Helldivers 2 - 60-Day plan conclusion and Patch notes

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 4,8 тис.

  • @BadgersDen
    @BadgersDen Місяць тому +3324

    *Timestamps for those who are curious!*
    0:00 - Start
    0:20 - 60 day recap (Looking back over the past 63 days with Johan and Mikael)
    1:42 - Progression (Galactic War and the Game Master)
    3:00 - Community (Communicating with the community, livestreams, closed betas)
    4:35 - Start of looking into the patch notes for day 63 with Johan and Niklas
    5:50 - Minimap Visibility
    6:17 - Helldiver Armour
    7:14 - Plasma weapon changes (Includes Purifier, Scorcher, AND Punisher Plasma changes)
    9:23 - Assault Rifle changes (All Liberators (Minus the Concussive), Adjudicator, Tenderizer)
    11:30 - JAR-5 Dominator changes (Moved to the *Special* category now)
    11:55 - Sidearm changes (Stim Pistol, Verdict, and Senator)
    13:24 - Grenade changes (High Explosive, Throwing Knives, Frag Grenades, Incendiary Grenades)
    14:50 - Autocannon changes (FLAK rounds (Programmable ammo))
    16:44 - Recoilless Rifle changes (High Explosive rounds (Programmable Ammo)
    17:35 - Stalwart changes (Faster ergonomics)
    18:08 - Machine Guns changes (Both HMG and MG got increased magazine size)
    19:20 - Jump pack changes
    20:06 - Drone (Guard dog) Backpack changes
    21:54 - Shield Generator Backpack mentioned ( *NO CHANGES* - They just mentioned it)
    22:18 - Sentry changes (Lower cooldowns for multiple sentries)
    22:49 - Mine changes
    23:20 - Tesla tower changes
    23:54 - Shield Generator *Relay* changes
    25:06 - Patrol Spawning changes
    27:06 - Terminid changes (Enemies)
    27:46 - Automaton changes (Targeting and enemies)
    31:28 - The End!
    _Apologies if I didn't get into the nitty gritty for each section or if I potentially missed anything! I hope you still get use out of this!_

    • @ArrowheadGameStudios
      @ArrowheadGameStudios  Місяць тому +843

      Thank you so much!

    • @thebaron9405
      @thebaron9405 Місяць тому +231

      Certified super citizen

    • @giovannycolon845
      @giovannycolon845 Місяць тому +59

      A10 warthog sound in the game would be amazing keep going great guys​@@ArrowheadGameStudios

    • @Soggysenpai
      @Soggysenpai Місяць тому +32

      ​@@ArrowheadGameStudiosnot gonna lie, it'd be sweet if the guard dogs hovered a bit higher👀

    • @Qpdocnrn
      @Qpdocnrn Місяць тому +21

      @@ArrowheadGameStudiosprobably one of the best game studios out there well done

  • @krm5354
    @krm5354 Місяць тому +1801

    If you guys are reading the comments then please understand we DONT need other currencies. The Requisition slips are useless. Give us more ways to spend them and your problems are solved.

    • @naoden
      @naoden Місяць тому +49

      Amen!

    • @jcozyyt
      @jcozyyt Місяць тому +73

      Didn't they say we can spend them on the space station voting?

    • @9unslin9er
      @9unslin9er Місяць тому +192

      Simple: 10,000 Req slips = 1 extra strategem slot for 8 hours.

    • @Anyoalen
      @Anyoalen Місяць тому +56

      For many of us, we are completely full up on every kind of currency, with nothing to spend them on. It would be awesome to have more ways to spend what we already have!

    • @MasterofPuppets72
      @MasterofPuppets72 Місяць тому +32

      @@9unslin9er Dude, this is probably one of the best suggestions I've seen.

  • @syrusalder7795
    @syrusalder7795 Місяць тому +886

    The way they described the DSS implied it would function as a resource sink for the entire playerbase, where we donate our excess samples toward giving new toys to every diver once it's done, and that sounds amazing.

    • @Nathe333
      @Nathe333 Місяць тому +70

      Its prolly how we'll unlock the dss stratagems

    • @eur0be4t3r
      @eur0be4t3r Місяць тому +38

      Hopw it also could function as a hub of some kind

    • @Ligmaballin
      @Ligmaballin Місяць тому

      ​@@eur0be4t3rFully doubt it

    • @Tripplesmoke
      @Tripplesmoke Місяць тому +5

      That doesn't sound interesting at all... so I'm just helping other get to this extremely short endgame much faster.? This game has NO PROGRESSION

    • @SuperFowlMouth
      @SuperFowlMouth Місяць тому +19

      That sounds great, it would help with having too many samples and resource points.

  • @EvaandJavier
    @EvaandJavier Місяць тому +151

    Patch feels incredible. Suggestion if I may: Please add “Heavy Kills “to the match stats 👊

    • @urbanapache2
      @urbanapache2 Місяць тому +16

      Yes please, often I deploy as a heavy kill specialist and bug hole man.....I come out with a crap amount of kills, at least let me know I killed the most bile titans or closed the most bug holes!

    • @brokenrecord1323
      @brokenrecord1323 Місяць тому +3

      Dude. Awesome to see you here. Love your skits. See you in the field! For Super Earth!

    • @colebaker2163
      @colebaker2163 Місяць тому +1

      Love this idea.

    • @tariquewilson6103
      @tariquewilson6103 Місяць тому +3

      So dumb that bile titans and chargers count as 1 kill

    • @GnarledStaff
      @GnarledStaff Місяць тому

      @@tariquewilson6103Gimli disagrees

  • @LevelUpLifting
    @LevelUpLifting Місяць тому +145

    18:27
    “You don’t wanna finish too fast…I know all about that”
    Johan just like me fr

    • @The_cgull
      @The_cgull Місяць тому

      Sobbing

    • @ethanswimmer1287
      @ethanswimmer1287 Місяць тому

      female ograsm is not needed for reproduction, in other words, if god himself doesnt care about her "coming", neither should we lol

    • @The_cgull
      @The_cgull Місяць тому

      @@ethanswimmer1287 yikes bro talk about having a sad sex life

  • @NychusX
    @NychusX Місяць тому +3192

    Marked resupply on map is best update ever. I'm actually crying a little from happiness.

    • @backtorparn
      @backtorparn Місяць тому +22

      me too!🥲

    • @Leviplaysgames476
      @Leviplaysgames476 Місяць тому +12

      Solo helldives are going to be so much fun now 🎉

    • @kenethernandez6246
      @kenethernandez6246 Місяць тому +5

      Actual facts

    • @renownedhades2703
      @renownedhades2703 Місяць тому +11

      thats what I was gonna say! Arrowhead really spittin with this 60 day update

    • @eur0be4t3r
      @eur0be4t3r Місяць тому +9

      Will be especially useful when there’s a half use resupply

  • @heyyou4343
    @heyyou4343 Місяць тому +1285

    “We noticed the shield backpack was over represented. So Instead of doing anything to the shield generator pack, we’re trying to make the other backpacks more powerful and appealing”
    This is how Balancing should work. Nobody likes it when you nerf the most utilized weapon/equipment in the game. Almost always brings negative feedback, barring the exceptions when a weapon is just comically OP. Approaching balancing from the perspective of “everyone uses this thing cause it’s better than the rest, let’s make the other options just as good so people can switch it up and play according to their style and not have to conform to the one thing that’s currently the best” is what we want as a community

    • @El_Presidente_5337
      @El_Presidente_5337 Місяць тому +28

      But at a certain point you're just boosting already very good stuff into ridiculousness.

    • @legendaerycraft2226
      @legendaerycraft2226 Місяць тому +92

      @@El_Presidente_5337 " barring the exceptions when a weapon is just comically OP"

    • @Zantler
      @Zantler Місяць тому +15

      Its not how all balancing should be, it really depends on the game. Overwatch does this and its in the worst state its ever been in. This seems to work amazingly for helldivers tho

    • @TEAMFIGHTER27
      @TEAMFIGHTER27 Місяць тому +52

      @@Zantlerbecause overwatch isn’t a PVE game

    • @gigahertz7352
      @gigahertz7352 Місяць тому +30

      @@Zantler that's PVP and the other one is PVE

  • @pete5283
    @pete5283 Місяць тому +2657

    man it is so insane seeing developers actually talking about their thoughts behind buffs and nerfs and actually talking about the impact those changes have on players.

