All these idiots really crying about one of the worst top tier heli. Ah-64D and Ah1Z are literally free kill for EVERY top tier SAM and for every top tier heli and jet. Hellfires are still extremely underperforming and can barely fly past 4km. It’s so obvious they never played US helis
AH-1Z is also my favorite helicopter among the Americans. I just find it sad that they didn't bring in the FAF Hellfire that is attached to the LongBow Apache. Nice Video 👍
Is there a way to shut off the auto stabilization of the heli to make it fly smoother while using a keyboard? It would make my movement look less jumpy in my vids…
it is a mechanic that is" not perfect" in the hellfire, but if you can shoot wait 3 sec hide and cut the laser, and you turn it on a few seconds before impact and the missile can lock. example → ua-cam.com/video/pLMS9Sidyb0/v-deo.html keep in mind that the hellfire needs a few seconds to orient itself towards the enemy and maneuver, if you don't give it time it will continue flying in a straight line.
you must go to controls → helicopter → helicopter * → MAW → AND ASSIGN A KEY. if that doesn't work, try using another key or changing the control settings.
YOU’RE VERY WRONG, yes has IOG, appears in missile stats, game data, and can be tested in gameplay... I think you don’t know what the "IOG" is or you mistake it for some other game mechanic. IOG means the missile will track the last known location with the latest parameters it can’t see the target, it’s just heading towards where it might be. - For that to work in hellfires you have to consider the distance of the target and the missile, simple example: if you fire a hellfire 6km away, you can hide and in the last 2km of the missile re-set the target and the missile will impact -- or as in the video you can shoot a hellfire and guide it until the last seconds, cut the lock and the missile will fall near the last position marked by the laser (it will not be destroyed, nor will it change course suddenly, like other missiles without IOG)
@@orbixss If hellfires had iog, they could independently make their way to the target area ( as in reality loal trajectories) and require a laser only at the last second, but in the game they fly into the sky. ua-cam.com/video/Dgcowrvoppk/v-deo.html
All these idiots really crying about one of the worst top tier heli. Ah-64D and Ah1Z are literally free kill for EVERY top tier SAM and for every top tier heli and jet. Hellfires are still extremely underperforming and can barely fly past 4km. It’s so obvious they never played US helis
how much truth in one comment👍
AH-1Z is also my favorite helicopter among the Americans. I just find it sad that they didn't bring in the FAF Hellfire that is attached to the LongBow Apache. Nice Video 👍
Still blows my mind this thing doesn't have the Hellfire-K
Does it really matter? Basically the same missile no?
The hellfire k has tandem charges that are effective against reactive armor
IOG? More like "I lost him", my Hellfire B even misses when I constantly lase the enemy
ahhahaha "I lost him" that was a good one... the last time I used hellfire they worked fine. but it has a trick.
I agree! The viper is better than apache!
hellfire prob one of the worst missle in this entire game...
Akd 10 is worst
Is there a way to shut off the auto stabilization of the heli to make it fly smoother while using a keyboard? It would make my movement look less jumpy in my vids…
Yes it’s called manual roll or something like that.
@@BearcatThunder thank you
any tips how to grind helis. great video tho
uhm..put a talisman on a toptier tank, and invest helis now is the best way, or playing ground simulator gives much more points than in realistic mode
why the twitching in gunner sight? i have it to, is it "realistic" or dev's mess up?
So will the Hellfire also Track the Last Point when u have a Tree / Hill between u and the Missle or do u need the Key Laser Off ??
it is a mechanic that is" not perfect" in the hellfire, but if you can shoot wait 3 sec hide and cut the laser, and you turn it on a few seconds before impact and the missile can lock.
example → ua-cam.com/video/pLMS9Sidyb0/v-deo.html
keep in mind that the hellfire needs a few seconds to orient itself towards the enemy and maneuver, if you don't give it time it will continue flying in a straight line.
how did you turned off MAW automatic chaff/fleare? in i've set the key binding but it wont work
you must go to controls → helicopter → helicopter * → MAW → AND ASSIGN A KEY. if that doesn't work, try using another key or changing the control settings.
All fun and games until u have to fight pantzir and literally don't have time to dive
true, pantsir is a formidable foe... but it is not impossible to beat it. ua-cam.com/video/pLMS9Sidyb0/v-deo.html
Super
HAD mk2 when😊
we are working on it...
@@orbixss let's go :D
the should add spikes to the apaches if they wont add the ag114L, cus the B and K variants both suck ass right now
I hope they will be added soon ag114L
l'armée israélienne ? tu là conseillerais pour jouer car elle est sympa ou bof?
C'est une nation avec de très bons véhicules, je le recommande bien sûr.
hellfire does not have iog, it can only fly straight like any other rocket.
YOU’RE VERY WRONG, yes has IOG, appears in missile stats, game data, and can be tested in gameplay... I think you don’t know what the "IOG" is or you mistake it for some other game mechanic.
IOG means the missile will track the last known location with the latest parameters it can’t see the target, it’s just heading towards where it might be.
- For that to work in hellfires you have to consider the distance of the target and the missile, simple example: if you fire a hellfire 6km away, you can hide and in the last 2km of the missile re-set the target and the missile will impact
-- or as in the video you can shoot a hellfire and guide it until the last seconds, cut the lock and the missile will fall near the last position marked by the laser (it will not be destroyed, nor will it change course suddenly, like other missiles without IOG)
@@orbixss If hellfires had iog, they could independently make their way to the target area ( as in reality loal trajectories) and require a laser only at the last second, but in the game they fly into the sky. ua-cam.com/video/Dgcowrvoppk/v-deo.html
@@eisernerkanzler783 it may not be modeled properly, but it still has it to an extent (it also says that in-game)
@@marshall-yo5ho This is just an inscription, apkws do the same without iog.
You will never see an aim 54 or x38 flying mindlessly into the sky.
@@marshall-yo5ho This is just an inscription, apkws do the same without iog.
You will never see an aim 54 or x38 flying mindlessly into the sky.
Don’t copy hunter dude, get a different subtitle style
I have 2-3 years using the davinchi to edit videos, if the now uses the same editor is not my business
Hunter meat rider🤡🫵