We invoke a sacred Ritual called "The Moving Parts" and with his almighty power Clang moves his Believers through Space and Time to Spread the Wonders of Clang
have you not heard the story? clang him self was the first man to learn to defy the laws of physics, granting him ascension to devinity so he might share his mighty power with those whos ship least expects to be graced with his presence! true facts, read it on the back of a limited edition can of clang cola
@@Cowboyfan-wk6ww I'm talking about awards like reddit has them. You like a post? Award it with one of a few paid awards. They already have the super stickers that you can send during Livestreams.
That's because when you pull your pants up, you pull yourself down, towards the earth, on which you are already standing. No way to go. Try pulling your pants down over your head, then see what happens...
It's not really accelerating that slowly. If it can be seen accelerating in a 1 and a half minute long video than who knows how fast this would go if it were run for an hour, or even just given a push.
It is an artifact of how physics engines integrate. Serialization of constraints and response as well as numerical precision and singularities mean that in degenerate configurations every physics engine creates noticable energy/impulse from nothing. It is related to the N-body problem in mathematics.
@@bouganhagain8131 No, because as much as gravity pulls you down, you pull earth up, impulse is preserved. P.s. gravity does not exist, what you think is a force is the effect of curved spacetime. Everything moves at the speed of light, massed things with most of their vector in space and massless things with their vector all in time. Nothing can exceed the speed of light, but particle probability fields do, so when the probability field encounters a time gradient due to curved spacetime, the probabilities in thinner time shift more into space and the probabilities in denser time shift less into space, excreting a yawing motion on the average particle position, like light refracting at the waters surface. Gravity is refraction on time density.
Does look like one of those biological nanobot things, they seem to spasmicly twitch with intent as well. A full ship with this "tech" could be called "Münchhausen" because it will be pulling itself around by it's own hair.
Merge blocks break the laws of physics in 9/10 use cases. I would reckon it's because Keen doesn't apply Newton's Third Law properly when it comes to Klangables (rotors, pistons, connectors, merge blocks, wheels, etc), and the parts overcompensate for forces applied to them, resulting in energy created out of thin air (or space)
@@MihkelKukk true, this is just a propulsion device that doesnt work by throwing its mass into space, just because we havent invented it doesnt mean its impossible
It's not so much of a technical term as a God in SE. Treat him well, and your ship won't explode. You may even be granted the power to move through space using unknown forces. Treat him badly, and your ship shakes itself apart and explodes.
With your skills I wonder if you could build something like a Mass Relay from Mass Effect. Something that uses the Clang Effect to accelerate a whole ship to brake the speed limit.
@@BigYous so basically a ton of pistons attached together that you latch onto, they then take you to your destination and you detach and they retract at light speed
this is known as Stiction drive, it works because SE has friction in space, which is biased by speed. make the speed of rotor faster in one direction, to make it more effective
So if I'm not mistaken, it uses the broken physics to achieve the same effect as squeaking yourself across the floor on a chair? One motion is smooth and slow, the other is a quick jerk
Except it's not, and you sound kind of arrogant to just correct, incorrectly I might add, the title. Also of course things in space have friction, that's not exclusive to this game.. objects making contact or moving across each other's surfaces create friction. That's on a molecular level; you don't need to 'not' be in a vacuum for that you just need force. It doesn't pull back because of friction, that makes zero sense. There is nothing physical connecting them, and it isn't coded that way either. Try again. lol
@@unou588 Lul how the hell was anyone correcting the title? He was explaining why the *wiggle wiggle* makes the ship creep forward, and I personally found the explanation to be fairly interesting. Try again douchebag
- Well, I'm here. So, where's that small interval timer you were working on? - It got up, and it danced away. - It... What? - It got up, and it danced away.
I dunno, I feel like there's a certain noise that I should be hearing before I'm willing to bestow upon it the blessing of CLANG. Although in all seriousness this is really interesting.
You fools! Clang isn't a glitch! Its the next step! Imagine a vessel that can twitch and phase around the galaxy with little to no fuel cost, It has weapons that destroy entire fleets with two spazzy blocks, A vessel so absurd that it functions just off of breaking reality And i really wanna see a full ship like that now because it sounds metal as fuck
No, we are not. Because this is a game with flawed and necessarily limited physics implementation, so we do not need to talk about the obvious, especially when some attention-seeking internet kiddie tries to fill his inflated ego with comments that start with "Are we".
@@Anvilshock That is for the commentor to know and for us to guess. If he thinks it's a joke, as bad as it is, it's a joke. We can argue over whether not it is a joke but until we get an answer it's nothing but semantics.