    • @metarugia3981
      @metarugia3981 Місяць тому +93

      Arrowhead is the most transparent developer in the gaming community.

    • @Youshisu
      @Youshisu Місяць тому +1

      Wasting time on balancing ? ;d

    • @Fantastic_Mr_Fox
      @Fantastic_Mr_Fox Місяць тому +38

      ​@@metarugia3981 ..... Nah fam 😅
      They're pretty transparent, don't get me wrong... Maybe the most transparent in the AAA space? Or I guess they might be AA, not sure. But many indie studios are far, far more transparent. Not that it's better either way, I'm just pointing out a factual error. I *like* when studios have surprises in store for us.

    • @drooskie9525
      @drooskie9525 Місяць тому +2

      @@Fantastic_Mr_Fox Steven Shariff from Intrepid Studios is probably one of if not the most transparent in this space, as of currently. At least to my knowledge.

    • @mikemdoc
      @mikemdoc Місяць тому +2

      SUPERCELL does the same with Clash of Clans

  • @shadowwolf3419
    @shadowwolf3419 Місяць тому +43

    *Bugs sweating E-710, Bots leaking Oil* Joel on Oct 26 "It's my turn now" *Helldivers sweating Libertea!*

  • @red11rus85
    @red11rus85 Місяць тому +1944

    "We giving HMG and MG a 25 more bullets"
    Reason: I just want my character to laugh more
    Me upon hearing this : *HAHAHA-HAHA-HAHAHA*

    • @imabirdlawyer
      @imabirdlawyer Місяць тому +46

      More dakka

    • @standeredfiber5810
      @standeredfiber5810 Місяць тому +28

      FOR LIBER TEAA!!!!

    • @epgamer1145
      @epgamer1145 Місяць тому +11

      Hearing Spider-Man laugh more is always welcomed

    • @CoolVista
      @CoolVista Місяць тому +4

      Have a taste of freedom!!

    • @phillipjfry8497
      @phillipjfry8497 Місяць тому

      The only time americans pronounce T in the word liberdy lmao ​@standeredfiber5810

  • @gunraptor
    @gunraptor Місяць тому +780

    They made the Senator a "bear gun," like a real large caliber revolver. Well done.

    • @DJ665G
      @DJ665G Місяць тому +61

      And the Verdict fills the senators old role! So happy

    • @OfficialJamesGardner
      @OfficialJamesGardner Місяць тому +39

      BIGG IRON ON HIS HIPPPP

    • @jangofett3147
      @jangofett3147 Місяць тому +8

      Now the halo magnum mod has that umph to go with it, im ready how bout you!

    • @legomacinnisinc
      @legomacinnisinc Місяць тому +6

      I am so happy about both pistols. I can't wait to give them a spin.

    • @SpruceCampbell
      @SpruceCampbell Місяць тому +27

      ​@@OfficialJamesGardner
      Oh the charger might be living but he made one fatal slip
      When he tried to match the Diver with the big iron on his hip
      Big iron on his hiiiiiip

  • @dontshootmex5588
    @dontshootmex5588 Місяць тому +156

    Dunno about other players, but my biggest reason for not using the tesla tower isn't it's damage or cooldown timer, but the fact that it's a huge friendly fire hazard. I had missions where more people died to one slightly missplaced tesla tower than to the enemy. Mine fields are easier to navigate around than those things.

    • @ytgray
      @ytgray Місяць тому +16

      Yep, if I see one of those around I keep almost as big a distance from them as from a Napalm Barrage marker...

    • @aarepelaa1142
      @aarepelaa1142 Місяць тому +14

      You can easily break it if its in a bad spot, also if more people knew you can simply go prone to avoid it they would die way less.

    • @sas_stk
      @sas_stk Місяць тому +15

      ​@@aarepelaa1142 of it attacks enemy, it still kills u no matter of stance

    • @Lakius
      @Lakius Місяць тому

      @@aarepelaa1142 Going prone for an extended period of time vs termanids is a great way to die in between the arc shots, or to a hunter closing in from the opposite direction (or titan, or charger). The ability to get chain bounced at incredible distances means it's a threat at incredible distances (up to 60m), especially with fog or rock formations to obscure where it or enemies can be. Flame is controllable and easy to avoid, ditto for gas, the arc thrower needs the firer to be aware of what's behind what they're shooting at, but the arc tower is just a menace unless your team takes the armor for you. It'd be better as a booster choice, "grounded supplements" or "Anti-static armor spray" to do what the current armor does.
      If the new tower fire rate makes it a 1 stop shop for closing a bug breach, maybe it's a top tier pick, even with all that.

    • @Henchman.24
      @Henchman.24 Місяць тому +10

      @@sas_stk This is true, it makes for some fairly awkward situations where you assume telling a random teammate to go prone will save them, and they die anyway and you look like a shitty teammate :(

  • @sleeeepysenpaidark
    @sleeeepysenpaidark Місяць тому +4

    I wonder if the developers will see:
    There is an idea, but what if we make an armor scale that will be spent before the player's health is spent. And when it is spent, the damage will go directly to the body. You can add a sound effect when the armor is broken to notify the player that it has come to an end. The armor could be stronger or weaker depending on the class of armor set that he chose, and depending on the armor parameters themselves. Conventionally, light armor would be easier to break than medium armor (and body damage would be independent of the armor class).
    Armor could be repaired by picking up supplies, and past pieces of broken armor would simply fall to the ground and disappear after a while (like empty weapon magazines or casings).
    Also, it would be cool to see a new property on medical armor that would automatically inject stim into you when the character is near death.

  • @ahmarcamacho8404
    @ahmarcamacho8404 Місяць тому +1484

    They still deserve multi-player game of the year award.
    Despite what everyone said, despite the missed opportunities with balance, I still had fun. Some of the most fun with gaming in years.
    Looking forward to what's next to come

    • @BeastHellfire
      @BeastHellfire Місяць тому +31

      There was a pretty big number of people that couldnt play with friends and left the game because of it. Those issues still arent fixed and have been under the "known issues" part of every patch notes since release. You had fun, but because of the glaring multiplayer issues, it doesnt deserve that award. I had fun too but i have plenty of friends that dropped the game due to not being able to play their friends

    • @thedudeabides3138
      @thedudeabides3138 Місяць тому +48

      HD2 is unquestionably (imo) GOTY.
      And I make that claim in the strongest year I can remember for amazing releases.

    • @__-fi6xg
      @__-fi6xg Місяць тому +9

      for me personally, its now game of the year.

    • @nurgle333
      @nurgle333 Місяць тому +9

      525 hours for me, it's easily my goty, almost goat

    • @akoskocsis6853
      @akoskocsis6853 Місяць тому +19

      Helldivers is the most one of a kind games ever. I run through every emotion i look for in gaming:
      -Last second extractions when everyone cheers for you
      -Selfless sacrifice with calling a barrage on yourself, or giving the samples to a buddy and leaving alone to kill a stalker nest while others extract.
      -Mounting a HMG emplacement and mowing down enemies
      -The triumph after a full map clear mission
      -Calling in 4 barrages in a spot yelling LIBERTY
      -Stimming a dying friend
      -Feeling like a killing machine when you dodge a charger while shooting a titan with a recoilless, only to then complete the objective
      -Having a relaxed difficulty and messing around with the idiots we call friends XD
      -OR simply picking up that flamethrower and living out or childhood dream of burning down the entire hive.
      All im saying is I have never came across a game that gives so many core emotions.

  • @olekan1351
    @olekan1351 Місяць тому +333

    As an a HUGE jump pack fan, I got so giddy hearing that it got a buff!
    Edit: After testing it I have some pros and cons (ignoring glitches).
    Pros: You can get much more distance per jump and can jump more often.
    Cons: The verticality per jump is greatly decreased. It’s also harder to stay still with a jump due to the automatic forward boost the pack gives you. This makes jumping to ledges and getting the high ground much harder, meaning it has less practicality against bots.
    My suggestion for a fix: Decrease the forward boost slightly and add an upwards boost instead. Us divers want to be able to ride a bile titans Johnny Rico style!

