EXP Tutorial | Creating Detailed Props for Games | Dylan Abernethy
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- Опубліковано 28 вер 2024
- Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using Zbrush in combination with Maya (or similar) to create hard surface models along with the process of adding character and a story to your model through the texturing process inside Substance Painter.
Get the Tutorial Here - www.exp-points...
The Artist - www.artstation...
Dylan Abernethy is a Model Artist at Ubisoft Toronto and Prop Artist at Dekogon. With experience working in AAA and creating highly detailed props in his spare time, Dylan takes pride in taking his assets to the next level by focusing on adding character and telling a story through his textures. Dylan has the skill and knowledge to teach you some of the core aspects when it comes to modelling and texturing, and his attention to detail is unparalleled.
Hi I wanted to get this tutorial, but the personal license on gumroad isn't for sale right now. Will that change?
They will be back online soon!
@@experiencepoints2938 Awesome will wait for it
Hi is this tutorial narrated or does it come w commentary? Or is it just a timelapse
@Julio Kylan definitely, I've been using kaldrostream for since december myself :D
@Julio Kylan Yup, I have been watching on KaldroStream for years myself :D
Where did I get this course ?
Should be the first link in the description :)
@@tiedie the tutorial not real time?