C++ Game Programmer Tries ZIG for the first time.

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  • Опубліковано 25 вер 2024
  • Zig is a programming language meant to replace C. It is probably also a good language for making games. I usually write games in C++ but let's also try Zig. Is Zig a good programming language after all?
    #zig #programming #gameprogramming #peogramminglanguages
    Discord server:
    / discord
    Check out my steam Game:
    store.steampow...
    If you want to make games in C++ check out this video:
    • If you want to learn h...
    Source code:
    github.com/mee...
    Music: Evan King - Spicy Boom
    / contextsensitive
    contextsensiti...

КОМЕНТАРІ • 172

  • @williamclark4143
    @williamclark4143 Рік тому +113

    that intro is pure gold! "Where is my static reflection!?" 😂

  • @HeartOfLightning
    @HeartOfLightning Рік тому +53

    "i used my brain to come up with a project idea..." 😂
    And thanks for sharing your experiences. I don't generally use C/C++ (nor Zig) but I've definitely learned and been entertained from your channel/discord. Have a good day 🕹️

  • @ForeverZer0
    @ForeverZer0 Рік тому +33

    Zig has been slowly growing on me. My biggest gripe from a learning perspective is the LSP they ship is a bit lackluster, and seems a bit slower than most.

    • @lufenmartofilia5804
      @lufenmartofilia5804 Рік тому

      Same here, and also package management system

    • @ABHISHEKSINGH-nv1se
      @ABHISHEKSINGH-nv1se 9 місяців тому +7

      I am also learning zig and since zig is young so the tools around it is also quite young. I think the environment around it will grow and improve once it hits the stable threshold.

    • @bjorn2625
      @bjorn2625 4 місяці тому

      Same, I've come to adore the language. My biggest gripe, however, is that there is no notational difference between variables and pointers to variables (pointers to structs still use . for member access, as opposed to ->). This makes it very hard to reason about "ownership" when I'm returned something - in C/C++ I know I'm pointing to something when I have to use -> and thus I have to consider who frees this memory.

    • @bjorn2625
      @bjorn2625 4 місяці тому

      @@lufenmartofilia5804 With 0.12.0 there is a well functioning package manager, for anybody else reading these comments.

    • @kerch00
      @kerch00 Місяць тому

      Biggest issue for me is the lack of debugging support

  • @mel0ndev
    @mel0ndev Рік тому +17

    i love zig. once I got up and running in it, it just feels bad to use anything else. Using to build a game rn, and I'm having a great time

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +5

      😂 very nice, I will also build a very big game in the future using zig

  • @ps4star286
    @ps4star286 Рік тому +34

    Try Odin next. It is way way simpler than Zig design-wise but still gives you a lot of the features you want. I do all of my gamedev in Odin now after using C before.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +16

      wow it seems like many people here like odin ok if I have time I'll give it a try 💪

    • @stefanstefanov00
      @stefanstefanov00 Рік тому +8

      How do you debug Odin programs in Linux? AFAIK Odin has been hashing out their dependencies on glibc and such for their own implementations and causing issues for external tools to debug Odin projects as a result of that.
      Or at least that's what a I read in a post of an engineer working on Embergen (written in Odin).

    • @longiusaescius2537
      @longiusaescius2537 10 місяців тому +1

      Is odin faster?

    • @zulupox
      @zulupox 10 місяців тому +2

      @@longiusaescius2537 no, but but the difference is tiny. The syntax is super clean though

    • @Dewd98
      @Dewd98 4 місяці тому

      ​@@stefanstefanov00Odin can be debugged with any tool you'd use to debug C. gdb, lldb, visual studio, RAD Debugger, RemedyBG, etc

  • @leffivanov3127
    @leffivanov3127 Рік тому +6

    I don't really like the syntax and passing allocators around, so Nim or D (in betterC mode) feels more pleasant to code in for me.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +14

      I don't like the sintax that much either but features like passing allocators for all the things are exactly the things that are needed in game developement so this is why I might switch to it