    • @LockDOTspot
      @LockDOTspot Місяць тому +7

      I just unlocked it last night, so I can't wait to play tonight!

    • @isaiahgraham959
      @isaiahgraham959 Місяць тому +2

      JUMPING!

    • @Mark_Oskar
      @Mark_Oskar Місяць тому +10

      Don't get too excited :D It will take a lot of time to get used to. Jumping to the double stacked containers from ground will just ragdoll you on the edge. Also hitting ledges/corners will heavy ragdoll you. Its more fun now for sure but you might have occasional moments of frustration.

    • @epgamer1145
      @epgamer1145 Місяць тому +1

      Right. I was just hoping they’d fix the glitch where you can’t use some support weapons to fire in the general area of where your looking.
      It works with all MG’s but not flame throwers or others.

    • @Mark_Oskar
      @Mark_Oskar Місяць тому +1

      @epgamer1145 it's on the list of fixes at the end of the patch i think

  • @ntrophe
    @ntrophe Місяць тому +434

    11:26 the stalker approaching on the left genuinely made my blood pressure rise

    • @thehipinmyear
      @thehipinmyear Місяць тому +10

      Oh yeah lol 100% xD

    • @gabrielsilvestre5174
      @gabrielsilvestre5174 Місяць тому +2

      Put a jumpscare warning next time please, Liberty won't save me from a heart attack!

    • @davelt.7513
      @davelt.7513 Місяць тому +5

      I love how they change the objective for the whole team as soon as someone spot them and I hate them because they are stalkers of course 😅 it gives a bit of pressure and it contributes to the whole gameplay atmosphere in a positively negative way 😅 I think one of the best unique enemy in the game and well balanced. No nerf needed to them otherwise you would loose that small adrenaline boost it gives when you see them.

  • @PactumCustodes
    @PactumCustodes Місяць тому

    Thanks for making the game fun again, even more fun than before, great job!

  • @CamiloGullans
    @CamiloGullans Місяць тому +963

    "I just want my character to laugh more, when I'm shooting"
    This gave me the warm and fuzzies

    • @imimpie
      @imimpie Місяць тому +30

      more voice lines would be nice

    • @dragonheart2001
      @dragonheart2001 Місяць тому +1

      When was this said?

    • @Ligmaballin
      @Ligmaballin Місяць тому +9

      ​@@dragonheart2001Today

    • @whale511
      @whale511 Місяць тому +10

      @@dragonheart200119:05

    • @player-won6242
      @player-won6242 Місяць тому +2

      @@dragonheart2001 the heavy machine gun bit

  • @donniedooo
    @donniedooo Місяць тому +275

    It takes a lot of integrity to acknowledge the places where they messed up but very rarely does any company do that and make meaningful changes

    • @blaukraut-u1j
      @blaukraut-u1j Місяць тому +4

      truly heartwarming to witness

    • @epgamer1145
      @epgamer1145 Місяць тому +10

      Facts. Not only did they make changes but they also made an entire basis on how they will make future balance changes.
      These guys for a small studio really cooking like pros

    • @legomacinnisinc
      @legomacinnisinc Місяць тому +1

      This is something that I was trying to say when everyone was being so negative. I was seeing a lot of comments about people not trusting the devs that they were listening or asking why things were taking so long. This stuff takes time, I'm sure they had to change a lot of internal development philosophy to get the results they wanted. This was their chance to that they were listening, which I repeatedly told people, and I'm happy to see that they did.

    • @baum2921
      @baum2921 Місяць тому +1

      They have reacted quite quickly too.

    • @TemmieContingenC
      @TemmieContingenC Місяць тому

      There’s still some quirks like the concussive sucking balls, but overall I’m so proud of this game for where it is today. It’s gone very far and I feel like I’m having as much fun as I did on launch day.

  • @akirachisaka9997
    @akirachisaka9997 Місяць тому +244

    I have to say I am very pleasantly surprised by how well the 60 day plan turned out.
    A lot of my friends complained about how there wasn’t really any communication during the 60 days. But it turns out, that’s just how a sprint works. Too much communication will make every design decision devolve into knee jerk PR decisions, which makes it hard to actually come up with a cohesive balance plan.

    • @DeathMetalMilitia305
      @DeathMetalMilitia305 Місяць тому +7

      I’m glad they finally fired Alexus and decided to actually get shit done. What a useless pile of shit.

    • @TimBittus
      @TimBittus Місяць тому

      @@DeathMetalMilitia305he’s still there you moron

    • @Joemama-xw2wy
      @Joemama-xw2wy Місяць тому +1

      @@DeathMetalMilitia305 They fired him? When?

    • @MartinVetorri
      @MartinVetorri Місяць тому

      The devs finally did what they needed to do and not what you muppets wanted them to do.
      Remember that and STFU in the future

  • @POWER_WAFFLE
    @POWER_WAFFLE Місяць тому +6

    I tried the Plasma Punisher this morning for a few minutes and was disappointed in how it feels now. I'll try to see if I can get the hang of it with more play time, but worst case I may just try to learn a different Primary if I can't adapt. I loved how the Plasma Punisher was able to lob shots on the Bots behind cover; when I played it this morning it felt like I was using the Scorcher. I never really used it for close range UNLESS I was wearing the armor with Explosive Resistance for unexpected close quarter situations, but I mostly used the Senator for any close range encounters.
    Still a great patch though, I'm not complaining.

    • @zeecassel325
      @zeecassel325 Місяць тому +2

      It used to be my favorite weapon. Now I have no reason to use it, especially with the buffs and fixes to the Scorcher and Purifier. I am incredibly disappointed.

    • @doltBmB
      @doltBmB Місяць тому

      yeah this patch is very nearly nothing but bad changes to accomodate a very loud minority

    • @silvergrid5421
      @silvergrid5421 Місяць тому +2

      Totaly agree, the punisher plasma was unique in it's balistic capabilities. Now it's just short distance pre-buff purifier with more straight way

    • @Nick-lh7wi
      @Nick-lh7wi Місяць тому

      Well, I am complaining - they fuckin' RUINED the PP!!! My favourite primary lost all its uniqueness and fun, now it misses targets, AOE effect is smaller, and max range of fire is much shorter. They didn't need to touch it, it was perfect as it was.

    • @LordVader69420
      @LordVader69420 Місяць тому

      Wait, they ruined it even further, and no damage buff as well?

  • @ZeroZingo
    @ZeroZingo Місяць тому +183

    I love how I don't need to min max my build anymore. I can change to a "try out" strategem without completely ruin my build. Much more joyfull.

    • @r6TrdSlow
      @r6TrdSlow Місяць тому +9

      YES. This. I have been nervous to try new guns when I’m doing higher level missions, and reserving my “testing” for low level missions. But now, so many things are viable. High level mission? Shoooooot, let’s try a new loadout.
      Things that I’ve never tried are now quickly becoming “ok, this is my new chaff clear setup” or my “focus of heavies” setup - or somewhere in between. I love it

    • @CallMont
      @CallMont Місяць тому +1

      Been doing it with the AP turret and even tesla tower before. The game was not in a bad state in Spetember patch but now?! It is crazy how cool things look. Happy to try new builds. 👍🏻🔥

  • @G3ddi
    @G3ddi Місяць тому +278

    I JUST TRIED THE UPDATE, AND THE EXTRACTION AFTER MISSION IS DOUBLE THE FUN!!! CAN'T BELIEVE SMALL CHANGE COULD HAVE GREAT IMPACT

    • @isaacfortin910
      @isaacfortin910 Місяць тому

      After I figured that out, I started stroking it. These guys just keep cooking, like a great grandma

    • @MikeyGonGetGot
      @MikeyGonGetGot Місяць тому +3

      I CANT WAIT TO PLAY!!!!

