EXP Tutorial | Creating Detailed Props for Games | Dylan Abernethy

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  • Опубліковано 28 вер 2024
  • Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using Zbrush in combination with Maya (or similar) to create hard surface models along with the process of adding character and a story to your model through the texturing process inside Substance Painter.
    Get the Tutorial Here - www.exp-points...
    The Artist - www.artstation...
    Dylan Abernethy is a Model Artist at Ubisoft Toronto and Prop Artist at Dekogon. With experience working in AAA and creating highly detailed props in his spare time, Dylan takes pride in taking his assets to the next level by focusing on adding character and telling a story through his textures. Dylan has the skill and knowledge to teach you some of the core aspects when it comes to modelling and texturing, and his attention to detail is unparalleled.

КОМЕНТАРІ • 9

  • @ryeryebread2000
    @ryeryebread2000 Рік тому +1

    Hi I wanted to get this tutorial, but the personal license on gumroad isn't for sale right now. Will that change?

  • @AnnieAnnieAnnie
    @AnnieAnnieAnnie 3 роки тому +3

    Hi is this tutorial narrated or does it come w commentary? Or is it just a timelapse

    • @knoxzavier7554
      @knoxzavier7554 3 роки тому

      @Julio Kylan definitely, I've been using kaldrostream for since december myself :D

    • @apollojustice6988
      @apollojustice6988 3 роки тому

      @Julio Kylan Yup, I have been watching on KaldroStream for years myself :D

  • @deepakraj-rz5cj
    @deepakraj-rz5cj 4 роки тому +2

    Where did I get this course ?

    • @tiedie
      @tiedie 4 роки тому

      Should be the first link in the description :)

    • @teukuaulia4270
      @teukuaulia4270 4 роки тому

      @@tiedie the tutorial not real time?