    • @homelessrobot
      @homelessrobot Рік тому +3

      the syntax and many other features of the language are often like those benches they have with too many arm rests on them so that hobos can't lie down on them to stay off the cold pavement. Sure they are awkward sometimes even if you are sitting in them correctly, but on the plus side, there are no stinking hobos loitering around. Who are the hobos? That's a little too philosophical of a question for the point I am trying to make here.Superficial pleasantness is not generally something zig is trying to do for your. But it is doing things for you. And if you let it, and you actually like the more substantial things its trying to do for you, its kind of pleasant eventually.

    • @_slier
      @_slier Рік тому +1

      @@lowlevelgamedev9330 well Odin your best bet then.. you can switch the allocator at will incase you need it.. it always pass explicitly to the current context..

    • @TremereTT
      @TremereTT 8 місяців тому

      @@_slierAnd Odin is purposefully written as low level gamedevelopment language.

  • @LOC-Ness
    @LOC-Ness 9 місяців тому +5

    a lot of actual zig hype... sounds like there's finally a real winner in the c successor race?

  • @christofferlerno2633
    @christofferlerno2633 Рік тому +7

    Do make a comparison with Odin and C3 as well.

  • @sebula8001
    @sebula8001 Рік тому +3

    Thanks for making me laugh out loud 😂

  • @dionnix
    @dionnix Рік тому +6

    As a Python and Bash programmer, I don't understand a single thing in Zig 😂

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +1

      😂

    • @rxn7
      @rxn7 Рік тому +14

      neither python nor bash is a programming language, so you're not a programmer but a scripter

    • @dionnix
      @dionnix Рік тому +6

      @@rxn7 I do rust now.

    • @rxn7
      @rxn7 Рік тому +2

      @@dionnix based

    • @stretch8390
      @stretch8390 7 місяців тому +4

      @@rxn7I can't tell if I'm about to be whooshed, but that is a rubbish take.

  • @vitalbuggy6907
    @vitalbuggy6907 Рік тому +2

    This is the purest form of art

  • @abeldropdout
    @abeldropdout 2 місяці тому

    The first 10s is crazy 😂

  • @kernelpanic9560
    @kernelpanic9560 5 місяців тому

    What are you using (Languages/Tools/Frameworks)to build your game on Steam?

  • @KelvinatorIsTaken
    @KelvinatorIsTaken Рік тому +6

    Idk zig looks kinda sus, so it looks like we have a imposter among us 👀

  • @naranyala_dev
    @naranyala_dev Рік тому +1

    tutorial please

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +1

      hm I might make one if many people ask but it is just an idea right now.

  • @FodaseGoogreorio-h7v
    @FodaseGoogreorio-h7v Місяць тому

    Zig played gritar?

  • @noid3571
    @noid3571 Місяць тому

    You fool. You fipped the pipe sprite vertically but not horizontally and now you have an inconsistent light source, a cataclysmic fumble

  • @taylankammer
    @taylankammer 9 місяців тому +4

    amogus

  • @that404nerd
    @that404nerd Рік тому +1

    gus

  • @TheSilverRat1
    @TheSilverRat1 Рік тому +3

    if you like zig may be you should try jai. I heard that is nice language

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +3

      yes it will probably the best language for game developement but it is not out yet :((

    • @HobokerDev
      @HobokerDev Рік тому +2

      Not like you can just try it

    • @SimGunther
      @SimGunther Рік тому +2

      ​@@lowlevelgamedev9330 Just ask that Jai guy

  • @tourdesource
    @tourdesource Рік тому

    They did say it was nasty.

  • @They0ungTravler
    @They0ungTravler Рік тому

    Check out Odin next!

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +1

      many people told me about odin, it has to be a great language

    • @They0ungTravler
      @They0ungTravler Рік тому

      @@lowlevelgamedev9330 it’s great for game development. It helped me grasp how memory management works better than C and C++. It’s extremely similar to C. It’s like a Pascal-C baby. It isn’t designed to be a language with a killer feature(s), but a language of simplicity

  • @AK-vx4dy
    @AK-vx4dy Рік тому +1

    What excatly is wrong about syntax ? That is not like C/C++ ?