    • @obliviondio
      @obliviondio Місяць тому +2

      It's still a flawed mechanic. The mech ship which is a variant of the pelican ship can come down within seconds anywhere on the map after it's called down. Yet when the player needs to leave the planet then he has to go to 1 specific spot on the map and wait a very long time.
      To add more wood to the fire. If you complete all missions then you really don't have to get extracted. You can die until your reinforcement budget is depleted and you will still complete the mission which also still grants you the warbond reward.
      Horrible game mechanic

    • @NoAddedWater
      @NoAddedWater Місяць тому +20

      Come on you’re just looking for negatives

    • @Adept_Austin
      @Adept_Austin Місяць тому +19

      @@obliviondio -me when I know nothing about game design
      Look man, if the verisimilitude of your video game is thrown off because different game mechanics behave differently, that's just sad. Orbital Cannons have a cooldown, except when you're a traitor who's deserting your mission. Extraction is a fun game mechanic and 2 minutes (sometimes 3) is NOT a long time. The goal of extraction is to get some bonuses in the form of samples as well as XP and requisition slips bonuses for a full squad extraction. If you're not interested in that or the fun of a last stand style extraction, then just deplete your reinforcement budget like you said since you're trying to speedrun a live service game.

  • @detonator135
    @detonator135 Місяць тому +583

    Now add a BRRRRRRRRT to the Eagle strafing run and the game will be perfect.

    • @robertungsod691
      @robertungsod691 Місяць тому +11

      And add rockets to it like in the HD 1 stratagem called close air support with that now the eagle 1 can become an A10 warthog

    • @graveyardshift6691
      @graveyardshift6691 Місяць тому +33

      @@robertungsod691 You know you can equip both the Rocket Pod AND the Strafing run at the same time to get that right?

    • @HungNguyen-sf1ew
      @HungNguyen-sf1ew Місяць тому +14

      ​@@graveyardshift6691 Sadly can't fire both at once. That WOULD be nice haha

    • @robertungsod691
      @robertungsod691 Місяць тому

      @@graveyardshift6691 but it can be used at the same time try to review the first galactic war archive and see the stratagem for your self

    • @imsweetthanks7677
      @imsweetthanks7677 Місяць тому +8

      no save it for the heavy strafing run that actually has explosive bullets

  • @J.B.1982
    @J.B.1982 Місяць тому

    Thank you, guys. I just started this game two days ago and I'm excited and appreciative of all the work you put into this. I've been following for a while now. Glad I picked now to jump in.

  • @Maletal
    @Maletal Місяць тому +4817

    WE’RE SO FUCKING BACK (i never left 🔥🔥)

    • @TJ_4870
      @TJ_4870 Місяць тому +72

      YES WE ARE (Same)

    • @inm3351
      @inm3351 Місяць тому +55

      Never left! Believer gang!

    • @harrygilmore981
      @harrygilmore981 Місяць тому +24

      Yes brother ( same here )

    • @sarge4285
      @sarge4285 Місяць тому +17

      Same, I never left

    • @TheLastMando08
      @TheLastMando08 Місяць тому +11

      Same 😂

  • @SaurusSineater
    @SaurusSineater Місяць тому +1350

    Johan Pilestedt - ”He came, He saw, He fixed"

    • @ShadwRavn
      @ShadwRavn Місяць тому +62

      he s not the only one who came

    • @anonymousskunk
      @anonymousskunk Місяць тому +46

      Veni, Vidi, Fixi.

    • @Bush0r
      @Bush0r Місяць тому +18

      He came early though.

    • @jirdan4870
      @jirdan4870 Місяць тому +16

      Players - "We came"

    • @julian2238
      @julian2238 Місяць тому +2

      This patch was kind of underwhelming but the entirety of the 60 day plan was definitely elite.

  • @themius-and-astaroth
    @themius-and-astaroth Місяць тому +767

    “We changed the autocannon…”
    *Begins to draw new senator*
    “We introduced flak”
    *holsters senator*

  • @johnnysize6271
    @johnnysize6271 Місяць тому +1

    You guys will always have my respect for listening to your communiy and want to make things better. I will support your work and hope you guys stay like you are. BIG RESPECT!

  • @NivRel
    @NivRel Місяць тому +201

    justice for the gungan shield generator, now naboo is safe

  • @SwanyPlaysGames
    @SwanyPlaysGames Місяць тому +461

    2 really great patches in a row! Can't wait to test everything out. Thanks for all the hard work and listening to the community.

    • @StarChaser027
      @StarChaser027 Місяць тому +2

      Can't wait to watch your upload

    • @nahfam8794
      @nahfam8794 Місяць тому

      lmao if you guys get the video about this out in the day, y'all are crazy. I would be too busy having fun with all this new stuff.

    • @Shadow_WalkerX-45
      @Shadow_WalkerX-45 Місяць тому

      This video’s gonna be a big one

  • @xavierticas1632
    @xavierticas1632 Місяць тому +332

    From all of us Space Cowboys, THANK YOU! The Senator is the defacto weapon of any diver who goes to battle with some style.

    • @dusk2308
      @dusk2308 Місяць тому +8

      yea now it's gonna be a big iron on his hip

    • @Oberon117
      @Oberon117 Місяць тому +15

      Now we just need a cowboy hat/helmet too!

    • @andreiriboli
      @andreiriboli Місяць тому +5

      ​@@dusk2308 "No one dared to ask his business, no one dared to make the slip"

    • @WisdomThumbs
      @WisdomThumbs Місяць тому +8

      And now that the Verdict is a real Deagle, I might sometimes replace my Super Texas Senator.
      But only sometimes. Loyalty to the Senator is paramount.

    • @ArcaneEye
      @ArcaneEye Місяць тому +3

      More like small AMR on his hip :-p really looking forward to it. Makes ballistics shield worth it without a one-handed primary i suspect :-)

  • @CubeFrog
    @CubeFrog Місяць тому +3

    Every single change tied to this update makes it so much harder to pick a loadout because IT'S ALL SO PUNCHY AND AWESOME

  • @Mirvra
    @Mirvra Місяць тому +167

    29:36 Personally I would be fine with the dual-cannon variant of the Hulk Bruiser being in the game, but maybe as either a higher difficulty variant, or a variant that only shows up when Automatons have access some kind of strategic resource for building them? That way we can still keep them, and players can make active choices to avoid them/prevent their deployment.

    • @lancehaderlie9587
      @lancehaderlie9587 Місяць тому +11

      I love this idea

    • @echoshatter
      @echoshatter Місяць тому +14

      100% this for higher difficulty levels. However, on balancing them, I would request they have a slightly decreased fire rate so I can still get my AMR shots to their eye in without my head popping off.

    • @h2o848
      @h2o848 Місяць тому +8

      I think the only problem with the lasers is ragdolling: rockets ragdoll anyways but they're not as fast and they are way less accurate

    • @ExValeFor
      @ExValeFor Місяць тому +3

      I honestly vastly preferred the laser cannon (it only fires 4 shots per volley, not a flurry of rockets). I'd 100% go for the almost unused Obliterator being equipped with two laser cannons and appearing on difficulties above 8.

    • @mikeg8564
      @mikeg8564 Місяць тому

      ​@ExValeFor 100% they were only deadly at short range, I loved seeing one and seeing the threat.
      AH if you do bring it back make it 15% larger than the normal ones, I want to be scared.

  • @bustercoutee8778
    @bustercoutee8778 Місяць тому +93

    You guys listened, keep listening and we’ll be with you all the way.

  • @Rayfireful
    @Rayfireful Місяць тому +87

    With the time where plenty of developers got more and more disconnected to their players, it's honestly refreshing to get this from AH developers
    Stay Free guys, democracy protect!

  • @MyKillerson
    @MyKillerson Місяць тому +1

    Thank you! Thank you! Thank you!!! For listening to the players! Thank you for prioritizing FUN over “balance” in a co-op PvE game! I’m SO excited to play this update and have explosive, ridiculous, over the top fun again!

  • @derbeu1
    @derbeu1 Місяць тому +342

    THIS....This is how developers should balance games. I've already started diversifying my loadout since the last balance patch.
    Now i'm gonna need more time picking my loadout before missions.
    Thank you Arrowhead team for listening to us.
    I am genuinely excited for the coming patch.

