THE WORST OPERATORS IN ARKNIGHTS VS INVITATION TO WINE
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- Опубліковано 19 сер 2023
- Gamepress is very popular, people like it as a place to find info about operators, about upcoming events, and of course, as a guide for building operators.
This being the case, I am taking their word for it and bringing the worst 4 stars according to them just to see if they can beat Sui.
And yes, I understand why someone would want a tierlist or a guide, I just don't care.
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#Arknights #4stars - Ігри
Bad Operators are bad not because they can't beat a stage, but because it takes more effort to beat it
to be fair, gamepress stated
B tier : very good at their role, can fulfill their role competently.
even C tier
sufficient for their role, even if not always the best option
so for B and C ops, i dont think u can say it s the "worst"
especially "scorn of society that no player in this game should even consider raising"
don't worry about it, I'm just doing some flair, I don't visit gamepress nowhere near enough to have a real opinion on them, but it's fair to call them "the worst" when there's nothing else below them
@@RewriteKuma well hyperbole is it then...
criticism aside, nice run...
@@mranafishtheatrics aside his point is absolutely fair, even if the gamepress itself isn’t deeming these operators unusable the vast majority of players will deem them pointless (with a few exceptions) even among 6*s there are operators that are frequently called “trash”.
Genuinely the nicest video talking about Arknights, you show that it doesn't matter if they're considered a low level pick, its about the effort you put into using it to work. Great video!
I refuse to believe that some of these are the worst.
They're not the tier list goes down to like D- lol
think one thing that people sometimes forget is that alot of these operators are ranked on investement too partially, they arent saying jessica is the highest 4 star sniper dps when maxxed, they are saying 3 star kroos does more damage on similar levels, alot of these 4 stars can be beasts when they got some real investement, and for 4 stars that investement isnt even expensive.
As Indigo's gameplay enjoyer I totally approve this great utility showcase of OPs, which have, so called, "B- " and lower ranking in Tier Lists.
You are a true AK Doctor!
Gratz on the clear. Honestly though, it's not that unbelievable to clear hard content with "bad" characters if they have significant investment. I think that's the key thing here. They're "bad" if not fully invested in and used improperly, but they're fine with enough investment.
That said, I personally have a hard time with stall and redeploy strats, so I'd probably struggle myself. ^^;
its very intresting that you picked the event that introduces mechanics that equalizes the roster for this challenge run
Since 95% of the roster can deal hits, it doesnt matter as much how much damage they got
And then bc Sui is a big body boss, every op can hit him without having to worry about him running away bc of a lack of DPS or w/e
matterhorn being an absolute WALL is all i need to raise him to his full Forte potential
I loved the storytelling of this video. I think you did a great job building a narrative and getting your point across. The part in stage 7 with the last enemy slowly ticking down was a great moment to include that little speech. It was a smart way to make use of otherwise boring time, and really increased the emotional impact of the video. It's great when video creators actually get creative in their work.
Imo, tier list in every game is mostly made for guides to new players so they can catch up with the current update easily. And after they learn the characters and stage mechanics, they can freely play with their own play style and fav characters(sorry for my bad english)
You know, I love videos like this that showcase how to use underperforming units well. You just need to do what you do with every operator: strengthen them, test them out in different situations, learn how they work.
I'm actually considering running through an event's main story with "Z-list" operators: operators ranked C- and below. I shall call it "Z-Knights."
Pray for my sanity, dokutas.
love this. hope you can make more content like this in the future
Wow, I loved the commentary style you went with this time! Really, it was almost emotional.
I have been feeling conflicted about the so-called bad operators, because, yeah sure you can clear normal and ex event stages, but when it comes to challange modes and the hard environment in chap 10-11 they fall short. And so I can't decide what should be the line for operators to jump, because the baseline is pretty low, but if we consider the actual hard the bar is very high
Here is the thing, at least in my view, this game is very hard when you don't understand it, and the only way to learn is trying things out. Most players don't want to try anything different, or they simply don't have time to do so. If you like an operator, and you have the disposition to try them again and again until you get good with them, you can bring them anywhere, and you will make them work. So, in my genuine opinion, you should skip any ops you don't like, and pull the ones you do.
