That 'bug' at the end shouldn't be a bug. Repair spells should be able to repair a player's equipment. Just click on them, cast the spell, they may not regain any health, but their item durabilities get 'healed', and if an item Breaks, Reconstruct could bring it back. Why is this not in the game?
Holy crap the warlock dilettante is actually 1d4 per level, but only hits one target and has a 2 second cooldown. That does seem really useful for the casters that don't have good single-target like the bard.
Honestly the arcanotech tree is hella op especially with the steel defenders healing you and the party plus the spells also combining it with the bards swashbuckler tree means you get even more dps in melee with weapons and Inc critical
Just signed up to your patreon lowest plan but I too am poor and I figured even a little will help... Why did you take artificer dilettante in half-elf tree? DDOWIKI says if you have actual artificer levels then it is not recommended to take artificer dilettante?
Oh, I took it because it didn't matter to the build which one I took. I would not recommend playing caster artificer as a half-elf as human or gnome or drow would be better options. Thanks for joining the Strimteam :)
if you have a lightning rune arm does the shot remove the immunity first then the actual shot does damage, or does your shot do zero damage but removes immunity for a bit so you can cast?
Arti-Casters are great in Heroics yet unfortunately their utterly useless in Epics. Notice I didn't say Reaper... Yeah its that bad. 1st and for most there is nothing defense-wise for the build, which makes a Sorc feels tanky in comparison. 2nd, the Arti lacks some for of insta-kill spell, which becomes noticeable when mobs save virtually all the time due to NPC stat bloat. My advice, avoid this build and Stick with a Sorc if you want / need to play a nuker.
Wipwapzipzap is still a great name.
That 'bug' at the end shouldn't be a bug. Repair spells should be able to repair a player's equipment. Just click on them, cast the spell, they may not regain any health, but their item durabilities get 'healed', and if an item Breaks, Reconstruct could bring it back. Why is this not in the game?
Oh this looks great! I love lightning spells in all mediums so I'm super into this
Holy crap the warlock dilettante is actually 1d4 per level, but only hits one target and has a 2 second cooldown. That does seem really useful for the casters that don't have good single-target like the bard.
yeah it's very strong
what ui skin is that?
Honestly the arcanotech tree is hella op especially with the steel defenders healing you and the party plus the spells also combining it with the bards swashbuckler tree means you get even more dps in melee with weapons and Inc critical
Nice job love your content. I feel like I need to drink about 2 cups of coffee just to keep up!
Two cups sounds about right, I'm a 1.5 pot of coffee a day kind of guy
I have an Arti14/Fighter6 Warhammer build. It is okay ish, but this just looks better! Thanks, I might try this for HCL 4!
Yes what skin UI are you using???
Nice, i'm in the video!!
Achievement unlocked
Just signed up to your patreon lowest plan but I too am poor and I figured even a little will help... Why did you take artificer dilettante in half-elf tree? DDOWIKI says if you have actual artificer levels then it is not recommended to take artificer dilettante?
Oh, I took it because it didn't matter to the build which one I took. I would not recommend playing caster artificer as a half-elf as human or gnome or drow would be better options.
Thanks for joining the Strimteam :)
his game looks so well defined how did he manage that
Love Artificer!
hi appreciate the content man
The fact that deadly weapons wasn't prepared made my melee playing self sad :c
I could have prepared it but I only used tactical detonation and reconstruct from 15-18, and held 20. It's def good for 20+
if you have a lightning rune arm does the shot remove the immunity first then the actual shot does damage, or does your shot do zero damage but removes immunity for a bit so you can cast?
No, it does no damage on the first shot. Then it does damage after that
For the real question: How nasty are computer artificers' Tactical Detonations now?
n a s t y xD
As of U48.4.1, they have been reduced back to normal damage.
@@Strimtom Y sad but true
So if you're going to use repair spells anyways, what exactly is the point of not going WF?
the chat chose, that's why
Hey, is there any way we could do this with a crossbow or 1 handed weapon since we have int to dmg?
Well absolutely. But it would be a different build he was going for a caster artificer
@@davidprice6002 yeah I know but it just seems wrong to play arti without repeater
Playing: World of Warcraft. Very nice UA-cam :)
Yep, if I don't manually set it up it automatically corrects to World of Warcraft. Super cool.
Take out the garbage? You are wacky, Strimtom.
Arti-Casters are great in Heroics yet unfortunately their utterly useless in Epics. Notice I didn't say Reaper... Yeah its that bad. 1st and for most there is nothing defense-wise for the build, which makes a Sorc feels tanky in comparison. 2nd, the Arti lacks some for of insta-kill spell, which becomes noticeable when mobs save virtually all the time due to NPC stat bloat. My advice, avoid this build and Stick with a Sorc if you want / need to play a nuker.
This build is what let me finally try reaper solo. Edit: Removed unnecessary hostility.