    • @PatrickF.Fitzsimmons
      @PatrickF.Fitzsimmons Місяць тому +6

      How about they don't mess it up in the first place... fixing what shouldn't be broken is not good on any level.

    • @GussethSuggeth
      @GussethSuggeth Місяць тому +39

      @@PatrickF.Fitzsimmonsgood thing they’re fixing it then. See the cyclical nature of this argument n how it’s better to be happy they’re finally repairing the game instead of being negative over it?

    • @Kanielwhiskey
      @Kanielwhiskey Місяць тому +14

      @@PatrickF.FitzsimmonsRelax it’s not even a year since the game came out

    • @Brisket187
      @Brisket187 Місяць тому

      ​@@PatrickF.Fitzsimmons you'd have to be absolutely delusional to think it's not good on any level.

    • @sebastienleon3951
      @sebastienleon3951 Місяць тому +20

      ​@@PatrickF.Fitzsimmons some people would never be happy😓

  • @Gisso94
    @Gisso94 Місяць тому +74

    Pilested looks tired man. I feel like you guys been working hard to get this done. Thank you so much!

  • @andurrs3411
    @andurrs3411 Місяць тому +1

    I think a Gatling gun spin up or an “overheat” animation would be super cool for the heavy devastator. It would mirror the whole visual overhaul that came with reloads for the rocket devastators

  • @climaksy1659
    @climaksy1659 Місяць тому +120

    HL1 Vet here, I never left, I will NEVER leave. I supported Arrowhead since Magicka 1, as a future game dev I see you guys as an inspiration. Do not stop.

    • @T4nkcommander
      @T4nkcommander Місяць тому +2

      @@climaksy1659 I have supported AH since Magicka, and was the biggest HD1 fan. But on Sept 17 they showed they would abandon their series DNA to cater to crybabies that refused to learn the systems, and have since been tossing most of the stuff that set the series apart to begin with.
      I'm really sad to say it but me and several other long time fans have gone back to HD1 because HD2 is become DOOMDIVERS instead of HELLDIVERS. And that's a real shame.

    • @WhisperedTo
      @WhisperedTo Місяць тому

      Good on you helldiver.
      I would dive with you any day.

    • @Adept_Austin
      @Adept_Austin Місяць тому +3

      @@T4nkcommander I won't contend that this community is full of crybabies, but all of the buffs have also been fun. I still see people crying about things, but I don't think Arrowhead has catered to anything except good, fun game design

    • @doltBmB
      @doltBmB Місяць тому

      consoomer

    • @climaksy1659
      @climaksy1659 Місяць тому +1

      @@doltBmB The last from it, I try to be aware of what I consoom.

  • @the_takibo
    @the_takibo Місяць тому +494

    Amazing communication guys!! We love it ❤

  • @don-e42
    @don-e42 Місяць тому +72

    13:25 “big iron on your hip” yess sir let’s go

  • @KobaCobra
    @KobaCobra Місяць тому

    Amazing patch! Thank you AH for listening and proceed such splendid work! This is definitely a right direction for weapon performance and balancing!
    Thank you again AH❤

  • @Sircowcosmic
    @Sircowcosmic Місяць тому +60

    WE DIVE TOGETHER 🗣️🗣️🗣️🗣️🗣️🗣️🫡🫡🫡🤖🤖🔫🔫🦟🦟🦟🔫

  • @cochonkg
    @cochonkg Місяць тому +91

    These changes sound very good. I love the different ammo types on the autocannon and recoilless. Now both can be anti-heavy or anti-mob weapons based on the skill of the player which is excellent. Tesla tower and shield tower look way more interesting now. Adding the supply drop marker on the map is a massive quality of life improvement. Thank you Arrowhead for the hard work and listening to the (constructive!) feedback.

    • @shadowwolf3419
      @shadowwolf3419 Місяць тому

      Just wait till October 26th

    • @Kanielwhiskey
      @Kanielwhiskey Місяць тому +2

      I’m afraid of the state of other support weapons tho.
      Since the single-shot ones have the capability of crowd control now, what about things like the airburst? Wouldn’t it be obsolete?

    • @DutchGuyMike
      @DutchGuyMike Місяць тому

      The Flak of the Autocannon goes only a small distance, alas. Doesn't seem like intended.

    • @shadowwolf3419
      @shadowwolf3419 Місяць тому +7

      @Kanielwhiskey Not if you program it's ammo, an airburst targeting ammo would be awesome or heatseaking missiles

    • @acezero8132
      @acezero8132 Місяць тому +2

      @@Kanielwhiskey just tested the new RR and AC programmable ammo types, the airburst launcher still has a much bigger radius, and since it got a reload speed buff, it's still a better option- for pure CC. RR and AC have more versatility though, so the airburst is *probably* going to remain niche.

  • @ronin_the_gamer
    @ronin_the_gamer Місяць тому +391

    Helldivers 2 is really one of the most wholesome and genuine games we've had in awhile.

    • @danteinpuro319
      @danteinpuro319 Місяць тому +26

      FOR SUPER EAAAAARRRRRTH

    • @Chimichongas99117
      @Chimichongas99117 Місяць тому +27

      Bringing back that early 2000's gaming feel of just fun for the fun of it

    • @50.caluzi
      @50.caluzi Місяць тому

      @@Chimichongas99117fr

    • @MikeyGonGetGot
      @MikeyGonGetGot Місяць тому

      @@Chimichongas99117That’s what I’m saying!! 💯💯

  • @EvaandJavier
    @EvaandJavier Місяць тому

    New Weapon Idea: a composite bow that shoots lightning arrows (arc explosive) to pay homage to Arrowhead (could be part of a hunter warbond)

  • @J-Kimble
    @J-Kimble Місяць тому +38

    Please add the ability to be able to reload recoilless, spear and AC from the wielder's backpack. This would be a nice coop feature and it would also still block 2 helldivers during the reload as balance

    • @christopherronn8564
      @christopherronn8564 Місяць тому +4

      Its been in the game since day 1 😮
      Edit: missread that, see what you mean. Would be nice

    • @Bryanneo1
      @Bryanneo1 Місяць тому +3

      ​@@christopherronn8564yea its really weird the resupplier would pull from their own back when it'd be so much easier to use your buddy's

  • @shadinz
    @shadinz Місяць тому +80

    We know Helldivers 2 is your baby and it's been one hell of a first year. Ups and downs, but you guys kept the boat afloat and cared about feedback like no other developers would ever do.
    For this, you deserve the praise you receive. Keep cooking and keep growing ^^

  • @Fishnuke14
    @Fishnuke14 Місяць тому +121

    0:51 it’s nice to see developers taking actual blame for once and it’s a change im welcome too

    • @sairdontis386
      @sairdontis386 Місяць тому +12

      I don't blame. I need improvements. Mistakes are human. Correcting them is what is important. I don't need or want to rub someone's nose in their mistakes.

    • @dabbingraccoons6416
      @dabbingraccoons6416 Місяць тому +6

      @@sairdontis386you should tell that to the people that insult AH with every update for not doing it sooner.

    • @TherealBigblue22
      @TherealBigblue22 Місяць тому +2

      This is what Sean murry did with no man’s sky and it’s because devs like arrow head and hello games just love their IP so much and it’s makes us love it more as well

  • @thesaucyprophesy2939
    @thesaucyprophesy2939 Місяць тому

    i love these videos dude, really glad they started doing these update discussion/explanations.
    on top of it being helpful, it’s also just nice hearing it directly from the developers themselves, they’re fun dudes

  • @ShadwRavn
    @ShadwRavn Місяць тому +33

    programmable ammo is amazing. Being able to deal with a hoard of bugs instead of just hitting one of them very hard is amazing.

  • @jamesducharme1711
    @jamesducharme1711 Місяць тому +14

    30:00 maybe a good change would be to add a glowing orange heatsink to the cannon here, gives us a visual reason for why they've stopped firing, and also a cue to retaliate.