@@RewriteKuma Frankly I find I don't have the sanity, if I could just keep attempting endlessly, I'd use them more.
@@RewriteKuma Very well said. I've started to appreciate these so-called 'bad operators' more after playing a lot of IS game mode. You know what? Using these unconventional strategies is a lot more fun. It's even led me to bench many overpowered operators like Chalter and Ling, basically all of the 6*. This game is as challenging (and as enjoyable) as you make it out to be.
@@RewriteKuma Yes. Arknights is a game that's all about choosing the right tool for the job. Skill boils down 90% to recognizing what a stage asks of you and learning from mistakes.
Weaker operators are ones who may require more precise timing, placement, and synergy to work on harder stages, but for instance, 4-star clears of H8-4 used Gavial and Matterhorn, H9-6 used Meteor, H10-3 used Matterhorn and Chestnut, H11-4 used Indigo, H12-4 used Indigo, Beehunter, and Meteor-these are objectively some of the hardest stages in the game, and half of your "worst" operators have been used successfully to clear them.
I used Nine-Colored Deer, an abjurer so underwhelming that most players have forgotten about her, on H9-6 and H8-4-and she actually carried her weight. She's not Nightingale, but the Deathless Inferno in H8-4 is the harshest Arts pressure most players will ever face, so you absolutely don't need Nightingale outside of max risk CC type stuff.
Stronger operators allow you to think less about your comp going into stages that aren't brutal or gimmicky, but that's also a recipe for letting your skill plateau and then burning out after complaining/humblebragging that everything is too easy with Młynar + Ch'en the Holungday + Surtr + Texas the Omertosa + Abyssal Hunters. I don't care if players like using meta brute-force on everything, but when they act like that's the only way to play, and that there's no reason to use an operator who isn't the best possible option to fill a role, that annoys me because it makes the gameplay and the community that much more shallow when on the other hand we can discuss and demonstrate how to use weaker operators and spotlight different comps and strats.
@@CobaltStheniaI disagree that using strong operators make your skill plateau. In the end, if Pinch Out becomes as hard as CC, if you want to chase the highest difficulties, you're more likely to use a generally stronger operator than a weaker one. And if you only use these operators during especially hard content, you won't be as familiar with them; hence using stronger operators can be viewed as a sort of prep for CC. And if you really want to simulate CC, then you can even try low-op or other similar challenges.
So no, I don't think using stronger operators will inherently mean that your skill will be worse than those using weaker operators. There is a correlation, but only because people who don't want to get more skillful will use more powerful units: but those who do want to get more skillful, and use more powerful units, won't be worse off than those using weaker units.
Man every speech when doing missions is truly impressive to use them and try them and try not to listen to people because those operators are bad or anything, but since a player can use any operator whatever they want just to finish the mission with effort and worth of time, and I wish all new or half-game player to watch this as an inspiration for themselves
@@broadbandislife Thing is, a lot of newer players start complaining that the game is boring, that they're getting burnt out because their Mlynars and Surtrs are destroying everything on the stage so quickly, that the game is really easy when their Texasalters destroy everything. Just look at like Supah's comments section lol
Material efficiency is indeed important, especially if someone isn't comfortable with the game, but treating it as the be all end all of gameplay is a mistake in the end. People get railroaded into a certain approach to the game. Yes, meta units are good for a reason, but then it's no surprise when people who only play meta get burnt out and call the game boring.