I'm going to use this to make a kinetic missil that can break the max speed limit in the game and crash it into an enemy ship. Now that's a lot of damage!
I like the way you think. Ima try this timing system out and see if I can refine it. You should increase the number of merge blocks and see if it can be stable as well as provide high amouts of force
this is basically what an impulse engine is, but the effects are exponentially stronger the smaller the units are, so imagine a million of these, each fllling a 1x1 inch cube
Just a thought experiment could you build 4 and try to connect them together but make them push against theirselves. It may turn into a mass relay lol.
Seems like clang is happy with you enough to allow this to work but I wonder how well this would work as like an actual engine for a ship but it'd be better if you could use this as like a actual engine to power stuff instead of using a reactor
You would need a ridiculous amount of mass on the swinging arm and the part connected to the merge blocks for it to go anywhere, this has basically no acceleration.
instead of wiggling could you place a rotor head on a merge block and have it constantly connecting and disconnecting from the rotor to achieve the same effect as the wiggle? if it works it would be a much cleaner design.
Dude I'm totally building one of these next time I get stranded on an asteroid with minimal resources. Limping to the nearest planet strapped to one of these would be hilarious.
It's not the only one either. Clang Drives are an entire classification of drive, and there's several subcategories. Space Engineers will harness any adversary to further their interests. This includes Clang and the Kraken. Edit: To clarify, there are (to my knowledge) 3 forms of propulsion in SE: Thrusters (ie. requires reaction mass), Reactionless drives (Gravity drives, for instance), and Clang drives, which usually require no input at all (Reactionless drives require electricity), and instead harness the allmighty Clang to power themselves. Usually, Thrusters have the best acceleration and reliability, Reactionless have a balance of efficiency, acceleration, and reliability, and Clang drives have the best TWR and efficiency, but suffer in the acceleration and reliability department.
🎵Oh, I bid farewell to the port and the land And I paddle away from brave England's white sands To search for my long ago forgotten friends To search for the place I hear all sailors end🎵
"How do you know we're in a simulation? "Because it's pretty low fidelity, things are too coarsely quantized to enable equal and opposite reactions" "But what does that mean?!?" *this*
One of my main goals in SE is to create the ultimate clang ship, powered by clang drives and using klang bombs as weapons. Also It needs to be stable which is the hard part.
I wonder if you could use that as an engine... could you build a ship around it, or would it need to be external... what if you installed multiple of them, and could trigger/untrigger them. And what are the limits, for example you need a bigger engine to hual larger loads, could this only haul a certian amount afore having to add another? And is this possible IRL?
*A large ship, even larger than a dreadnaught approaches you.*
*It is wiggling*
That would be terrifying.
I think it would fit well as a ship snake or worm ship.
if that actually happens on first contact i may shit my pants
If a species travels through space by wiggling, fear not their technology, but their patience
by clang this cant be happening
How does our ship propultion work?
That's easy! The ships sort of **wiggles**.
We invoke a sacred Ritual called "The Moving Parts" and with his almighty power Clang moves his Believers through Space and Time to Spread the Wonders of Clang
M A G I C
Ensign, Wiggle 9. Make it so.
xD
@@wonder_platypus8337 killed it lmao
Congrats, you made a self-powered machine, physics hates you now.
Still needs batteries.. but yeah... It's messed-up!
have you not heard the story? clang him self was the first man to learn to defy the laws of physics, granting him ascension to devinity so he might share his mighty power with those whos ship least expects to be graced with his presence!
true facts, read it on the back of a limited edition can of clang cola
Still needs external power :/
How does one “accidentally” make a fully functional Clang drive?
How else would you invent a Clang Drive?
How does someone accidentally discover gravity
@@pedrolmlkzk well if you believe the history books an apple fell on some ones head LOL
Very carefully
That is the nature of clang
He has harnessed Clang, he’s too powerful to be left alive!
I'm too weak, help me.
He is just gonna wiggle away from his death so impossible to leave him dead
All hail Kang- I mean Klang the Conqueror!
The wrath of Clang is upon us
This definitely qualifies for a "thanks, I hate it" award. Looking forward to seeing what monstrosities you come up with next!
UA-cam really needs to introduce an awarding system
@@spenarkley no. UA-cam shorts was bad enough, we don't need a poorly thought out award system screwing with the algorithm even more.
@@Cowboyfan-wk6ww I'm talking about awards like reddit has them.
You like a post? Award it with one of a few paid awards.
They already have the super stickers that you can send during Livestreams.
we got a redditor over here
@@spenarkley Does youtube really need to function more like reddit?
I built something like this with a pair of parallel pistons. When activated, it physicsed itself away faster than we could catch up with it.