    • @dontevenworryaboutit4912
      @dontevenworryaboutit4912 Місяць тому +1

      Add the little puff of steam effect laser weapons have too, so there's also an audio cue... And because it'd look cool lol

  • @P3R-C
    @P3R-C Місяць тому +1118

    ARROWHEAD THE GOATS FOR ACTUALLY “LISTENING” 🔥🔥🗣️🗣️

    • @TruFalco
      @TruFalco Місяць тому +31

      Huzzah for the bare minimum!

    • @biteursknbiteurskn
      @biteursknbiteurskn Місяць тому

      @@TruFalco huzzah for fucking over the game to support you fucks who'll never be happy

    • @vitaliyred622
      @vitaliyred622 Місяць тому +11

      After 5 months....

    • @chadschwartz8027
      @chadschwartz8027 Місяць тому

      @@TruFalcothey are honoring their product. They made mistakes and are adapting.
      Much less can be said for you and the way you have led your life which has driven you to comment something so illogical and ignorant.
      Go create something.

    • @julian2238
      @julian2238 Місяць тому

      Ehhhh I don’t know why they keep doing these small adjustments to the ARs. The only thing they’re not getting rigjt

  • @CaptainTicklefinger
    @CaptainTicklefinger Місяць тому

    Love to see this! I can't express enough how much I respect your team for being willing to revisit so many features of the game in order to make it more fun. Thank you and see you on the battlefield!

  • @aznfighter999
    @aznfighter999 Місяць тому +12

    25:57 I love the idea of an intense extraction. Sometime me and my friends run out of time and cant use our strategems which makes for a slightly more intense extraction. There should be a ship upgrade called "Emergency reserves" that allows helldivers to use one additional barrage or strategem after the time is up. For balancing issues, it can be "docked from the helldivers pay" and deduct some requisition slips. That way, players with maxed slips will still have a use for it.

    • @Legendary_Levite
      @Legendary_Levite Місяць тому

      But what about the people who still grinding slips 😂

    • @aznfighter999
      @aznfighter999 Місяць тому +1

      @Legendary_Levite it'll be a late ship upgrade! By the time you unlock it, you'll have no need for slips

  • @einkaufswage
    @einkaufswage Місяць тому +28

    everyone as soon as they heard 'its a big iron one the hip':
    and the stranger there amongst him had a big iron on his hip (big iron on his hiiiiiiiiiiiiiiiiip)

    • @nayhem
      @nayhem Місяць тому

      To the planet of Hellmire dove a stranger, one hot day
      Saw the swarm of bugs around him, didn't have too say

  • @jimbody1448
    @jimbody1448 Місяць тому +20

    Yes! The liberator penetrator for the guard dog is literally the exact feedback I gave on the feedback link. The added ability to call it back whenever is the icing on the cake. Thank you Arrowhead!

  • @slayerzing2
    @slayerzing2 Місяць тому

    Really love the format of this video, it's super helpful for when you're not sure the names of everything and you showing off what they do, personally im super happy about the incendiary grenade since i always use it, didn't know people didn't really like to use it!

  • @makishi4879
    @makishi4879 Місяць тому +25

    I noticed that in the German version, the HEAT function of the recoilless rifle was translated as 'Hitze,' which is the literal translation of 'heat.'

    • @Wargasmo
      @Wargasmo Місяць тому

      Wait, so "heat" was translated to the German word for heat? In the German version?

    • @makishi4879
      @makishi4879 Місяць тому

      @@Wargasmo Yes, it should be HEAT which means High Explosive anti tank.

    • @Xandros999
      @Xandros999 Місяць тому

      What did they call Armor Piercing High Explosive Tracer on the autocannon then? And did flak get translated to anti-air?

    • @doltBmB
      @doltBmB Місяць тому

      there are no good translators anymore, they're all foreigners using google translate unfortunately

    • @gonozal8_962
      @gonozal8_962 Місяць тому +2

      @@Xandros999flak (Flak) is german already. it’s an abbreviation for FLugAbwehrKanone

  • @peternewton2808
    @peternewton2808 Місяць тому +69

    Alright then read this then. Minigun with ammo backpack support weapon. You'll all doing a fantastic job thank you

    • @deanender14-jx4to
      @deanender14-jx4to Місяць тому +9

      I want the helldivers say DEMOCRATIC SUPPRESSIOOOOOOOOOOOOOOOOOOONNNNNNNNNN
      And laughs like Heavy from TF2

    • @gregsteele806
      @gregsteele806 Місяць тому +6

      Honestly, I thought they were going to give the Stalwart an ammo backpack.

    • @jlstruyde
      @jlstruyde Місяць тому

      Minigun with only 1000 rounds. Plus ammo backpack... oh boy...

    • @giygas9305
      @giygas9305 Місяць тому

      I would love to see more support backpacks. My idea, while simple, would be a really nice quality of life addition. A backpack that simply carries an extra support weapon. Press 5 to pull it out. So you could run with 2 MG-43s and switch to the 2nd one when your primary MG’s mag runs dry. The pack would come in with an MG already installed. Support backpacks should have a longer cooldown than support weapons too in my opinion. Or imagine a convoy pack that allows you to carry a 3rd support weapon that is inaccessible to the user, but teammates can pull the gun off and use it. Maybe I’m going too bonkers but something along those lines would be fun.

  • @tempestofthought
    @tempestofthought Місяць тому +30

    Really appreciate the heavy QoL focus on the changes recently, me and my squad have been having a ton of fun fighting for democracy. I'm excited about the DSS and to see the other community related stuff you guys seem to be working on.

  • @unknown4me
    @unknown4me Місяць тому +1

    it just gets better and better

  • @Thaumiel7274
    @Thaumiel7274 Місяць тому +29

    The two things I'd love to see next is a stealth warbond and more laser weapons, like an Ap-3 or 4 primary, and a similar machine gun similar to the sickle.

    • @malicmarrow4726
      @malicmarrow4726 Місяць тому +4

      Imagine an invisibility tac pack.

    • @heav2001
      @heav2001 Місяць тому +6

      Yeah I was thinking a cloaking support pack that becomes available after a major order to research stalkers. Also a better smoke mechanic so you can pop it off over an outpost and stealthily take out enemies one by one with silent weapons or vanish into the shroud while being chased.

    • @abominable5654
      @abominable5654 Місяць тому +1

      @@Thaumiel7274 A stealth warbond would be 👌

    • @benjamintan6750
      @benjamintan6750 Місяць тому +2

      more laser weapons? Disco Ball Guard Dog

    • @MsLeVagabon
      @MsLeVagabon Місяць тому +1

      Laser machine gun i would never switch to anything else yes please

  • @NeonReaperMkVII
    @NeonReaperMkVII Місяць тому +19

    I had never this much fun in Helldivers 2, before the 60 Day Plan. I even stopped playing for 2 month with over 230 hours before the changes.
    You guys did an amazing job! Now I'm excited about patches again and I can't wait for any DLCs or big updates. It had some ups and downs but Helldivers 2 is my clear Game of the Year.

  • @UltraXDelta
    @UltraXDelta Місяць тому +37

    Programmable weapons are such a phenomenal idea!
    I want to see most or all stratagem secondaries given some kind of alternate fire/ammo.
    Some ideas:
    Arc thrower - higher rate of fire with less arc jumping and shorter range.
    Flame thrower - fuel dump for a fireball effect.
    Grenade launcher - gas grenades, fire grenades etc.
    Airburst rocket launcher - lingering cloud effects, phosphorus AOE.
    MORE STUFF PLZ!
    Keep shattering expectations AH!

    • @gotindrachenhart
      @gotindrachenhart Місяць тому

      I'd not want a fireball on the flamethrower but how about a high pressure pump that makes it shoot a bit farther but maybe the spread is bigger?

    • @RhantheSlayer
      @RhantheSlayer Місяць тому

      What about making the flamethrower spray fuel onto an enemy and when it's lit it takes more initial damage with a slight explosion, or create a flame wall on the ground

    • @netherslayer3561
      @netherslayer3561 Місяць тому +2

      I think the grenade launcher getting programmable ammo wouldn't make as much sense as much as alternative grenade launcher types as a whole. Would definitely be more balanced that way, I think. The Airburst Rocket Launcher seems like it could use the buff though, since the Auto-Cannon and Recoilless Rifle can do what it does now.
      The Arc Thrower could work, and I like the idea of the flame thrower getting an alternate fire, too; something like the shotgun-type Melter from WH40K that encompasses a massive area directly in front of you with insane burst of flames and heat, but it costs a lot of ammo and is not something you can consistently shoot.

