Testing Some Modded Skyrim Boss Fights

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  • Опубліковано 23 чер 2024
  • Just testing out the balance of my mod setup against these bosses. I was trying out some of the Elden Rim Weapon Arts stuff, and it seems like a ton of fun. I cut out any of the boring stuff and left the interesting parts of combat for each fight.
    Each fight, although my character is level 1, I did give them enough perks and stat - boosting items to simulate what they'd be like at higher levels.
    The third fight with the Consumed God caught me offguard, however, especially when I did 3/4 of its health in one combo. That is to be expected though since that was a setup using the Infinity Gauntlet Mod, Sauron's One Ring, and half of the perk tree from Vokriinator Black. I may trouble shoot these in SSEEdit for balance.
    Chapters -
    00:00 - VS Lord Jabal (Archaic Petra Moveset)
    02:57 - VS Spirit of Wrath (Destruction Dual Wield Moveset)
    06:25 - VS The Consumed God (Modified Devil Trigger)
    Mods (Bosses) -
    Lord Jabal - www.nexusmods.com/skyrimspeci...
    Ghost of Akavir -
    www.nexusmods.com/skyrimspeci...
    Alduin's Champion -
    www.nexusmods.com/skyrimspeci...
    Mods (Weapons) -
    Dragon Knight Greatsword -www.nexusmods.com/skyrimspeci...
    Mimicry -
    www.nexusmods.com/skyrimspeci...
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