"it physicsed itself away" - Poetry.
The phshhhh drive
Please show me this strange technology.
games with the best physics engines out there always seem to have this issue; pulling your pants up doesn't allow you to defy gravity ffs
watch me
Of course you can, you just arent pulling hard or fast enough
That's because when you pull your pants up, you pull yourself down, towards the earth, on which you are already standing. No way to go.
Try pulling your pants down over your head, then see what happens...
@@CaliHime good idea ima do that
@@CaliHime or alternatively, just move your hands down very quickly
The fact it was actually accellerating very slowly terrifies me...
It's not really accelerating that slowly. If it can be seen accelerating in a 1 and a half minute long video than who knows how fast this would go if it were run for an hour, or even just given a push.
@@amog8202 wouldn't it theoretically be able to surpass light speed if given enough time?
It is an artifact of how physics engines integrate. Serialization of constraints and response as well as numerical precision and singularities mean that in degenerate configurations every physics engine creates noticable energy/impulse from nothing. It is related to the N-body problem in mathematics.
Wait... Isnt gravity thecnicly breaking the laws of physics because its creating a force out of nothing?
@@bouganhagain8131 No, because as much as gravity pulls you down, you pull earth up, impulse is preserved. P.s. gravity does not exist, what you think is a force is the effect of curved spacetime. Everything moves at the speed of light, massed things with most of their vector in space and massless things with their vector all in time. Nothing can exceed the speed of light, but particle probability fields do, so when the probability field encounters a time gradient due to curved spacetime, the probabilities in thinner time shift more into space and the probabilities in denser time shift less into space, excreting a yawing motion on the average particle position, like light refracting at the waters surface. Gravity is refraction on time density.
Does look like one of those biological nanobot things, they seem to spasmicly twitch with intent as well.
A full ship with this "tech" could be called "Münchhausen" because it will be pulling itself around by it's own hair.
I'd go with a meta nanobot ua-cam.com/video/ObvxPSQNMGc/v-deo.html
OP joke
So… a bot then.
"Spasmicly twitch with intent"
That sounds even more terrifying than anything I could have actually witnessed...
@@kirknay Thank you for this wonderful masterpiece
Merge blocks break the laws of physics in 9/10 use cases. I would reckon it's because Keen doesn't apply Newton's Third Law properly when it comes to Klangables (rotors, pistons, connectors, merge blocks, wheels, etc), and the parts overcompensate for forces applied to them, resulting in energy created out of thin air (or space)
That’s pretty accurate.
"Klangables" I lost it at that :D
protip: implode
technically no laws of physics are broken here, as energy is being used up to add velocity to the ship.
@@MihkelKukk true, this is just a propulsion device that doesnt work by throwing its mass into space, just because we havent invented it doesnt mean its impossible
The dead silence, broken only by the minute sound of the wiggling finally broke me
God has left us. Only Clang remains to govern over our universe.
how much do you wish for the whole reality to go up in flames?
@@renaktar8246 Yes.
@@A.Person.Who.Exists damn thats some pretty insane dedication there homie
God is dead and Clang killed him
Don't you mean Qang?
So, the merge blocks disconnect, the rotor crates a torque that moves the 2 blocks apart, they reconnect moving the whole vehicle laterally. nice
thank you for dumbming this down sir i was a bit lost
This is the Space Engineers equivalent of piston-based flying machines in Minecraft.
Exactly
Or the Kraken in FtD…
or prop climbing/launching in various FPS games
I love how in space engineers, "clang" is a technical term
It's not so much of a technical term as a God in SE. Treat him well, and your ship won't explode. You may even be granted the power to move through space using unknown forces. Treat him badly, and your ship shakes itself apart and explodes.
With your skills I wonder if you could build something like a Mass Relay from Mass Effect. Something that uses the Clang Effect to accelerate a whole ship to brake the speed limit.
Piston guns break the speed limit, so theoretically we can make piston gun that launches ships
@@BigYous Ship-O-Tron
Gravity drive gets pretty ridiculous, and quite easy to control. 500 ms accel for the huge battleship I made.