    • @gotindrachenhart
      @gotindrachenhart Місяць тому

      @@netherslayer3561 I like the wide pattern for the flamethrower idea.
      The airburst launcher I think needs to just have a normal blast/frag warhead instead of submunitions IMO. I've always thought the bomblets were a bit silly. But having it send out a cloud of flak/shrapnel would be great seeing as it's a larger warhead it should send a much denser cloud of metal out.

    • @owenwells7692
      @owenwells7692 Місяць тому

      @@gotindrachenhart I think they've pretty much done that already with the HE rounds for the recoilless though.

  • @The_cgull
    @The_cgull Місяць тому +3

    I really love these patches, there obviously are weapons that are better than others, but no matter which weapons you take, you will (usually) never feel like you're powerless, any weapons feel like they're adequate for pretty much any mission, that's harder to pull off than it seems

  • @Acebandet167
    @Acebandet167 Місяць тому +19

    The one thing that made me pause is the firing through smoke. I get the center aim issue but there isn't anything more cinematic as dogging misaimed lasers through smoke.
    No ahooting at all removes the cinematic. I know coding isn't just click and change. But remove the aim function and add a blind fire mode with massive spread? Then a stray laser fire might still hit you. And you can still get that hiding in a shallow hole barely hiding as lasers are shooting above you.
    But can't wait to try the rest thank you!

    • @sarcasm-83
      @sarcasm-83 Місяць тому +10

      This is a great point, yeah.. the "suppressing fire" adds tons to the atmosphere. As long as they won't shoot directly at us without line of sight, but overall where we were seen, it'd be great

    • @aarepelaa1142
      @aarepelaa1142 Місяць тому +5

      If they simply shoot where you were with more spread it would be fine, even though rockets and such can mess you up.

  • @dagdamor1
    @dagdamor1 Місяць тому +81

    “You know how long I been waitin’ for this? WooimmaboutamakeaNAME for myself ‘ere”
    -the MG sentry

    • @epgamer1145
      @epgamer1145 Місяць тому

      @@dagdamor1 great. More team killing potential

  • @tyga9766
    @tyga9766 Місяць тому +19

    You guys have won me back plus THOUSANDS of others!

  • @commandershepard1284
    @commandershepard1284 Місяць тому

    I just want to say thank you for all the work. I have so much fun playing Helldivers 2 right now and I am really looking forward to the stuff you have planned for the future.

  • @MrPunedangle
    @MrPunedangle Місяць тому +12

    Thank you for making the community feel heard in this industry. Not only with patches but taking the time to film these and provide us with a front facing discussion on the changes. Feels good, well done @Arrowhead Game Studios

  • @jamesbremridge7320
    @jamesbremridge7320 Місяць тому +75

    Love Helldivers, so much potential too.
    1 - I would love new planets that have built up settlements (Cities) to fight for.
    2 - more cape design varieties such as Hooded, tunics, cloaks, single arm etc.
    3 - More flamboyant helmets & armour like the Super citizen helmet with wings but more varieties like this
    4 - with helmets and capes giving abilities not just base armour.
    5 - Also, I love playing as a medic with extra stims but there is a lack of armour varieties for this. i can only think of 3 (Which is 1 small body, 1 medium body and 1 big body)
    6 - The ability to hand out on Super earth to explore the cities and meet people, mini games etc.

    • @jamesbremridge7320
      @jamesbremridge7320 Місяць тому +6

      7 - Have vehicles in a separate support slot so you can still have a mix without eating a slot (Maybe make it unlockable at a certain level)

    • @jamesbremridge7320
      @jamesbremridge7320 Місяць тому

      Comment on this with your own suggestions?!

    • @boum5054
      @boum5054 Місяць тому +1

      I was so confused when I first started the game because it's been such a classic features on games you only play missions, it's kind of disappointing there isn't one

    • @boum5054
      @boum5054 Місяць тому +1

      And i agree, they could make the maps bigger but with vehicles

    • @patigelstarberry4302
      @patigelstarberry4302 Місяць тому +3

      Vehicles should be top priority tbh, that adds a whole new dimension to gameplay. New cosmetics get old fast and not every new strat/weapon/armor perk gives me enough of a reason to use it over what I have now. I have extreme doubt that a city map will be done anytime time soon, they will probably have to entirely rework their map generation system for that.

  • @FEWGEE1
    @FEWGEE1 Місяць тому +22

    Great update. The autocannon flak rounds are bugged, just to make you aware. Corpses cause them to detonate.

    • @jhorbirnlokrisson6528
      @jhorbirnlokrisson6528 Місяць тому +1

      As in reality

    • @Jerry-tg7zx
      @Jerry-tg7zx Місяць тому +8

      They said proximity to targets, they didnt specify their condition.
      Sorry, but I must report you to my democracy officer

    • @silvergrid5421
      @silvergrid5421 Місяць тому +6

      ARC thrower players: first time?

    • @nayhem
      @nayhem Місяць тому +2

      Had an airburst round remind me there was a corpse *behind* me.

  • @KingTheo-f6v
    @KingTheo-f6v Місяць тому

    Thank you appreciate all the work u guys do THANK YOU!!!!!

  • @m01stman
    @m01stman Місяць тому +62

    We fucking love you guys, Helldivers 2 single handingly revived my love for multiplayer co op shooters and just multiplayer games all together. I saw myself mainly just playing single player games rather than multiplayer games whether it was because balancing issues with certain games (cough cough, overwatch) or not having a huge interest in the particular genre it failed in (apex legends, pubg, etc.) and the only other multiplayer game I've ever played that I've given equal amounts of praise for is Deep Rock Galactic. You guys fucking rule man, you succeeded where many other companies failed whether indie or AAA companies (mostly AAA lol) and I'm so proud to call myself a Helldiver. FOR DEMOCRACY BROTHERS! A GOOD BUG IS A DEAD BUG AND LETS SHOW THOSE CLANKERS WHO'S BOSS!

  • @loganswaisgood8524
    @loganswaisgood8524 Місяць тому +14

    Thank you for being great devs and sticking with this amazing game. Helldivers has such a great community and im glad to be a part of it!!

  • @Lordbobomb
    @Lordbobomb Місяць тому +22

    32 minutes of "HELL YES!"
    Looking forward to seeing the future of Helldivers again!

  • @BakaGrappler
    @BakaGrappler Місяць тому

    Thank you very much for taking the initiative to improve other back attachments instead of reducing one. I think that is a much healthier way of approaching the balance than swatting down a favorite. Instead of swatting, you're giving more incentive to experiment, and that's wonderful.

  • @Dj-KaKaDy___05
    @Dj-KaKaDy___05 Місяць тому +10

    my idea for patrols is for the threat level to rise gradually, like in risk of rain, and for players to be able to knock it down by destroying outposts; on this, we can make conditions such as an initially high threat level or its multiplier based on the rate of increase

    • @aarepelaa1142
      @aarepelaa1142 Місяць тому

      Deep rock galactic has a mission type where swarms increase over time. I feel like helldivers could really do the same for eradicate missions and maybe even search and destroy missions. But its likely too oppressive for literally anything else.

