easily be taken if the British wanted the Pol/Mil instead of the US Production marker. 2) There was no mention of the implication of the Conditional Issue (USSR DoW on Japan) being left in the center of the hub at the end of this Meeting Segment. Mechanically, it might not seem like much, but strategically, the implication of it probably warrants discussion for someone just learning the game.

    • @harsh-rules
      @harsh-rules  6 років тому

      Thanks for your insights, Michael. Agreed, there is some additional player cooperation/competition dynamics to these issues. Just because you CAN take an action doesn't always mean you SHOULD and why.

  • @Skyrider68
    @Skyrider68 6 років тому

    It looks as though the beginning few plays in the meeting segment aren't displaying the cards that correspond with the explanations. Maybe meant to edit this part out?

  • @jorunholm9060
    @jorunholm9060 6 років тому

    I love this

  • @AhJong0
    @AhJong0 5 років тому

    Sorry I’m confused on the victory point aspect - this seems very different to what is written in the rules ? You said if the difference is less than 20, the rules mention 15? There’s a whole host of other stuff in this section that doesn’t gel with what I’m seeing so I’m not quite sure what’s going on....

    • @MentatOfDune
      @MentatOfDune 4 роки тому +1

      The rules in the 1st edition say 15 points. In the subsequent printing this was amended to 20. Other small changes were made and the current rulebook (living rules) can be downloaded for free from GMT's website with rule changes in blue text for quick reference.
      www.gmtgames.com/p-719-churchill-3rd-printing.aspx

  • @jorunholm9060
    @jorunholm9060 6 років тому

    Maybe a coin siris game? Like the algirien-French-war

  • @mosybosy9356
    @mosybosy9356 4 роки тому

    Make this game easier please :(