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому

      Yeah part of it is that I am not used to it but also that is kinda wordy (I understand that everything is explicit but I don't like typing cast all day)

    • @AK-vx4dy
      @AK-vx4dy Рік тому +1

      @@lowlevelgamedev9330 i see.
      Maybe it needs new approach? Maybe by trying to translate what you know form c/c++ you accidentally bring castings? Maybe it can be expressed differently?

    • @ForeverZer0
      @ForeverZer0 Рік тому

      I am not without a few minor complaints about some of the syntax, but compared to C++ or Rust, it is fantastic. Naming conventions are a bit odd IMHO; it does make sense and have some "rules" about it, just doesn't fit my personal taste. I write it using the conventions, I just wish they were different.

    • @AK-vx4dy
      @AK-vx4dy Рік тому

      @@ForeverZer0 C++ "syntax"...no comments :) What complaints you have to Rust? IMHO one should compare Zig to C and Rust to C++ for mostly fair comparision.

    • @ForeverZer0
      @ForeverZer0 Рік тому

      @@AK-vx4dy I completely agree those are more comparable in regard to their practical application, I was just comparing the more general "old vs new" of systems-level languages.
      Rust as absolutely awful syntax, and this comes from someone who thinks it is a great language, just not swept up in the "rewrite everything in Rust" fandom. Things like unclosed single-quotes having lexical significance, every line requiring 8 sets of brackets and chained function calls just to retrieve a wrapped value, etc, etc. are not a good recipe for an aesthetically pleasing syntax IMHO.

  • @zfl1981
    @zfl1981 2 місяці тому

    So Zig (potentially) has the speed, but doesn't game development just absolutely 'need' that sweet, awful OOP?

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  2 місяці тому

      no not at all, gamedev industry is moving away from oop 💪

  • @kiryls1207
    @kiryls1207 Рік тому

    zig is love
    zig is life

  • @taskinrits
    @taskinrits Рік тому +1

    nice intro 😂

  • @Fittiboy
    @Fittiboy 2 місяці тому

    AmogOS

  • @canalbomon
    @canalbomon 4 місяці тому

    premake compile to make

  • @iogilarb
    @iogilarb 7 місяців тому +1

    iota = i out ah

  • @kirillgimranov4943
    @kirillgimranov4943 4 місяці тому

    show that bot rust

  • @ShinSpiegel
    @ShinSpiegel 2 місяці тому

    Amongus!

  • @RomixalView
    @RomixalView Рік тому +1

    Amogus

  • @HoratioVita-c2i
    @HoratioVita-c2i 18 днів тому

    Thomas Angela Jackson Jason Williams Charles

  • @eduardabramovich1216
    @eduardabramovich1216 Рік тому

    please try Odin

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +1

      seems like many people want me to. I might try it

    • @eduardabramovich1216
      @eduardabramovich1216 Рік тому

      @@lowlevelgamedev9330 you can find a nice project here: ua-cam.com/play/PLqN23W-K4Tn2LdgSCJOCFFiPO26mvsXm3.html

  • @ozanyasindogan
    @ozanyasindogan Рік тому +2

    Zig is giving benchmark results much faster than even Rust

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +3

      I didn't know that nice

    • @ozanyasindogan
      @ozanyasindogan Рік тому

      ​@@lowlevelgamedev9330 ua-cam.com/video/pSvSXBorw4A/v-deo.html
      Search for: Top 5 Fastest Programming Languages: Rust, C++, Swift, Java, and 90 more compared!

    • @owdoogames
      @owdoogames Рік тому

      @@lowlevelgamedev9330 ​ Yep, it came first in Dave's Garage 'Top 5 Fastest Programming Languages' ua-cam.com/video/pSvSXBorw4A/v-deo.html

  • @HolocaustShmolocaust
    @HolocaustShmolocaust 5 місяців тому +1

    AMUNGUS!