  • @PatrasPhantom
    @PatrasPhantom Місяць тому +41

    HOLY SHIT NOW ALL WE NEED IS A LEVER ACTION RIFLE AND WE CAN BE A SPACE COWBOY WITH THE SENATOR

    • @DiogoSalazar
      @DiogoSalazar Місяць тому +4

      Liberty Day will make you very happy then

    • @acezero8132
      @acezero8132 Місяць тому +3

      @@DiogoSalazar it's a bolt-action ackshully, but close enough 👍

    • @PatrasPhantom
      @PatrasPhantom Місяць тому +1

      @@DiogoSalazar I thought that was a musket or bolt action rifle, not a lever action.. hmm

    • @DiogoSalazar
      @DiogoSalazar Місяць тому +2

      @@PatrasPhantom you are indeed correct
      You wrote lever and somehow I thought bolt

    • @ashj8186
      @ashj8186 Місяць тому +2

      Someone did find an unfinished asset of a lever action rifle way back in March, so I'm 100% sure we're getting a wild west themed warbond in the future

  • @viktor9461
    @viktor9461 Місяць тому +14

    Ive seen in a video somewhere an idea i like: you dont need to have the same back pack ammo to help reload someone else. As long 1 back pack is present someone else can help you reload without themselve having the weapon and pack... would really boost the "teamwork" aspect

  • @BreadManMike
    @BreadManMike Місяць тому

    It's been great watching the progress you guys have made. A few of the things myself and my friends have had issues with have been resolved or are getting worked on. You guys are definitely heading in the right direction and the game is in a fantastic place right now, it feel just as fun as it was when we first started diving. Keep up the great work, for democracy!

  • @hokageobama4003
    @hokageobama4003 Місяць тому +89

    Proud of you guys frfr.

  • @solarious2309
    @solarious2309 Місяць тому +13

    Really thanks you a lot for the update, the game feel so good rn. If possible, please have this kind of video in each big patch. love seeing these
    😍

    • @kappeler5051
      @kappeler5051 Місяць тому

      hell yeah - these are so great

  • @samturner6061
    @samturner6061 Місяць тому +62

    'The nicest change' and it's an ergonomics buff to the Stalwart. Never felt like it moved too slow xD

    • @DaaHela
      @DaaHela Місяць тому +12

      I thought it was something else, but it was kinda slow, like for how small it is.

    • @EswirdSchlimmer
      @EswirdSchlimmer Місяць тому +7

      Stalward should Go to primary weapon Slot with 150mag cap. And 2 in Reserve and little lesse dmg in my opinion or an additional "stalward light" so that we can Play Double stalward

    • @DaaHela
      @DaaHela Місяць тому

      @@EswirdSchlimmer If it gets to be a primary it will throw assualt rifles dead in the water. its like taking an autocannon as a primary lol, its fine imo

    • @xdlol1177
      @xdlol1177 Місяць тому +4

      ​@@EswirdSchlimmer How about Stalwart is switched to primaries as is, but make it heavier. As in reduces stamina and movement speed so long as the diver carries it. Players can switch to other weapons, but the weight of the stalwart will be a constant debuff regardless if it is in use or not, so long as it is being used as a primary.

    • @theovoldjopus4272
      @theovoldjopus4272 Місяць тому +1

      @@xdlol1177 Eruptor/Dominator would also need to be affected, they are a lot heavier than Stalwart

  • @TaylorChildAkaWeapon
    @TaylorChildAkaWeapon Місяць тому +3

    Hell yeah! You guys rule! Historically I know gaming communities can come off quite negative in the form of feedback to patches and stuff, so hella props to you guys for keeping your heads up through all that!! This game is truly a gem amongst a lot of sad / botched releases across other big games - thanks for doing things right and making something fucking FUN to play!! ❤️❤️❤️

  • @Oculan
    @Oculan Місяць тому +51

    That mentality at 21:48 of bring everything up to the same level is peak character growth for the AH devs :P

    • @malicmarrow4726
      @malicmarrow4726 Місяць тому

      Now the illuminate can be insanely hard

    • @T4nkcommander
      @T4nkcommander Місяць тому

      @@malicmarrow4726 lol. If they nerfed rocked devs to cater to your incompetence, y'all will bitch the moment the squids reverse your controls.
      Stuff that was only good against illuminate in the first game - MG, flamethrower, and Strafing Run - are now so busted that they will trivialize the squids. Then once you cry enough for mind control to get gutted the squids will be more of a shooting gallery than even the bugs are now.
      As soon as AH decided to toss the series DNA in the trash to cater to people who complained about the difficulty they lost any semblance of balance they had. As soon as they try to make the game remotely challenging again we'll be back to square one.
      Meanwhile long term series vets are going back to HD1 - myself included. It is a real shame, but they'll ride high for a short time while y'all are temporarily appeased.

  • @thatyamiguy3739
    @thatyamiguy3739 Місяць тому +25

    Just the fact that the Senator is gonna headshot chargers bro. Love that idea
    And thank you for buffing the verdict. I loved the gun but was dissappointed at how useless it was against armor

    • @TheVoicelessPoet
      @TheVoicelessPoet Місяць тому

      Yeah I was always disappointed that despite it being a literal Deagle it didn't have hardly any impact. The stagger increase is nice too.

  • @NorthEevee
    @NorthEevee Місяць тому +20

    I've been having so much fun since the first part of the 60-day patch dropped. Before that I was dreading going into missions, getting bored of having to stick to the 'meta'. But now I just look at what my team has and pick something to compliment that. Every role is powerful, viable and most importantly; fun.
    Hell, with the stim pistol and resupply backpack in hand I've been filling the medic/support role really well. I love hearing my team say 'thank you' every time I get them back to full health. I just wish to find someone else someday to get me back from 80% HP to 100%. One day...

    • @slayzet4293
      @slayzet4293 Місяць тому +1

      Staying at 80% hp is very awkward as you can die easily but stimming for 20% feels like a waste. Im slowly collecting credits to buy stim pistol

  • @Akabane101
    @Akabane101 Місяць тому

    Really love these patch videos and the communication. Great stuff, guys.

  • @mrbanana_000
    @mrbanana_000 Місяць тому +11

    Amazing change to the Dominator, Now i can finally play the game!

    • @brandonarmstrong2053
      @brandonarmstrong2053 Місяць тому

      I’m still confused on how it’s changed? Just moving it from explosive to special? Is it stronger now?

  • @DaYemenball
    @DaYemenball Місяць тому +9

    It makes sense that the enemies would just sit near extract, waiting for you to come to them to save energy.

    • @aarepelaa1142
      @aarepelaa1142 Місяць тому +1

      Imagine this just makes it so theres 20 patrols worth of enemies loaded up at evac while youwere gone doing something else.

  • @jojofacultad9263
    @jojofacultad9263 Місяць тому +10

    I SO FUCKING LOVE WHAT YOU DID. I NEVER LEFT BUT EVERYTHING YOU DID THESE PAST 60 DAYS MADE HD2 A LOT MORE FUN!

  • @knicklichtjedi
    @knicklichtjedi Місяць тому +2

    That sounds like a (500kg) blast to play!
    So many fun changes: programmable ammo, backpack drone toggles, shield generator, purifier.
    I really hope we can keep videos like these for big changes, because they are fun to watch and a great from of direct communication with us.

  • @c0l0rslayer31
    @c0l0rslayer31 Місяць тому +18

    Ok thank God we got the old hulks back, the heavy cannon was way worse to deal with than the rockets

    • @chronic6428
      @chronic6428 Місяць тому +4

      Stronger for sure, but considering hulks are now pushovers, I didn't mind personally.

    • @c0l0rslayer31
      @c0l0rslayer31 Місяць тому +1

      @@chronic6428 what I hated was the fact that the hulks could shoot next to you without even hitting you or dealing damage to you and the shockwave from the heavy laser would still make you fall like a sac of potatoes. Then they start hitting you properly

  • @ShadwRavn
    @ShadwRavn Місяць тому +46

    All those changes are make it a 10/10 update. Backpack changes , enemy changes weapon changes . Everything improved so much.
    Those 60 days really made a massive massive difference . I hope all the people at arrowhead have a nice day.
    For super Earth

  • @peacekeeperz81
    @peacekeeperz81 Місяць тому +5

    OMG THANK YOU FOR ALL OF THIS!!!! SO going to use the jump pack more now. SO many choices I don't know what to do now lol. Great tweaks and now I'm in love!!🔥🔥

  • @jamiedavies5182
    @jamiedavies5182 Місяць тому +4

    Dear Arrowhead. Thank you! You took a great game, and made it incredible. A shinning light in a time where most big name game companies cannot offer a tenth of the fun this game contains, and then they try and charge you twice as much for the privilege. You are legends, keep doing what you are doing, keep doing these amazing videos, we all cannot wait to see what you do next. But more than anything, from the HD2 community, just a massive thank you.