I am a bit confused since you seem to be someone who encourages resource efficiency, yet you watch a channel specifically catering to people who like niches or like experimenting with "bad" operators? Isn't this channel fundamentally against your approach to the game? As you told me in a comment a while ago, a whimsical approach to the game is viable for people who've played for a long time, not newcomers, encouraging newbies to experiment will lead to many defeats and a lot of players would be disheartened instead of seeing Mlynar kill everything and win
The one niche I would like to master would be shifters. Yeeting enemies around sounds like a lot of fun but I am not confident I can pull it off in most stages, especially the cramped ones and I am not a fan of stalling and stacking, I feel like it's just a waste of time.
I would use shifters if I had more built, the ability to completely deny an enemy because the map had a hole in the right spot is very satisfying. Also I put Enforcer S2 behind Liskarm once and was fairly confident that nothing could possibly leak.
This is great, please make more of these vids, people really have to accept that the game can be beat with just low rarity ops and it's really fun. I used to do a 5 star only playtrough and it was great
@@broadbandislife Nah, skill issue honestly, i always raised waifus and not meta
"can't kill the boss, just kill it harder" the preaching is real
I've only been playing a couple months, but I'm also fond of using the supposed 'bad' operators. Meta chasing can take the fun out of a game, and I generally save the meta operators as a last resort. However, it can be a delicate balance managing resources for a newer account. All of your operators appear to be max level E2, and that's a luxury I currently can't afford :( But in time, I'd like to take a similar approach with the game.
Indeed, I'm playing for over 2 years, but consider raising some 4*, they are way cheaper, you won't regret, I play all content with 4*
completely understandable, in my main account i am now doing "no 6 star" most of the time, but the 6 stars helped me a lot in the early part of the account (i still use one or another in the roguelike or low op clears)
"All of your operators appear to be max level E2" i once had that dream. how bloody awful it went is hilarious
The longer I play, the more I find, it doesn't have to be one or the other.
I have a bunch of tricked out meta operators, and if I don't like a gimmick, or don't have time to grind, they come out and blitz it.
I have a lot more operators at E1L55 and when I have time and motivation I play with those as far as I can get, and it's super viable.
@@voices0000 am reaching the e 1 level 55 point now, still a long way from that dream however
You have my respect for this video. With a community overrun with Meta Slaves as the majority and people who just want to play the game the way they want to are in the minority, this video pushed me to finally start the Badknights Niche (Similar to this one, but with more rules and regulations). You've definitely proved that even the "worst" Operators by Meta standards can still perform exceptionally well. Indeed, *there are no Bad Operators, only Bad Doctors.*
So I can invest in Frostleaf without feeling bad? Excellent!
I’m so tired of Frostleaf SLANDER thank you for this
I'm hearing brazillian accent?
Btw, nice video, i know what makes an operator a bad one is the amount of effort they need to complet a stage
When i bring my best doggo hung to every stage just because i heard hes bad and hes hot:
yesss a Hung enjoyer
Great content man
every clear that uses frostleaf and other "bad" operators is a fun clear - very cool video
Your brain is determine how meta ur operator is
Gamepress tier lists are wild anyways: "Horrible operator, high SP cost, so many better options, better operators coming up in the future, don't waste your pulls unless you really like her, S-"
This was surprisingly very inspiring
Personally I actually wished I didn't get relatively the best 6stars for a specific class early on cuz that just meant I only ended up using that Op for the entire early parts of my game. Was lucky and got bagpipe and saria early and that meant I skipped out on all the other four and five star vanguards and defenders. Now that I've max trust them I'm actively trying to use the other ops I completely skipped out on just because I had the fancy 6stars and they do their roles just fine. It actually brings back the fun of the game cuz I now have to actually think about how to play again instead of just using really good ops. Each one has their own specific use so you can't just say an operator is bad cuz they don't do a million damage.
I'm in weird position of being too small brained for low rarity clears but also not liking going full meta, so I've chosen Abyssal Hunters as my middle ground and it's been working really well.