  • @kolosso305
    @kolosso305 9 місяців тому +1

  • @HoratioVita-c2i
    @HoratioVita-c2i 16 днів тому

    Moore Nancy Hernandez Ronald Taylor Jose

  • @saultube44
    @saultube44 Рік тому

    *_AMOGUS_*

  • @MrGoMario
    @MrGoMario 3 місяці тому

    Nice but... Talk a bit slower... What accent is that anyway? 😆

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  3 місяці тому +1

      I'm from Romania, and yes I'm trying to talk slower it's hard for me 😭😭 but I'll get there

  • @daltonyon
    @daltonyon 6 місяців тому

    amOGUs

  • @arl-t8d
    @arl-t8d Рік тому

    amogus

  • @solmyr42
    @solmyr42 Рік тому

    Funny

  • @daler-qg7sw
    @daler-qg7sw Рік тому

    First readable syntax!!!
    ZIG := [~]SHIT!_$SYNTAX
    😂😂😂

  • @Pandanubex
    @Pandanubex Рік тому

    amongasss

  • @Chiramisudo
    @Chiramisudo Місяць тому

    That's gave absolutely zero details!

  • @johanngambolputty5351
    @johanngambolputty5351 Рік тому

    Bruh, surely you just `pacman -Syyu zig` or `apt get install zig` like with rustup...

  • @oglothenerd
    @oglothenerd 10 місяців тому +2

    I use Rust. Rust is truly amazing!

  • @jaedson-barbosa
    @jaedson-barbosa 10 місяців тому +1

    My problem with Zig is that instead of focusing on really important features, they are now trying to remove LLVM from the project, which is something absolutely no one asked for.

    • @longiusaescius2537
      @longiusaescius2537 10 місяців тому

      Why?

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  9 місяців тому +1

      actually as far as I know that is something for the future so it won't happen very soon but idk

    • @pyyrr
      @pyyrr 8 місяців тому +1

      maybe late, but the reason llvm is going (its not going btw), there will be a version that uses llvm, and one that doesnt. the idea behind having a version that doesnt use llvm is that it builds faster, and smaller. easier for debug builds for devs trying to improve the language

    • @stretch8390
      @stretch8390 7 місяців тому

      I believe it was also the only way they believe they can make incremental compilation viable ( I might have misunderstood that though)@@pyyrr

  • @ohwow2074
    @ohwow2074 Рік тому +1

    Too many new languages. C++ is trash but it's high quality trash.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому

      😂😂

    • @devon9374
      @devon9374 Рік тому +2

      Building a newer better language is easier said than done for sure. The fact that they were able to add features to C++ and keep backwards compatibility given the rapid growth and change of technology over 40 years is astonishing. Rust is not even 10 years old and it’s self imploding sadly.

    • @ohwow2074
      @ohwow2074 Рік тому

      @@devon9374 how is it self imploding? And why?

    • @devon9374
      @devon9374 Рік тому +1

      @@ohwow2074 Basically there was some drama within the committee and part of the foundation left and forked Rust into CrabLang. I was kinda of joking about the implosion, however, only time will tell.

    • @ohwow2074
      @ohwow2074 Рік тому +1

      @@devon9374 oh I heard about that. The language itself is not bad though. If it keeps evolving we'll see how much flexibility it has.

  • @_slier
    @_slier Рік тому +1

    i tried zig long time ago.. well i can say it have a lot of potential, but god damn, it syntax is god damn ugly.. second place in term of ugliness after rust.. geez, just take a look how many cast syntax it have.. always passing empty anonymous struct when u print something, weird loop syntax, explicit allocator and slew of others.. just yuck.. Odin the best to be honest.. hands down .. and C3 too, but yeah, C3 need a lot of traction

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому

      yeah I don't like the sintax either but in terms of features it is probably the best so :/

  • @sumofat4994
    @sumofat4994 Рік тому +2

    Odin is better

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому

      haven't tried it yet

    • @sumofat4994
      @sumofat4994 Рік тому +1

      @@lowlevelgamedev9330 My personal opinion it captures the spirit of C without all of the fuss. Just the compiler and you and simple rules that let you go to town. Like you mentioned everything I was doing in C was kind of built in to Odin so I like it. The Pascal style of syntax grows on you fast as well.