@@SetsunaInfinite teach me
@@BigYous so basically a ton of pistons attached together that you latch onto, they then take you to your destination and you detach and they retract at light speed
This is what happens when you let the tech priests of clang bless your creations
this is known as Stiction drive, it works because SE has friction in space, which is biased by speed. make the speed of rotor faster in one direction, to make it more effective
So if I'm not mistaken, it uses the broken physics to achieve the same effect as squeaking yourself across the floor on a chair? One motion is smooth and slow, the other is a quick jerk
Except it's not, and you sound kind of arrogant to just correct, incorrectly I might add, the title. Also of course things in space have friction, that's not exclusive to this game.. objects making contact or moving across each other's surfaces create friction. That's on a molecular level; you don't need to 'not' be in a vacuum for that you just need force. It doesn't pull back because of friction, that makes zero sense. There is nothing physical connecting them, and it isn't coded that way either. Try again. lol
@@unou588 Lul how the hell was anyone correcting the title? He was explaining why the *wiggle wiggle* makes the ship creep forward, and I personally found the explanation to be fairly interesting. Try again douchebag
this definitely qualifies for the "oh, thats funny" style of scientific discovery
- Well, I'm here. So, where's that small interval timer you were working on?
- It got up, and it danced away.
- It... What?
- It got up, and it danced away.
This is like one of those single-direction moving platforms people make in minecraft.
Arch-Wizard of SE, hands down.
"there are no accidents" -master oogway
He totally wet his pants on purpose.
200 years from now this video will be playing in the Smithsonian Air & Space Museum at the exhibit honoring Major Jon's contribution to space travel.
You laugh at clang, clang will definitely laugh back
Harnessing clang can never end well, either it causes lag or completely explodes
“Help i accidentally built the most destructive gun in space engineers”
as we all know, great inventions often came from accidents.
wait, that was moving at about 50m/s and slowly increasing in speed. It makes no sense, I quite!
"There is no such thing as mistakes, only happy accidents."
This and other things brought to by that one guy that said; "Lets see if this works, hold my beer."
Necessity is the mother of invention. Accidents are the Father.
I dunno, I feel like there's a certain noise that I should be hearing before I'm willing to bestow upon it the blessing of CLANG.
Although in all seriousness this is really interesting.
Turn up the volume. It's definitely making _that_ sound.
You fools!
Clang isn't a glitch! Its the next step!
Imagine a vessel that can twitch and phase around the galaxy with little to no fuel cost, It has weapons that destroy entire fleets with two spazzy blocks, A vessel so absurd that it functions just off of breaking reality
And i really wanna see a full ship like that now because it sounds metal as fuck
All hail the klang powered ones
Are we not gonna talk about how this breaks the conservation of energy and it was getting faster?
Clang is all-present, He is not restricted by human physics.
No, we are not. Because this is a game with flawed and necessarily limited physics implementation, so we do not need to talk about the obvious, especially when some attention-seeking internet kiddie tries to fill his inflated ego with comments that start with "Are we".
@@Anvilshock I think you're taking a shitty joke comment way too seriously pal.
@@hard_drive.system It's not even a joke, though, so, by all means feel free to try again, but by no means feel obliged to do so.
@@Anvilshock That is for the commentor to know and for us to guess. If he thinks it's a joke, as bad as it is, it's a joke. We can argue over whether not it is a joke but until we get an answer it's nothing but semantics.
I think the fact that it's shaped like a question mark makes it even better.
XDDDDDDDDDDDDDDDDD you have no idea how much that made me laugh
Looking at this i can only picture one thing... FISH!!!
I'm going to use this to make a kinetic missil that can break the max speed limit in the game and crash it into an enemy ship. Now that's a lot of damage!
IF I understand correctly, this works by abusing rotational kinetic energy
This title has the same energy as “I appear… to have invented a knife-wielding tentacle.”
It’s amazing how you got those little blocks to move!
I like the way you think. Ima try this timing system out and see if I can refine it. You should increase the number of merge blocks and see if it can be stable as well as provide high amouts of force
We call this a "Kraken drive" in KSP.
*"Lieutenant. Engage the Clangdrive."*
A 'Clang Drive' is a term that absolutely needs to be used in a science fiction novel one day
clang is screaming into the void right now.
Clang is always screaming into the void. Only the volume changes. (and sometimes the pitch)
ah that's our boy ... (wells up with tears of pride and joy) .... sniffle
Look at the little guy paddle. He's tryna go so fast!
This is what trying to make a flying machine in Minecraft is like, and you somehow succeed by sheer chance.
this is basically what an impulse engine is, but the effects are exponentially stronger the smaller the units are, so imagine a million of these, each fllling a 1x1 inch cube
look he ported the kraken drive into space engineer!
Just a thought experiment could you build 4 and try to connect them together but make them push against theirselves. It may turn into a mass relay lol.
Why don't we just divide by zero and have done with this reality already
It drifts into deep space when an advanced space faring civilization finds it, and this is all they have to go on to determine who we are.