It was getting, maybe not boring but bit monotone - fortunately they introduced unit that opens so many possibilities and fixing a lot of problems: Stainless.
Sleep squad requires too micro-managing, give Erato his SP turrets and she makes them sleep forever.
Brawlers don't deal damage? Give AoE ones and see enemies die.
Game became so much more fun thanks to finding those little things and testing them out.
Can't believe Gavial is considered a bad Op, she's one of my go-to medics and she rarely leaves me wanting more unless I just need a specific utility. The only medic I frequently use higher than 4* rarity is kal'tsit, and I don't really consider her a medic because she just focuses on sustaining mon3tr
So you don't use sussurro (burst single healing), perfumer (regen talent that can regen enmity operator and can heal 4 unit at the same time), and myrrh (afk and emergency deploy heal)
For me it's quite possible but hard because you only have 2 healer, even tho the future event gonna need a freaking burst healing units
And if the future event has an enemy that can deal a massive elemental (nervous impairment) damage you don't need wandering medic because you only need gavial and kaltsit?...
Sorry, but just because you regularly bring her doesn't make her good. She literally only heals. Every medic does that besides niche gimmick meds, like Aak or something.
Meanwhile, Perfumer is a 4* global range that heals Enmity ops, Lumen is a welfare Op that's a range, Atk, and ASPD upgrade in every way, Ansel has zero Hope cost for IS. Very few medics are worse than Gavial.
@@KerryFoxxo "unless I need a specific utility", also her S2 heals ALL ops in range continually for several seconds which can sustain them against bursty aoe enemies or just hold a few ground ops against chunky enemies
@@KerryFoxxo and no, I don't even have sussy or myrrh fully built lol. Perfumer is one of my other mainstay medics
I'm crying. This is so beautiful. It's like Kuma praising me as an operator when even my own parents belittling me 😂.
Instantly like and subscribe to your channel!
Of those 14 operators I have:
13 E2
4 M3'd
4 Module'd
Quartz is not E2 but that has more to do with the fact that she's a guard and I have a line of guards waiting to be E2 right now.
Likewise, Conviction would be M3'd but they're permanently stuck on RIIC duty.
I always appreciate videos that are focused on what an operator can be good at rather than focusing on what other operators do better.
I knew Gamepress was awful because of their FEH and Dragalia Lost content but I could never imagine a world where they forget that Beehunter is in fact, an SSS Omega God Tier operator
Gala Cat Sith works wonders for Patia’s Bleed
@@SlushieDee THE GAME'S DEAD, DONE, BURIED. DON'T MAKE ME PULL UP THE DPS CHARTS.
I spot a Golden Sun player
First stage showcases Indigo, I am wrecked.
I refuse to agree that Meteor is bad. Her debuff is so useful usually, making the onee-san a very good support while also dealing huge damage to flying enemies as well. Cheap to raise as well.
glad we agree then :)
@@RewriteKuma🥰
Personally I like frostleaf as her S1 does damage regardless of the 80% range reduction and she is the only 4 star Non-Defender that can tank an Aak to the face and use it effectively.
For the longest time Gavial was my go to medic from the cert shop, she S1 is a lot stronger then most people think. Finally Meteor is just really useful, her M3S1 can permanently debuff the defence of a target when she can attack.
I see it is 4 stars but surprised to not see Tsukinogi.
Honestly, Frostleaf's range helps her nail a lot of enemies where other guards and even ranged guards like Lappland wouldn't. Yes, her damage is weak on its own, but since her kit is based on stalling it really seems like she was meant as more fire support than a solo unit. Are there better units for that? Sure, but she provides great range from a melee tile and that can be relevant even on chip farming stages.
I admit people who want DPS shouldn't build her, but frankly she's been really helpful as fire support on a lot of stages.
Now, if gamepress actually rated Meteor poorly, that would be criminal. The Def debuff is really useful though, yeah, it takes Masteries to truly shine.