    • @danieleccleston7928
      @danieleccleston7928 Рік тому

      @@sumofat4994 I feel the same way

  • @Leo0718
    @Leo0718 Рік тому

    Oh my god. Please use a better mic stand. The bass rumble with the typing sound is unbearable.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +1

      Thanks for pointing it out. I edited the audio so hopefully this won't be a problem in future videos

    • @Leo0718
      @Leo0718 Рік тому +1

      ​​@@lowlevelgamedev9330I didn't meant to be rude. Is just that audio is 80% of the experience in a programming video and plenty of programmer UA-camrs make the same blunder. Is such an up in quality when it doesnt sound like an earthquake when they type.

  • @rocknowradio
    @rocknowradio 4 місяці тому

    zig is ... not compelling. Looks like a JS/Swift bastard version of a C++-Go-not-yet-rust.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  4 місяці тому +2

      hmm that's kinda a wierd comparison, but it has very good features and simplicity (that rust sure doesn't have :))

    • @rocknowradio
      @rocknowradio 4 місяці тому

      @@lowlevelgamedev9330 For sure rust does not. I'm still confused about zig. On its own might be very good, but I don't see it interfaces easily with others.

    • @raptorate2872
      @raptorate2872 4 місяці тому +1

      @@rocknowradio it does, it has full interoperability with C/C++, has C ABI and can build all of them using the zig cc compiler and the build system. It is a drop in replacement to C, while still having access to any C libraries you were using before. For example for games, it can work with anything that odin has access to (raylib, sdl, vulkan,etc), and has its own upcoming framework for games but will not be finalized till the 1.0 release which is either 2025 or 2026 according to the creator. (subject to change). The language is kept concise and compact on purpose in order to avoid bloat like c++ and now sadly even rust falling for the same trap. Has better benchmarks than Go for web and Rust for computation. The zig build system and compiler can also build for nearly all platforms without the need for external build tools or dependencies as it's all zig. The route they going for managing packages is also very straightforward in the same vein as the newer GO style. The ONLY downside it suffers is from longer build times due to LLVM but that's something they want to get away from before 1.0 release. Go build times are great but zigs comptime feature is immensely powerful once you understand how to use it. Zig is primarily aimed at being successor to C while removing the limitations of C.

  • @patto2k358
    @patto2k358 Рік тому

    These edits are annoying. Accent is too, but that’s not as bad and is easy to forgive.

    • @lowlevelgamedev9330
      @lowlevelgamedev9330  Рік тому +1

      Trying to work at it. Thanks for the feedback 💪

    • @rakaboy1619
      @rakaboy1619 Рік тому

      @@lowlevelgamedev9330 i think accent is fine tbh you cant really get rid of that easily

  • @ycemilk
    @ycemilk Рік тому

    You can use V instead of Zig. Zigs syntax bad as af

  • @InfiniteCoder01
    @InfiniteCoder01 Рік тому

    :cyanAmogus:)

  • @Hakkology
    @Hakkology 2 місяці тому

    Amogus

  • @sillysagiri
    @sillysagiri Рік тому +1

    amogus

  • @Verssales
    @Verssales 7 місяців тому +1

  • @zeke4897
    @zeke4897 Рік тому

    amogus

  • @malikpaariszaman7899
    @malikpaariszaman7899 Рік тому

    amogus

  • @gamersvalley9976
    @gamersvalley9976 Рік тому

    amogus

  • @monadstack
    @monadstack Рік тому

    amogus