How about a SWAT vs zombies spooky op? You could have the team capture and/or defend a town from hordes of zombies. Or raid a bio laboratory, locate, take into custody and extract rouge scientists. I think mods that would really benefit a scenario like this is EM police, means sheriff, X26 taser, and UAS.
Idea for an horror op : a relatively small spec ops team is deployed in a mountain filled with forests and snow (chernarus would be good), their original mission is to search for some militia activities in the area. But similar to the game "Kona" all they would find would be destroyed militia vehicules or installations and (if possible) frozen militiamen. As they moved troughout the forest now on foot, the snow would get denser and denser forcing them to stay close to one another. After about 20-30 mins they would encounter a strange creature moving in the distance (wendigo) and then idk
The CORE mod pack switches from time to time, it's supposed to be a pack of lightweight script mods and other quality-of-life mods that aren't too big. As for the mod that lets you see units before you put them down it is a setting in Zeus Eden Enhanced
How about a SWAT vs zombies spooky op? You could have the team capture and/or defend a town from hordes of zombies. Or raid a bio laboratory, locate, take into custody and extract rouge scientists. I think mods that would really benefit a scenario like this is EM police, means sheriff, X26 taser, and UAS.
44:36 in a unit i was we named her the caked up lady lmao brings back memories
That spooky voice you did at the beginning was excellent! Also very good op.
Is that call of duty 4s theme song, even if it ain't god that brought back splitscreen memories
Idea for an horror op : a relatively small spec ops team is deployed in a mountain filled with forests and snow (chernarus would be good), their original mission is to search for some militia activities in the area. But similar to the game "Kona" all they would find would be destroyed militia vehicules or installations and (if possible) frozen militiamen. As they moved troughout the forest now on foot, the snow would get denser and denser forcing them to stay close to one another. After about 20-30 mins they would encounter a strange creature moving in the distance (wendigo) and then idk
This is an interesting idea
The woods also has ears ....
Eyes from beyond is still a better name.
facts
👍
I'm surprised you don't have 50k sub. These videos are good. I think I found my new favorite youtuber u got my sub
Thanks! I try to give my players interesting scenarios, and at the same time hope it's fun to watch!
@bravoman8000 Yes, it's fun. I love the horror and scared people 🤣🤣
What is the mod that lets you see units before you spawn them in? Also what is the park core mod to be or just like a list would be nice to know
The CORE mod pack switches from time to time, it's supposed to be a pack of lightweight script mods and other quality-of-life mods that aren't too big. As for the mod that lets you see units before you put them down it is a setting in Zeus Eden Enhanced
great and funny video hearing the players lol, what map is this btw looks great
It's one of the Chernobyl maps, though I forget which specific one
There any chance there's a perspective from the players themselves, or no?
Also, what mods are you using? I recognize TFAR.
Some of the players record their own footage. We were also using RHS, and CUP during this.
No one:
Everyone else: Oh shit, Weeping Angels!!!
Russians: Ah, the beautiful naked women.
🤣🤣🤣🤣🤣🤣🤣
uh oh....
Why are you even placeing FIA that doesn’t even make since🤣
And bruh why are you using nato Apc’s
what are you talking about
I think because those were mercs
@@LauchlanMcdonald Indeed
I definitely need players perspective
I think that possibly one of the players recorded it, but I am not sure and if they did I don't remember them telling me about it.
Only 8 minutes ago, nice!