This is one of the reasons I love Arknights so much, even if niche, all operators can be used effectively.
Despite being a Gacha, seems Hypergryph puts effort into making a genuinely fun game
Indigo is supposed to be bad? What
damn i can't even beat it with good operators💀
Been playing for half a year now, slowly getting more and more of those "better" operators and raising them. Even plan on transitioning to masteries soon to get their "full" potential.
But if I'm completely honest, there are two reasons, aside from story, that I'm playing the game for and raising these operators:
I want to play specific niches and I don't have the diversity for them. Yet. So I'm using these "better" units to still get everything done while I wait. Will there be some "op" operators among them? Absolutely. Lone Trail I'll only be pulling for two units and they are not MuMu or the Snek. But they are mostly there to make things easier and to fill potential gaps. Cause Ægirknights is the one I really want to play.
this guy definitely better than any other therapy in this world, so charming hahaha
Not sure about Indigo and Meteor being "bad ops". They have some pretty solid niches and scale pretty hard. Some SSS buffs or IS relics syngergize horrifically [for the enemy] with Indigo. Meteor is one of the few ops that can reduce defense AND has 100% uptime on it? Yeah "Passable/bad" my ass.
Matterhorn and Gavial I can at least forgive, they are just boring stat sticks with nothing else.
that's what I said, thank you for agreeing
How is indigo bad though. I legit love her lmao
She isn't bad. Relative to the games content/enemies she is decent (I'm pretty sure she is among the strongest if you do 4* only). The reason for her rating, aswell as some others, is that she becomes very redundant when you get more strong ops who cover up her niche while also doing something else or more damage. Meteor and gavial are kind of in the same boat, they are fine for most stages but are very outclassed by higher rarity ops.
0:17 but no way Ethan is B- or below.
I only go to gamepress to check the materials to E2 an operator but i never ever listen to their comments about the operators. I cleared every single stage in the game without their bias advices
Bias lmao. You sound like the biased one. Of course some operators are better than others. And if they are at the bottom of that list, they are the worst operators, it's as simple as that. And gamepress tend to be good at assessing that.
Very few operators are actually bad, but you cant build everyone so tierlist and ratings help with that choice. For example: gameplay-wise there is no reason to build quartz over specter so it helps new players decide which is better, or which operators to pull for. It is just ignorant to deny the usefulness of rankings of the operators.
The answer is yes you can clean any stage with worst op
so beary good
now where is my pot 6 rosa
BEE UNTER
I mean the developers already stated that its still possible to beat almost every stage with just 3* stars
Out of curiosity do you know where I can find the media where this statement was made?
@@-Seaheart- I read it from an article very long ago so I don't remember, but it was being said so it's not like I saw him say it in person or anything, it was before I even started playing (which was around 2 years ago?) And what motivated me to start playing, if I remember correctly the article said that when developing game stage designs the developers test it with free ops.
The challenge is kinda trivialised when the entire event mechanic is favored towards high-hit-count operators, which tend to also be weak precisely because of that high hit count (ie. Beehunter's DPS against a 0 DEF enemy might be good, but he gets really heavily hampered by enemy DEF)
Not saying the clear wasn't impressive, but the point is rendered kinda moot when the event inverts which operators are good.
Also bro did you build all of these operators to E2 Lv70 M3 with Modules? Damn.
I think frostleaf will be there at boss fight but no 😅
But I understand
Bro where did you get that op list from ..?
from the gamepress tierlist
Beehunter and Jackie yayyy
It's depends on your strategy after all 👍
i mean 3 star clears are a thing, truly the dark souls of gacha good work btw!!!
