You tutorials are excellent! Thank-you for sharing your knowledge and projects. Liked and subscribed. As I understand it, this decoder only takes DCC signals while your Loconet control panel does not directly control servos. As the DCC bus has limited capacity, have you considered a Loconet decoder for controlling servos?
Hi! I usually develop DCC accessory decoders because they work with any DCC-compatible command station... on the other hand, Loconet is a proprietary bus and some stations don't support it. I may develop an accessory decoder that could work both with DCC and Loconet in the future!
@@lucadentella That would be great! I'll stay tuned. 🙂 For smaller layouts, it is not a problem to have accessories on the DCC bus, but it can be a problem on larger layouts - hence the need for LCC, Loconet, or BiDiB, etc. For example, I have a throttle that if I use its advanced braking features, it clogs the DCC bus as it sends too many commands and other operators cannot control their trains. So now I only send DCC commands for controlling locomotives on the DCC bus and everything else on a separate bus (in my case, Loconet). Even though some command stations don't support Loconet, there are many adapters available or Loconet can be operated stand-alone. While Loconet is proprietary, it is free to use for personal use and is probably the most common accessory bus - at least in some markets.
@@loddie9 you made the point! I normally use Loconet for throttles and sensors, but I think a loconet accessory decoder would be useful too, I'll work on it!
Thank you for another excellent tutorial.
Thanks Cyrus!
Luca, another great informational tutorial, thank you!!
Thanks for your comment!
Fantastic!
Thanks!
You tutorials are excellent! Thank-you for sharing your knowledge and projects. Liked and subscribed. As I understand it, this decoder only takes DCC signals while your Loconet control panel does not directly control servos. As the DCC bus has limited capacity, have you considered a Loconet decoder for controlling servos?
Hi! I usually develop DCC accessory decoders because they work with any DCC-compatible command station... on the other hand, Loconet is a proprietary bus and some stations don't support it. I may develop an accessory decoder that could work both with DCC and Loconet in the future!
@@lucadentella That would be great! I'll stay tuned. 🙂 For smaller layouts, it is not a problem to have accessories on the DCC bus, but it can be a problem on larger layouts - hence the need for LCC, Loconet, or BiDiB, etc. For example, I have a throttle that if I use its advanced braking features, it clogs the DCC bus as it sends too many commands and other operators cannot control their trains. So now I only send DCC commands for controlling locomotives on the DCC bus and everything else on a separate bus (in my case, Loconet). Even though some command stations don't support Loconet, there are many adapters available or Loconet can be operated stand-alone. While Loconet is proprietary, it is free to use for personal use and is probably the most common accessory bus - at least in some markets.
@@loddie9 you made the point! I normally use Loconet for throttles and sensors, but I think a loconet accessory decoder would be useful too, I'll work on it!
@@lucadentella Nice! Thank-you for considering. No rush. Will stay tuned and enjoy all of your other amazing projects as wel🙂