I don't know what is going on, but it looks cool
the advancement we get in science and technology every day is amazing and terrifying
Staggering advancements in Clang technology
Seems like clang is happy with you enough to allow this to work but I wonder how well this would work as like an actual engine for a ship but it'd be better if you could use this as like a actual engine to power stuff instead of using a reactor
You would need a ridiculous amount of mass on the swinging arm and the part connected to the merge blocks for it to go anywhere, this has basically no acceleration.
The sound would drive me crazy. But I guess it was a conscious design decision to not mute the sensor ;-).
I have absolutely no idea what;s going on, but I can tell it's a work of art.
This is something that the adeptus mechanicus will die for
It's like those baby mosquitoes in the water just giggles around
This is now officially me when I need backup nacelles not reliant on my primary power grid
We KSP players call this a Krakon drive
instead of wiggling could you place a rotor head on a merge block and have it constantly connecting and disconnecting from the rotor to achieve the same effect as the wiggle? if it works it would be a much cleaner design.
The most powerful holy priest of Clang
youtube recommended this, and I really have no idea what im looking at, or where its from, or what any of this does.
That ship will go forward even after the death of the universe.
Genuinely love this game for things like this lmao
Have you ever seen the gravity engine? Works of art, ty for the video.
YOU HAVE ANGERED CLANG. PREPARE TO BE CLANGIFIED
the ksp community congratulates you on your functional kracken drive
I think this is quite literally how a theoretical impulse drive is suppose to work, but instead of alternating vibrations it just clangs.
it seems clang has blessed you on this fine day
Clangpulse Engines are a low-power alternative to slow space travel.
I see myself now wiggling through space
Dude I'm totally building one of these next time I get stranded on an asteroid with minimal resources. Limping to the nearest planet strapped to one of these would be hilarious.
Such hubris, he dares harness the power of the mighty unmaker.
This heresy will bring his wrath down upon us all.
Im guessing this is the space engineers version of a kraken drive. Nice.
It's not the only one either. Clang Drives are an entire classification of drive, and there's several subcategories. Space Engineers will harness any adversary to further their interests. This includes Clang and the Kraken.
Edit: To clarify, there are (to my knowledge) 3 forms of propulsion in SE: Thrusters (ie. requires reaction mass), Reactionless drives (Gravity drives, for instance), and Clang drives, which usually require no input at all (Reactionless drives require electricity), and instead harness the allmighty Clang to power themselves.
Usually, Thrusters have the best acceleration and reliability, Reactionless have a balance of efficiency, acceleration, and reliability, and Clang drives have the best TWR and efficiency, but suffer in the acceleration and reliability department.
i think its subtly different, krakens are based off rotational weirdness, while this is more of a linear force
@@leakingamps2050 this type of drive is using friction as equivalent to reaction mass
this is beautiful to see
will it be a being beyond omnipotence?
🎵Oh, I bid farewell to the port and the land
And I paddle away from brave England's white sands
To search for my long ago forgotten friends
To search for the place I hear all sailors end🎵
"I don't get it... what's going on?"
currently moving at 30m/s
"... wait what?"
You should hereby dub this *The Fishy Drive*!
Because it's pretty fishy.
Oh also it's reminiscent of the way a fish swims
You are the CHOSEN ONE! Clang has choosed you as the Messiah os Space Engineers!
when the wiggle get pulled over by the laws of physics but it got the milky way wifi password 🗿
somebody somewhere is gonna find a way to center this around a ship they build and it will be fantastic
This could rival the Johnson-Tanaka drive. Space travel will be revolutionized!
Clang is pleased. No disasters today.
It's all fun and games until you make a valuable ship with it and clang wiggles it inside out
A great cleric of Clang! all must fear his power!
Of all the clang drives I've seen, this one would take 30+ years to cross a small town.
"How do you know we're in a simulation?
"Because it's pretty low fidelity, things are too coarsely quantized to enable equal and opposite reactions"
"But what does that mean?!?"
*this*
How can this be put into practical application...
Gentlemen, to the drawing boards!
That things accelerating!
It looks like a creature with one leg struggling to move.
One of my main goals in SE is to create the ultimate clang ship, powered by clang drives and using klang bombs as weapons. Also It needs to be stable which is the hard part.
It's a wild Clang fish in its normal habit.
Not gonna lie I lowkey hoped that the mighty Clang would refuse to be contained and blow this to shreds.
I wonder if you could use that as an engine... could you build a ship around it, or would it need to be external... what if you installed multiple of them, and could trigger/untrigger them. And what are the limits, for example you need a bigger engine to hual larger loads, could this only haul a certian amount afore having to add another? And is this possible IRL?
Made a minecraft slime block flying machine and didn't think we'd notice.