How to use LOOPS in PCG? with Procedural Minds! Unreal Engine 5

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  • Опубліковано 10 гру 2024

КОМЕНТАРІ • 16

  • @milanchu98
    @milanchu98 6 днів тому +1

    Nice video!!
    Could you explain on any video how to use "Discard points on irregular surface" ? Thanks in advance!!

    • @azielarts
      @azielarts  5 днів тому +1

      I will look into it, thanks for the question.

  • @MarioCola
    @MarioCola 8 днів тому +2

    Shout to my man procedural mind ❤️

    • @azielarts
      @azielarts  7 днів тому +1

      The best!

    • @MarioCola
      @MarioCola 7 днів тому +1

      @azielarts i finally reached 60fps+ with Nanite, lumen and megascan with PCG runtime generation, do you want to make a video about it?

  • @minhhieudang7552
    @minhhieudang7552 8 днів тому +1

    can you make a large city with building have sidewalk, road in PCG?

    • @MarioCola
      @MarioCola 8 днів тому +1

      Sure

    • @alejandromartinezcarballeda
      @alejandromartinezcarballeda 7 днів тому +3

      procedural minds have a video about that, he has a great channel !

    • @minhhieudang7552
      @minhhieudang7552 7 днів тому

      @@alejandromartinezcarballeda yeh i search but didn't see that i need. to make big city in game with pcg to hard with me

    • @minhhieudang7552
      @minhhieudang7552 7 днів тому

      @@MarioCola thank bro

    • @MarioCola
      @MarioCola 7 днів тому

      @@minhhieudang7552 like everything you must study and practice, took me almost 1 year to make my PCG graph to spawn everything runtime including roads etc