GAVIAL ONE OF THE WORST OPERATORS!? no way dude :c, i can say that gavial is an really good option to be in your team if you want an medic that can provide an really good amount of heal and with an cheap cost, also SHE IS BEAUTIFUL
I agree, I just picked the lowest ranked in gamepress
I came to this game to play with a pretty girls. I don't care how powerfull Mountain is, i always choose Indra or Beehunter or Jackie. Silverash? - nah, Frostleaf? - let's go! I used Mostima from her day one and was happy, just to know that she is "worst" 6 star in the game 1,5 years later. I maxed Quartz the moment i saw her in the shop, and i enjoy playing her. A storage full of exp an LMD will not fill your heart, happy Jesica will.
The reason quite hard... Where's your vanguard haiyaah
W video
All ops in AK are good in some way, but some of them are to tricky to use or have niche too little to care about, but overall if player knows what to do operator "tier" don't matter. Even more, for each different player "good" and "bad" operators will be different. I'm personally disagree with some operators tiering. So there are always will be a place for every operator if you just try hard enough.
Except Corroserum. He's crap and unusable in any situation.
the fact you pulled out gavial from the B- bin shows how awful gamepress is.
I mean, from a general standpoint, medics are generally good, and both the other 4* medics, myrrh and sussuro, are better generally than gavial. They have to spread out the tiers a bit, and someone has to go in B tier. Who could be put lower, tuye?
Yeah, she should be lower. You rarely need pure healing medics. Either they should bring something else to the table, or you should reconsider your strategy.
Well, as others are saying, it's a matter of relative power.
Like if Arknights decides to release 3 carbon copies of Mlynar except that they all deal 1% more damage than Mlynar, then you can bet Mlynar's rankings are gonna fall. He's still really strong, but why not just go for the better options.
Beehunter, more like Suihunter
It's not about how bad the servant is or how shitty the Masters' circuit is. It's about the effort you put in getting the job done as Master.
-Berserker Jeanne Alter
Me who uses conviction, indigo, and gavial unironically 😳
Question: can you clean hard stage in arknights with worst op
No bad operator, just bad dokutah
now i feel sorry for brute force almost everything ...but frostleaf is cool tho ..i E2 her. and Mousse .
@@broadbandislife i think she got release to earlier ..if not we can get her to freeze enemy instead .
@@broadbandislife no kidding,nowdays operators can do bunch of thing (sadly for Frostleaft i like her E2 art)..they what to balance the character so the create a drawback for operator (of course if Frostleaf case this straight up weaken her instead ) just pray so her also got alter ...i also sad no Ceylon alter ..they give Ejayf alter even she don't even need it...
Can you make a video about the worst operator of each class finishing a boss stage? It would be fun seeing what can be called the worst of each class kill a boss. And it would be interesting seeing who is the worst of each class, so far people mostly agree that frostleaf are the worst guard, tsukinogi are the worst supporter and vigil are the worst vanguard.
But what would constitute that operator playing a reasonable role in the fight? Like obviously I can just bring 11 ops + any bad operator and still beat boss stages.
@@byeguyssry or you could complete an event like this video. Its knly a fun idea of limiting the squad to only 8 ops.
voa lek
bee unter
Bad doctor not a bad ops
Bad? Bruh gavial and meteor carry me from the start till now
Whenever i need a medic that got big heal then there only 2 option for me lumen s3 and gavi s1 . Lumen can kept a bout 2-3 op in his range away from death with his 1k heal while gavi just qickly heal them whenever their hp drop by 50% and the combination of them and ptilopsis, silence and whoever u can think of just turn surtr invincible
And meteor s1 fuse with pozy typewriter, mlynar just Juiced out every boss easily
they not bad we bad :))
I remember a saying; There are no bad operators, just bad doctors.
To be fair, you can pull off some of these using E1 maxed 6* compared to E2 maxed with module and masteries that you used for the 4*.
You're better off just doing a 3* only run like I love Amiya. As then that'll be legit "bad operators" lol
> "This guy would be my favorite forte operator if it wasn't for one single reason. Sideroca exists"
There are more than one single reason to Like Sideroca. Specifically, Two big reasons
Matterhorn has those too, even meatier