Zangief, corner, and Season 2

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  • Опубліковано 10 гру 2024

КОМЕНТАРІ • 25

  • @andoru69
    @andoru69 6 місяців тому +4

    that double headbutt is just perfect.....are we about to hear people complain about how broken gief is hahahahahaha

    • @SiberianLab
      @SiberianLab  6 місяців тому

      They are already complaining!

  • @dobiqwolf
    @dobiqwolf 6 місяців тому +8

    I think the next update will provide ground bounce on headbutt hitting airborne opponents 🙃

    • @SiberianLab
      @SiberianLab  6 місяців тому

      Ahaha. Can you imagine?

    • @dobiqwolf
      @dobiqwolf 6 місяців тому

      @@SiberianLab So many characters got the ground bounce added to their arsenal, it would make the oki more in Gief favour, as of right now you either block the headbutt and may get spd or you jump and get knock down, I would get the knock down over SPD damage if I am the opponent.
      With the change, if you guess wrong you would get a combo or a SPD.
      And level 2 combos would get better!!!!

  • @unkirbyjosuke1904
    @unkirbyjosuke1904 6 місяців тому +1

    4:22 technically you can add an extra 100 dmg to that combo with a neutral jump headbutt starter for max meterless damage.
    It doesnt matter a lot tho.

  • @mvargasmoran
    @mvargasmoran 6 місяців тому +1

    Excellent vidya my friend.
    Looks like we have the same pressure strike throw "loop" other SF6 characters have.
    Now The Loyal Fans can finally play SF6 instead of SF4 + Green Stuff.

  • @BigCreepySleepy
    @BigCreepySleepy 6 місяців тому

    Thanks. We need as much Gief tech as possible

  • @Toneyabc
    @Toneyabc 6 місяців тому

    Nice info, hopefully I'll be able to land these when I go back using him 👍🏾

  • @ComputerFace24
    @ComputerFace24 6 місяців тому

    Great video!

  • @dobiqwolf
    @dobiqwolf 6 місяців тому

    Thanks a lot for the new tech!

  • @tomoe7255
    @tomoe7255 6 місяців тому +1

    We can finally (at least in the corner) combo into SA1 with decent enough dmg and without SA2 with gief! Thank goodness
    Also,f you want to bait something after Lariat DR, should you use 2LK and then backoff a lil, in case they wanna do a reversal? or is it better to not do the DR, since it might leave you too close to them?

    • @SiberianLab
      @SiberianLab  6 місяців тому

      DR into nothing just to threaten them seems like the best choice.

  • @Matezoide
    @Matezoide 6 місяців тому +1

    He is so fun now, hopefully we dont get another SFV situation.

    • @SiberianLab
      @SiberianLab  6 місяців тому +1

      Oh no. Don't call the nerfs!

  • @Invariel
    @Invariel 6 місяців тому

    My B&B corner combo has been DI -> wallstun -> Hellstab -> OD Lariat -> OD Borscht Dynamite, which has given me some mileage (at the cost of most of the drive meter); is that a route worth pursuing, or should I drop it in favour of some of the things you've shown here?

    • @unkirbyjosuke1904
      @unkirbyjosuke1904 6 місяців тому

      Drop it all, the ones shown in this video aren't even that hard.

    • @SiberianLab
      @SiberianLab  6 місяців тому

      Try the ones I showed just because they are easy and give a lot of options.

  • @THE_REEEE_KING
    @THE_REEEE_KING 6 місяців тому

    I have a question: how many landing frames do characters have? I’ve seen pro-Zangief’s punish people for jumping and landing… how can I obtain this power? 😅

  • @projectikaruga
    @projectikaruga 6 місяців тому

    I have to try the Double HB, but Brazilian SF players LOVE to wake up OD dp A LOT, so i always eat a DP when i try this setups

    • @SiberianLab
      @SiberianLab  6 місяців тому +1

      Ahaha, I've noticed that. Try DR and waiting just to bait them once. To be honest, the DP punish is mad high so it might not be a bad thing for you.

  • @dtech1693
    @dtech1693 6 місяців тому

    Does the frame advantage from DR Headbutt stop an OD wake-up?

    • @dtech1693
      @dtech1693 6 місяців тому

      Nvmnd, you answered it a bit later in the video.